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Kingdom Come Deliverance II Preview

Kingdom Come Deliverance II Preview

Released Friday, 19th April 2024
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Kingdom Come Deliverance II Preview

Kingdom Come Deliverance II Preview

Kingdom Come Deliverance II Preview

Kingdom Come Deliverance II Preview

Friday, 19th April 2024
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Episode Transcript

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0:00

This episode is brought to you by Reese's

0:03

Peanut Butter Cups. In breaking news, leading

0:06

scientists worldwide are conducting experiments to

0:08

determine if Reese's Peanut Butter Cups

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it appears the study was inconclusive

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the Reese's. Because when you

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want something sweet, you can't do better than

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Reese's. Find Reese's now at a

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store near you. Coming

0:30

up on today's show, Nintendo's latest

0:32

showcase, everyone's back into Fallout and

0:34

Hades 2 has a playable build.

0:57

What's good, everybody? And welcome to another episode

0:59

of the What's Good Games podcast, your source

1:01

for video game news, commentary, analysis, and funny

1:03

stuff every Friday, I'm one of your hosts,

1:06

Andrea Rene, joined by Miss Brittany Brombacher. Hello!

1:08

So I got a new purple hair mask.

1:10

I'm just gonna kick off with this. I'm

1:12

realizing I left it on a little too

1:14

long because my hair looks a little blue.

1:17

Like if you see right here, I think

1:19

it looks cool. Thank you. But I'm looking

1:21

at it in the camera, I'm like, oh,

1:23

it's like I got some blondes, some brassiness,

1:25

and some purpley blue in there. I was

1:27

gonna ask if you wanted me to start calling you

1:29

the blue nerd instead. Please do. And then

1:32

my theme song can be I'm Blue by Eiffel65.

1:35

Perfect. All the young ones listening are like,

1:37

what does that even mean? Don't worry about

1:39

it. I'm Blue Mama. Anyway,

1:45

hi, hello. It's so good to see you. Hi.

1:47

Hi. Hi. It's so good to see you. I'm

1:49

glad that we are able to do the show

1:51

together this week because I know that you have

1:53

a fun, top secret game that we're going to

1:55

be talking about a little bit later on.

1:57

But we also have a

2:00

big chunk of news that's right in

2:02

your wheelhouse, which we will get to

2:05

in just one moment before I say

2:07

thank you to all of our members

2:09

on Supercast and Patreon. If you haven't

2:12

yet subscribed to our premium membership, you

2:14

can do so at whatsgoodgames.supercast.com. We were

2:17

in the process of finishing that transition, so

2:19

thank you so much to everybody who has

2:21

come on over, and thank you

2:23

to our super producers, Board Ape Gamers

2:25

Club, Farrah Satya, Joshua Franklin, Justin Foschi,

2:27

and Punkdified. And welcome to our Supercast

2:29

community, Sam Suback, Josh Lieberd, Eric Fee

2:31

Rivera, Tara Waldrop, Emily Duhigg, and Matthew

2:33

Holcomb. We appreciate you. We do. So

2:35

much. We also appreciate the people who

2:38

leave us a five-star review because we

2:40

know that not everybody has a couple

2:42

dollars to send to premium membership, but

2:44

maybe you have a couple minutes of

2:46

your time. Brittany, who do we have

2:48

this week? S. Tyler

2:50

Hoffman, who says, quote, just

2:53

what the doctor ordered. Aww.

2:56

It was a very lovely review, and that

2:58

was the title of it. So thank you

3:00

so much for taking the time to write that.

3:02

But if you don't want to take the time

3:04

to write out a full set of words, over

3:07

on Spotify, you can just click five stars. Easy

3:09

peasy. Boom. Done. Yeah. Thanks. We appreciate it.

3:11

Every little bit of support helps everybody. Just want to

3:13

say that. So Brittany, let's kick

3:15

off this week's news with the Nintendo

3:17

Indie World Showcase. Hell yeah! This is

3:19

at 7 a.m. this morning,

3:21

Andrea, and I watched it later with my

3:24

kid, and every game he thinks is Final

3:26

Fantasy or Pokemon. Every single game. He's like,

3:28

oh, this is Final Fantasy or it's Pokemon.

