Episode Transcript
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This episode is brought to you by Reese's
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store near you. Coming
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up on today's show, Nintendo's latest
0:32
showcase, everyone's back into Fallout and
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Hades 2 has a playable build.
0:57
What's good, everybody? And welcome to another episode
0:59
of the What's Good Games podcast, your source
1:01
for video game news, commentary, analysis, and funny
1:03
stuff every Friday, I'm one of your hosts,
1:06
Andrea Rene, joined by Miss Brittany Brombacher. Hello!
1:08
So I got a new purple hair mask.
1:10
I'm just gonna kick off with this. I'm
1:12
realizing I left it on a little too
1:14
long because my hair looks a little blue.
1:17
Like if you see right here, I think
1:19
it looks cool. Thank you. But I'm looking
1:21
at it in the camera, I'm like, oh,
1:23
it's like I got some blondes, some brassiness,
1:25
and some purpley blue in there. I was
1:27
gonna ask if you wanted me to start calling you
1:29
the blue nerd instead. Please do. And then
1:32
my theme song can be I'm Blue by Eiffel65.
1:35
Perfect. All the young ones listening are like,
1:37
what does that even mean? Don't worry about
1:39
it. I'm Blue Mama. Anyway,
1:45
hi, hello. It's so good to see you. Hi.
1:47
Hi. Hi. It's so good to see you. I'm
1:49
glad that we are able to do the show
1:51
together this week because I know that you have
1:53
a fun, top secret game that we're going to
1:55
be talking about a little bit later on.
1:57
But we also have a
2:00
big chunk of news that's right in
2:02
your wheelhouse, which we will get to
2:05
in just one moment before I say
2:07
thank you to all of our members
2:09
on Supercast and Patreon. If you haven't
2:12
yet subscribed to our premium membership, you
2:14
can do so at whatsgoodgames.supercast.com. We were
2:17
in the process of finishing that transition, so
2:19
thank you so much to everybody who has
2:21
come on over, and thank you
2:23
to our super producers, Board Ape Gamers
2:25
Club, Farrah Satya, Joshua Franklin, Justin Foschi,
2:27
and Punkdified. And welcome to our Supercast
2:29
community, Sam Suback, Josh Lieberd, Eric Fee
2:31
Rivera, Tara Waldrop, Emily Duhigg, and Matthew
2:33
Holcomb. We appreciate you. We do. So
2:35
much. We also appreciate the people who
2:38
leave us a five-star review because we
2:40
know that not everybody has a couple
2:42
dollars to send to premium membership, but
2:44
maybe you have a couple minutes of
2:46
your time. Brittany, who do we have
2:48
this week? S. Tyler
2:50
Hoffman, who says, quote, just
2:53
what the doctor ordered. Aww.
2:56
It was a very lovely review, and that
2:58
was the title of it. So thank you
3:00
so much for taking the time to write that.
3:02
But if you don't want to take the time
3:04
to write out a full set of words, over
3:07
on Spotify, you can just click five stars. Easy
3:09
peasy. Boom. Done. Yeah. Thanks. We appreciate it.
3:11
Every little bit of support helps everybody. Just want to
3:13
say that. So Brittany, let's kick
3:15
off this week's news with the Nintendo
3:17
Indie World Showcase. Hell yeah! This is
3:19
at 7 a.m. this morning,
3:21
Andrea, and I watched it later with my
3:24
kid, and every game he thinks is Final
3:26
Fantasy or Pokemon. Every single game. He's like,
3:28
oh, this is Final Fantasy or it's Pokemon.
3:30
So not true, and I'll have to break
3:32
his heart about that someday. But no, they
3:34
had a really cute, like, 22-minute little Indie
3:37
World Showcase this morning, and it was really
3:39
wholesome. A lot of these games, like, are
3:41
just so unique and so different, and I'm so
3:43
happy they exist. So I'm not going to go
3:45
through every single one of them, but I think
3:47
we should start off with what they started off
3:49
with, which is Little Kitty Big City. And
3:52
this is an adorable little game from Double Dagger
3:54
Studio. This comes from Eurogamer, by the way. A
3:56
game which looks a lot like, with less of
3:58
a post-apocalyptic vibe. gamer what are you
4:01
smoking over there anyway it's a very adorable
4:03
game where you are this adorable little black
4:05
cat in the city and it kind of
4:07
gives me entitled goose game vibes because as
4:09
you're running around you have certain tasks you
4:11
need to accomplish like help the mayor get
4:13
some sleep or steal the fishermen's fish or
4:15
become an artist which I can imagine only
4:17
means like wreaking havoc in the city with
4:19
some sort of paint and then you
4:21
also have what are called cat achievements and
4:24
this is stuff you'll do like get pet or knock
4:27
things over and there's over 40 cute hats
4:29
the little kitty can wear and little emotes
4:31
you can do like this really big stretch
4:33
we're looking at right now on youtube.com/what's good
4:35
games you can trip over people you can
4:37
steal their cell phones it just
4:39
looks like one of those adorable games that you
4:41
just pick up and cause mayhem and continue on
4:43
with your life and thank God for games like
4:45
that yeah I got the opportunity to play little
4:47
kitty big city at summer game fest play days
4:49
last year and had a bunch of
4:51
fun with it and it definitely looks way more
4:53
polished in this trailer than it did back then but
4:55
of course it has been several months so as everyone
4:58
knows who follows the show I love cats and definitely
5:00
I'm going to be checking out little kitty big city
5:02
when it does come out in just a couple of
5:04
weeks. May 9th 2024 baby the other cat game
5:09
that we saw and this was my Silksong
5:11
I know everyone's always looking for Silksong during
5:13
these little showcases and I totally get that
5:15
but mine was cat quest 3 I love
5:17
the cat quest games they are just these
5:19
adorable games where you start as like a
5:21
little kitty cat and you can be like
5:23
a gladiator or like not glad you're
5:25
like a barbarian or a mage and it's
5:27
a little RPG tons of custom options and
5:29
a progressive system anyway Jason I played it
5:31
during the peak of the pandemic and it
5:34
just was the most like wholesome memory
5:37
because we had gotten away to the ocean and we're
5:39
like we need to get the fuck away from the
5:41
world so we rented an Airbnb in the ocean and
5:43
we played cat quest for like two days straight before
5:45
kids you know remember when you used to be able
5:47
to do that I sure do
5:51
have a really special place in my heart
5:54
anyway so yeah so this is cat quest 3
5:56
and you get to explore the Peribbean in
5:58
this one and you get whiskered away in
6:00
a horny cat venture in Cat Quest 3, the third
6:02
installment in the award-winning Cat Quest series. And for the
6:04
first time in the series, you get to sail the
6:07
seas and battle in your very own ship. I just
6:09
love the colors of this game. I love the way
6:11
the water looks. I like a little loot in the
6:13
battle and all of it. I just need this right
6:15
now. And thankfully, we did get a release date, and
6:18
I believe it was August. You know what?
