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EVERYTHING That Could Happen At Xbox & Playstation's 2024 Showcases

EVERYTHING That Could Happen At Xbox & Playstation's 2024 Showcases

Released Wednesday, 22nd May 2024
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EVERYTHING That Could Happen At Xbox & Playstation's 2024 Showcases

EVERYTHING That Could Happen At Xbox & Playstation's 2024 Showcases

EVERYTHING That Could Happen At Xbox & Playstation's 2024 Showcases

EVERYTHING That Could Happen At Xbox & Playstation's 2024 Showcases

Wednesday, 22nd May 2024
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1:33

Call. Everybody welcome to the local to Gaming podcast I

1:35

know who's got sell for joined by you bought us

1:38

and hello I'm going to all the Josh Fattal I

1:40

was like an idea for that ah so your body

1:42

language changing a sub prime for an introduction after I

1:44

saw throw a curveball also just rush hello fellow as

1:46

I always not get ready at all I was looking

1:48

on it is over there has to be other just

1:51

had some gas he just moving to factor at it.

1:53

As for going to and things in it wanna talk

1:55

about various games that are coming out or least going

1:57

to be announced across the summer. We have a bevy

1:59

of. The showcases on the horizon from all three

2:01

major companies Playstation and Ten Know and X Box

2:04

and then the summer games fast as well was

2:06

kind of threads itself throughout them. I finally Geoff

2:08

Keighley just get out there and says hey, we're

2:10

toast, dream and stuff So technically it's all part

2:12

of as Jeff Insights is not really just a

2:14

fair enough to civil I would take the word

2:17

for then he'll have his own stream as well.

2:19

What did you something else to the Sdf stuff

2:21

am in the coming days but with a one

2:23

approved on a Playstation and X box not necessarily

2:25

Nintendo because is not that much to see stuff

2:27

going on with Nintendo I think of I blame

2:30

myself. For that because I'm such a lot Nintendo

2:32

find of this point no authority and others which

2:34

I think with the Zelda to use of the

2:36

kingdom my god So when he announced that switch

2:38

to later on this yeah I'll be back in

2:40

but yeah I felt like what do I have

2:42

to as that conversation whatever they are lots of

2:44

Asian elephants and over to the same time when

2:47

oh son of Hoover various room isn't so bad

2:49

things about maybe game cube games being added to

2:51

the into Iraq somewhere we like if you go

2:53

to know is they they sit in not been

2:55

made about of not they really do I'm in

2:57

there for now That's a good premise taken a

2:59

year off the said this in abuse which to

3:01

announcement the to now in the end of March

3:04

next year and an old the all systems go

3:06

next yes I am which preserves the up a

3:08

Playstation or Xbox of am So this is about

3:10

Playstation as this showcases yet to be officially announce

3:12

however upon it's coming at as soon as possible

3:14

by the end of May ten ten times over

3:16

ten when we recorded video some the guess amount

3:18

of we're talking about it's to chances are it's

3:21

probably already out there but still Emily's dembele know

3:23

the specific dates were still gonna get into a

3:25

room at least predictions etc. The first one for

3:27

Playstation is the surprise announcement of the Venom game

3:29

to be I'm. to be arriving early twenty

3:31

twenty five doses as one of yours this

3:33

is one of mind and the more i

3:35

was listen i was weight of what the

3:38

hell insomniac was gonna do as showcase because

3:40

insomniac is like the studio that playstation always

3:42

leans on for these kinds of presentations because

3:44

the always have so many games in production

3:46

so he projects with the working on side

3:48

didn't know whether we would go to get

3:50

venom venom as a stand alone game whether

3:53

or not we were going to get more

3:55

information about wolverine because it's elected have all

3:57

the league's illegal as yes i was wondering

3:59

whether they would want to get out with

4:01

something official to kind of give friends and

4:03

PlayStation fans something to chew on but I

4:05

think Venom is the safer

4:08

bet because with

4:11

Spider-Man 2 releasing last year everyone was

4:13

sort of clamouring for either DLC or

4:15

a standalone Venom game and we again

4:17

from those leaks we do know that

4:20

something Venom related is coming and I

4:22

think we'll get an announcement for that

4:24

to arrive early 2025 before Wolverine presumably

4:28

drops at the end of the

4:30

year and I think we might get that in lieu

4:32

of any DLC for Spider-Man 2 as well. Interesting the

4:35

DLC situation is so confusing because I think we all

4:37

assumed it was gonna get another city that never sleeps

4:39

kind of add-on thing. You had the different teases, the

4:41

people that skippered, the room that was devoted to the

4:43

hand that was in there which seems to be setting

4:45

up some kind of Wolverine thing. People thought it was

4:48

like Daredevil related to begin with. Yeah

4:50

no I think it would be nice to get something

4:52

official from Insomniac because I feel really sorry for everything

4:54

that has happened to them over the past six months

4:57

just a really rotten state of

4:59

affairs after releasing such a kick-ass game. I feel

5:01

like we haven't heard more because they're still trying to

5:03

put things together but yeah like Josh says because of

5:05

the amount of leaks that came out there are things

5:07

that point towards the idea of a Venom game or

5:09

a Venom spin-off. I like the idea of them hitting

5:11

that sort of two year cadence thing or two to

5:13

three years and doing a main game doing a spin-off.

5:15

I love the Miles Morales game. I like how tight

5:17

and focused that thing was so I like the idea

5:19

of a super focused Venom game and you barely play

5:21

as Venom in the game itself so it always kind

5:23

of felt like they developed all that stuff all those

5:25

animations for something else. It needs to do one thing

5:27

though. I need to be able

5:29

to eat all the balloon children. Yes!

5:33

Oh yes you and I want to be

5:35

absorbing those kids! I

5:38

ballooned! We are! Well because you will come back

5:40

around on that because there's a potential that something

5:42

like Ultimate Spider-Man makes its way to PS5 but

5:44

I'll get back to that in a bit. What?

5:47

Going off what you said there about that they've

5:49

already got the Venom

5:53

moveset in the game which for

5:56

my money felt amazing. I loved those

5:58

animations. The quality of it. That I

6:00

mean, we're just getting into full spoilers

6:02

now But like that fight with Craven

6:04

highlight of the experience for me, so

6:06

I'd love to see them Take

6:08

that Framework put it in the

6:11

open world that we already have

6:13

and tell a more focused story

6:15

with carnage perhaps because that thread

6:17

is Left open in the sequel

6:19

as well and to me honestly

6:21

as much as I

6:23

was looking forward to DLC I

6:25

did prefer Miles Morales over the CD

6:28

Oh totally yeah See for

6:30

the spider-man game apart from the heist

6:32

I really underwhelmed me I I agree

6:34

so when they did leave that and

6:36

carnage tease in the game My

6:39

first thought was I will explore this in DLC But

6:41

then my second thought was I don't

6:43

know if I won a seven out of ten

6:45

carnage DLC So if they save that for a

6:47

standalone 10 to 12 hour release I think that

6:49

will be a cool way to continue

6:52

that symbiote story and continue that thread while giving you

6:54

a brand new playable Yeah, man, just

6:56

give me an excuse to go swing around that city more

6:58

like as much as I like I But we all kind

7:00

of burn through spider-man 2 got the plot I was super

7:02

easy to get and I wanted more excuses to do like

7:04

combat encounters dropping it like I don't want it to be

7:07

Ubisoft It to hell, but at the same time just give

7:09

me a bit more like Spidey one had way more to

7:11

it I'm really curious how this franchise moves forward because obviously

7:13

they had the big expanded New York and stuff and the

7:15

way that I'm looking At this right now is that the

7:18

venom game probably isn't going to

7:21

expand that world at what point are we

7:23

gonna? Try and plug more stuff into

7:25

the open world that we already have because the one

7:27

thing that I think was the biggest criticism of Mabel's

7:29

but man too is that it did not make enough

7:31

use out of the gorgeous open world It was created

7:33

the side missions were really disappointing They're kind of like

7:35

you know They didn't really Address the criticisms

7:37

that were there in the first Marvel spider-man if

7:39

anything they kind of made things a little bit

7:41

worse The lack of side missions that were going

7:43

on So I hope that if we're getting a

7:45

new sample on venom game that we're actually going

7:48

to have some iteration on the open world That'll

7:50

be the main thing that I really want to

7:52

see obviously veterans going to interact with the open world the

7:54

different way But also let's try

7:56

and address those areas as well.

7:58

I agree especially with the introduction of

8:00

the other islands in the game, you know,

8:02

like the introduction of Queens making that player

8:04

space bigger. I really enjoyed

8:06

those sections in Spider-Man 2, but it did

8:09

feel like it's just a sort of bigger

8:11

version of what we've already got. You're swinging

8:13

through or you're using your web wings and

8:16

flying through those areas at such a rapid

8:18

pace. I always think it's cool when you

8:20

go down to ground level and someone like

8:22

Venom, if you keep the moveset, you know,

8:25

tied to just big jumps and clawing your

8:27

way off walls. Ultimate destruction, baby. Yeah, ultimate,

8:29

like ultimate Spider-Man did. I think you can get that sort

8:31

of focused, um,

8:35

NYC game

8:37

that we've kind of been clamouring for since

8:39

the first Spider-Man release when we all wanted

8:42

that Daredevil Hell's Kitchen, like

8:44

sort of superhero on the ground, um, spinoff. I'll

8:46

tell you one thing I'll call though as well,

8:48

since we're talking about Spider-Man 2 spoilers, uh, near

8:50

the very end of that game, Venom sprouts some

8:52

wings, and on the coding level they have proven

8:55

they can stream that city in well enough to

8:57

fly around. Maybe you can fly around as Venom.

8:59

Do we think that's gonna, cause Harry's kind of

9:01

in commission at the minute, so like do we

9:03

think this is gonna be, are they gonna drop

9:06

Eddie on it as out of nowhere? I think

9:08

they might, you know, I think they need a

9:10

new character like that, and I wonder whether a

9:13

new character will give us deadly bugle opportunities maybe.

9:15

Yeah, yeah, yeah, yeah. Like now with Jay Jonah,

9:17

Jay Jonah's like, why not? Like, it's such a

9:19

failure idea and I'm like, no, I'm Venom, please!

9:21

I think it would be a cool... That's exactly

9:23

what he tells me. Yeah, um, opportunity to introduce

9:25

Eddie, maybe do like Agent Venom, like, like you

9:27

kind of, you know, you got a bit of

9:29

that with Harry in the game, but as proper

9:31

Venom it could be cool. I don't know, I

9:33

think there's a lot of potential there. There's a

9:35

next thing down, is this a general thing that

9:37

you wrote down Josh about, um, the exclusive

9:40

holiday releases being confirmed, Soundhill 2 until Dawn's

9:42

remake, and maybe getting eyes on Concord as

9:44

well. Yeah, this for me I just threw

9:47

in, because we do know that there aren't

9:49

gonna be any major first-party franchise releases until

9:51

I think it's after April next year, April

9:53

2025, so I can imagine

9:56

them leaning like they have all year to

9:58

great success, might I add. on those second party

10:01

relationships where they're exclusive to PlayStation 5 and

10:03

might also come to PC, but we're not

10:05

going to see a new Naughty Dog game

10:07

surprise release at the end of the year.