3:30

So not true, and I'll have to break

3:32

his heart about that someday. But no, they

3:34

had a really cute, like, 22-minute little Indie

3:37

World Showcase this morning, and it was really

3:39

wholesome. A lot of these games, like, are

3:41

just so unique and so different, and I'm so

3:43

happy they exist. So I'm not going to go

3:45

through every single one of them, but I think

3:47

we should start off with what they started off

3:49

with, which is Little Kitty Big City. And

3:52

this is an adorable little game from Double Dagger

3:54

Studio. This comes from Eurogamer, by the way. A

3:56

game which looks a lot like, with less of

3:58

a post-apocalyptic vibe. gamer what are you

4:01

smoking over there anyway it's a very adorable

4:03

game where you are this adorable little black

4:05

cat in the city and it kind of

4:07

gives me entitled goose game vibes because as

4:09

you're running around you have certain tasks you

4:11

need to accomplish like help the mayor get

4:13

some sleep or steal the fishermen's fish or

4:15

become an artist which I can imagine only

4:17

means like wreaking havoc in the city with

4:19

some sort of paint and then you

4:21

also have what are called cat achievements and

4:24

this is stuff you'll do like get pet or knock

4:27

things over and there's over 40 cute hats

4:29

the little kitty can wear and little emotes

4:31

you can do like this really big stretch

4:33

we're looking at right now on youtube.com/what's good

4:35

games you can trip over people you can

4:37

steal their cell phones it just

4:39

looks like one of those adorable games that you

4:41

just pick up and cause mayhem and continue on

4:43

with your life and thank God for games like

4:45

that yeah I got the opportunity to play little

4:47

kitty big city at summer game fest play days

4:49

last year and had a bunch of

4:51

fun with it and it definitely looks way more

4:53

polished in this trailer than it did back then but

4:55

of course it has been several months so as everyone

4:58

knows who follows the show I love cats and definitely

5:00

I'm going to be checking out little kitty big city

5:02

when it does come out in just a couple of

5:04

weeks. May 9th 2024 baby the other cat game

5:09

that we saw and this was my Silksong

5:11

I know everyone's always looking for Silksong during

5:13

these little showcases and I totally get that

5:15

but mine was cat quest 3 I love

5:17

the cat quest games they are just these

5:19

adorable games where you start as like a

5:21

little kitty cat and you can be like

5:23

a gladiator or like not glad you're

5:25

like a barbarian or a mage and it's

5:27

a little RPG tons of custom options and

5:29

a progressive system anyway Jason I played it

5:31

during the peak of the pandemic and it

5:34

just was the most like wholesome memory

5:37

because we had gotten away to the ocean and we're

5:39

like we need to get the fuck away from the

5:41

world so we rented an Airbnb in the ocean and

5:43

we played cat quest for like two days straight before

5:45

kids you know remember when you used to be able

5:47

to do that I sure do

5:51

have a really special place in my heart

5:54

anyway so yeah so this is cat quest 3

5:56

and you get to explore the Peribbean in

5:58

this one and you get whiskered away in

6:00

a horny cat venture in Cat Quest 3, the third

6:02

installment in the award-winning Cat Quest series. And for the

6:04

first time in the series, you get to sail the

6:07

seas and battle in your very own ship. I just

6:09

love the colors of this game. I love the way

6:11

the water looks. I like a little loot in the

6:13

battle and all of it. I just need this right

6:15

now. And thankfully, we did get a release date, and

6:18

I believe it was August. You know what?

6:20

I didn't write the release date down, but we are getting it

6:22

in August. So that makes me very, very happy, and I will

6:24

be absolutely playing the crap out of this game. Look

6:27

how cute it looks, Andrea. And it has local co-op. You gotta

6:29

love it. You gotta love it. Look how freaking

6:31

cute it is. Oh my god. So yeah, Cat Quest

6:33

3 for me was like my whole deal. Ooh, yes. I'm

6:36

so happy to see it. There is a

6:38

bunch of other ones, too, that looked good.

6:40

I think the one that people were kind

6:42

of like, oh, this is interesting, was TMNT

6:44

Splintered Fate. So this is

6:46

the very first, quote, radical, roguelike

6:48

adventure featuring our favorite little ninja

6:50

turtles. And you travel through

6:52

bending time portals to save, you guessed it,

6:54

Splinter. And it looks like it's going to

6:56

be a lot like Hades. Now, my understanding

6:58

is that this game is already on Apple

7:01

Arcade, but it's been behind what people are calling

7:03

Apple Arcade Jail for, I don't know how long

7:05

now. But it sounds like it's finally coming out,

7:07

and it's finally getting to breathe on other systems,

7:09

which is fantastic. It just looks really cute. And

7:11

of course, it supports co-op, which is, again, like

7:13

another great little perk to this. I just love

7:15

roguelike games that support co-op. You would think there'd

7:17

be more of them out there, and there are

7:19

some good ones, but there's just not enough. And

7:21

plus, it's with TMNT, so of course, even better.

7:24

And of course, each turtle has signature weapons and

7:26

stats, and you have your base, which is called

7:28

the sewer home. And there you can further

7:30

upgrade your little turtle friends. They

7:32

did make a note, which I thought was

7:35

interesting. They said that with currency you acquire

7:37

in-game, you can upgrade and do other things

7:39

and whatnot. And I thought that wording was

7:41

kind of interesting, but then I think it

7:43

made more sense when I realized that it

7:45

had been on Apple Arcade before. I don't

7:47

know if there were microtransactions in the original

7:49

game, no clue, but I thought that

7:52

was interesting wording. But that's the world we live in

7:54

now, my dear. My dear Andrea Renee. It sure is,

7:56

Brittany. Want to hear another game that got me riled

7:58

up? Of course I do! Okay,

8:01

it's called Lorelei and the Laser Eyes. And

8:04

so this kind of reminded me of

8:06

old school Resident Evil gameplay where it's

8:08

like the third person kind of like

8:10

tank-like looking controls, spooky atmosphere, but you're

8:13

just wandering around solving puzzles and it

8:15

looks like there's an actual story here.

8:17

So it's like a woman summoned by

8:20

a man to participate in a project

8:22

in an old hotel somewhere in Central

8:24

Europe becomes embroiled in a game of

8:26

illusions, increasingly dangerous and surreal. Now

8:28

you, the player, are invited to fall into the same

8:31

rabbit hole in a non-linear mystery with an immense

8:33

amount of handcrafted puzzles with new riddles to solve,

8:35

each leading you closer to deciphering the enigma of

8:37

Lorelei and the Laser Eyes. Now if you're looking

8:39

at this on YouTube, it looks like it's all

8:42

in black and white and the puzzles, I think

8:44

I read somewhere that there's over 100 puzzles, I

8:46

don't know because I haven't been able to confirm

8:48

that, but it's all kind of

8:50

this black and white, like cel-shaded looking art

8:53

style, and of course red is the other

8:55

prominent color you're going to see. And when

8:57

you're having dialogue or making decisions, it's like

8:59

the screen completely cuts to black and then all you

9:01

see is the text in front of you, which is kind

9:03

of an interesting vibe. Does this look like something that would

9:05

interest you or are you kind of like, eh, it's a

9:08

little spooky? No, it's not too

9:10

spooky for me, having ventured very deep

9:12

into the spooky rabbit hole since starting

9:15

this show with you way back when. I

9:17

definitely have gone places that I never would have

9:19

gone without you on my side being like you

9:21

can do it, but this just feels like more

9:24

of like a spoopy puzzle game, even though I

9:26

don't like to use that word very much. It

9:28

definitely feels more like suspense than like horror.

9:31

That's a good way of putting it. Yeah, but that immediately

9:33

caught my eye because I love those little puzzles and it

9:35

looks like you know, reds and e-flips out zombies in

9:38

combat. Yeah, it's got a very interesting art

9:40

style and kind of feels like it's blending

9:42

a little bit of like walking sim with

9:44

the puzzle. And so how those scenes are

9:46

going to come together in like the exploration

9:48

part, I think we'll have to see a

9:50

little bit more of, but I'm intrigued. I

9:52

would like to play. Well, you can,

9:54

you can. We can play it together. Look at what we really

9:56

can. It's not co-op, but you know, it can be like a

9:58

book club. almost like we should start a podcast

10:01

where you talk about video games we play. What a

10:03

great idea. I know. There's a game that I thought of

10:05

you, and I don't know if you've had the chance to

10:07

see the trailer yet, but it's called Sticky Business. And

10:11

this is a cozy mail order business management

10:13

game where you make stickers, and it's about

10:15

today on Switch alongside its DLC. And

10:18

it just looks wholesome as fuck. So there's

10:20

over 400 different elements you can choose from

10:22

when you're creating your stickers, you can get

10:24

upgrades for even more options, you can use

10:26

glitter or other sorts of customization,

10:30

and from the vibe I get, it's like

10:32

customers will ask you for different stickers, and

10:34

each customer has a story that probably goes

10:36

alongside why they want the sticker they want.