6:20
I didn't write the release date down, but we are getting it
6:22
in August. So that makes me very, very happy, and I will
6:24
be absolutely playing the crap out of this game. Look
6:27
how cute it looks, Andrea. And it has local co-op. You gotta
6:29
love it. You gotta love it. Look how freaking
6:31
cute it is. Oh my god. So yeah, Cat Quest
6:33
3 for me was like my whole deal. Ooh, yes. I'm
6:36
so happy to see it. There is a
6:38
bunch of other ones, too, that looked good.
6:40
I think the one that people were kind
6:42
of like, oh, this is interesting, was TMNT
6:44
Splintered Fate. So this is
6:46
the very first, quote, radical, roguelike
6:48
adventure featuring our favorite little ninja
6:50
turtles. And you travel through
6:52
bending time portals to save, you guessed it,
6:54
Splinter. And it looks like it's going to
6:56
be a lot like Hades. Now, my understanding
6:58
is that this game is already on Apple
7:01
Arcade, but it's been behind what people are calling
7:03
Apple Arcade Jail for, I don't know how long
7:05
now. But it sounds like it's finally coming out,
7:07
and it's finally getting to breathe on other systems,
7:09
which is fantastic. It just looks really cute. And
7:11
of course, it supports co-op, which is, again, like
7:13
another great little perk to this. I just love
7:15
roguelike games that support co-op. You would think there'd
7:17
be more of them out there, and there are
7:19
some good ones, but there's just not enough. And
7:21
plus, it's with TMNT, so of course, even better.
7:24
And of course, each turtle has signature weapons and
7:26
stats, and you have your base, which is called
7:28
the sewer home. And there you can further
7:30
upgrade your little turtle friends. They
7:32
did make a note, which I thought was
7:35
interesting. They said that with currency you acquire
7:37
in-game, you can upgrade and do other things
7:39
and whatnot. And I thought that wording was
7:41
kind of interesting, but then I think it
7:43
made more sense when I realized that it
7:45
had been on Apple Arcade before. I don't
7:47
know if there were microtransactions in the original
7:49
game, no clue, but I thought that
7:52
was interesting wording. But that's the world we live in
7:54
now, my dear. My dear Andrea Renee. It sure is,
7:56
Brittany. Want to hear another game that got me riled
7:58
up? Of course I do! Okay,
8:01
it's called Lorelei and the Laser Eyes. And
8:04
so this kind of reminded me of
8:06
old school Resident Evil gameplay where it's
8:08
like the third person kind of like
8:10
tank-like looking controls, spooky atmosphere, but you're
8:13
just wandering around solving puzzles and it
8:15
looks like there's an actual story here.
8:17
So it's like a woman summoned by
8:20
a man to participate in a project
8:22
in an old hotel somewhere in Central
8:24
Europe becomes embroiled in a game of
8:26
illusions, increasingly dangerous and surreal. Now
8:28
you, the player, are invited to fall into the same
8:31
rabbit hole in a non-linear mystery with an immense
8:33
amount of handcrafted puzzles with new riddles to solve,
8:35
each leading you closer to deciphering the enigma of
8:37
Lorelei and the Laser Eyes. Now if you're looking
8:39
at this on YouTube, it looks like it's all
8:42
in black and white and the puzzles, I think
8:44
I read somewhere that there's over 100 puzzles, I
8:46
don't know because I haven't been able to confirm
8:48
that, but it's all kind of
8:50
this black and white, like cel-shaded looking art
8:53
style, and of course red is the other
8:55
prominent color you're going to see. And when
8:57
you're having dialogue or making decisions, it's like
8:59
the screen completely cuts to black and then all you
9:01
see is the text in front of you, which is kind
9:03
of an interesting vibe. Does this look like something that would
9:05
interest you or are you kind of like, eh, it's a
9:08
little spooky? No, it's not too
9:10
spooky for me, having ventured very deep
9:12
into the spooky rabbit hole since starting
9:15
this show with you way back when. I
9:17
definitely have gone places that I never would have
9:19
gone without you on my side being like you
9:21
can do it, but this just feels like more
9:24
of like a spoopy puzzle game, even though I
9:26
don't like to use that word very much. It
9:28
definitely feels more like suspense than like horror.
9:31
That's a good way of putting it. Yeah, but that immediately
9:33
caught my eye because I love those little puzzles and it
9:35
looks like you know, reds and e-flips out zombies in
9:38
combat. Yeah, it's got a very interesting art
9:40
style and kind of feels like it's blending
9:42
a little bit of like walking sim with
9:44
the puzzle. And so how those scenes are
9:46
going to come together in like the exploration
9:48
part, I think we'll have to see a
9:50
little bit more of, but I'm intrigued. I
9:52
would like to play. Well, you can,
9:54
you can. We can play it together. Look at what we really
9:56
can. It's not co-op, but you know, it can be like a
9:58
book club. almost like we should start a podcast
10:01
where you talk about video games we play. What a
10:03
great idea. I know. There's a game that I thought of
10:05
you, and I don't know if you've had the chance to
10:07
see the trailer yet, but it's called Sticky Business. And
10:11
this is a cozy mail order business management
10:13
game where you make stickers, and it's about
10:15
today on Switch alongside its DLC. And
10:18
it just looks wholesome as fuck. So there's
10:20
over 400 different elements you can choose from
10:22
when you're creating your stickers, you can get
10:24
upgrades for even more options, you can use
10:26
glitter or other sorts of customization,
10:30
and from the vibe I get, it's like
10:32
customers will ask you for different stickers, and
10:34
each customer has a story that probably goes
10:36
alongside why they want the sticker they want.