10:09

It's why I put Venom's release date as

10:11

early 2025 because I partly

10:13

thought the Mike Miles Morales 8 announced

10:16

Venom now and have it released this holiday

10:18

season, but I think just based on the

10:20

comments from the CEO that probably isn't going

10:22

to happen. So I do think after we've

10:24

had stuff like Final Fantasy 7 Rebirth, Rise

10:26

of the Rhone and Stellar Blade, a bunch

10:28

of great second party drops in the

10:30

first half of the year, I think we

10:32

finally will get Silent Hill 2 dated and

10:35

I think the Until Dawn remake will probably

10:37

drop as well. It may be a couple

10:39

of other games like that that are exclusive

10:41

and tide us over and we look forward

10:43

to. Phantom Blade Zero I think I had

10:45

down as well, but

10:47

no first party releases for this holiday season and

10:49

honestly I'm kind of fine with that. I think

10:51

they have a lot of first party stuff that

10:54

will be ready to go starting next year

10:56

and I've really enjoyed digging into stuff like

10:59

Rise of the Rhone and Final Fantasy 7

11:01

Rebirth. It's given me

11:03

a reason to constantly go on my Playstation. Honestly

11:05

I don't know about Youtube, I've played more on

11:07

my Playstation 5 this year than maybe any year

11:09

since it released. I used to alternate between that

11:12

and the Xbox to see what was on game

11:14

pass, but with these second party drops I've been

11:16

like well that's exclusive to Playstation, I'm going to

11:18

play that for 40 hours and Stellar Blade, I'll

11:20

play that for 40 hours. Oh my god I

11:23

missed Final Fantasy 7 Rebirth, there's another 60

11:25

hours. I have like 200 hours in Helldivers.

11:28

Helldivers? I had Helldivers. Everyone bully Josh to go

11:30

play Helldivers too. I think we need to start

11:32

a campaign with Josh Brown on Helldivers and the

11:34

specific wording from the CEO is no new

11:37

major existing franchise titles, so I guess you'll write

11:39

about something like Venom could be next year or

11:41

whatever. Excuse me, but yeah in regards

11:43

to something like the Until Dawn remake maybe they

11:45

also tie that in with the movie teaser, like

11:47

there's the whole cross promotional stuff that they've got

11:49

going on where there's a movie tie-in, TV tie-ins

11:51

to various games, which brings on to the next

11:53

thing, the idea that they would

11:55

have a specific section on all the crossover Playstation media

11:58

properties that are in production. right now

12:00

maybe an update on the Last of Us part of season

12:02

2 and confirmed the Bloodborne movie this is

12:05

something that's been mentioned a little for a good

12:07

few months Daniel RPK who's a well-known movie leaker

12:09

said there's a Bloodborne movie in the works apparently

12:11

written by Daniel Lemke who's the kung fu panda

12:13

writer which is a hilarious pivot for that dude

12:16

but maybe and there's also the until dawn movie like

12:18

I said there's the God of War TV show I

12:20

think it's over on Amazon and alongside all that stuff

12:22

to bring it back to Bloodborne is an updated PS5

12:25

version of the game which is something people have been

12:27

asking for for 9 years now it's been

12:29

9 years since Bloodborne and we've

12:32

never got a 60fps patch etc the

12:34

assumption being that they were waiting alongside

12:36

whatever the tie-in was going to be

12:39

so they can boost the sales that way but

12:41

the amount of Playstation Studio stuff that has come

12:43

along in the last few years Uncharted, Gran Turismo,

12:45

there's something else I think I'm forgetting but

12:48

yeah there's a lot to talk about there

12:50

as well as the Horizon TV show there's

12:53

a lot in there. Why I think this

12:55

is going to happen at the showcase rather

12:57

than its own standalone thing is that recently

12:59

when Sony confirmed its two new Playstation CEOs

13:02

I think it was Hermann Holst who is

13:04

associated with Guerrilla Games he's

13:06

now not only overseeing Sony Interactive

13:08

Entertainments Sony Entertainment Interactive? The first

13:10

one Errr, Sony Content Yeah, Sony

13:13

Content Guy. Not only is he

13:15

overseeing their internal studios but he's

13:17

also in charge of getting

13:21

these kinds of deals done. He's

13:23

focused on the adaptations that are

13:25

coming out so I think because

13:27

that's been crystallised and formalised in

13:29

his job title I think we'll start

13:31

to see the merger of those different media

13:33

outputs more and more in showcases like this

13:35

and like you said they've got such a

13:37

lineup of stuff that's already confirmed but we

13:39

don't know much about. I think we will

13:41

see a little bit of it here kind

13:43

of like how when Neil Druckmann talked about

13:45

The Last of Us TV show at Summer

13:47

Games Fest a few years ago and honestly

13:50

I think after Fallout was such a huge

13:52

success for both Amazon and Xbox if they

13:54

have a God of War TV show in

13:56

development with Amazon as well Well

13:58

yeah, I mean it's an hour? I mean I

14:00

feel like they will want to fast track to even

14:02

just talking about that. the my to be able to

14:04

get casting announcements or whatever but I think they'll be

14:06

like rights. And will have follow on Amazon

14:08

A we've got one some examples that as

14:11

well as gonna well so delightfully Daedalus this

14:13

not as he because he think about it

14:15

like all these some on the big things

14:17

somebody the comparison there like com of movies

14:19

don't necessarily lead to com book readers. I

14:21

think if you associate the video game adaptations

14:23

in the video game space people have to

14:25

tude into those video game reveals to then

14:27

sexy see the thing It builds the community

14:29

that gets people interest in the game of

14:31

a severe the evidence of the Fallout sales

14:34

fighting with people every downloading Fallout Four and

14:36

he of New Vegas and. Fluff Three

14:38

will so this is this is clever. It's

14:40

it's it's Dd. Actually content is manifestly is

14:42

also very clever. Say I'm Sony, love looking

14:44

at a previously successful plan and then just

14:46

doing their own version of A or at

14:49

responding directly to a that with old in

14:51

that one them the generations and as ago

14:53

with the whole you can trade in games

14:55

on Playstation like one of their favorite things

14:57

the Julio in Defense cards yes, threads and

14:59

is die then of and add to that

15:02

that whole thing up all and when full,

15:04

a Tv show blow up last month or

15:06

whatever and and. Process Boxes responds with

15:08

the puppy parties are which according to law the

15:10

community broke the vast majority of the mods that

15:12

were installed and things like that and they can

15:15

do a better job of the in regards to

15:17

disable look at of them are process we have

15:19

in the works am and then maybe I'm in

15:21

a person kids and discounts or whatever it is

15:23

do a bit more than yes missing the window

15:25

you know what? I agree with you that Sony

15:28

definitely historically has slipped out what's happening and the

15:30

current Xy guy some and current culture and then

15:32

kind of followed suit bus I actually think they

15:34

were at the tip of the spear for least

15:36

the television still. fighting last of us was

15:39

is going to be whether you like

15:41

that short not like instrumental lamps changing

15:43

the general public perception of video game

15:45

adaptations especially in the tv stairs and

15:47

fallout has only both to dance and

15:49

by signifying that's yeah we will get

15:51

videogame movie second shot a gun to

15:54

his mobile it seems like television is

15:56

the place for really good adaptations with

15:58

it and keep that momentum Like

16:00

Ewan said, that actually does directly translate

16:03

to sales. Oh yeah. Sales got

16:05

a big boost. Last of us sales got

16:07

a big boost when that show came out. I

16:10

don't think, like you said, we've really seen that

16:12

translation and that attach rate to

16:14

use a horrible cold corporate term in other

16:16

media crossovers. Now, well, there's a couple of

16:18

things for that. One, the Jim Ryan era,

16:21

which has obviously ended now, but his whole

16:23

thing seemed to be let's get some sort

16:25

of TV show, some sort of cross media

16:27

thing on the go for each major franchise

16:30

and then put all those things in the works, whether it be

16:32

God of War or the Horizon show. And you

16:34

can feel that, like the overall PlayStation Studios push is

16:36

like, let's just remind you that this brand exists over

16:38

and over and over again. One

16:40

of the specific IP that's getting a ton of stuff attached to

16:42

it is Horizon. There's a LEGO

16:45

Horizon game, there's a Horizon MMO, there's

16:47

the next Horizon main game, there's the

16:49

remake of Horizon Zero Dawn that came

16:51

out in 2017. So

16:53

they are doubling the hell down on that and reminding

16:56

you that that thing exists in every possible way. Really

16:58

funny, sorry you and it just came in. I

17:00

find it fascinating just of what you said there, Scott,

17:02

because back in the day, right, video

17:04

games, licensed video games for movies

17:06

were viewed as just part of the marketing wing

17:09

for that movie. No one cared about it. I

17:11

still think they are, but... Well, yeah, in the

17:13

art to an extent. It's just like, get them

17:15

out though. Like, get them

17:17

out with the film and that can just

17:19

be used to market the movie itself. Now

17:23

I think we've seen, as gaming has gotten bigger

17:25

in terms of the money that it brings in

17:28

and its cultural impact. We're now seeing the inverse

17:30

of that, where the games come first and they're

17:32

huge successes and now people are like, right, get

17:34

us a TV show, get us a movie spinoff.