10:38

Anyway, then you can create the sticker and

10:40

send it off, and it just

10:43

looks like something, I don't know, I got

10:45

the vibe that you would really, really like

10:47

this game. It just looks super cute. So

10:49

it's been out on Steam, and it sounds

10:51

like it's been very popular over there. So

10:53

now it is on Switch. It definitely looks

10:55

really cute, but it almost feels like it's

10:57

got the creative element that I struggle with,

10:59

but love watching other people really succeed

11:01

at. Like when I was into Animal

11:03

Crossing, I loved going to

11:05

the Animal Crossing New Horizons subreddit and

11:08

just finding everybody's QR codes and going

11:10

to their islands into their shops and

11:12

using their designs, but I really struggled to

11:15

create designs myself. I can follow a design

11:17

tutorial, but coming up with something original was

11:19

not really my forte. Yeah, okay, I can

11:21

see it. I mean, I believe in you.

11:23

I'm just saying, I think you would be,

11:25

you would excel at sticker making. I just

11:27

checked on Steam, and yeah, it has 3400

11:30

overwhelmingly positive review on Steam. So it came out

11:32

last year. So hey, man, there you go. Again,

11:34

like that's what I was saying earlier. So I'm

11:36

glad games like this exist. Like it is just

11:39

so random and never once in my mind would

11:41

I think to make a cozy business management sim

11:43

about creating stickers, but it's brilliant. You know, stickers

11:45

are fucking awesome, and I've learned to appreciate them

11:47

now that I have a kid. And

11:50

also, I appreciate them. Oh yes, lots of stickers over

11:52

here. When they're everywhere that I don't want them to

11:54

be. Let's see, another one that really stuck out. Actually,

11:56

there's a few. Again, I'll run through these real quick.

11:58

So there's one called Rufus. find self the personality

12:01

test game. And this is again another idea

12:03

of a video game that I'm like brilliant

12:05

minds definitely not mind. So this is an

12:07

exploration based adventure game and you take on

12:10

the role of an android and from it

12:12

sounds like the creator whoever made you is

12:14

no longer here they are dead they are

12:16

warm fodder. But what you do

12:18

is you move around this game and you

12:20

do actions every action every choice you make

12:22

it reveals a little bit more about who

12:24

you are as a person. There are no

12:26

right or wrong choices so you can travel

12:28

to places interact with other characters do whatever you

12:31

want and then at the end they'll tell you

12:33

what personality type you are and there's 23

12:35

different types in this game you can

12:37

compare your choices and personality decisions with

12:39

other players. It looks like a

12:42

pretty Gameboy game it's like an interesting aesthetic but

12:44

it comes out summer 2024 and I don't know

12:46

just again like I never would have thought of

12:48

this as a video game but here they are

12:51

taking the school concept and gamifying it. I don't

12:53

know now granted like how much they did talk

12:55

about a little bit more but again I had

12:57

my kid with me how much science is behind

12:59

this if this is actually meant to give

13:02

you your personality type or if it's more like

13:04

fun tongue-in-cheek sort of thing that

13:06

reinforces replayability to see if you can

13:08

manage to get different personality types. But

13:10

like again so like samurai is a

13:12

personality type you can get I think

13:14

there was one in there called like

13:16

savior then so I don't know interesting

13:18

just very cute I

13:21

feel like Nintendo's indie program in

13:23

particular has such a unique

13:25

blend of games that we don't typically

13:27

see on the other platforms. I mean

13:29

each of the platforms has a robust

13:32

indie offering now which is wonderful but

13:34

I always think Nintendo's got some gems

13:36

in there that you don't really see

13:39

anywhere else. Yeah they really do really

13:41

truly. The other one I want to focus

13:43

on real quick is Europa so this is

13:45

beautiful beautiful game so it started off with Hilde

13:47

Pinto the creator of Europa and he said that

13:49

six years ago he wanted to

13:52

start working on a game that in his spare

13:54

time up you know so definitely a passion project

13:56

back then and he wanted to use watercolor to

13:58

make people feel peaceful and zen

14:00

and give them a meditative experience and

14:03

get the player in a state of

14:05

flow. So then they cut

14:07

to the gameplay and it is this

14:09

gorgeous beautiful world that actually reminds me

14:11

of a condensed maybe Tears of the

14:13

Kingdom Hyrule. Like the colors, the

14:16

lands, there's different biomes. It just looks beautiful.

14:18

I mean I would say it's more beautiful

14:20

than Tears of the Kingdom and Breath of

14:22

the Wild Hyrule but that's just my little

14:24

opinion. And I'm not sure how

14:26

the traversal works but if you watch the gameplay

14:28

you see the little dude like running, walking

14:30

and gliding and I'm assuming that's where

14:33

the flow of this game comes into

14:35

play. I'm not sure like what the

14:37

actual gameplay like entails or what the point of it

14:39

is. I'm sure that information is out there somewhere. We

14:41

just haven't had a lot of time to do a

14:43

lot of deep diving yet but doesn't this game just

14:46

look beautiful? Yeah the art is

14:48

really neat. It's kind of got a combination

14:50

of some top down stuff and 3D but

14:52

yeah definitely giving me Zelda vibes. It's really

14:54

pretty, really pretty. I would love if a

14:56

game like this was co-op 2. You

14:59

know I just like just vibe in and just like flow

15:01

in through the world together could be really cool but

15:03

alas I don't know if it is but it looks gorgeous, really,

15:06

really cute. And then the one

15:08

that I think a lot of folks are talking

15:10

about what the indie showcase ended on. Wasn't Silksong

15:12

again friends sorry. It's Steamworld Heists 2. And

15:16

here's the blurb. The Nintendo indie world showcase

15:18

with S, Steamworld, oh that's cute. They did

15:20

a little play on words there. Anyway it's

15:22

Steamworld Heists 2. This adds naval combat to

15:24

the long awaited sequel and lets you recruit

15:26

robots to your crew. If you

15:28

miss the original it's like 2D XCOM with

15:31

real time aiming and well worth a look.