10:38
Anyway, then you can create the sticker and
10:40
send it off, and it just
10:43
looks like something, I don't know, I got
10:45
the vibe that you would really, really like
10:47
this game. It just looks super cute. So
10:49
it's been out on Steam, and it sounds
10:51
like it's been very popular over there. So
10:53
now it is on Switch. It definitely looks
10:55
really cute, but it almost feels like it's
10:57
got the creative element that I struggle with,
10:59
but love watching other people really succeed
11:01
at. Like when I was into Animal
11:03
Crossing, I loved going to
11:05
the Animal Crossing New Horizons subreddit and
11:08
just finding everybody's QR codes and going
11:10
to their islands into their shops and
11:12
using their designs, but I really struggled to
11:15
create designs myself. I can follow a design
11:17
tutorial, but coming up with something original was
11:19
not really my forte. Yeah, okay, I can
11:21
see it. I mean, I believe in you.
11:23
I'm just saying, I think you would be,
11:25
you would excel at sticker making. I just
11:27
checked on Steam, and yeah, it has 3400
11:30
overwhelmingly positive review on Steam. So it came out
11:32
last year. So hey, man, there you go. Again,
11:34
like that's what I was saying earlier. So I'm
11:36
glad games like this exist. Like it is just
11:39
so random and never once in my mind would
11:41
I think to make a cozy business management sim
11:43
about creating stickers, but it's brilliant. You know, stickers
11:45
are fucking awesome, and I've learned to appreciate them
11:47
now that I have a kid. And
11:50
also, I appreciate them. Oh yes, lots of stickers over
11:52
here. When they're everywhere that I don't want them to
11:54
be. Let's see, another one that really stuck out. Actually,
11:56
there's a few. Again, I'll run through these real quick.
11:58
So there's one called Rufus. find self the personality
12:01
test game. And this is again another idea
12:03
of a video game that I'm like brilliant
12:05
minds definitely not mind. So this is an
12:07
exploration based adventure game and you take on
12:10
the role of an android and from it
12:12
sounds like the creator whoever made you is
12:14
no longer here they are dead they are
12:16
warm fodder. But what you do
12:18
is you move around this game and you
12:20
do actions every action every choice you make
12:22
it reveals a little bit more about who
12:24
you are as a person. There are no
12:26
right or wrong choices so you can travel
12:28
to places interact with other characters do whatever you
12:31
want and then at the end they'll tell you
12:33
what personality type you are and there's 23
12:35
different types in this game you can
12:37
compare your choices and personality decisions with
12:39
other players. It looks like a
12:42
pretty Gameboy game it's like an interesting aesthetic but
12:44
it comes out summer 2024 and I don't know
12:46
just again like I never would have thought of
12:48
this as a video game but here they are
12:51
taking the school concept and gamifying it. I don't
12:53
know now granted like how much they did talk
12:55
about a little bit more but again I had
12:57
my kid with me how much science is behind
12:59
this if this is actually meant to give
13:02
you your personality type or if it's more like
13:04
fun tongue-in-cheek sort of thing that
13:06
reinforces replayability to see if you can
13:08
manage to get different personality types. But
13:10
like again so like samurai is a
13:12
personality type you can get I think
13:14
there was one in there called like
13:16
savior then so I don't know interesting
13:18
just very cute I
13:21
feel like Nintendo's indie program in
13:23
particular has such a unique
13:25
blend of games that we don't typically
13:27
see on the other platforms. I mean
13:29
each of the platforms has a robust
13:32
indie offering now which is wonderful but
13:34
I always think Nintendo's got some gems
13:36
in there that you don't really see
13:39
anywhere else. Yeah they really do really
13:41
truly. The other one I want to focus
13:43
on real quick is Europa so this is
13:45
beautiful beautiful game so it started off with Hilde
13:47
Pinto the creator of Europa and he said that
13:49
six years ago he wanted to
13:52
start working on a game that in his spare
13:54
time up you know so definitely a passion project
13:56
back then and he wanted to use watercolor to
13:58
make people feel peaceful and zen
14:00
and give them a meditative experience and
14:03
get the player in a state of
14:05
flow. So then they cut
14:07
to the gameplay and it is this
14:09
gorgeous beautiful world that actually reminds me
14:11
of a condensed maybe Tears of the
14:13
Kingdom Hyrule. Like the colors, the
14:16
lands, there's different biomes. It just looks beautiful.
14:18
I mean I would say it's more beautiful
14:20
than Tears of the Kingdom and Breath of
14:22
the Wild Hyrule but that's just my little
14:24
opinion. And I'm not sure how
14:26
the traversal works but if you watch the gameplay
14:28
you see the little dude like running, walking
14:30
and gliding and I'm assuming that's where
14:33
the flow of this game comes into
14:35
play. I'm not sure like what the
14:37
actual gameplay like entails or what the point of it
14:39
is. I'm sure that information is out there somewhere. We
14:41
just haven't had a lot of time to do a
14:43
lot of deep diving yet but doesn't this game just
14:46
look beautiful? Yeah the art is
14:48
really neat. It's kind of got a combination
14:50
of some top down stuff and 3D but
14:52
yeah definitely giving me Zelda vibes. It's really
14:54
pretty, really pretty. I would love if a
14:56
game like this was co-op 2. You
14:59
know I just like just vibe in and just like flow
15:01
in through the world together could be really cool but
15:03
alas I don't know if it is but it looks gorgeous, really,
15:06
really cute. And then the one
15:08
that I think a lot of folks are talking
15:10
about what the indie showcase ended on. Wasn't Silksong
15:12
again friends sorry. It's Steamworld Heists 2. And
15:16
here's the blurb. The Nintendo indie world showcase
15:18
with S, Steamworld, oh that's cute. They did
15:20
a little play on words there. Anyway it's
15:22
Steamworld Heists 2. This adds naval combat to
15:24
the long awaited sequel and lets you recruit
15:26
robots to your crew. If you
15:28
miss the original it's like 2D XCOM with
15:31
real time aiming and well worth a look.
15:33
As for the sequel it launches for Switch
15:35
plus PC, PS4, PS5, Xbox, Switch, X, X,
15:37
and S on August 8th.
15:40
I've never played Steamworld Heists. I don't know much
15:42
about this game but it looks good. Looks
15:45
pretty. Looks gorgeous. Same Z's.
15:47
Yeah I love the idea of the robots.