17:36

Remind people this thing exists. Remind people this thing

17:38

exists and get people into the game to promote

17:40

that. It's the same way. Or no,

17:43

that's what I mean, that's why I'm jumping off what

17:45

you said, because I think that's absolutely spot on and

17:47

it's just, it's only light bulbed form and stuff that's

17:49

for me there about how that dichotomy shifted a little

17:51

bit. Yeah, and it's like, yeah, the fact that the industry's

17:53

gotten so much bigger. The thing is, the movies that have come

17:55

out so far, like I liked Uncharted a lot. Yeah, yeah, yeah,

17:57

yeah. That was what I was going to come in with. The

18:00

game is fine with that game. That movie's final set-piece is awesome. That

18:02

feels like it could be something from Uncharted 4 or whatever. But I

18:04

was gonna say, none of those movies have been like 10 out of

18:06

10s or even more than like a 6 or a 7 out of

18:08

10. The thing that I want them

18:10

to take the lessons from Fallout, Fallout the Fallout

18:12

TV show is that like you need to, you

18:14

can be authentic in different ways. I feel like

18:16

the issue with like stuff like Uncharted is like,

18:19

and this is the one thing that I really

18:21

really hope about this video game adaptation boom that

18:23

we're gonna, because it's gonna happen, it is exploding

18:25

before our very eyes. I was gonna quickly throw

18:27

that in. It was either Daniel RPK or

18:29

it might have just been The Hollywood Reporter saying that internally

18:31

video games are the new comic books. That's the new well

18:33

of stuff to take in the dead. I just really

18:35

really hope that it's a case of we're looking at these

18:37

things the considered way like the Fallout TV show, like the

18:40

last of a TV show and going, okay how do

18:42

we stay true to how this is good? And obviously, you

18:44

know, there's gonna be questions about the point

18:46

of doing stuff like this. If you've already got a

18:48

cinematic video game, what's the point in translating it? And

18:50

the answer is just do it authentically. Don't just make

18:52

it like, hey, it's the next big thing, because that's

18:55

the big issue that I have with Uncharted. It's like

18:57

we're gonna get a name actor in Tom Holland, gonna

18:59

get a name actor in Mark Wahlberg, we're gonna get

19:01

the guy who directed, it was Venom director who did

19:03

it, it was the only one I completely made that

19:05

up. The Zombie Land director, you like guess the result

19:07

of the Venom director. Yeah, I was just going for

19:09

my priority. I was just trying to connect the dots

19:11

to make sure I was right. There was a way

19:13

that you could have done a good Uncharted movie and

19:15

that was not how you did it. I just hope

19:17

that they look at the lessons of that and go,

19:19

okay, how do we serve the brim

19:22

better, you know? Yeah, sorry Scott. I

19:24

think that's important to note because Sony,

19:26

not just PlayStation, Sony is a chaotic

19:28

company, like just through and through. Oh

19:30

yeah. On the one hand you have

19:33

Sony Pictures, which sucks ass in

19:35

my opinion. I was like, EGR on Madame Webby

19:37

the other day, by the way, what the hell

19:39

brother? I had the one who paid

19:41

good money to watch Madame Webby. I tried to stop him

19:43

but he wouldn't do it. Everyone tried to stop me, I

19:45

had to know. Like their movie output and their movie plans

19:47

have been just absolutely criminal, it'll lost

19:50

them so much money. But on the

19:52

inverse, Sony Television kicks ass. Like that

19:54

is the production company that gave us

19:56

The Last of Us that if you

19:58

did not know actually gave us... Breaking

20:00

bad that was for AMC, but it's not

20:02

an AMC and community and community It's pretty

20:04

was a Sony thing that was then licensed

20:07

AMC Which is like why it's on Netflix

20:09

and stuff, which I think is really cool

20:11

So they've got a track record that is

20:13

really strong kind of like how Warner Brothers

20:15

is chaotic in the movie verse But has

20:18

like HBO right propping them up with like

20:20

that tenure and I just hope that you

20:22

know with the successes of the last It

20:24

was fallout or whatever I mean I like

20:26

gunshot enough, but it's very clear to me

20:29

that the money in the prestige is in television

20:31

right now I think it is to a degree I

20:33

think it's interesting like it is to me like it

20:35

is exactly what you said about like the TV show

20:37

the movie is the Reminder that the game exists because

20:39

that's still the core thing And I

20:41

feel like the rumors about the horizon TV show

20:43

that it's all set and in the like way

20:45

before the machines arrive It's all set following Elizabeth

20:47

so back and everything that happens with her just

20:49

like way before a lies on the scene Maybe

20:52

they jump back and forward, but that made me

20:54

think that it's gonna be more like a CW

20:56

show And they'll just save the money You know

20:58

even doing their machines just a really simple low-budget

21:00

show remind people of the game That's for straight from me

21:02

because on one hand I'm like I really want to do

21:04

like the fog CD showed us the right

21:06

thing by we're not gonna adapt any story from

21:08

the game Right but the thing with horizon is

21:10

like a loy is like intrinsic to that story

21:12

And I feel like if you're going to adapt

21:14

a video game as a as a thing it

21:16

makes sense to make it a movie and The

21:20

reason why that series has resonated with people I think

21:22

the world building is probably compelling to a lot of

21:24

folks as is the aesthetic But it's full a lawyer's

21:26

journey and obviously like you guys the whole murky waters

21:28

there of like well It's already a cinematic video game

21:31

What purpose do you get in adapting it for that

21:33

reason but it's like it would be like an uncharted

21:35

movie without Nathan Drake to me You know I mean

21:37

like I feel like a horizon TV show that screams

21:39

content more to me Then we're gonna make a considered

21:41

adaptation of a lawyer's adventures for the big screen I

21:43

just I think yeah I think all this is testing

21:45

the waters although something like the last of us proved

21:47

it and then obviously fall out even more so But

21:50

a lot of these projects are already in the works

21:52

anyway in terms of how much money you can throw

21:54

at a TV show for the like I said for

21:56

the The main reason to be

21:58

an advert for the game But

22:00

the Fallout show is the new, that's the

22:02

new bar. Like I think Last of Us

22:04

did really, really well, like you said, in

22:06

terms of reminding people that video game stories

22:08

can be brilliant, character writing and everything. But

22:10

the Fallout show is so visually memorable and

22:12

that show is awesome. Botting Gorgons, baby. Yes,

22:14

the Gorgons effect. Next thing down is the

22:17

potential for a PlayStation 2 emulation showcase. This

22:19

is why I mentioned Ultimate Spider-Man before. People

22:21

realized that there's a new listing, Agamatsu actually

22:23

reported it. This broke a couple of days

22:25

ago that 2002 Star Wars, the Clone

22:27

Wars, was shown available on PlayStation 5. However,

22:29

in the description, it lists various

22:31

features that aren't on current PS2 games that you

22:33

can play on PS5. The

22:36

description reads, experienced Star Wars, the Clone Wars,

22:38

originally released on the PlayStation 2 console, enhanced

22:40

with up-rendering, rewind, quick save and custom video

22:42

filters. That's how PS1 emulation works on the

22:45

PS5. So Sony hasn't put

22:47

this much time into PS2 emulation. The

22:49

PlayStation 2 games play on PS5 are

22:51

terrible. Ape Escape 2, The

22:53

Warriors, whatever, they're just glitchy as hell. The

22:56

games are awesome. They're just glitchy as hell.

22:58

The levels don't load. It's bad emulation. If

23:00

you play on a PC, a Mac, you've used emulation, and

23:03

it's not reading the files right, it just doesn't

23:05

load properly. That

23:07

whole thing was just a failed experiment. It

23:10

feels like by listing this stuff, they at least want

23:12

to do right by the console itself, and

23:15

maybe that leads to greater investment in PlayStation

23:18

2 on PS5 overall. A couple of things.

23:20

One being the way that Nintendo approached this

23:22

stuff. They have N64 games on

23:24

the Switch. They run beautifully. They're upscaled. You can

23:26

rewind. You can have save states. Again,

23:29

Sony like responding to something that works. Just do

23:31

that with a PlayStation 2 library. Also, Jim Ryan has finally

23:33

left. He's the dude that never cared about the past. He

23:35

was always like, why would anyone want to play these games?

23:38

If you have new people in leadership positions, like

23:40

him and Holst and Hideaki Nishino, then why not

23:43

double down on, hey, by the way, the PS2

23:45

was awesome, and he has a selection of games

23:47

every month that run better than ever. This isn't

23:49

the same thing as a normal Aspire Star Wars

23:51

re-release. No, this would just be literal ports that

23:53

run better than ever. Right, okay.

23:55

That's the trend. Like, it's assumedly not that much dev time

23:57

needs to be put into them. It's literally like... emulation

24:00

on a PC. Because my first thought when I

24:02

saw that was that it was going to be

24:04

an Aspire re-release because they've literally re-released every single

24:06

Star Wars game ever now and we've gotten to

24:08

the point where Disney just thought, he won Buzz

24:11

Lightyear at Star Command for the Playstation 1 on

24:13

here. I guess it depends how much they're putting

24:15

into it. So far the games have been a

24:17

really weird pick. They had the Phantom Menace game

24:19

on there and now they've got Clone Wars and

24:21

it's like random little sort of movie tie-ins or

24:23

things like that. Not really an old hits, you

24:26

know, old school PS1 or Playstation 2 library. It's

24:28

not like you've got the Metal Gear Solid Collection

24:30

or GCAs or anything like that. I know that

24:32

requires bigger conversations with publishers and they would rather

24:34

sell you something like the GTA Definitive Edition. But

24:37

I feel like this is a Rising Tide Raises

24:39

All Ships thing where once they get the emulation

24:41

working then you just, it should be a lot

24:43

easier for publishers to say just throw that old

24:46

version on there. If anything it reminds them of

24:48

the upscaled version. If they can throw out the

24:50

licensing for those Activision Marvel games then that would

24:52

be a dream. Olden

24:54

Lions. Not that on Playstation. They had like a

24:56

remaster. I managed to download that in time before

24:58

it got taken off but I know some

25:00

people weren't so fortunate so... Yeah. Well

25:03

that's the thing. And it's like yeah, if

25:05

the Clone Wars game, whatever, I don't really

25:07

remember that being that. Yeah, I

25:09

don't really think anything... It was the briefer of the development.

25:12

So it's like a vehicle game. Like nothing that was massively

25:14

special but it has a little bit of that nostalgic like

25:16

head turn pull with it. Oh that thing's available? Cool. Like

25:19

I'll go and see what that's like. I just hope this opens the

25:21

gate to having a more dedicated library of PS2 games on PS5. And

25:24

I love emulation done right, save

25:26

states, rewind. Preservation as well. Preservation

25:28

in general and the PS2 library has so many

25:31

awesome games. Like PsyOps the mind gate conspiracy

25:33

which I will mention every podcast until it

25:35

appears again. Thoughts on

25:37

the PS2 stuff? Yeah, I agree with

25:39

you both man. I feel like they

25:41

promised a lot when they announced that

25:43

they were bringing those Playstation 1 games

25:45

to the Playstation Classics collection for Playstation

25:47

Plus Premium. That's a lot of Playstation.

25:49

Multiple there. Multiple

25:51

there. People have picked a place. And

25:54

I've loved a bunch of those games, played a bunch of those

25:57

games, like went back to it and was like yes that, come

25:59

on. I did Toy Story

26:01

2, so he played out

26:03

of Demolition. I've

26:05

jumped into those titles and enjoyed them, but

26:07

like you said, they could have done so

26:09

much more with them and with the announced

26:11

world, with the room and leak that PS2

26:14

stuff has got to come to that as

26:16

well. I hope they don't just abandon the

26:18

PS1 library and then focus on the

26:20

PlayStation 2. I hope it's both. I

26:23

hope they make the premium tier more

26:26

appealing because I always alternate between just extra

26:28

and premium depending on what I want to

26:30

play. At that moment in time, sometimes a

26:32

month gets me in that makes me want

26:34

to play those old games. Sometimes it's just

26:36

a complete dud. I don't need another Siphon

26:39

Filter game, Sony. The first three are difficult

26:41

enough. But

26:43

I also have really, honestly, I've really

26:45

enjoyed the ports that were brought over

26:47

from the PS2 before then as

26:49

well. I've not played the ones that

26:51

you said were broken there. What

26:54

did? What does he wear? Well, I

26:56

played Bounty Hunter on there. A lot of those fire games

26:58

and stuff. Are they not remasters? Am

27:01

I just getting my technicality? I

27:03

can't say all, but Bounty Hunter isn't. That

27:06

was just like a play release. Oh,

27:08

okay. That's good that something works because everything

27:10

I tried was just horrible. Like stuff like that and

27:12

the Mark of Kree and the Jack games

27:15

around there. Yes, that's true. I've not

27:17

played them all, but just the ones that I have

27:19

jumped into and the ones that I have played, they

27:21

were okay. The emulation could

27:23

be better. The ports could be better.

27:26

They were fine. I

27:28

didn't have a problem with those, but I do

27:30

think what you said about

27:32

implementing the PS1 structure as it is

27:34

now on the PS2 games is better.

27:36

I recently went through, alone in the

27:38

dark, the new nightmare on that premium

27:41

tier. And that is a

27:43

game that kicks your ass when it

27:45

comes to checkpointing and save states. And

27:47

having the ability to just scrub back

27:49

in the timeline that I want to

27:51

start from this point, revolutionary. If you

27:53

get that in PS2 games, I think

27:55

that's amazing. It's minority reporting it. I

27:57

feel like that's becoming the industry standard.

27:59

That's what the switch has for everything that's emulated on

28:01

the PS1 stuff on PS5 has that. There

28:05

are so many, or there have been so many advances when

28:07

it comes to quick save checkpointing etc. Why not just, that's

28:09

all you need to do. You don't need to bother upskilling

28:13

the whole thing, re-rendering the whole thing or whatever

28:15

it is, just put the quality of life features

28:17

in there. Next thing down is Resident

28:19

Evil 9, maybe getting an announcement

28:21

for early 2025. We've already done a few videos on this

28:23

overall, but we can touch back in on it. Hell

28:25

yeah man, I can't wait for more

28:28

Resident Evil stuff on the one hand.

28:30

Resident Evil stuff is usually announced at

28:32

PlayStation, whether that's the remakes or whether

28:34

it's the new games. They have a

28:36

close relationship with PlayStation because you often

28:38

get VR versions for the new Resident

28:40

Evil games. I think

28:42

it's going to happen now because Capcom likes

28:44

to release a Resident Evil game every year.

28:47

Last year they had a Resident Evil 4

28:49

remake, but this year they kind of don't

28:51

have anything. And I think it's too early

28:53

for another remake, so soon after the last

28:55

one they give that team time to cook.

28:58

And the recent rumors

29:00

and leaks suggest that Resident Evil 1 is

29:02

getting a remake in 2006 for

29:05

the franchise's 30th anniversary. So

29:07

to me, it's been three years since we

29:09

got Resident Evil 8. By the time this

29:11

game comes out it would have been four.

29:13

Oh my god. I'm going to process that

29:16

for a second. There was also a four

29:18

year gap between Resident Evil 7 and 8,

29:20

so I'm like, now to me to get

29:23

a first trailer to get a confirmation of

29:25

the setting, the enemy

29:27

type and maybe even a lead character. There are

29:29

rumors that Leon Kennedy is coming back. 50

29:32

year old Leon Kennedy, which I kind of want to

29:34

see. I hope he keeps the same hair. Don't

29:37

get that tiny, tiny friend. He fits

29:39

the sad dad archetype that is every Sony character now. Not

29:41

that he's obviously not a Sony character, but the idea of

29:43

having it in the showcase. He's putting him alongside Joel and

29:46

Craig Olsen. Keep going. I heard that, too. I

29:51

think of course it won't be an exclusive. It

29:53

will become 8 of X-Box as well. But I

29:55

feel like Sony loves the Resident Evil announcement and

29:57

if they want to get people hyped for that.