15:33

As for the sequel it launches for Switch

15:35

plus PC, PS4, PS5, Xbox, Switch, X, X,

15:37

and S on August 8th.

15:40

I've never played Steamworld Heists. I don't know much

15:42

about this game but it looks good. Looks

15:45

pretty. Looks gorgeous. Same Z's.

15:47

Yeah I love the idea of the robots.

15:49

So I was watching this with Jace and

15:51

he's like oh look at the monsters. Look

15:53

at the Pokemon. He's like they're fighting. He's

15:55

like nobody they're robot friends. He's like oh

15:57

he was enthralled with this. Probably something to

15:59

do with the Pokemon. palette but

16:01

no I mean it looks really fun like there's

16:03

tactical combat you have all these little robot friends

16:05

you can bring with you and you

16:07

can have lots of customization and again like it

16:10

looks like a super duper cute game I know

16:12

I can see why people would be excited tons

16:14

of items and weapons to choose from but again

16:16

like with

16:19

what time am I ever gonna play

16:21

this I don't know plus I'm be

16:23

too busy playing cat quest yeah it's

16:25

tough because I think about where I'm

16:27

spending most of my time gaming these

16:29

days and TBH haven't picked up

16:31

my switch in a hot

16:33

minute I've definitely been playing

16:35

Steam Deck if I'm doing

16:37

something portable and otherwise kind

16:39

of splitting my time between

16:42

my Xbox and my PlayStation but it's tough when

16:44

you see that a lot of these games are

16:46

also going to be available on other platforms and

16:49

so you kind of have to ask yourself like

16:51

where do I want to play some of

16:53

these indie darlings like where is the experience

16:55

going to be the best and obviously that's

16:57

going to depend largely on which type of

16:59

game we're talking about but I'm like still

17:01

waiting for that thing and

17:03

I have my Princess Peach code like

17:06

sitting in my inbox waiting for me

17:08

to play because I was very excited

17:10

about Peach's new game and I just

17:12

like haven't picked it up in a

17:14

while but I know that our kids

17:16

are quickly approaching the era

17:18

where we're going to be able to start

17:21

gaming with them and all of the other

17:23

parents out there that have kids that play

17:25

video games like a lot of people listening

17:27

and watching the show have talked about the

17:29

joy of being able to game with their

17:31

kids and kind of relive some of the games

17:34

we played when we were kids through their

17:36

eyes and I know that my Switch

17:38

is absolutely going to be probably our number one

17:41

platform for that. Oh yeah, absolutely. I am a

17:43

bummy ass. Switch is one of our guys I

17:45

can't remember who said that. we had a guest

17:47

on once and they said that they bought their

17:50

kid. It was zombie kill. Oh that's right, yeah

17:52

yeah. I think it was her son who had

17:54

his own. She called his bummy island because he's

17:56

like you know, coming to my animal crossing islands.

17:58

Yeah, the bummy island. Oh

18:01

god that was a I am so looking

18:03

forward to that. Every video game I play

18:05

and like that co op my I can't

18:08

wait for Geez to play this with eyes

18:10

it's gonna be so much sign that again

18:12

I was thinking Andrea by downloading the Pa

18:14

Patrol video game and letting them run around

18:16

on outline on now we've just gotten into

18:19

Pop A Troll. My how we we have

18:21

been in it We just went to Pop

18:23

A Troll Lies last weekend's would. Set So

18:25

Coolio or the Pa. Patrol certs but I

18:27

know there's a game and a lot of parents

18:30

had told me that their kids a minute. I

18:32

don't think it's a good game, facing the kids

18:34

are like odds and so much prefer. But I

18:36

am ever need any advice on patrol. Girl.

18:39

A. Minute I am balls deep into public school.

18:42

Well. I guess where it has to

18:44

talk of houses us that off line though

18:46

I to we alienate our viewers are like

18:48

please don't say the theme song. With

18:51

I'm going to resist but as probably now

18:53

in your head and know about patrols. All

18:55

right, everybody does it. Do it for our

18:57

first news blog. When we come back after

19:00

this quick break will have some more headlines.

19:02

Stick with us, will be right back. To

19:10

this week. Starting with Heat to announce

19:12

team lay off, publisher of Grand Theft

19:14

Auto announced it will be laying off

19:17

five percent of it's workforce along with

19:19

canceling multiple in development projects with over

19:21

eleven thousand and global employees that equates

19:23

to roughly five hundred and sixty people.

19:25

It's part of their ongoing restructuring plan

19:27

that is expected to cost the company

19:29

close to two hundred million dollars according

19:31

to a new filing. The news comes

19:34

just weeks after see Ios from Zoellick

19:36

said they had no current plans to

19:38

lay off staff. Perhaps. The

19:40

recent four hundred and sixty million

19:42

dollar acquisition of Borderlands developer and

19:44

publisher Gearbox put a little more

19:46

stress on their balance sheet than

19:48

expected, man and sick as it.

19:50

and I think guess when he

19:52

sees on T to announce am

19:54

I asked because the a publisher

19:56

kind of data, they're not hurting

19:58

for money. He

20:00

a. Guy earning more money than a

20:02

know the fucking do as an obviously

20:05

laying off workforce is the worst. Like

20:07

music, people's livelihoods, it how to support

20:09

their family at we do know that

20:11

decisis than standard practice for restructuring and

20:13

eccentric cetera. definitely not excusing it. But

20:15

the thing I want to talk about

20:17

you is the canceling of projects. and

20:19

again when you think about someone like

20:21

take to canceling projects as is really

20:23

signs the light on it's all about

20:25

the money baby. And we know that

20:28

and we knew that so clearly. Like

20:30

somewhere along the line. This game maybe

20:32

wasn't panning out. Me the idea was really

20:34

good but the when you put pen to

20:36

paper it's and it's I saw the way

20:38

they thought I had any thought there was

20:40

a future for Air. Maybe their business model

20:42

isn't gonna work good but insists like one

20:44

of those things and we have that much

20:46

money you're still canceling. Shit is is all

20:48

about the money. I know, we know that

20:50

like I said, but it's still kind of

20:52

a slap in the face. sizes and small

20:54

little indie developers struggling to find a seat.

20:56

I think that's the tough part time to

20:58

balance my feelings on companies that are in

21:00

the business. Of making creative projects have

21:02

to cancel process and time to time

21:05

as their vision is and coming together.

21:07

But. The idea of doing widespread restructuring

21:10

and lay off to bring the

21:12

profitability percentage points up a couple

21:14

of notches Is the growth perfect?

