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FaultCast

FaultCast

A weekly podcast
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FaultCast

FaultCast

Episodes
FaultCast

FaultCast

A weekly podcast
Good podcast? Give it some love!
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Episodes of FaultCast

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Welcome back! After a brief hiatus the duo is back better than ever! In this episode of the FaultCast, Andrew and Doug hold an in-depth discussion regarding the current state of the game. Additionally, they speculate who the first two brand new
Welcome back! In this episode of FaultCast, the duo sit down to share and discuss their own personal thoughts regarding Fault's Early Access launch. Unfortunately the game's launch was not as smooth as some would have have liked, but overall St
Welcome back! After a bit of time away, the crew is back to discuss all things Early Access! The development team and the community are on brink of something truly special so the duo decided it was an opportune time to have a conversation about
Welcome back! In this episode of the FaultCast, the crew sits down to discuss some of the spicy new items that Strange Matter Studios has recently released leading up to Early Access. A lot of these items are going to provide a much needed chan
Welcome back! After some overwhelmingly positive feedback from a recent Q&A on Twitter, the crew had the opportunity to sit down with Ryan Red and Sylphin, two developers for Strange Matter Studios. Throughout the discussion, Andrew and Doug we
Welcome back! In this episode of the FaultCast Andrew and Doug sit down to answer some questions about themselves that have been asked by the Fault community. Naturally, the duo falls into some "rabbit-hole" conversations along the way, providi
Welcome Back! In this episode of the FaultCast, Andrew and Doug are blessed with the presence of one of Fault's beloved internal testers, Sockcap. Sock sat down with the crew to discuss his background in the Paragon community and picked his bra
Welcome back! In this episode of the FaultCast, Andrew and Doug discuss the recent heartbreaking news regarding the delay to Fault's Early Access. We know that a lot of people have been waiting for the coveted date of May 8th for quite some tim
After a short hiatus, the crew is back with another one! In this episode of the FaultCast the duo discusses their thoughts and ideas on how Fault can be successful, particularly during Early Access. This time is meant to serve as a pivotal poin
Welcome back! After a week away, Andrew and Doug are back to discuss some major news that was recently released by Strange Matter Studios about the pricing of Early Access. In this episode, the two share their thoughts on the tiered pricing sys
The time has come. After many hours of theory crafting and recording to provide our own unique passive concepts for heroes in Fault, the original released heroes finally have their passives. A lot of hard work was put in by the Strange Matter t
Welcome back! In the second edition of Streamer Spotlight the members of the FaultCast were able to sit down with HuddyGTV, a fellow partnered content creator for Fault. Huddy shared with the crew how he got started with streaming and how he go
In this episode of the FaultCast Andrew and Doug wrap-up their conversation about their concepts for hero passives. They open up the episode by discussing their thoughts on Alpha Weekend 3 that took place over this past weekend. After that, the
In this bonus episode of the FaultCast, Andrew and Doug give an overview of the aspects that you should be looking to utilize in Fault. They also give their advice on starting items for each role in the game (ADC, Support, Mid, Offlane, and Jun
In this episode of the FaultCast, the crew is graciously joined by Sylphin, a lead hero designer for Strange Matter Studios. Since joining Strange Matter, Sylphin has been working tirelessly to rework some heroes that were lackluster in Paragon
In this episode of the FaultCast, Andrew and Doug are back to discuss more hero passives. They discuss Kallari, Crunch, Feng Mao, Riktor, Gadget, Howitzer, Sparrow, Grim.Exe, Dekker, and The Fey and give their own ideas for what they each think
Welcome back! In this episode, the FaultCast crew teams up with BritikHD to discuss the life of a content creator. Throughout this episode they discuss how Britik began this journey as well as the work and dedication that is needed to build you
Welcome back! To start things off, the duo recap the Dev stream over this past weekend, which highlighted both Steel and Boris gameplay. Then, for the duration of the episode, they discussed passives, a concept that could add depth and diversit
Welcome back! In this special episode of FaultCast, Andrew and Doug have a conversation with Omninaut, FresherThanFebreze and Ryan Red, all of Strange Matter Studios. They talk about how the project all began one year ago as well as the current
Welcome back! In this episode of the FaultCast, Andrew and Doug sit down to discuss their thoughts on the officially announced date for Early Access, May 8th 2020! They discuss the delay and what that means for the game as well as share their t
In this introductory "interview" style episode of the FaultCast, Andrew and Doug had the privilege of interviewing Baylix, a member of Strange Matter Studios media team. They were able to discuss Baylix's background from the Paragon days, his r
Welcome back! This episode is all about holding a discussion in a conceptual mindset. None of the things discussed by Andrew and Doug are guaranteed to be in Fault. First, the duo leads off my discussing about their ideas for ways the map could
First off, we hope everyone truly enjoyed their time playing in Strange Matter Studios' "Fault" during the Holiday Access week. Also, We hope everyone enjoyed their time with family and friends over the holidays. That being said, the FaultCast
Welcome back! In this episode of the FaultCast, Andrew and Doug start off by discussing boots and general movement speed ideas. Boots are something new to Fault and an interesting case can be made about the usability in the game. After that, th
Welcome to the FaultCast, a podcast dedicated to talking all things Fault, a MOBA developed by Strange Matter Studios. Fault is a predecessor to Paragon, a former MOBA developed by Epic Games. In this episode of the FaultCast, Andrew and Doug e
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