30:00

third-party games and if they want to give VR

30:02

a little bit of a push

30:05

as well announce Resi 9 and talk about

30:07

how it's coming to VR. Just poke the

30:09

corpse that is PS VR too. Don't remind

30:11

me of it. You'll notice that I've been

30:13

very kind and not put a single thing

30:15

about VR in there because I don't know

30:17

if they'll put you in it at all.

30:19

Someone should, is there anything in the VR

30:21

space? Batman Arkham Shadow. Oculus

30:23

exclusive. Oh yeah, crap.

30:26

No company knows what the hell they're doing with

30:28

VR. The next thing down is a bit of

30:31

marathon gameplay and the alpha being announced for early next

30:33

year or the end of this year. I think this

30:35

is your prediction for this thing. No, sorry, I'm hogging

30:37

all the predictions. It's a delightful hogging to be fair.

30:39

Hogs of war. You're the first time

30:41

I've heard that you've heard it. Hey,

30:43

hey, hey. That is it. What was

30:45

I going to say? Marathon. Yes,

30:47

yes. What do you could do with something?

30:50

They could do with something. We got the

30:52

CG trailer for that at the last PlayStation

30:54

showcase and I don't think it will be

30:56

ready anytime soon but I do think at

30:58

the very least we will get some

31:01

reveal of what gameplay is actually like

31:03

and I'm putting my hat on an

31:05

alpha this year because I remember the

31:07

Destiny alpha when that dropped. In fact,

31:09

I think that might have been a

31:11

two week PlayStation exclusive in and of

31:13

itself. Yes. And I just think Sony

31:16

need to prove that they know what

31:18

they're doing with their live service games

31:20

and marathon have used the phrase tip

31:22

of the spear a lot but they

31:25

bought Bungie to give them the Vanguard.

31:27

The Vanguard, that's a better thing. They

31:29

bought Bungie expanding our vocabulary. That's

31:32

why it's always great to work with

31:34

you. Always get some new... The

31:37

living for thought. But yeah,

31:40

I think they've got a little bit to prove with

31:42

it. I think the reception was a little bit nicked

31:44

so allowing people to get hands on. We've seen

31:46

that create buzz with a lot

31:48

of first person shooter multiplayer games

31:50

over the last few Years, you

31:52

know, and we've seen it with X Defiant

31:55

really recently. That thing might have fumbled its

31:57

release but the beta and the alphas were

31:59

really good. we we well received. So I

32:01

think of Sony kind of wants to prove

32:03

that they know what they're doing with Life

32:05

services a multiplayer stuff. Give us a hands

32:07

with long overdue a new Fps saying to

32:10

enter into that space I am I doing

32:12

so excited for this because again my obviously

32:14

I have always always got faith and Bungie

32:16

rights are not destiny guy to don't really

32:18

care about the Louis year aspect of stuff

32:20

but gathered them being in a competitive Pdp

32:22

space again and even with like the live

32:24

service caviar were you gonna call it I

32:27

get that gets me excited because battlefields on

32:29

it's but still for that. yeah some say

32:31

we don't and his new battlefields will be

32:33

the best battlefield you've ever seen. As good

32:35

a be amazes could it be gray? It's

32:37

like can I see it know. So I'm

32:39

hoping that Mars and I would love to

32:41

have a first glimpse of this game because

32:44

I am. The Sisters into Space is really

32:46

interesting to those. That whole cool case went

32:48

back and forward when M S books as

32:50

Microsoft trying to acquire Activision Blizzard. All the

32:52

conversations runkle Judy Sony saying is no way

32:54

we can make Ecology competitor and then oldest

32:56

of an X Boxes trying to do about

32:59

given them like a. Yeah, closer attend? Yeah.

33:01

clothes or whatever am alongside. For the last few

33:03

years there's been this rumored first person shooter Military?

33:05

sure that's for his part. it's you my room

33:07

with as me, this stuff that were brought across

33:09

i think from Infinity Ward for a out from

33:12

probably air and the idea being that Sony would

33:14

make their own Call of Duty essentially and do

33:16

with a person sure that is a military shirts

33:18

and they've had similar things on M Me Up

33:20

Yes the I didn't last too long but files

33:22

your our was was like a rainbow. six on

33:25

like Ecology and you know there are. They had

33:27

games in the pasta how to military feel Something

33:29

like kill zone. Like and might also com

33:31

So can we the perfecting to bring back in? I

33:33

have a maybe one is your new Ip a one

33:35

of us and but there are rumors going around the

33:38

whatever the project is is ready to be shown or

33:40

release. Be teased hasn't been mentioned the last for five

33:42

years and and like I said because he had all

33:44

the caucus stuff M B O of see the last

33:46

on force you to go across X Box so why

33:49

not gemstones? He would we even need that thing. We

33:51

have our own careers we have Poor Judea Home has

33:53

actually pretty good Am. so either that or like he

33:55

said you have Bungie take the lead on it and

33:57

they be on the on you gaga be the king.

34:00

The papers ensuring end consul space or

34:02

they used to be am why not

34:04

lead with something that just looks incredible?

34:06

Ever since I started this job I

34:08

have been saying that Sony needs of

34:10

first heard yes you a series because

34:12

I just think it's such a cute

34:14

blinds spine. If they are pushing into

34:17

live service stealth I think you think

34:19

of life says he think of college

34:21

do you think of and those first

34:23

person game Obviously I'm just blanked. I'm

34:25

not overly the know I do Domino

34:27

heightened food policy or the not as

34:29

ubiquitous. As I thought if I do feel

34:32

like to go hundred had a that legend

34:34

spooky in Automate area and that we are

34:36

all going back to. The father has the

34:38

brains and so yeah I would love to

34:41

see them announced. multiple Fps franchises. am going

34:43

forward because I just think they could do

34:45

it really well. and like you said with

34:47

them not housing app that close relationship with

34:50

college duty and more I think it would

34:52

be fascinating that this is the first year

34:54

since the Ps for he read that's college

34:56

you'd he hasn't been on the Playstation stage

34:59

like a bad. Deal down Where they

35:01

were so intrinsically linked with this am

35:03

I do think they are Time as.

35:07

I do think they are right in the

35:09

court case that they can't make them near

35:11

the college he likes. They can make something

35:14

that rivals the in terms of quality, but

35:16

I just don't think you're either going to

35:18

go toe to toe with college. He with

35:21

the. Just. The cultural relevance

35:23

it hasn't install base that it

35:25

has not popularity that a has

35:27

in much anywhere. He as

35:29

I own I discuss ah most of the halos

35:31

ever reach that little estate the club to eat

35:33

in a bespeak destiny the his oh I paused

35:36

know that the has never have a depends what

35:38

matters what you're going about. My god I would

35:40

guess I neuronal. I always want to play animals.

35:42

Are we talking about influence in an industrial I?

35:44

were we talking over inflate Uncle Joe of it's

35:46

a Drug Testing may have had like Lou influence

35:49

but like it was like that's the thing with

35:51

the board. Lungs was big. Destiny was borderlands big.

35:53

It's never been why they would have influence certain

35:55

translates, never been the level of cold to eat

35:57

him for having us mainstream. appeal at poetry through

35:59

the casual audience. No, no, I thought you were comparing

36:02

Destiny to Halo. Destiny was never as big as Halo

36:04

3's launch, but Destiny was

36:06

massively influential across the 10 years. Last 10

36:08

years. Oh, yeah. It's like the

36:10

player install based on Destiny 2 though. It feels like

36:12

that's still a niche in and of itself. It has

36:14

a very hardcore dedicated community, but it's never been as

36:16

big as Call of Duty or it's never going to

36:19

be as big. No, but are we comparing Halo or

36:21

COD? Oh, both? We were talking about Call of Duty.

36:23

The idea that PlayStation would never be

36:26

able to have a FPS brand as big as

36:28

Call of Duty. That

36:31

franchise has got like what, 20 years head

36:33

start on anything that PlayStation creates now. And

36:35

even if Destiny was like big,

36:38

it's never going to be like Call of Duty. No,

36:40

no, I mentioned Destiny because you mentioned Halo before. If

36:42

we're talking new IP, look at Helldivers 2. I

36:44

think you put enough marketing behind something and you say

36:47

from the creators of Call of Duty, you hire the

36:49

right staff. I don't like it. Look at the success

36:51

of Helldivers 2, the success of Power World. People love

36:53

new ideas, new IP. I think Call of Duty's best

36:55

jazz are behind it overall. And I think you can

36:57

do better than that. Don't

36:59

get me wrong. I'm not talking about

37:02

quality. Sony can absolutely make a game

37:04

that is better than Call

37:06

of Duty. I'm just talking about market

37:08

penetration and saturation. I think you can

37:10

say that Call of Duty's best jazz

37:12

are behind it. But then it's also

37:14

recently had its best jazz financially with

37:16

the release of Modern Warfare 2019 and

37:19

the microtransaction side of Warzone. Warzone I

37:21

think really reinvigorated the brand and just

37:23

the amount of users Call of Duty

37:25

is able to reach. I don't think

37:28

for as big as Halo is, for

37:30

as big as Destiny is, it doesn't

37:32

get to that level. I

37:34

don't like crunching numbers like this. But

37:36

there's a reason Activision looked at Bungie and

37:38

Destiny and said, you're not big enough for us

37:40

because it didn't reach those Call of Duty levels.

37:43

And that's kind of what I'm saying. It's the

37:45

FIFA Call of Duty, EA. There's

37:48

millions of people out there who get two games

37:51

a year. Oh, that's true. It's probably, I definitely

37:53

agree with you. They

37:55

can make something that could be better, qualitatively

37:58

speaking, obviously helpful. when I went

38:00

on Helldivers 2, really, really

38:02

big for that reason. But I

38:04

still, it's one of those where it's like, oh,

38:07

there we go, there's a nice little... Close Judy alarm,

38:09

if anyone can get a little microphones. But there's like

38:11

that, I'm looking at that, and I'm like, I think

38:14

there's gonna be a case where I'm

38:16

excited to get new FPS games

38:18

because it's like, whenever you talk

38:21

about them right now, Overwatch 2,

38:23

Overwatch has gone basically. We

38:25

had, what, Rainbow Six Siege

38:27

was like nine years ago? Yeah, we've

38:30

been dying for something to enter into

38:32

the space, and I don't think

38:35

anything's gonna overtake Call of Duty as a

38:37

cultural, kind of like, totemic game. But I

38:39

think that the time right now is there

38:41

to strike. This

38:44

is it, I'm not saying that Sony

38:46

can't produce a success. Like you said,

38:48

Helldivers 2 sold 12 million copies. All

38:51

I mean is, compared to Call of Duty,

38:53

Battlefield's in its heyday with Battlefield 3 when

38:55

it was going head-to-head with COD, sold 15

38:58

million copies, and even EA said

39:01

like, right, we just can't, we

39:03

can't go after these guys. That was, you

39:05

know, 10 years ago when it was. So

39:07

I do think that the market would eat

39:09

it up, as we've seen, with Helldivers, as

39:11

we've seen with Destiny, and that continued success.

39:14

I just mean in terms of, yeah, I think losing

39:16

Call of Duty is ultimately gonna be a

39:18

hit, especially if it gets put on Game

39:20

Pass and becomes so associated with Xbox. But

39:22

Sony can try to fill that gap, absolutely,

39:25

with a new franchise. And like you said, I

39:27

think now is definitely the time when people are

39:29

kind of wanting that multiplayer hit

39:32

and have got it a little bit with Helldivers

39:34

2 at the start of the year. And if

39:36

we can get that from a first party perspective,

39:38

jobs are good. Yeah, I'm just a very

39:40

never-say-never person, but I just genuinely think you put

39:43

the full weight of the Sony marketing behind it.