21:16

He happening across not only the

21:18

video games industry but a lot

21:20

of other industries across the world.

21:22

An assist getting tougher and tougher

21:24

to accept as a reason as

21:26

like a now you so made

21:28

a lot of money your revenues

21:30

in the black home. Maybe you

21:32

don't need to put Bob for

21:34

marketing this time. cut him when

21:37

he you know. Actually Sf something else

21:39

saw that and we don't keep the source

21:41

by and we don't know the reasons and

21:43

the details about why they're doing this other

21:45

than what they've public we made available were

21:47

just speculating the Martha lamenting that mean a

21:49

we knew the a couple more of these

21:51

stories of be trickling and at this part

21:53

of the year but this year has this

21:56

been absolutely brutal for video games industry lay

21:58

offs and hoping that stop soon. Yeah on

22:00

every time we see it were jaded us

22:02

fuck because he said beams because every time

22:04

we see this we see people walking out

22:06

with Beatles that pockets to the be see

22:08

people getting let go and I think that's

22:10

why every time we see something like this

22:13

we just some to the did logical conclusion.

22:15

I think anyone would be conditioned to jump

22:17

to at this point. but yeah we'll see

22:19

what we say it was sales like every

22:21

week of every one who gets laid off

22:23

lens on their feet as a bad ass

22:25

job and as lives a good life where

22:27

they have to worry about being that. The

22:30

more exciting news Hades to technical tests

22:32

are in com means that a sequel

22:34

the Zebra Zion game smash robe like

22:36

dancing Rather Hades is about to start

22:39

technical tests they previously mentioned early access

22:41

it began Twenty twenty four and scientists

22:43

are officially opened. The new protagonists will

22:45

be the presence of the underworld and

22:47

will face off against the titans of

22:49

prime Stuff will be the hottest Has

22:51

dando Navy seal will have to wait

22:53

to find out Lots of best parts

22:55

I was proud of that. A letter

22:57

a say in a hot Us has

22:59

Bando of Haiti then bag to debated

23:01

thank you for the he defeated at

23:04

his head to the Haiti's to see

23:06

page and click the button marked request

23:08

access Fear invited to participate you will

23:10

receive an email from seem less download

23:12

Inception set up Ah they got a

23:14

nearly thought of real when I saw

23:16

this news and I'd to Stokes I'm

23:18

so ready by game awaken be sexually

23:20

in a way that I can explain

23:22

It's been very fun to go back

23:24

and play as I also have that

23:26

are my steam doc and I have

23:29

to thank have chipping. away at it

23:31

over time he the now as a mentor

23:33

laughing bullets are literally pulling my focus away

23:35

from that bus my goal was to finish

23:37

said both for haiti's to comes out so

23:40

i still got time at this is just

23:42

the technical tarzan that know go into a

23:44

wider early access period much like they did

23:46

with the original he's at least that's what

23:49

they indicated from some of their no public

23:51

announces that they've made so far about the

23:53

game fat exciting news we don't know when

23:55

the final date of this is coming but

23:58

whenever it is i'm sure every Everyone will

24:00

be playing it. I'll be ready. I'll

24:02

get my tarp ready. Hehehehe. Speaking

24:05

of everybody playing it, Fallout,

24:07

ladies and gentlemen, has gotten

24:09

a sudden surge in popularity

24:12

because of the critically claimed

24:14

Amazon TV series. The post-apocalyptic

24:16

open world RPG is

24:19

seeing a surge across all iterations

24:21

in the franchise, with Fallout 76

24:23

reaching its all-time peak on Steam

24:25

last weekend with over 39,000 concurrent

24:27

players. Now,

24:30

as I mentioned, there have been surges

24:32

in all installments, including mobile game Fallout

24:34

shelters, even getting a bump from

24:37

the television series. Plus, the new gen

24:39

update for Fallout 4 is

24:41

dropping later this month for PlayStation 5 and Xbox

24:44

Series X and S. The update will bring a

24:46

60 FPS frame rate, increase

24:48

the resolution, stability improvements, and more fixes.

24:50

If you're still playing on Xbox One

24:52

or PS4, you'll also get a free

24:55

update with stability improvements and other fixes,

24:57

and don't worry, PC players, they aren't

24:59

leaving you out either. Bethesda is

25:01

adding widescreen and

25:03

ultra widescreen support, along with game fixes

25:06

to the creation kit and quest updates,

25:08

and it's gonna become Steam Deck verified

25:10

after the update. Everything goes live on

25:12

April 25th. Hell yeah, you

25:14

love to see it. I think that's fucking fantastic. You

25:17

know, Fallout 76, if this, I

25:19

don't know what the ripple effect is gonna be, but if

25:21

it gets a, I mean, obviously it's getting a surge, but

25:24

if it gets more legs, and I don't know how

25:26

many people are playing it, I'd love to see Fallout 76 succeed. I've

25:29

heard that it's actually quite fun now. Last

25:31

time I played it, I think, was right around the

25:33

time it was coming out, or releasing, or maybe before,

25:36

and all I remember, Andrea, were

25:38

T-poses everywhere. T-poses everywhere. Everywhere

25:41

you look. Yes, that game has made

25:43

quite a turnaround since its original

25:46

launch, and it's had a pretty

25:48

robust community ever since, and they've

25:50

been consistently updating it along

25:52

the way, and if you haven't played it,

25:54

now is absolutely a good time to get

25:57

in. Rihanna briefly mentioned her thoughts on the

25:59

show the Amazon TV series

26:01

last week and since then I

26:04

watched the first seven episodes. I haven't

26:06

watched the finale episode yet and it

26:09

is excellent. It is a very very good.

26:11

I need to see. Okay so I've

26:13

seen, I think Reeve, she was the one who said that it's

26:15

better than, well I don't know if she said it's better than

26:17

T. Lee, I think she said it's the best adaptation

26:20

I think is like something along the line she said.