15:49
So I was watching this with Jace and
15:51
he's like oh look at the monsters. Look
15:53
at the Pokemon. He's like they're fighting. He's
15:55
like nobody they're robot friends. He's like oh
15:57
he was enthralled with this. Probably something to
15:59
do with the Pokemon. palette but
16:01
no I mean it looks really fun like there's
16:03
tactical combat you have all these little robot friends
16:05
you can bring with you and you
16:07
can have lots of customization and again like it
16:10
looks like a super duper cute game I know
16:12
I can see why people would be excited tons
16:14
of items and weapons to choose from but again
16:16
like with
16:19
what time am I ever gonna play
16:21
this I don't know plus I'm be
16:23
too busy playing cat quest yeah it's
16:25
tough because I think about where I'm
16:27
spending most of my time gaming these
16:29
days and TBH haven't picked up
16:31
my switch in a hot
16:33
minute I've definitely been playing
16:35
Steam Deck if I'm doing
16:37
something portable and otherwise kind
16:39
of splitting my time between
16:42
my Xbox and my PlayStation but it's tough when
16:44
you see that a lot of these games are
16:46
also going to be available on other platforms and
16:49
so you kind of have to ask yourself like
16:51
where do I want to play some of
16:53
these indie darlings like where is the experience
16:55
going to be the best and obviously that's
16:57
going to depend largely on which type of
16:59
game we're talking about but I'm like still
17:01
waiting for that thing and
17:03
I have my Princess Peach code like
17:06
sitting in my inbox waiting for me
17:08
to play because I was very excited
17:10
about Peach's new game and I just
17:12
like haven't picked it up in a
17:14
while but I know that our kids
17:16
are quickly approaching the era
17:18
where we're going to be able to start
17:21
gaming with them and all of the other
17:23
parents out there that have kids that play
17:25
video games like a lot of people listening
17:27
and watching the show have talked about the
17:29
joy of being able to game with their
17:31
kids and kind of relive some of the games
17:34
we played when we were kids through their
17:36
eyes and I know that my Switch
17:38
is absolutely going to be probably our number one
17:41
platform for that. Oh yeah, absolutely. I am a
17:43
bummy ass. Switch is one of our guys I
17:45
can't remember who said that. we had a guest
17:47
on once and they said that they bought their
17:50
kid. It was zombie kill. Oh that's right, yeah
17:52
yeah. I think it was her son who had
17:54
his own. She called his bummy island because he's
17:56
like you know, coming to my animal crossing islands.
17:58
Yeah, the bummy island. Oh
18:01
god that was a I am so looking
18:03
forward to that. Every video game I play
18:05
and like that co op my I can't
18:08
wait for Geez to play this with eyes
18:10
it's gonna be so much sign that again
18:12
I was thinking Andrea by downloading the Pa
18:14
Patrol video game and letting them run around
18:16
on outline on now we've just gotten into
18:19
Pop A Troll. My how we we have
18:21
been in it We just went to Pop
18:23
A Troll Lies last weekend's would. Set So
18:25
Coolio or the Pa. Patrol certs but I
18:27
know there's a game and a lot of parents
18:30
had told me that their kids a minute. I
18:32
don't think it's a good game, facing the kids
18:34
are like odds and so much prefer. But I
18:36
am ever need any advice on patrol. Girl.
18:39
A. Minute I am balls deep into public school.
18:42
Well. I guess where it has to
18:44
talk of houses us that off line though
18:46
I to we alienate our viewers are like
18:48
please don't say the theme song. With
18:51
I'm going to resist but as probably now
18:53
in your head and know about patrols. All
18:55
right, everybody does it. Do it for our
18:57
first news blog. When we come back after
19:00
this quick break will have some more headlines.
19:02
Stick with us, will be right back. To
19:10
this week. Starting with Heat to announce
19:12
team lay off, publisher of Grand Theft
19:14
Auto announced it will be laying off
19:17
five percent of it's workforce along with
19:19
canceling multiple in development projects with over
19:21
eleven thousand and global employees that equates
19:23
to roughly five hundred and sixty people.
19:25
It's part of their ongoing restructuring plan
19:27
that is expected to cost the company
19:29
close to two hundred million dollars according
19:31
to a new filing. The news comes
19:34
just weeks after see Ios from Zoellick
19:36
said they had no current plans to
19:38
lay off staff. Perhaps. The
19:40
recent four hundred and sixty million
19:42
dollar acquisition of Borderlands developer and
19:44
publisher Gearbox put a little more
19:46
stress on their balance sheet than
19:48
expected, man and sick as it.
19:50
and I think guess when he
19:52
sees on T to announce am
19:54
I asked because the a publisher
19:56
kind of data, they're not hurting
19:58
for money. He
20:00
a. Guy earning more money than a
20:02
know the fucking do as an obviously
20:05
laying off workforce is the worst. Like
20:07
music, people's livelihoods, it how to support
20:09
their family at we do know that
20:11
decisis than standard practice for restructuring and
20:13
eccentric cetera. definitely not excusing it. But
20:15
the thing I want to talk about
20:17
you is the canceling of projects. and
20:19
again when you think about someone like
20:21
take to canceling projects as is really
20:23
signs the light on it's all about
20:25
the money baby. And we know that
20:28
and we knew that so clearly. Like
20:30
somewhere along the line. This game maybe
20:32
wasn't panning out. Me the idea was really
20:34
good but the when you put pen to
20:36
paper it's and it's I saw the way
20:38
they thought I had any thought there was
20:40
a future for Air. Maybe their business model
20:42
isn't gonna work good but insists like one
20:44
of those things and we have that much
20:46
money you're still canceling. Shit is is all
20:48
about the money. I know, we know that
20:50
like I said, but it's still kind of
20:52
a slap in the face. sizes and small
20:54
little indie developers struggling to find a seat.
20:56
I think that's the tough part time to
20:58
balance my feelings on companies that are in
21:00
the business. Of making creative projects have
21:02
to cancel process and time to time
21:05
as their vision is and coming together.
21:07
But. The idea of doing widespread restructuring
21:10
and lay off to bring the
21:12
profitability percentage points up a couple
21:14
of notches Is the growth perfect?
21:16
He happening across not only the
21:18
video games industry but a lot
21:20
of other industries across the world.