39:45

You have phrases in the trailers that say from

39:47

the creators of Call of Duty, and you remind

39:49

people every step of the way that it's the

39:52

next thing. There's enough negative stuff around Call of

39:54

Duty's reputation whether it be install file sizes or

39:56

people getting sick at the IP. You bring people

39:58

in that way. It's like

40:00

the metal like metal of honor died. Yes some

40:02

point you know what I mean it could happen

40:05

It looks pretty good as well like no one's

40:07

the ones be completely infallible there So I took

40:09

I agree with you Scott in that sense I

40:11

think yes There's a way that I can have

40:13

but I do think that it will take a

40:15

lot of time It will take a little yes

40:17

the habits to break people are very baked into

40:19

the that that routine No, I'm with you like

40:21

college duty will die at some point It will

40:23

go the way of the dodo and it will

40:26

go the way that call of duty. It's good.

40:28

You're gonna die These

40:30

are numbers No,

40:34

no just super quick That's the toss-up right cuz like

40:36

Xbox buys college e we know that they have a

40:38

fraction of the market share the PlayStation and Nintendo Have

40:40

and you saw like the last couple of weeks all

40:42

the conversations around cool G being on game pass and

40:44

then some people saying well guess I'm getting the next

40:46

box I'm curious how many people actually follow through on

40:49

that whether they just tell on that PlayStation and then

40:51

a PlayStation then provide a call Of G el tenet

40:53

if it's like well I don't need to bother forking

40:55

out all the hundreds of cash for it x to

40:57

find us another test case for this I don't think

40:59

that's gonna be anything to interrupt again You

41:01

see the real litmus test for this the school playground

41:03

because like when we were growing up It was like

41:06

called you it was the thing that you have to

41:08

have it was the game that you have to have

41:10

I thought I don't think it's not like now everyone's

41:12

playing Fortnight everyone's not looking at these are the different

41:14

live services on the war zone is still huge as

41:17

well yeah, but it's one of those where it's like

41:19

we We're

41:22

very much immersed in these online spaces and

41:24

obviously that's not to say that casual video

41:26

game fans people who play our die-hard Call

41:28

G fans are in those online spaces But

41:30

it is there is a certain area of

41:33

conversation that we can't necessarily be privy to

41:35

yeah So it's interesting to see how that

41:37

that cultural cash able will evolve with obviously

41:39

like the diminished Reach

41:41

the Xbox has compared to PlayStation. I think

41:43

yeah, I think Going

41:46

off what you both have said. I

41:48

think the one difference may be that

41:50

Sony can provide a college duty competitor

41:53

But I don't know why people

41:55

who play card religiously and that is their one

41:57

game a year would have their heads

41:59

turned because It's gonna continue to

42:01

come out on PlayStation consoles for the next

42:03

10 years like that's part of the deal

42:05

It's always gonna remain multi-platform the best and

42:07

Xbox can do is say you can get

42:09

it quote-unquote free on gamepass But it's always

42:11

gonna be available on PlayStation at least that

42:13

for this next decade So I

42:16

think they can provide an alternative that will get

42:18

other people in but I just think I don't

42:20

know every time we've bet Against cod and I

42:22

know it will die I know it will win

42:24

eventually but every time we bet against cod Especially

42:27

when we've said from the makers of x studio

42:30

Nothing has ever reached cod levels for

42:32

whatever reason Battlefield has never reached it

42:34

Titanfall never reached it literally from the

42:36

developers of the college you ease people

42:38

loved You know destiny never reached it

42:40

and all of these even all of

42:42

these games have tried and failed to

42:44

go after cod I just it's

42:47

like man city right every season and I

42:49

love to crowbar football reference to this every

42:51

season people say Liverpool's gonna chase them. I

42:53

suppose gonna chase them and it's like at

42:55

the end of the day. It's man city

42:57

It's college you either so big and I

42:59

just feel like betting against them in

43:01

the short term I don't I think

43:04

it's like in five years time

43:06

gradually they could Decline

43:08

but I don't think college you these ever gonna

43:10

go overnight Well, that's all I'm referring to like

43:12

the long term like I said Did that 10

43:14

year thing where it's still gonna be available on

43:16

PlayStation you have 10 years to build goodwill around

43:18

another brand And also the examples you gave that

43:20

just for my side would be like none of

43:22

those were pound for pound his like destiny Messed

43:24

of its entire story like there was horribly received

43:26

and it was patched so much And it took

43:28

them until destiny 2 before it was even stronger

43:31

Then there was all the microtransaction controversy Titanfall 2

43:33

was released at a horrible time Like no one's

43:35

ever really gone pound for pound against cod and

43:37

actually been able to be supported the right

43:39

way like battlefield 2142

43:41

or 2042 whatever was the most

43:43

positively received or looking game until it launched then

43:45

it was horrible again Like it's like if there

43:47

was something that had everything in the right place,

43:49

and then we saw it fail fine I agree,

43:51

and we've talked so much about caught in the

43:53

place It's a big

43:55

deal, darling It really is

43:57

I think you are right you are

43:59

right None of those have been as fully formed

44:01

as Call of Duty because like one of

44:04

you said about an hour ago Call of Duty

44:06

has had this 20 year lead to get everything refined

44:08

and but to

44:10

me that Indicative

44:12

of how hard it is to

44:15

make a cut killer. We've had

44:17

excellent studios try and fail Franchises

44:19

in their prime like battlefield try

44:21

and fail is Sony

44:23

with their relative lack of experience

44:26

in the FPS And

44:28

genre capable of making that fully formed

44:30

product as much as I do like

44:32

the games they've put out I

44:35

don't know I don't know so interesting

44:37

because a lot of this hinges on

44:39

the evolution of the multiplayer feel because

44:42

I already al has been The thing

44:44

for like seven years now, please die

44:47

Go away Wait, we need

44:49

we might need battle royale to die Yeah There's

44:51

something else to come in and well there was

44:53

some in his extraction shears which it so far

44:56

hasn't been the thing Also like battle royale adjacent

44:58

in a way because it's like you have drop

45:00

it into a map You got one life you

45:02

didn't you pick up a thing? So I was

45:04

gonna mention in that regard like the

45:06

division heartland game got cancelled by Ubisoft That

45:08

was an extraction shooter version of the division

45:11

and that didn't test well It got you

45:13

know got counsel and marathon is bungee and

45:15

Sony's big bear at least for their existing

45:17

first party idea And whether that goes down

45:19

well or not whether extraction shears or the next big thing or not.

45:22

I don't think they are I Something is

45:24

deaf fashion PvP, but like you can still have battle

45:26

royale blow up and everything But the core foundation still

45:28

needs to be there. I think marathon beat an extraction

45:30

shooter is gonna be Interesting

45:32

cuz I do think they could make

45:35

it the next big thing Obviously it's huge in the

45:37

PC space and you got like talk all the stuff

45:39

even like the hunt showdown But

45:42

we've seen the big franchises who've got

45:44

into battle royale and found some success

45:46

or just have regular success in multiplayer

45:48

try To dip their toes and extraction

45:50

stuff and having not worked battlefield 2042

45:53

had a mode that instantly drops support

45:56

and Cod had DMZ which was the

45:58

extraction thing for them. That's

46:00

not going any further support either.

46:02

so it's like made be. With

46:05

those. Big franchises doubling down on Battle

46:07

Royale and doubling down of their regular multiplayer offerings.

46:10

baby. Sony can come out and be the first

46:12

Big for the Lake console extraction shoot at success

46:14

story I can. I can definitely see that. The

46:16

defense if yet the elements right. I'll be honest

46:18

Us Naval how it all plays out going forward

46:21

like you know. Obe seal the in a two

46:23

mile that X box as well. Lucky you have

46:25

them acquiring Susan and not knowing what to do

46:27

with them on Activision themselves have been all over

46:30

the place. Who told you to wear It means

46:32

moving studios around to trying to get something over

46:34

the finish line each? Yes! Am. It seems like

46:36

it's only harder for them to keep up this

46:38

one yet. Cadence as the generation rules on and

46:41

technology gets better and they're about to start trying

46:43

to cater to the new X box council on

46:45

Ps by pro and whatever am Meanwhile you have

46:47

the potential of a Playstation fist at isn't us

46:50

that can lean on hey it's Skyn some got

46:52

avoids. It's Jin from Zags Goes decision will ya?

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49:41

Ollie properly. I'll see you all

49:43

soon. But, like, I wanna make it clear. I

49:45

love Call of Duty, I want it to fail.

49:47

I want it, I want the wheels to come

49:50

off that train. And I'll tell you why. One,

49:52

I want more competition, but two, I want

49:54

to prove to Activision that the model they have

49:56

for development now does not work. Because, like you

49:58

said, they have been laying the the tracks in

50:00

front of them for about 10 years at

50:02

this point. Tracks always called in to fix

50:04

a fire and new games

50:07

are started then cancelled then reworked.

50:09

It's just the model doesn't

50:11

work. It might have worked in the PS4 era

50:13

but those teams I think they need more time.

50:15

I think they deserve more respect for building this

50:17

huge franchise and I hope it

50:20

always takes a failure for a big company to

50:22

realise that things need to change and

50:24

I hope they eventually realise and don't

50:27

shut the studios down or kill COD

50:29

but allow those studios to do what

50:32

Ubisoft did with Assassin's Creed and say we're taking

50:34

the foot off the gas, we're going to give

50:36

you more time and more resources to polish these

50:38

things up and I just kind of

50:41

hope that is the future of COD because

50:43

I do think those teams are so talented

50:45

those franchises can still produce great things and

50:48

it's just yeah I agree that the current

50:50

model is just untenable at the

50:52

moment. Yeah and I'm curious how they hand

50:54

out on the Xbox side. We'll get to

50:56

the Xbox stuff in a bit. There's conversation

50:58

on Game Pass pricing models changing and versions of

51:00

COD you're going on Game Pass etc. To

51:02

round out the Sony stuff though you wrote down

51:04

the idea of them opening or ending on Ghost of Tsushima 2

51:07

and that being that big holiday 2025 really. Also

51:10

Sony Santa Monica their new IP maybe something based

51:12

on God of War or just what's happening with

51:14

Naughty Dog. What do you think they end on?

51:16

I think Naughty Dog IP is... This is my

51:19

question to you two. This is why I put

51:21

this in the notes because my initial thought was

51:23

end on Ghost of Tsushima and kind of build

51:26

your showcase around the

51:28

next year and a half because I don't think we're going to get

51:30

those new IPs until 2026 and beyond. So

51:32

if you end on Ghost of Tsushima make

51:35

that your big first party fall 2025 game

51:38

alongside something like Venom earlier in

51:40

the year. I think that is

51:42

enough to get people excited. That

51:44

said it was mentioned earlier this

51:46

month at the PlayStation earnings report

51:49

that they're going to outline their

51:51

long term plans for PlayStation going

51:53

forward. That could just mean

51:55

the next year and a half but it could mean the rest of

51:57

the generation right so I think if they are going

51:59

to... the new IPs, the new

52:01

IPs, the new IPs, we will

52:04

open on Ghost of Tsushima 2 and have

52:06

us be like, what the hell? But if

52:08

those IPs aren't there, I think they'll end

52:10

on Ghost of Tsushima 2, have a trailer

52:13

and maybe even a bit of a gameplay

52:15

at sneak peek because I don't think they

52:17

need those new IP right now, but if

52:19

they want to layout, right, this is, these

52:23

are the biggies. These are why- We're taking some hits.