26:22

Do you agree with that so far? So

26:24

far I think it's up there. Okay. I

26:27

don't know if I'd call it the best because

26:29

we've had some really wonderful adaptations

26:31

including the Super Mario Brothers movie

26:34

which was excellent and the Last

26:36

of Us television series on HBO

26:38

was also excellent. I think what's

26:40

missing about this is its

26:42

ability to be relatable to people

26:44

who have never played Fallout, haven't

26:47

heard of Fallout, don't know about

26:49

the campiness of Fallout and all

26:51

of the different references but if

26:53

you've played even a smidgen of

26:55

Fallout you'll recognize so much and

26:57

it's just chock full of Easter

26:59

eggs for really deep fans of

27:02

the franchise and more

27:04

so it's got a really great

27:06

cadence of storytelling and a good

27:08

mix of human moments

27:10

and narrative bits

27:13

also with monster

27:15

scenes where you're fighting these crazy

27:17

mutants and yeah it's a really

27:19

great adaptation of what's in the

27:21

series and I'm glad that they've

27:24

already greenlit season two and it's coming

27:26

back to California for production which is

27:29

great because the series is set in

27:31

Los Angeles and definitely excited to see

27:33

more. I actually saw a story that

27:35

I almost put in the rundown this

27:37

week about how they're saving some really

27:39

fan favorite items from the franchise for

27:41

season two because I think a lot of

27:43

people are like where is it such and such a

27:45

thing and I'm going to keep it you know veg

27:48

so I don't give any spoilers about what is and

27:50

it is not in the first season since it just

27:52

came out but essentially I think after people have finished

27:54

the finale they're kind of like but what about this

27:56

thing that I know from Fallout that wasn't in there

27:59

and the producers have come forward to say there's more.

28:01

Fallout TV series to come. Why don't you just sit

28:03

tight? Oh, that's awesome. Ah, this is great. This just

28:05

makes me... I feel like we've turned a corner. The

28:07

corner has been turned and now there is a blissful

28:10

field of successful movie, film, TV adaptations

28:12

ahead of us and I... Yeah. That

28:14

just makes me so happy. Yay! Yeah,

28:16

get out of the way comic book nerds. It's

28:18

video game nerd time. Bitch. Just

28:22

kidding. We can be friends. We can rise together.

28:24

Rise is a nerd. Ah,

28:26

alright. That's going to do it for

28:28

this week's headlines. We're going to take

28:30

one more quick break and when we

28:32

come back, Brit has details about a

28:35

top secret game for your ear holes.

28:37

See you right back. And

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28:48

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29:18

playing or any preview events we've been to and

29:20

I have been to a preview event, my friend.

29:22

It was online, but that's fine. That still counts.

29:25

Okay. Cue the video, Andrew and I. Cue

29:28

it for me. Okay, I'm ready to cue

29:30

the video. Let's cue it. Alright, friends. This

29:32

just was announced yesterday if you're listening to

29:34

this podcast on Friday, but I got to

29:36

see it last week. After six years, my

29:38

friend's War Horse Studios is releasing Kingdom Come

29:41

deliverance to this year, to PS5, Xbox

29:43

Series, S

29:46

and X and PC. If

29:49

you remember from 2018, you've been around for that

29:51

long. I talked about this game at length. It

29:53

was one of probably like top three games of

29:55

that year. I loved it so much. I had

29:57

a lot of bugs though and eventually I rage

30:00

quit but what I did play probably like 80 to

30:02

100 hours I love the shit out of it I'm

30:04

so excited that we are getting a sequel called Kingdom

30:06

Come Deliverance 2. This game will

30:09

once again follow Henry and it will be

30:11

a continuation of his shenanigans but this game

30:13

will be approachable for new players so if

30:15

you're like yo in 2018 I wasn't even

30:17

born yet what is Kingdom Come Deliverance? So

30:20

it's a very unique game so it's an

30:22

action RPG but what makes it stand out

30:24

to me is that it focuses on realistic

30:26

medieval and historical events of 15th century Europe

30:28

so it's open world and it's classless meaning

30:30

you can make Henry your main character excel at

30:32

whatever you want him to as long as you don't

30:34

want to put the time in to build him

30:36

up. Okay here's my list

30:38

I made a list of things

30:40

that this game does narrative choices

30:43

a deep customization system, dialogue trees,

30:45

relationships with other characters, an advanced

30:47

reputation system, a law system, mini

30:49

games, crafting, lock picking, pickpocketing, castle

30:51

sieges and even literally even more

30:53

and it's not linear so you

30:55

can do the quest or

30:57

complete the objectives in whatever way you

31:00

want to. Anyway that was just the

31:02

first one that is the first one that came

31:04

in 2018 it has some of the most versatile

31:06

real combat that I've ever experienced again it's all

31:08

rooted in realism loved it loved it loved it

31:10

and so now we have the second one right

31:12

the second one you expect a bigger and better

31:14

and that is exactly what Warhorse is

31:16

going for so what they said is that what

31:18

we're making now is what it was supposed to

31:20

be in the beginning and now they can take

31:22

this franchise to a whole another level and which

31:24

is what again like what they've always wanted of

31:27

course every developer wants to be able to like

31:29

fine-tune their craft right and in my

31:31

notes I have that the first game was 11

31:33

people in a small office and now they have

31:35

250 staff and that is just like right that's

31:38

so wild and so I wanted to say that's

31:40

within my notes because I don't want to misquote

31:42

someone I was taking notes fast and furious when

31:44

they were talking about this but that's what I

31:46

have this game is described as a behemoth compared

31:49

to the first game two times bigger than the

31:51

last world with a longer story and it is

31:53

much much bigger in scope and the

31:55

original there were three hours of cut scenes and

31:57

now I think there's over five We're

32:00

going to get a lot, a lot more. I mean, granted, I think

32:02

Baldur's Gate 3 had like 174 hours, but that is just like, you

32:05

can't compare that to anything. But that's okay. Not every

32:08

game needs to be Baldur's Gate 3. God

32:10

help me. So when it comes to

32:12

Henry himself, so I believe he's in his 20s.

32:15

And so he is a young chap, young chap.

32:17

Number our 20s, Andrea. I sure

32:19

do. He is. I

32:21

sure do. At least we both look like our

32:23

bonus 20s, right? Thanks,

32:25

both of us. Henry is finding and discovering himself. And that

32:27

is just the team's cute way of being like, you can

32:29

make him again, like whoever, what kind of character you want

32:31

to be, you can make Henry there. So

32:34

he, you can build him in many different ways. Kind

32:36

of like the first one. Do you want to save

32:38

the world or punish it for its sins? And that

32:40

is a quote from the preview that I saw. And

32:42

I really liked that. You can

32:44

make Henry kind of do like whatever you want him to do.

