In this episode of the FaultCast, the crew is graciously joined by Sylphin, a lead hero designer for Strange Matter Studios. Since joining Strange Matter, Sylphin has been working tirelessly to rework some heroes that were lackluster in Paragon. Additionally, he has been working on passives, a concept seen in the very early days of Paragon, but was ultimately scrapped. Andrew and Doug gathered information on Sylphin's start on Paragon content creation and how that has got him to where he is today. Sylphin also shared his process and mentality behind creating hero passives and hero kit reworks. Be sure to stay for the duration of the episode because Sylphin drops some "behind-the-scene" information and teasers about what's to come in the near future of Fault.
Powerless Gaming: https://powerlessgaming.com/
FaultCast official Twitter: https://twitter.com/thefaultcast
Email: [email protected]
Strange Matter Studios official website: https://playfault.com
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