21:22
An assist getting tougher and tougher
21:24
to accept as a reason as
21:26
like a now you so made
21:28
a lot of money your revenues
21:30
in the black home. Maybe you
21:32
don't need to put Bob for
21:34
marketing this time. cut him when
21:37
he you know. Actually Sf something else
21:39
saw that and we don't keep the source
21:41
by and we don't know the reasons and
21:43
the details about why they're doing this other
21:45
than what they've public we made available were
21:47
just speculating the Martha lamenting that mean a
21:49
we knew the a couple more of these
21:51
stories of be trickling and at this part
21:53
of the year but this year has this
21:56
been absolutely brutal for video games industry lay
21:58
offs and hoping that stop soon. Yeah on
22:00
every time we see it were jaded us
22:02
fuck because he said beams because every time
22:04
we see this we see people walking out
22:06
with Beatles that pockets to the be see
22:08
people getting let go and I think that's
22:10
why every time we see something like this
22:13
we just some to the did logical conclusion.
22:15
I think anyone would be conditioned to jump
22:17
to at this point. but yeah we'll see
22:19
what we say it was sales like every
22:21
week of every one who gets laid off
22:23
lens on their feet as a bad ass
22:25
job and as lives a good life where
22:27
they have to worry about being that. The
22:30
more exciting news Hades to technical tests
22:32
are in com means that a sequel
22:34
the Zebra Zion game smash robe like
22:36
dancing Rather Hades is about to start
22:39
technical tests they previously mentioned early access
22:41
it began Twenty twenty four and scientists
22:43
are officially opened. The new protagonists will
22:45
be the presence of the underworld and
22:47
will face off against the titans of
22:49
prime Stuff will be the hottest Has
22:51
dando Navy seal will have to wait
22:53
to find out Lots of best parts
22:55
I was proud of that. A letter
22:57
a say in a hot Us has
22:59
Bando of Haiti then bag to debated
23:01
thank you for the he defeated at
23:04
his head to the Haiti's to see
23:06
page and click the button marked request
23:08
access Fear invited to participate you will
23:10
receive an email from seem less download
23:12
Inception set up Ah they got a
23:14
nearly thought of real when I saw
23:16
this news and I'd to Stokes I'm
23:18
so ready by game awaken be sexually
23:20
in a way that I can explain
23:22
It's been very fun to go back
23:24
and play as I also have that
23:26
are my steam doc and I have
23:29
to thank have chipping. away at it
23:31
over time he the now as a mentor
23:33
laughing bullets are literally pulling my focus away
23:35
from that bus my goal was to finish
23:37
said both for haiti's to comes out so
23:40
i still got time at this is just
23:42
the technical tarzan that know go into a
23:44
wider early access period much like they did
23:46
with the original he's at least that's what
23:49
they indicated from some of their no public
23:51
announces that they've made so far about the
23:53
game fat exciting news we don't know when
23:55
the final date of this is coming but
23:58
whenever it is i'm sure every Everyone will
24:00
be playing it. I'll be ready. I'll
24:02
get my tarp ready. Hehehehe. Speaking
24:05
of everybody playing it, Fallout,
24:07
ladies and gentlemen, has gotten
24:09
a sudden surge in popularity
24:12
because of the critically claimed
24:14
Amazon TV series. The post-apocalyptic
24:16
open world RPG is
24:19
seeing a surge across all iterations
24:21
in the franchise, with Fallout 76
24:23
reaching its all-time peak on Steam
24:25
last weekend with over 39,000 concurrent
24:27
players. Now,
24:30
as I mentioned, there have been surges
24:32
in all installments, including mobile game Fallout
24:34
shelters, even getting a bump from
24:37
the television series. Plus, the new gen
24:39
update for Fallout 4 is
24:41
dropping later this month for PlayStation 5 and Xbox
24:44
Series X and S. The update will bring a
24:46
60 FPS frame rate, increase
24:48
the resolution, stability improvements, and more fixes.
24:50
If you're still playing on Xbox One
24:52
or PS4, you'll also get a free
24:55
update with stability improvements and other fixes,
24:57
and don't worry, PC players, they aren't
24:59
leaving you out either. Bethesda is
25:01
adding widescreen and
25:03
ultra widescreen support, along with game fixes
25:06
to the creation kit and quest updates,
25:08
and it's gonna become Steam Deck verified
25:10
after the update. Everything goes live on
25:12
April 25th. Hell yeah, you
25:14
love to see it. I think that's fucking fantastic. You
25:17
know, Fallout 76, if this, I
25:19
don't know what the ripple effect is gonna be, but if
25:21
it gets a, I mean, obviously it's getting a surge, but
25:24
if it gets more legs, and I don't know how
25:26
many people are playing it, I'd love to see Fallout 76 succeed. I've
25:29
heard that it's actually quite fun now. Last
25:31
time I played it, I think, was right around the
25:33
time it was coming out, or releasing, or maybe before,
25:36
and all I remember, Andrea, were
25:38
T-poses everywhere. T-poses everywhere. Everywhere
25:41
you look. Yes, that game has made
25:43
quite a turnaround since its original
25:46
launch, and it's had a pretty
25:48
robust community ever since, and they've
25:50
been consistently updating it along
25:52
the way, and if you haven't played it,
25:54
now is absolutely a good time to get
25:57
in. Rihanna briefly mentioned her thoughts on the
25:59
show the Amazon TV series
26:01
last week and since then I
26:04
watched the first seven episodes. I haven't
26:06
watched the finale episode yet and it
26:09
is excellent. It is a very very good.
26:11
I need to see. Okay so I've
26:13
seen, I think Reeve, she was the one who said that it's
26:15
better than, well I don't know if she said it's better than
26:17
T. Lee, I think she said it's the best adaptation
26:20
I think is like something along the line she said.