32:46

Do you want him to be really good at combat? Do you

32:48

want him to be a sweet talker who can talk his way

32:51

out of everything? Do you want to be

32:53

a thief, a scoundrel? Do you want to like get

32:55

drunk and murder people? And is they the law or

32:57

do you want to be a savior? It's just really

32:59

your play pen is what this game is going

33:01

to be. And everything you do will be recorded

33:04

and remembered because there is a crime system. So

33:06

the example they gave during the preview is if

33:08

you're drunk and you're walking around, you know, a

33:10

little town or whatnot, people will obviously comment and

33:12

you can say, I'm sorry, or tell them to

33:14

piss off. And I kind of like the

33:16

piss off option. But depending on again,

33:18

like because of this reputation system, how you

33:20

treat people, maybe when you are drunk and

33:22

wandering down the streets in the middle of

33:24

the night, they're going to remember you and

33:26

they're going to greet you differently. Like in

33:28

the original Kingdom Come Deliverance, if you got

33:30

into a spat with somebody and you maybe murder

33:32

them and maybe have blood all over your weapon

33:34

and all over your clothes, that is

33:37

going to lower your charisma. I think specifically with the

33:39

nobility or maybe everyone in general, it's been like a

33:41

while since I played this game. But

33:43

I remember it would raise your intimidation. So

33:46

again, like your appearance and how you look

33:48

and how you treat people. It's this very,

33:50

very intricate system and it's going to impact

33:52

the way things play out for you. There's

33:54

just so much going on. The locations are

33:56

moving away from dark ages of death and

33:59

famine. that's what's in my notes.

34:01

But this is a bohemian paradise with beautiful

34:03

lush urban countryside to go to explore and

34:05

the majority of this game will be held

34:07

in Kootenburg, which is mentioned in the first

34:09

game that you never actually get to go

34:11

there. It's a huge city, huge area.

34:13

In fact, I think it was the creator said it's

34:16

too big. It's too big. And it was such a

34:18

challenge, but they pulled it off and they did a

34:20

thing. And what I loved about

34:22

Kingdom Come Deliverance and what they touched on during

34:24

this preview is that exploration is encouraged. So War

34:26

Horse wants you to go out and explore. You

34:28

never know what you're going to find in the

34:30

woods, what you're going to find in the castle.

34:33

If you decide you want to try to break

34:35

in and see what's inside of there, they understand

34:37

that exploration should be fun and rewarding. And they

34:39

said that exploring will be serene and beautiful and

34:41

it will be full of secrets. And

34:44

you get to see some of this. I'm assuming

34:46

they're going to show the same video that I

34:48

saw. And you just have all these beautiful lush

34:50

fields and these flowers. And when

34:52

I think about the first one, the images

34:54

that comes to my mind are like woods

34:56

and dirt and mud. And I think that

34:59

plays into the story of the first one. But

35:01

this time now, it's going to be much more gorgeous and

35:03

beautiful and just serene to be

35:05

in. They talked about combat and just from

35:07

what I saw, again, it's very, very rooted

35:09

in realism and physics. They are adding crossbows

35:12

this time and early firearms. So that's going

35:14

to be fantastic. I'm excited to see the

35:18

skill trees and the progression and all that kind of stuff,

35:20

because there is just so much in the first one. So

35:23

many different things you can put your points into and

35:25

you can mold and craft your main character to be

35:27

however you want. I am just beyond myself with excitement,

35:29

Andrea. Like this is, I'll never forget when I

35:31

saw this game for the first time, it was

35:33

one of my very first E3s and it was

35:35

years, I believe, before What's Good's Even like was

35:38

a thing. And I remember I sat

35:40

down there, it was a small little room with War

35:42

Horse, which by the way, is like one of the

35:44

most passionate and like excitable freaking dev teams out there.

35:46

I just I love that team so much. And

35:49

I don't remember what the exact pitch was,

35:51

but it was something like The Witcher Without

35:53

Fantasy. It's all like medieval Europe,

35:55

15th century, like I said, and it's just

35:57

so much fun to be in that world.

36:00

and there's so many like side quests

36:02

and characters, there's relationships, there's like so

36:04

much you can do. The

36:06

first game, and I'm pretty sure this one's gonna have

36:08

it too, there was like a survival system, like you

36:10

have to eat, you have to drink, you have to

36:12

rest, and if you don't that'll impact. So there's a

36:14

lot of like sim elements to it too. Anyway, I

36:16

am so excited. I can't believe it's coming out this

36:18

year. Oh, that felt

36:20

so good to get out. Thank you. I

36:23

love a Britney passionate preview about

36:25

something that you're super excited about.

36:27

And you know, we don't get

36:29

a lot of medieval games that

36:31

don't have fantasy elements in it.

36:33

Obviously, there's been a couple, you

36:36

know, over the last few years,

36:38

but I think that they're

36:40

clearly doing something a bit different,

36:42

and I'm really interested to see

36:44

where they've progressed in gameplay

36:46

and systems and mechanics since the

36:48

original game, because I think that's

36:50

to me always a really fun

36:52

part to watch of a studio's

36:55

growth and see like, hey, like

36:57

what did you take away from

36:59

your first experience, from your community

37:01

feedback, from the learnings at your

37:03

studio and put that into making

37:05

the next one even better and

37:07

bigger, splashier, fancier. Yeah, yeah, absolutely.

37:10

And their community, I'm glad you

37:12

brought that up, has just been

37:14

so involved in vocal and they

37:16

have such a fun relationship with their community. So

37:18

yeah, I'm really excited to see all that too.

37:21

And I did not expect this game to

37:23

come out this year. We hadn't really, I mean,

37:25

the game just got announced, right? And so I

37:27

was expecting maybe next year, but if the same

37:30

game does come out this year, man, like this

37:32

very well could be like top three for me

37:34

again, easily, absolutely easily. It's just

37:36

a time sink in the best way possible,

37:38

and I'm craving a game like this right

37:40

now. So, oh,

37:42

excited. Oh my God. Like I still think about

37:45

Kingdom Come Deliverance, like literally weekly. I want to

37:47

go back and play it again, and I've been

37:49

thinking about it even before the announcement, because it's

37:51

just one of those games that just, it made

37:54

me feel so good when I was playing it,

37:56

that I'm like, I want to go back to

37:58

that, but haha, haha life. Haha, life

38:00

says no, not for you,

38:03

not today, not happening.