52:25

Yeah, yeah, here we go. He's the only 2025, he

52:27

is the year after and maybe the year after that,

52:29

I think that would be the reason for them to

52:31

do it, but I'm kind of going either way on

52:34

whether they do that or not because previously they've been

52:36

like, the next six months, the next year, the next

52:38

year and a half, we're not going beyond that. Yeah,

52:40

I'm so curious how much the new leadership has been

52:42

able to do across the last few weeks. Like they

52:45

only replaced Jim Ryan, I think, at the beginning of

52:47

May or whatever, in terms of when it was

52:49

officially announced anyway, but maybe that does mean they

52:51

go, okay, what's in the works, how do we plan this

52:53

out? I feel like the general live service post that Jim

52:55

Ryan put in was an absolute disaster. Like the fact that

52:58

they had to cancel Last of Us Factions, like how do

53:00

you cancel a Naughty Dog game? What the hell are you

53:02

doing? Why do you cancel the one that made the most

53:04

sense? Well, it kind of ends there also like forcing all

53:06

these like known single player teams to just do a live

53:09

service, which is the thing that Rocksteady hated doing with Suicide

53:11

Squad, et cetera, et cetera. It hasn't

53:13

worked and I wonder how much this

53:15

showcase or the conversations for the rest of this year are

53:18

just reminding people, hey, we know what the hell we're doing

53:20

now, because that will be really good. I

53:22

think you do something with Naughty Dog, it's been so

53:24

long and they need to make good after The Last

53:26

of Us Factions was canceled. Just throw the Naughty Dog

53:28

logo on screen and just tell us what your next

53:31

project is. Hopefully at this point, you at least know

53:33

what it is and know that you'll be

53:35

able to make good on whatever that project is. I don't

53:37

think it's Last of Us Part III, I know Druckmann's talked

53:39

about that a lot. I don't think they mention

53:41

that until it's closer to coming out. I

53:43

do hope for a Ghost of Sushima too. I just,

53:45

I'd also love a new IP from Naughty Dog. I

53:48

want something other than the dour look at

53:50

the floor era. I'll take anything else. The

53:53

reason why I think it might be

53:55

Santa Monica first is just because we

53:57

know that while God of War while

54:00

Ragnarok was in production, Cory Balrog was

54:02

working on something else in that studio.

54:05

And because The Last of Us Factions was

54:07

canceled, and it seems like a bunch of

54:09

the studio was working on that, I wonder

54:11

if just Santa Monica might be ready beforehand.

54:13

I mean, you know, the only way Ragnarok

54:15

the other year, but just that idea of

54:17

like, what is Cory

54:19

Balrog being up to in that

54:22

studio? Also, he's standing there menacingly.

54:24

Distroving his chin. I also,

54:26

I mean, I'm forgetting the name of God of

54:28

War, Ragnarok's DLC, but that very much rounded off

54:30

that character. Like, and I maintain, I only think

54:32

this, but I think that was Sony attempting to

54:35

make a live service out of God of War,

54:37

and then when I started going sideways, they repackaged

54:39

it as that DLC. The fact that it's this

54:41

like, rogue, like, endless runner unlocking costumes thing for

54:43

God of War just made me

54:45

think they could have overmonisized that. And I just,

54:48

it just feels like corporate set and super simplifying

54:50

corporate set to Sony Santa Monica, can you do us

54:52

a live service with God of War because of the

54:54

big IP? And they started doing that, and then it

54:56

was packaged differently. But there are really good

54:58

storylines in that if you make it through enough runs.

55:01

But my point is that I think Sony Santa Monica is

55:03

now done with God of War. Like, the idea that they

55:05

were going to do another big major game, I don't think

55:07

we're getting that anymore. I think that stuff

55:09

is done. So whether Cory Balrog started

55:11

on something and the rest of the team joined after

55:13

the DLC was finished, you'd think

55:15

that they have something to show. So

55:18

all of that stuff, that's all Sony stuff. The

55:20

next thing down is the bridge between

55:22

Sony and Xbox. I wrote down the

55:24

word handhelds because I think both companies

55:27

are ready to showcase handhelds. It'll be interesting seeing which one

55:29

of them does it first. Some

55:31

of this comes from Windows Central's Jess Corden. He

55:33

mentioned that Xbox are currently prototyping for handhelds. Said

55:36

that's very common, you know, companies do that all the time. But

55:38

it does follow the success of the Nintendo Switch and the Steam

55:40

Deck doing very well as well. Also,

55:43

Russian journalist Anton Logvanov reported that Sony

55:45

are planning a new PlayStation portable that

55:47

can play PS4 games. Logvanov is

55:50

apparently very reliable and reported that PlayStation games will

55:52

be going to PC long before they did. So

55:55

the assumption is that both companies are working on something that

55:57

would rival the Steam Deck power-wise and at least get back

55:59

to the game. into the handheld market because

56:01

it's currently dominated by Switch. So as someone

56:03

who flow the flag, flown the flag for

56:05

the PS Vita for like a long 12

56:07

years bring it on. He's

56:10

upside inside out. I'm loving it. Live

56:12

in the VF for 12 years or

56:14

whatever the hell it is. Yeah

56:16

this thing's, everyone loves their handheld switches why not

56:18

get in there? If you can get the power

56:20

in a handheld to rival something like the PlayStation

56:22

4 when we've just found out

56:25

that a half of the PlayStation player base

56:27

are still on PS4 that seems to be

56:29

a nice sweet spot for hardware, graphical fidelity

56:31

etc. I think especially with the other

56:33

leaked specs so far for the Switch 2

56:36

suggesting that it's closer in power to a

56:38

PlayStation 4 Pro than a next-gen

56:40

console I think yeah

56:42

if they could release a handheld both companies

56:44

could release a handheld with comparable power and

56:46

maybe try to get some of that Switch

56:48

money. No brainer, no brainer because you think

56:50

of how many people are supplementing their console

56:52

experiences with the Switch. If you can lock

56:54

people into that library even harder by basically

56:56

going hey we have the one more PlayStation

56:58

well we can give it to you and

57:00

then obviously it's all comes down to that

57:02

whole never-ending assault on our senses keep thinking

57:04

about the brand thing, keep playing you know

57:06

you can't you're not at home hey you

57:08

can still play PlayStation here you can still

57:11

do it makes perfect sense. It highlights

57:13

the hubris of not pursuing this.

57:16

Obviously the Vita did not perform to

57:18

expectation I think fiscally but PlayStation has

57:20

grown its user base and player base

57:22

over the last 10 years so it

57:25

just makes perfect sense. The Vita was way ahead of

57:27

its time in terms of what it was capable of

57:29

doing like you have a full chart game on there

57:31

that hardly anybody has played but also Sony shot themselves

57:33

they took their own foot off the amount they shot

57:35

themselves in the foot by making it that you have

57:38

to have a Sony specific memory card to be able

57:40

to save your game files I remember that being the

57:42

thing that killed the Vita because then those memory cards

57:44

were ridiculously overpriced and also they were way ahead of

57:46

the like obviously the Switch boom and the Steam Deck

57:48

boom I think a lot more people are ready to

57:50

hand to game on the go kind of thing and

57:53

they want console level games on the go which wasn't the

57:55

thing for the PSP or the PS Vita I remember the

57:57

conversation at the time being well why would I play that

57:59

game. this on the go and I can just put it on my TV and whatever.

58:02

I just think all of that has changed. I

58:04

agree. I have a cynical take on this though

58:06

because I think one of the big differences like

58:09

Nintendo is always going to make

58:11

their biggest games compatible with the

58:14

handheld version of the Switch. Whereas

58:16

with Sony if this next handheld

58:18

or Microsoft this next handheld has

58:20

PS4 level power. I just I

58:23

do not doubt Sony in particular

58:25

when it comes to making great

58:27

technology. As an owner of a

58:29

PlayStation VR 2 I can vouch for the tech.

58:31

As an owner of the Vita you just vouch for

58:34

the tech saying it's ahead of its time. I

58:36

do not trust them to put

58:38

the time, money and effort into

58:40

making bespoke games for those products.

58:42

We've seen that with the PlayStation

58:44

VR 2. Like you said the

58:46

PS VR PS Vita had

58:49

a few but would that have

58:51

gotten long term support even if

58:53

it sold well. I don't

58:55

know and I just worry that

58:57

they could release something amazing that

59:00

people like us jump on

59:02

and think is great and talk about

59:04

for years to come. But I've seen

59:06

Sony so many times not support these

59:09

extra machines and with them shutting down

59:12

the likes of London Studio

59:14

and laying off people at Fire Sprite

59:16

presumably the teams that could support these

59:18

games. I'm like oh

59:20

I don't trust you with this. I wonder

59:22

about it. I feel like the PlayStation

59:25

Portal the handheld screen thing has sold

59:27

way beyond their expectations. That's doing extremely

59:29

well and that is just a tablet

59:31

with a controller grafted. There's nothing to it.

59:35

That feels like testing the wars for people who

59:37

just want the idea of a portable PlayStation even

59:39

if it's only in their own homes for that

59:41

thing. I think if the PS VR had sold

59:43

Switch numbers they would have supported it. I don't

59:45

think you'll get bespoke games on this. I think

59:48

you'll just get de-resed versions of PS5 games. It'll

59:50

just be like a Switch version of an otherwise

59:52

multi-platform game where it just looks like clay. L.A.

59:54

Noir looks like puppets. It looks ridiculous. I think

59:56

that will be the way forward. It

1:00:00

happened everyone everyone's a muppet but whole

1:00:02

felt yeah, that would be incredible guy

1:00:04

touching small but Know

1:00:07

what you want, but yeah still that idea of

1:00:09

the handheld push I feel like one of these

1:00:11

companies will announce it during the showcase We're pushing

1:00:14

forward with this podcast and next thing

1:00:16

down is all the Xbox stuff and how

1:00:18

the living hell Phil Spencer slash Xbox

1:00:20

is management or whatever presents themselves and Josh You

1:00:22

don't think Phil Spencer will address any of the

1:00:25

layoffs neither do I to be honest? But

1:00:27

I wondered is what his candor is gonna be because

1:00:29

dude has been radio silent She's

1:00:32

a part of his base being duke dumb

1:00:34

for us. Yeah, yeah, and him just like

1:00:36

yeah getting achievement Xbox games In

1:00:39

the corner he's getting ready. I am yeah, I

1:00:41

think they will release a statement Either

1:00:44

but probably before the showcase from Phil Spencer

1:00:46

I mean whether it's text whether it's a

1:00:48

video, but I don't think they'll mention it

1:00:50

in the showcase itself I just think they'll

1:00:52

double down on the line of we're just

1:00:54

focusing on the future of Xbox now We're

1:00:57

just focusing on the games. We don't want

1:00:59

to take time away from the devs

1:01:01

that are here today I just I don't think that's the

1:01:03

right move don't get me wrong I'm not saying like this

1:01:05

is what they should do I just I

1:01:08

don't expect like a moment of

1:01:10

humanity on that level at a big showcase

1:01:12

like this now because it is as much

1:01:15

For investors as it is for fans, so

1:01:17

I think they'll mention it but on stage

1:01:19

I think I don't know man. I

1:01:21

don't know I think it's a kick in the teeth

1:01:23

if they do some anything now like he's Missed his

1:01:25

window. I think you can try and do the whole

1:01:27

it's all about the games guys Let's just focus on

1:01:29

that and they're better off not going there now like

1:01:31

they've missed the window They messed up Spencer kind of

1:01:34

just took it on the chin or well He's taking

1:01:36

it in his direction isn't really acknowledged it And

1:01:38

but I feel like you just kind of get out there show the

1:01:40

games and just try and get that's

1:01:42

adding now on Generating hype positivity and

1:01:44

excitement yeah But I do think

1:01:47

it's a fatal mistake because they're gonna be aware

1:01:49

of the fact that trust has been broken over

1:01:51

all of this In

1:01:53

regards to like the layoffs and the rumors

1:01:55

surrounding you know the the PlayStation like releases

1:01:57

and PC releases going like there's so much

1:02:00

uncertainty around that and I think you're probably right, they're

1:02:02

probably going to try and brute force it by basically

1:02:04

saying, hey, we saw that loads of games

1:02:06

coming towards your face, brother. But

1:02:09

in reality, you know, there is kind

1:02:11

of, so it's one of those long-term

1:02:13

situations where anything that you're right,

1:02:15

anything that they come out and say right now is going

1:02:17

to feel really insincere and belated, but

1:02:20

equally if they just keep on going, like, here's

1:02:22

the games, it's not going to seem completely tone

1:02:24

deaf. I feel like this showcase, like,

1:02:26

they have like two paths ahead of them, it's like

1:02:29

the current Xbox identity that a lot of people want

1:02:31

them to be, which is have the exclusives give you

1:02:33

a reason to own a Series X or an Xbox

1:02:35

console, that's one path. The next one is Xbox

1:02:37

is game pass and cloud streaming, everything's multi-platform,

1:02:40

Xbox is a multi-platform brand or an app

1:02:42

that's on your TV, that's the other path.