26:22
Do you agree with that so far? So
26:24
far I think it's up there. Okay. I
26:27
don't know if I'd call it the best because
26:29
we've had some really wonderful adaptations
26:31
including the Super Mario Brothers movie
26:34
which was excellent and the Last
26:36
of Us television series on HBO
26:38
was also excellent. I think what's
26:40
missing about this is its
26:42
ability to be relatable to people
26:44
who have never played Fallout, haven't
26:47
heard of Fallout, don't know about
26:49
the campiness of Fallout and all
26:51
of the different references but if
26:53
you've played even a smidgen of
26:55
Fallout you'll recognize so much and
26:57
it's just chock full of Easter
26:59
eggs for really deep fans of
27:02
the franchise and more
27:04
so it's got a really great
27:06
cadence of storytelling and a good
27:08
mix of human moments
27:10
and narrative bits
27:13
also with monster
27:15
scenes where you're fighting these crazy
27:17
mutants and yeah it's a really
27:19
great adaptation of what's in the
27:21
series and I'm glad that they've
27:24
already greenlit season two and it's coming
27:26
back to California for production which is
27:29
great because the series is set in
27:31
Los Angeles and definitely excited to see
27:33
more. I actually saw a story that
27:35
I almost put in the rundown this
27:37
week about how they're saving some really
27:39
fan favorite items from the franchise for
27:41
season two because I think a lot of
27:43
people are like where is it such and such a
27:45
thing and I'm going to keep it you know veg
27:48
so I don't give any spoilers about what is and
27:50
it is not in the first season since it just
27:52
came out but essentially I think after people have finished
27:54
the finale they're kind of like but what about this
27:56
thing that I know from Fallout that wasn't in there
27:59
and the producers have come forward to say there's more.
28:01
Fallout TV series to come. Why don't you just sit
28:03
tight? Oh, that's awesome. Ah, this is great. This just
28:05
makes me... I feel like we've turned a corner. The
28:07
corner has been turned and now there is a blissful
28:10
field of successful movie, film, TV adaptations
28:12
ahead of us and I... Yeah. That
28:14
just makes me so happy. Yay! Yeah,
28:16
get out of the way comic book nerds. It's
28:18
video game nerd time. Bitch. Just
28:22
kidding. We can be friends. We can rise together.
28:24
Rise is a nerd. Ah,
28:26
alright. That's going to do it for
28:28
this week's headlines. We're going to take
28:30
one more quick break and when we
28:32
come back, Brit has details about a
28:35
top secret game for your ear holes.
28:37
See you right back. And
28:46
when you download the Kroger app, you'll enjoy
28:48
over $500 in savings every week with digital
28:50
coupons. And don't forget FuelPoints to help you
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state. Restrictions apply. Seasight for details.
29:18
playing or any preview events we've been to and
29:20
I have been to a preview event, my friend.
29:22
It was online, but that's fine. That still counts.
29:25
Okay. Cue the video, Andrew and I. Cue
29:28
it for me. Okay, I'm ready to cue
29:30
the video. Let's cue it. Alright, friends. This
29:32
just was announced yesterday if you're listening to
29:34
this podcast on Friday, but I got to
29:36
see it last week. After six years, my
29:38
friend's War Horse Studios is releasing Kingdom Come
29:41
deliverance to this year, to PS5, Xbox
29:43
Series, S
29:46
and X and PC. If
29:49
you remember from 2018, you've been around for that
29:51
long. I talked about this game at length. It
29:53
was one of probably like top three games of
29:55
that year. I loved it so much. I had
29:57
a lot of bugs though and eventually I rage
30:00
quit but what I did play probably like 80 to
30:02
100 hours I love the shit out of it I'm
30:04
so excited that we are getting a sequel called Kingdom
30:06
Come Deliverance 2. This game will
30:09
once again follow Henry and it will be
30:11
a continuation of his shenanigans but this game
30:13
will be approachable for new players so if
30:15
you're like yo in 2018 I wasn't even
30:17
born yet what is Kingdom Come Deliverance? So
30:20
it's a very unique game so it's an
30:22
action RPG but what makes it stand out
30:24
to me is that it focuses on realistic
30:26
medieval and historical events of 15th century Europe
30:28
so it's open world and it's classless meaning
30:30
you can make Henry your main character excel at
30:32
whatever you want him to as long as you don't
30:34
want to put the time in to build him
30:36
up. Okay here's my list
30:38
I made a list of things
30:40
that this game does narrative choices
30:43
a deep customization system, dialogue trees,
30:45
relationships with other characters, an advanced
30:47
reputation system, a law system, mini
30:49
games, crafting, lock picking, pickpocketing, castle
30:51
sieges and even literally even more
30:53
and it's not linear so you
30:55
can do the quest or
30:57
complete the objectives in whatever way you
31:00
want to. Anyway that was just the
31:02
first one that is the first one that came
31:04
in 2018 it has some of the most versatile
31:06
real combat that I've ever experienced again it's all
31:08
rooted in realism loved it loved it loved it
31:10
and so now we have the second one right
31:12
the second one you expect a bigger and better
31:14
and that is exactly what Warhorse is
31:16
going for so what they said is that what
31:18
we're making now is what it was supposed to
31:20
be in the beginning and now they can take
31:22
this franchise to a whole another level and which
31:24
is what again like what they've always wanted of
31:27
course every developer wants to be able to like
31:29
fine-tune their craft right and in my
31:31
notes I have that the first game was 11
31:33
people in a small office and now they have
31:35
250 staff and that is just like right that's
31:38
so wild and so I wanted to say that's
31:40
within my notes because I don't want to misquote
31:42
someone I was taking notes fast and furious when
31:44
they were talking about this but that's what I
31:46
have this game is described as a behemoth compared
31:49
to the first game two times bigger than the
31:51
last world with a longer story and it is
31:53
much much bigger in scope and the
31:55
original there were three hours of cut scenes and
31:57
now I think there's over five We're
32:00
going to get a lot, a lot more. I mean, granted, I think
32:02
Baldur's Gate 3 had like 174 hours, but that is just like, you
32:05
can't compare that to anything. But that's okay. Not every
32:08
game needs to be Baldur's Gate 3. God
32:10
help me. So when it comes to
32:12
Henry himself, so I believe he's in his 20s.
32:15
And so he is a young chap, young chap.
32:17
Number our 20s, Andrea. I sure
32:19
do. He is. I
32:21
sure do. At least we both look like our
32:23
bonus 20s, right? Thanks,
32:25
both of us. Henry is finding and discovering himself. And that
32:27
is just the team's cute way of being like, you can
32:29
make him again, like whoever, what kind of character you want
32:31
to be, you can make Henry there. So
32:34
he, you can build him in many different ways. Kind
32:36
of like the first one. Do you want to save
32:38
the world or punish it for its sins? And that
32:40
is a quote from the preview that I saw. And
32:42
I really liked that. You can
32:44
make Henry kind of do like whatever you want him to do.