38:05

Well, I'm glad that you got to see

38:07

this and check it out and hopefully you'll

38:09

get to get hands on it relatively soon

38:12

and live out your best

38:14

medieval knight fantasies. We do

38:16

have some other stuff that's under embargo that's

38:18

coming over the next couple of weeks, but

38:20

I did want to mention some of the

38:22

GDC stuff that I didn't get the opportunity

38:24

to mention before just

38:26

quickly got to see a lot more

38:28

from Dune Awakening, the MMORPG that I

38:31

mentioned on the show about a month

38:33

ago now. Looks incredible,

38:35

all of the systems, everything. I didn't get

38:37

to play it, but I got to see

38:39

a little bit more of the gameplay behind

38:42

closed doors session with FunCom

38:44

and my biggest takeaway

38:46

from everything that they were talking about

38:48

and that meaning was we're trying really

38:51

hard not to have any

38:53

FunCom jank in the game. Haha,

38:55

fair. Which I thought was so

38:57

funny and also poignant because he was

39:00

talking about the pressure the studio

39:02

is under now given the incredible

39:04

success of the feature films because

39:06

they started production on this game

39:08

before Dune Part 1 was

39:10

really even under production itself and before

39:13

the movie came out and

39:15

then that did well, but then Part

39:17

2 came along and did even better

39:19

and now he's like we have all

39:21

of this pressure at the studio to not muck it

39:25

up and not put out a game that isn't

39:27

going to honor what the feature film franchise

39:29

is now doing. He's like we want to

39:32

go toe to toe with their success of

39:34

course and so the studio is trying really

39:36

hard to do even more

39:38

polish than they have done previously and

39:40

I thought that that was a really

39:42

interesting tidbit and thought that that's a

39:45

really great motivator for them at the studio

39:47

to say like hey we see that fans

39:49

are really excited now maybe they weren't before

39:51

and now like let's see if we

39:53

can rise to the occasion so I thought that that

39:55

was really awesome. I also got to see Epic Mickey

39:58

Rebrue. I know we had talked about this. that one

40:00

that was announced. And I thought

40:02

that that was really cute and definitely

40:04

brought me back to the original. It

40:07

definitely felt more like a faithful recreation,

40:10

but they did remake all of the art

40:12

assets. So they are calling it a remake,

40:14

but they didn't like add a bunch of

40:16

narrative things or make a bunch of new

40:18

puzzles or anything like that. It's pretty much

40:21

like a faithful recreation in terms of level

40:23

design and pacing, but all of the art

40:25

is brand new and it definitely played great

40:27

when I was playing it on Nintendo Switch

40:29

because I saw these at the Nintendo partner preview

40:32

event. But the biggest thing that

40:34

I was excited about that I played got hands

40:36

on with was at the ID8 Xbox showcase and

40:38

it was Dungeons of Hinterberg, which we saw at

40:40

the Xbox showcase last summer. You've been excited about

40:42

this for a while, this one. Yes, yeah. So

40:45

it's coming sometime in 2024. So

40:48

no release date yet, at least as

40:50

of right now, but the game looks

40:52

just as good and just as charming

40:54

as it did when we first saw

40:56

it. And I got to

40:59

play a pretty lengthy demo. It was

41:01

such a long demo, in fact, that I

41:03

kind of had some guilt that I was

41:05

on the station for so long but I

41:07

was like, no, man, I put my quarters

41:09

down and you almost had to

41:12

get in line because they had one

41:14

station for it and everybody wanted to

41:16

play. So for people who are

41:18

like, what the heck is Dungeons of Hinterberg? It's

41:20

a cross between a

41:22

monster hunting dungeon crawler,

41:25

but also a social simulator.

41:29

So you have your nights

41:31

out crawling dungeons and killing monsters and

41:33

then during the day you're back in

41:36

the village, meeting people, creating relationships and

41:38

each of the relationships that you create

41:40

kind of gives you certain kinds of

41:42

buffs and abilities. And then you can

41:45

get upgrades and all these things and

41:47

get these perks and it's

41:49

set in this Scandinavian town and you're

41:51

in the mountains and the art style

41:53

is super charming and this like snowboarding

41:56

mechanic for traversal is really, really cool.

41:58

really smooth and lots of fun. And

42:00

I just had a lot of fun

42:02

playing the game and using all of

42:05

the different mechanics and just overall, like,

42:07

I just want to play this game. It just was

42:09

a really good time and I am

42:11

very glad that I finally got to get hands on

42:13

with it. I feel like the gameplay loop is gonna

42:16

be incredibly addicting because you do, like you send your

42:18

people out. That in itself is like one of my

42:20

favorite things. And then you have this whole social element

42:22

to it and you get rewarded for the relationships you

42:24

build. Summer 2024, cool, add it

42:26

to the list. I want it,

42:28

it's pretty. Guys, it's gonna be a good

42:30

summer for gaming. Remember when there was a

42:33

time when summer had like no games? It

42:35

was just like bleak because all of the

42:37

game publishers are like, now everyone's on vacation.

42:39

Everyone's going out doing things. And

42:41

now it's like, games, games, games, games,

42:43

games. Make that money. You got people

42:45

in the suits up top. Being like,

42:47

we need more games all the time

42:49

so I can buy 10 more yachts.

42:52

That's right. But sorry, Bob and marketing,

42:54

you gotta go because I gotta get

42:57

prettier numbers to make my investors look

42:59

good so I can buy more yachts. I love

43:01

this. This is the best. That's

43:05

how I- Oh, it didn't take you for a yacht

43:07

girl. But knowing your affinity for fishing, I

43:09

clearly should have just guessed it. Fucking

43:12

CEOs, they gotta have 10 yachts. That's

43:14

what I heard. You know what? It's the word

43:16

on the street. My husband just got a layoff 10%

43:18

of your workforce. You can buy another yacht. Jason's a

43:20

CEO and where's my fucking yacht? Get on it.

43:23

Get on it, Jason. I'm married to a slacker. Just

43:26

kidding, Jason, we love you. You're the best.

43:29

All right, ladies and gentlemen, that's gonna

43:31

do it for our episode for this

43:33

week. Thank you so much for joining

43:36

us and keep your eyes peeled for

43:38

details on our upcoming seventh birthday anniversary

43:40

What's Good Game stream, which is happening

43:42

in just a few weeks. So we'll

43:44

be making a formal announcement about those

43:47

details soon. And thank you to everybody

43:49

who is supporting our show both on

43:51

Supercast and Patreon. And we hope you

43:53

guys enjoy the rest of your weekend. See you next

43:55

week, everybody. Bye. Bye.

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