1:02:44

Whichever one of those they pick will be what dominates

1:02:46

the showcase because they're either going to come out and

1:02:49

remind you that they have all these reasons to own

1:02:51

an Xbox or they'll only remind you of the franchises

1:02:53

overall and just say, hey, you

1:02:55

know, because one of the rumors doing the rounds

1:02:57

is that there are more games about to go

1:02:59

across the PlayStation following CF3's Pentamint, etc. And

1:03:02

again, this comes from Windows Central's Jez Corden

1:03:04

saying that internally, there's no red line internally

1:03:06

on which games could come over according to

1:03:08

various executives that are putting these things together.

1:03:11

And the next set of games according to Corden's

1:03:13

write-up are potentially the obvious games you'd most likely

1:03:16

expect, which follows rumors that Starfield's going to be

1:03:18

going across because it's one of the biggest releases

1:03:20

that they've had, alongside Hellblade 2,

1:03:22

which as we're recording this, the reviews are up

1:03:24

for that, the game is finally out, I still

1:03:26

feel like there's zero marketing around it. No, it

1:03:29

was going out this month. Yeah, I don't think a lot of people did. And

1:03:32

I think that might be a game that

1:03:34

needs to recoup its funds on a different

1:03:36

platform. But that's interesting. And you know, if

1:03:38

they go down that second route of just

1:03:40

Xbox is just a logo, it just means

1:03:42

gaming overall, whatever, then it could literally

1:03:45

be that. Sega was one of the last companies to do that

1:03:47

where like, you know, you ditch the hardware and just become a

1:03:49

publishing wing. That might be the

1:03:51

thing. And then the Xbox showcase is just a

1:03:53

reminder of Xbox deals that you can get. I

1:03:55

think going back to Phil

1:03:57

Spencer just very briefly, I think I definitely agree with you

1:04:00

that they're in a damned if you do,

1:04:02

damned if you don't situation, but I think

1:04:04

they will choose the damned if you don't

1:04:06

situation over talking about it, just purely because

1:04:08

I think even they've realised that there

1:04:10

is no way to spin this

1:04:13

news. You could spin the news

1:04:15

of Xbox games coming to PlayStation.

1:04:17

Phil Spencer was immediately out there

1:04:19

saying, like, look, we're just dabbling

1:04:21

in the waters, only these games

1:04:23

are coming to PlayStation, at least,

1:04:25

imminently. But with these closures, we've

1:04:27

seen from the Matt Booty response

1:04:29

and we've seen from the Sarah

1:04:31

Bond interview, like, the reasons that

1:04:34

they have been closed cannot

1:04:36

be spun into any kind of

1:04:38

even neutral PR. And I think,

1:04:40

I almost think Phil would be

1:04:42

dumb to try and come out

1:04:44

and after those two failures in

1:04:46

communication, and try to convince us

1:04:49

that it was at least an

1:04:51

OK idea, and that, please

1:04:54

trust us, guys, I just don't think that would ever work.

1:04:56

I think they will just take the hit and go, well,

1:04:58

people are going to talk about this one way or another.

1:05:00

If we don't talk about it, we at least

1:05:03

can't add any more discourse to the fire that

1:05:05

you don't re-litigate stuff that has previously been said.

1:05:07

Let's try and move on. Again, not saying that's

1:05:09

the right move, but I think that's what they

1:05:11

will do. Going forward, though, with,

1:05:13

like, you know, the idea that

1:05:15

more games are going to come to PlayStation. Yeah,

1:05:17

that jazz cordon right up to

1:05:19

me makes it clear that I think

1:05:21

we will get more announcements at

1:05:24

the showcase. I do think they're going to

1:05:26

continue to dip their toes in, and I

1:05:28

don't think they'll... We'll get

1:05:30

any just announced games also announced

1:05:32

on PlayStation, but stuff that's just

1:05:34

dropped, Hellblade 2, Starfield

1:05:37

with its shattered space DLC. They

1:05:39

are good bets, I reckon. Yeah, yeah. It'd be

1:05:41

a weird thing if they are reminding you of,

1:05:44

like, I guess that the whole internal thing is

1:05:46

that they don't necessarily see PlayStation or Sony as

1:05:48

a rival, but it would be a weird thing

1:05:50

for an Xbox showcase to remind you of a

1:05:52

different brand's console or something like that. But still, if

1:05:54

their whole route forward is multi-platform, just think about Xbox

1:05:56

regardless of where you are, then maybe they do just

1:05:58

say coming to all platforms. for whatever that

1:06:00

game is. Let's talk about specific games, because that

1:06:02

will be the thing that turns heads if they do have good

1:06:05

stuff to show off. Perfect Dark

1:06:07

has resurged across this year. First

1:06:09

announced, I think, back in 2020. It was one

1:06:11

of the original games announced for the Series X. It was just

1:06:14

a CG trailer. It was a

1:06:16

long time ago. It was alongside the Series X,

1:06:18

and it showed Joanna Dark standing on top of

1:06:20

a little issues in Egypt. There was imperial meds

1:06:22

and stuff. And we

1:06:24

just never saw anything else. The assumption, or the rumor,

1:06:26

sorry, were that for a third-person game, that it's a

1:06:28

full reboot of the IP. There hasn't been a Perfect

1:06:30

Dark game since 2004. It's been

1:06:32

a long time. And internally,

1:06:34

various insiders were saying

1:06:36

that the game is an absolute mess, that it's not coming

1:06:38

together. And the initiative is the name of the new developers

1:06:40

that were put together to make the game. Apparently, they lost

1:06:43

a lot of key staff, because they just couldn't bring this

1:06:45

vision together for whatever this game was going to be. And

1:06:47

then more recently, you had Jeff Grobgett out there, who works

1:06:49

for Giant Bomb, and say, actually, no, it's

1:06:51

not necessarily on fire. It might actually be ready

1:06:53

to be shown. So I'm like, that is the

1:06:55

weirdest pivot. But also, like he said, a

1:06:58

lot of big AAA games don't come together till the last

1:07:00

minute anyway. We had that with God of War in 2018. So

1:07:03

there's a chance that it's been disparate parts,

1:07:05

disparate ideas for the last four years, and

1:07:07

surviving a pandemic, to finally bring something together

1:07:09

to show people in Xbox's hour of need,

1:07:12

when we actually need some game, some exclusive,

1:07:14

that can look impressive. Yeah,

1:07:16

I'm intrigued by this one, because on the- You don't

1:07:18

think it's going to be there? No, I don't think

1:07:20

it is. And I want it to be successful. Don't

1:07:22

get me wrong. I hope those initial rumors are wrong,

1:07:25

and the Grob rumors are closer to the truth, and

1:07:27

they have managed to pull something

1:07:29

off with this quadruple AAA game. But I

1:07:31

don't think it'll be there, because you

1:07:33

might disagree based on what you just said there.

1:07:35

I don't think they need it at this showcase.

1:07:37

I think they, for the rest of this year,

1:07:39

maybe the first half of next year, I think

1:07:41

they have enough games. And games

1:07:44

that we want to see more of,

1:07:46

like their end of year for this

1:07:48

period, I think it's stacked with Indiana

1:07:50

Jones, and Avowed, and more

1:07:52

stuff that they've announced, stable, we've seen

1:07:55

a few times. Games that

1:07:57

are presumably very close to release. of

1:08:00

World's Air 2 was announced because of Shat

1:08:02

Space DLC. I think they have projects that

1:08:04

are closer to release that

1:08:07

they will want to push a little

1:08:09

bit more with deep dives into gameplay

1:08:11

specifically. So that's the only

1:08:13

reason I can think of them putting stuff like Perfect

1:08:15

Dark in there, especially if it's like Ease by the

1:08:18

way which is another thing. I'm getting...

1:08:20

I'm revving that James. I forgot about

1:08:22

what the another big game that they

1:08:24

had cooking but I think they will

1:08:26

only throw a Perfect Dark in there

1:08:28

if they're trying to do what you

1:08:31

said in trying to just throw everything

1:08:33

that they have internally announced at the

1:08:35

wall in the hopes that it gets

1:08:37

people to forget about their past couple.

1:08:39

That's exactly why I think they would

1:08:41

do it. Also like Hellblade 2 is

1:08:43

finally out now and that was another game that

1:08:45

was announced in the same showcase as Perfect Dark.

1:08:48

It was one of the original, hey look next

1:08:50

generation of Xbox it's Hellblade 2 and it's Perfect

1:08:52

Dark. If you're trying to convince the mass populace

1:08:54

or at least your followers that you actually do

1:08:56

have everything together on some level then you need

1:08:58

to do right by the games that were initially

1:09:00

announced because something like Scalebound or whatever was always

1:09:02

cancelled. So yeah I think... Euan what do you

1:09:04

think of the state of all this stuff? Well

1:09:07

to be fair I think like I think the

1:09:09

Perfect Dark stuff is interesting to me because it's

1:09:11

like oh obviously it's a prestige gaming brand but it's

1:09:13

probably again it's one of those where it's like the

1:09:16

nostalgia values like... Oh there's going to be multiple generations

1:09:18

I have no idea what Perfect Dark is. Exactly that's

1:09:20

what I mean. I don't think... I think

1:09:22

I agree that they can probably do without having

1:09:24

it there but the longer that it goes on

1:09:26

without being shown the more ridiculous it feels so

1:09:29

it probably needs to be like a sort of

1:09:31

over now or never kind of thing. Yeah you're

1:09:33

right it's so you don't want it to become

1:09:35

like honestly a Hellblade 2 kind of got towards

1:09:37

the end where you started to think what

1:09:39

the hell's going on with this game or I

1:09:41

think of a Beyond Good and Evil 2 where

1:09:43

you're just like is this game real? Like even

1:09:46

if they just confirm that Perfect Dark is still

1:09:48

real you're right it could be viewed as a

1:09:50

win there. Well it's just like the amount of

1:09:52

conversation is on. Oh we're rebooting it we're going

1:09:54

to reboot it in third person obviously historically it's

1:09:56

a first person franchise thing so

1:09:59

it's like that's... That's immediately interesting. There were more

1:10:01

vehicles in Perfect Dark Zero. What actually is the gameplay? Yeah,

1:10:03

we don't know what it is. Literally no clue. So it's

1:10:05

like, yeah, at this point are you just clinging on to

1:10:07

it because Perfect Dark is a cool name and it does

1:10:09

kind of go... I'm a dark, it does go hard to

1:10:12

be fair. Yes. And next game

1:10:14

down is Gears 6 and it's been ruined a

1:10:16

lot. Nion confirmed to be there but we have no

1:10:18

idea in regards to... I mean the assumptions based

1:10:20

on story of where the Gears 5 went. But do

1:10:22

you think the cover shooter, in the way the Gears

1:10:24

does it, does that now feel a bit too

1:10:26

outdated? I'm just posing that as a question. I love

1:10:29

Gears. But I'm curious.