32:46
Do you want him to be really good at combat? Do you
32:48
want him to be a sweet talker who can talk his way
32:51
out of everything? Do you want to be
32:53
a thief, a scoundrel? Do you want to like get
32:55
drunk and murder people? And is they the law or
32:57
do you want to be a savior? It's just really
32:59
your play pen is what this game is going
33:01
to be. And everything you do will be recorded
33:04
and remembered because there is a crime system. So
33:06
the example they gave during the preview is if
33:08
you're drunk and you're walking around, you know, a
33:10
little town or whatnot, people will obviously comment and
33:12
you can say, I'm sorry, or tell them to
33:14
piss off. And I kind of like the
33:16
piss off option. But depending on again,
33:18
like because of this reputation system, how you
33:20
treat people, maybe when you are drunk and
33:22
wandering down the streets in the middle of
33:24
the night, they're going to remember you and
33:26
they're going to greet you differently. Like in
33:28
the original Kingdom Come Deliverance, if you got
33:30
into a spat with somebody and you maybe murder
33:32
them and maybe have blood all over your weapon
33:34
and all over your clothes, that is
33:37
going to lower your charisma. I think specifically with the
33:39
nobility or maybe everyone in general, it's been like a
33:41
while since I played this game. But
33:43
I remember it would raise your intimidation. So
33:46
again, like your appearance and how you look
33:48
and how you treat people. It's this very,
33:50
very intricate system and it's going to impact
33:52
the way things play out for you. There's
33:54
just so much going on. The locations are
33:56
moving away from dark ages of death and
33:59
famine. that's what's in my notes.
34:01
But this is a bohemian paradise with beautiful
34:03
lush urban countryside to go to explore and
34:05
the majority of this game will be held
34:07
in Kootenburg, which is mentioned in the first
34:09
game that you never actually get to go
34:11
there. It's a huge city, huge area.
34:13
In fact, I think it was the creator said it's
34:16
too big. It's too big. And it was such a
34:18
challenge, but they pulled it off and they did a
34:20
thing. And what I loved about
34:22
Kingdom Come Deliverance and what they touched on during
34:24
this preview is that exploration is encouraged. So War
34:26
Horse wants you to go out and explore. You
34:28
never know what you're going to find in the
34:30
woods, what you're going to find in the castle.
34:33
If you decide you want to try to break
34:35
in and see what's inside of there, they understand
34:37
that exploration should be fun and rewarding. And they
34:39
said that exploring will be serene and beautiful and
34:41
it will be full of secrets. And
34:44
you get to see some of this. I'm assuming
34:46
they're going to show the same video that I
34:48
saw. And you just have all these beautiful lush
34:50
fields and these flowers. And when
34:52
I think about the first one, the images
34:54
that comes to my mind are like woods
34:56
and dirt and mud. And I think that
34:59
plays into the story of the first one. But
35:01
this time now, it's going to be much more gorgeous and
35:03
beautiful and just serene to be
35:05
in. They talked about combat and just from
35:07
what I saw, again, it's very, very rooted
35:09
in realism and physics. They are adding crossbows
35:12
this time and early firearms. So that's going
35:14
to be fantastic. I'm excited to see the
35:18
skill trees and the progression and all that kind of stuff,
35:20
because there is just so much in the first one. So
35:23
many different things you can put your points into and
35:25
you can mold and craft your main character to be
35:27
however you want. I am just beyond myself with excitement,
35:29
Andrea. Like this is, I'll never forget when I
35:31
saw this game for the first time, it was
35:33
one of my very first E3s and it was
35:35
years, I believe, before What's Good's Even like was
35:38
a thing. And I remember I sat
35:40
down there, it was a small little room with War
35:42
Horse, which by the way, is like one of the
35:44
most passionate and like excitable freaking dev teams out there.
35:46
I just I love that team so much. And
35:49
I don't remember what the exact pitch was,
35:51
but it was something like The Witcher Without
35:53
Fantasy. It's all like medieval Europe,
35:55
15th century, like I said, and it's just
35:57
so much fun to be in that world.
36:00
and there's so many like side quests
36:02
and characters, there's relationships, there's like so
36:04
much you can do. The
36:06
first game, and I'm pretty sure this one's gonna have
36:08
it too, there was like a survival system, like you
36:10
have to eat, you have to drink, you have to
36:12
rest, and if you don't that'll impact. So there's a
36:14
lot of like sim elements to it too. Anyway, I
36:16
am so excited. I can't believe it's coming out this
36:18
year. Oh, that felt
36:20
so good to get out. Thank you. I
36:23
love a Britney passionate preview about
36:25
something that you're super excited about.
36:27
And you know, we don't get
36:29
a lot of medieval games that
36:31
don't have fantasy elements in it.
36:33
Obviously, there's been a couple, you
36:36
know, over the last few years,
36:38
but I think that they're
36:40
clearly doing something a bit different,
36:42
and I'm really interested to see
36:44
where they've progressed in gameplay
36:46
and systems and mechanics since the
36:48
original game, because I think that's
36:50
to me always a really fun
36:52
part to watch of a studio's
36:55
growth and see like, hey, like
36:57
what did you take away from
36:59
your first experience, from your community
37:01
feedback, from the learnings at your
37:03
studio and put that into making
37:05
the next one even better and
37:07
bigger, splashier, fancier. Yeah, yeah, absolutely.
37:10
And their community, I'm glad you
37:12
brought that up, has just been
37:14
so involved in vocal and they
37:16
have such a fun relationship with their community. So
37:18
yeah, I'm really excited to see all that too.
37:21
And I did not expect this game to
37:23
come out this year. We hadn't really, I mean,
37:25
the game just got announced, right? And so I
37:27
was expecting maybe next year, but if the same
37:30
game does come out this year, man, like this
37:32
very well could be like top three for me
37:34
again, easily, absolutely easily. It's just
37:36
a time sink in the best way possible,
37:38
and I'm craving a game like this right
37:40
now. So, oh,
37:42
excited. Oh my God. Like I still think about
37:45
Kingdom Come Deliverance, like literally weekly. I want to
37:47
go back and play it again, and I've been
37:49
thinking about it even before the announcement, because it's
37:51
just one of those games that just, it made
37:54
me feel so good when I was playing it,
37:56
that I'm like, I want to go back to
37:58
that, but haha, haha life. Haha, life
38:00
says no, not for you,
38:03
not today, not happening.
38:05
Well, I'm glad that you got to see
38:07
this and check it out and hopefully you'll
38:09
get to get hands on it relatively soon
38:12
and live out your best
38:14
medieval knight fantasies. We do
38:16
have some other stuff that's under embargo that's
38:18
coming over the next couple of weeks, but
38:20
I did want to mention some of the
38:22
GDC stuff that I didn't get the opportunity
38:24
to mention before just
38:26
quickly got to see a lot more
38:28
from Dune Awakening, the MMORPG that I
38:31
mentioned on the show about a month
38:33
ago now. Looks incredible,
38:35
all of the systems, everything. I didn't get
38:37
to play it, but I got to see
38:39
a little bit more of the gameplay behind
38:42
closed doors session with FunCom
38:44
and my biggest takeaway
38:46
from everything that they were talking about
38:48
and that meaning was we're trying really
38:51
hard not to have any
38:53
FunCom jank in the game. Haha,
38:55
fair. Which I thought was so
38:57
funny and also poignant because he was
39:00
talking about the pressure the studio
39:02
is under now given the incredible
39:04
success of the feature films because
39:06
they started production on this game
39:08
before Dune Part 1 was
39:10
really even under production itself and before
39:13
the movie came out and
39:15
then that did well, but then Part
39:17
2 came along and did even better
39:19
and now he's like we have all
39:21
of this pressure at the studio to not muck it
39:25
up and not put out a game that isn't
39:27
going to honor what the feature film franchise
39:29
is now doing. He's like we want to
39:32
go toe to toe with their success of
39:34
course and so the studio is trying really
39:36
hard to do even more
39:38
polish than they have done previously and
39:40
I thought that that was a really
39:42
interesting tidbit and thought that that's a
39:45
really great motivator for them at the studio
39:47
to say like hey we see that fans
39:49
are really excited now maybe they weren't before
39:51
and now like let's see if we
39:53
can rise to the occasion so I thought that that
39:55
was really awesome. I also got to see Epic Mickey
39:58
Rebrue. I know we had talked about this. that one
40:00
that was announced. And I thought
40:02
that that was really cute and definitely
40:04
brought me back to the original. It
40:07
definitely felt more like a faithful recreation,
40:10
but they did remake all of the art
40:12
assets. So they are calling it a remake,
40:14
but they didn't like add a bunch of
40:16
narrative things or make a bunch of new
40:18
puzzles or anything like that. It's pretty much
40:21
like a faithful recreation in terms of level
40:23
design and pacing, but all of the art
40:25
is brand new and it definitely played great
40:27
when I was playing it on Nintendo Switch
40:29
because I saw these at the Nintendo partner preview
40:32
event. But the biggest thing that
40:34
I was excited about that I played got hands
40:36
on with was at the ID8 Xbox showcase and
40:38
it was Dungeons of Hinterberg, which we saw at
40:40
the Xbox showcase last summer. You've been excited about
40:42
this for a while, this one. Yes, yeah. So
40:45
it's coming sometime in 2024. So
40:48
no release date yet, at least as
40:50
of right now, but the game looks
40:52
just as good and just as charming
40:54
as it did when we first saw
40:56
it. And I got to
40:59
play a pretty lengthy demo. It was
41:01
such a long demo, in fact, that I
41:03
kind of had some guilt that I was
41:05
on the station for so long but I
41:07
was like, no, man, I put my quarters
41:09
down and you almost had to
41:12
get in line because they had one
41:14
station for it and everybody wanted to
41:16
play. So for people who are
41:18
like, what the heck is Dungeons of Hinterberg? It's
41:20
a cross between a
41:22
monster hunting dungeon crawler,
41:25
but also a social simulator.
41:29
So you have your nights
41:31
out crawling dungeons and killing monsters and
41:33
then during the day you're back in
41:36
the village, meeting people, creating relationships and
41:38
each of the relationships that you create
41:40
kind of gives you certain kinds of
41:42
buffs and abilities. And then you can
41:45
get upgrades and all these things and
41:47
get these perks and it's
41:49
set in this Scandinavian town and you're
41:51
in the mountains and the art style
41:53
is super charming and this like snowboarding
41:56
mechanic for traversal is really, really cool.
41:58
really smooth and lots of fun. And
42:00
I just had a lot of fun
42:02
playing the game and using all of
42:05
the different mechanics and just overall, like,
42:07
I just want to play this game. It just was
42:09
a really good time and I am
42:11
very glad that I finally got to get hands on
42:13
with it. I feel like the gameplay loop is gonna
42:16
be incredibly addicting because you do, like you send your
42:18
people out. That in itself is like one of my
42:20
favorite things. And then you have this whole social element
42:22
to it and you get rewarded for the relationships you
42:24
build. Summer 2024, cool, add it
42:26
to the list. I want it,
42:28
it's pretty. Guys, it's gonna be a good
42:30
summer for gaming. Remember when there was a
42:33
time when summer had like no games? It
42:35
was just like bleak because all of the
42:37
game publishers are like, now everyone's on vacation.
42:39
Everyone's going out doing things. And
42:41
now it's like, games, games, games, games,
42:43
games. Make that money. You got people
42:45
in the suits up top. Being like,
42:47
we need more games all the time
42:49
so I can buy 10 more yachts.
42:52
That's right. But sorry, Bob and marketing,
42:54
you gotta go because I gotta get
42:57
prettier numbers to make my investors look
42:59
good so I can buy more yachts. I love
43:01
this. This is the best. That's
43:05
how I- Oh, it didn't take you for a yacht
43:07
girl. But knowing your affinity for fishing, I
43:09
clearly should have just guessed it. Fucking
43:12
CEOs, they gotta have 10 yachts. That's
43:14
what I heard. You know what? It's the word
43:16
on the street. My husband just got a layoff 10%
43:18
of your workforce. You can buy another yacht. Jason's a
43:20
CEO and where's my fucking yacht? Get on it.
43:23
Get on it, Jason. I'm married to a slacker. Just
43:26
kidding, Jason, we love you. You're the best.
43:29
All right, ladies and gentlemen, that's gonna
43:31
do it for our episode for this
43:33
week. Thank you so much for joining
43:36
us and keep your eyes peeled for
43:38
details on our upcoming seventh birthday anniversary
43:40
What's Good Game stream, which is happening
43:42
in just a few weeks. So we'll
43:44
be making a formal announcement about those
43:47
details soon. And thank you to everybody
43:49
who is supporting our show both on
43:51
Supercast and Patreon. And we hope you
43:53
guys enjoy the rest of your weekend. See you next
43:55
week, everybody. Bye. Bye.
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