1:10:31

Not for me. If it was a

1:10:33

straight up Gears 4 style

1:10:35

cover shooter, I'd agree with you. I think

1:10:37

we'd be looking at it kind of how

1:10:39

we look at recent Halo games where we're

1:10:41

like, that's cool

1:10:43

but you haven't really innovated in

1:10:45

the way that people want. I'll say Halo Infinite

1:10:47

is a massive step up. Oh, in terms of

1:10:50

it's like open, more open campaign and just gameplay

1:10:52

everything. Oh, absolutely. I mean like more Halo 4

1:10:54

and Halo 5 than Gears 4 where you kind

1:10:56

of looked at it and you thought, that's a

1:10:58

prettier version of something I've already had, right? To

1:11:01

me Gears 5 started to make

1:11:04

a fundamental change with the formula that I

1:11:06

think will benefit it in the long

1:11:08

run. I think introducing more open world

1:11:11

elements, more player agency in the combat

1:11:13

itself while retaining the bombastic

1:11:15

set pieces you want from a Gears

1:11:17

game. To me that's putting it on

1:11:19

the right track to feel fresh. So I

1:11:21

think the question for Gears 6 is

1:11:24

what approach is Microsoft taking? Is it

1:11:26

going to play it safe and be

1:11:29

like just give the people what they

1:11:31

think they want, which is more Gears,

1:11:33

classic cover shooting, bring us

1:11:35

back to the Gears 2 and Gears 3

1:11:37

era or are we going to try and

1:11:39

push this into new territory and make it

1:11:41

feel fresh and make Gears like

1:11:44

a major, major franchise and a duel in

1:11:46

our crown again? I hope it's that version

1:11:48

because Gears 5, I hope it's not. It

1:11:51

feels weird to me that for so long

1:11:53

Gears is like, this goes hand in hand

1:11:55

with Xbox is kind of like a

1:11:57

cultural, not devolution, but it's.

1:12:00

regression where it's like okay doesn't matter as much

1:12:02

but you know gears should be a big thing.

1:12:05

Gears have to be a big thing. Yeah, the longest

1:12:07

time obviously the 360 era was Gears Fable Halo like

1:12:09

they were the big titles like the Gears logo was

1:12:11

everywhere, it was very identifiable, the cog logo and

1:12:14

then yeah like Gears overall I feel like needs

1:12:16

the Halo Infinite in terms of what Halo Infinite

1:12:18

is now, not obviously when it was at launch

1:12:20

but Halo Infinite now is this really great robust

1:12:23

multiplayer, it plays like this beautiful hybrid of Halo

1:12:25

and then faster twitch shooters like obviously Call of

1:12:27

Duty and I feel like Gears needs to be

1:12:29

sped up like I played through a few levels of

1:12:32

Gears 3 the other week because I just randomly remembered

1:12:34

so Gears exists. I was playing a bit of that

1:12:36

and obviously Gears 4 and 5 got a bit faster

1:12:38

but I feel like you can speed up the transitions

1:12:40

between the cover points themselves

1:12:43

and just move through those spaces a little bit more.

1:12:45

Yeah make it more fluid and you know you're taking

1:12:47

on enemies in different ways, you're playing the angles game,

1:12:49

you're having really good AI that makes you go

1:12:52

into different areas and stuff. It needs

1:12:54

that step up and to me Gears 5 I

1:12:56

just didn't, I thought all this open world skiff

1:12:58

stuff was like what the hell even is this?

1:13:00

There's like nothing to do in between the combat

1:13:02

areas so I thought it was really boring and

1:13:04

if they're going to double down on it being

1:13:06

open world for the sake of it I need

1:13:09

something to do in those areas like vehicle combat,

1:13:11

Mad Max style or something like that but

1:13:14

you and where you are on the old Gears? Well I

1:13:16

mean like I'm again as a lapsed Xbox person it's just

1:13:18

one of those. It would be nice to know that my

1:13:20

relative is still alive I think that's the main thing really.

1:13:23

The main thing that would get me in would

1:13:25

be if it looks like it's a technical showcase

1:13:27

for Xbox hardware, it looks like they've got a

1:13:29

really good meaty campaign that's full of muscles

1:13:31

and stupidity and also really leaning

1:13:33

into what made Gears special when

1:13:35

it came out. You

1:13:37

know the stuff where it's like those memories that you had doing

1:13:40

horde mode with your buddies like the PVP aspects as well really

1:13:42

lean into that because I feel like when the issue with Gears,

1:13:44

the minute just for someone who's been sat on the outside is

1:13:46

that when I saw it doing the open world stuff I'm like

1:13:48

well everyone's doing a little bit of the open world stuff right

1:13:51

now. I need you to really lean

1:13:53

into what makes Gears Gears while also innovating and I

1:13:55

think the way you do that is to make it's

1:13:57

kind of what Call of Duty's been doing recently in

1:13:59

a weird way where it's Like hey, we're going back.

1:14:01

We're reminding you why you love this series. Yeah, you

1:14:03

know and kind of going into it

1:14:06

that way not in a Nostalgia play but certainly in

1:14:08

a case of gears was a big

1:14:10

deal like back to that state again Yeah, do it

1:14:12

do something called Gears of War colon horde and put

1:14:14

that out on game path I mean everything's on game

1:14:16

path anyway But some sort of like widely available hold

1:14:18

mode thing to remind people how awesome that mode used

1:14:20

to be And but yeah just double that no one

1:14:22

really does Normally just third-person shooting in terms of the

1:14:25

speed the gears what used to have but cover shooters

1:14:27

aren't really a thing at all Yeah, and I feel

1:14:29

that you can do a lot more with that especially

1:14:31

online like you know picking different angles off and making

1:14:33

sure you're getting The hit and everything and I feel

1:14:35

like it has a lot of potential But it is

1:14:37

another franchise that hasn't had a hit in a long

1:14:39

time and also just for the

1:14:41

sake of being more specific about it I

1:14:43

hope I mean I like how the character

1:14:45

But I would take the whole grizzled veteran

1:14:47

version of this like you still got the

1:14:49

original Characters in their Coltrane Marcus Phoenix, etc

1:14:52

Like do them make them the main characters like

1:14:54

at the end of Gears 4 when they come

1:14:56

back It's the best bit of the whole story

1:14:58

and it's like there's they that camp group chemistry

1:15:00

is so awesome Yeah And it's like I trust

1:15:02

we prefer and the jokes between us for John

1:15:04

DiMaggio as Marcus like all that stuff You got

1:15:06

it. You can do a where to all for

1:15:08

this s type stuff with those characters

1:15:11

yeah, I Definitely say that for

1:15:13

me. They've been doing that with these phone 5

1:15:16

just from a realm that isn't

1:15:18

playable like to me I like I like

1:15:20

Marcus so much more as a supporting Control

1:15:23

rather than like the main character. I just

1:15:25

wanted the story like yeah. Yeah. Yeah. I

1:15:27

think I think they've got it going

1:15:30

forward I love Marcus's role in that second

1:15:32

game. I think there's so much Like

1:15:34

I did not know I would ever be

1:15:37

caring emotionally about Marcus Phoenix if by the

1:15:39

time I'm fired I was like, oh

1:15:41

my yeah Marcus turns out big booty dudes

1:15:43

hugging each other. That's a big deal Marcus

1:15:46

is hugging his son massive deal. Love

1:15:48

it. Honestly, man. I know it's rock Rock

1:15:51

I know I've talked about this to

1:15:53

definitely podcast But what they do with

1:15:55

JD in the second game to transform

1:15:58

a bland AF protagonist gears

1:16:00

fall into someone really

1:16:02

interesting and trying and struggling and failing

1:16:05

to live up to the gears identity

1:16:07

different dimensions both on a character level

1:16:09

and a metal level like if they

1:16:11

can pull that off i

1:16:13

just hope whatever elixir they

1:16:15

had whatever chemical uh concoction they

1:16:18

had in that studio has not

1:16:20

ran out i hope they managed

1:16:22

to retain that alchemy going

1:16:25

forward because that was magic three good words

1:16:27

thank you i would like to concoction alchemy

1:16:29

that's a full score yeah

1:16:32

i feel like a lot of this i mean we'll move

1:16:34

on from gears but i feel like a lot of the

1:16:36

the story cards they played in five were some of the

1:16:38

only remaining story threads that were left over from two and

1:16:41

three so um where we're at now i wouldn't be surprised

1:16:43

if you just call it gears of war again and then

1:16:45

you just go forward i mean you've still got obviously there's

1:16:47

cat stuff like gears five ends on a cliffhanger there are

1:16:49

more things to do but not as big of a deal

1:16:51

as what was the deal with queen mirror which everyone was

1:16:53

asking back in 2007 or eight like it's been

1:16:55

a long time generations have moved on like you

1:16:58

wild them with the gameplay and the lore stuff

1:17:00

come second um but then it's just up against

1:17:02

whether you call it gears six one quick one

1:17:04

just before we move on i do think what

1:17:07

you and said is right that gears even if

1:17:09

it's not had the same cultural impact and might

1:17:11

not have hit the same quality every time

1:17:13

you see a gears game announced at an

1:17:15

xbox showcase it's the best looking game at

1:17:18

that showcase i think they do

1:17:20

have a real show off yeah gears five

1:17:22

with its weather effects looks incredible the updated

1:17:24

version of that for the xbox series x

1:17:26

and xbox one x back in the day

1:17:28

unreal i do think in terms of pure

1:17:32

head turning wowness when

1:17:34

it comes to graphics um

1:17:36

i think gears still delivers

1:17:38

them that halo arguably doesn't

1:17:40

no i mean that

1:17:42

yeah true i think like something like that storm showcase in

1:17:45

gears five if you show trailer wise

1:17:47

you show some insane storm some insane level and go

1:17:49

hey by the way that's a gears game and you're

1:17:51

gonna have a firefight in the middle of that then

1:17:53

um that's something that'll be really really cool next game

1:17:55

down is fable and this was initially announced in july

1:17:57

2020 there was an in-engine updated trailer in june last

1:17:59

year year, which feels like forever ago since we

1:18:01

saw that. But Fable feels like

1:18:03

another game that is just beyond being announced,

1:18:06

being showcased. Give us proper gameplay. I liked

1:18:08

that trailer last year, the Richard Iowade one.

1:18:10

I thought the tome was pretty spot on. Obviously, you

1:18:13

need to try and change some things. Lionhead are long

1:18:15

gone. Play Amol, who's not heading up the franchise anymore.

1:18:18

They've given it to the dude's

1:18:20

playground, who makes Forza Horizon, which when

1:18:22

that leaked, was an interesting conversation, like

1:18:24

racing game dev do this. We

1:18:26

still don't really know, but in terms of presentation,

1:18:28

it felt pretty spot on. But it just feels

1:18:30

like Fable is another IP that has goodwill

1:18:32

around it. Fable 3 didn't kill it altogether.

1:18:35

It was Microsoft who killed Fable Legends, even though that

1:18:37

thing was near enough ready to be released. That is

1:18:39

the most baffling cancellation of all time. I know. It

1:18:42

was actually playable at showcases and everything. But

1:18:44

yeah, Fable overall, thoughts on this? I love Fable 1

1:18:46

and 2, especially 2. I liked

1:18:49

those games. Fable 3 was the most infuriating

1:18:51

game experience that I had in my youth.

1:18:54

That thing at the end, it's like, everything

1:18:56

you did, doesn't matter. Austerity.

1:18:58

I'm like, please shut up. That thing we

1:19:00

have to walk through the menu as well.

1:19:02

What do we do in P-Gard? It's horrible.

1:19:05

This is one of those where I'm like, I

1:19:07

have no skin in this game anymore, because I

1:19:09

don't have an Xbox. However, it would be nice

1:19:11

to see Fable moving forward as a unique fantasy

1:19:14

IP. It's great that the Forza guys are on

1:19:16

this, I think, because even though it's a racing

1:19:18

thing, it's like, well, obviously Fable is uniquely

1:19:20

British, isn't it? So we need to see

1:19:23

that personality come through. Obviously, even though I

1:19:25

don't really like Richard Iowad, that quirkiness came

1:19:27

through in the trailer last year. So, yeah,

1:19:30

I want to see it. I want it to

1:19:32

be good. I want it to be unique. I

1:19:34

want it to obviously not promise the world and

1:19:36

deliver you like a really, like, I don't know,

1:19:38

like a pie with a fingernail in it or

1:19:40

something. I feel like if Final Fantasy 16 has

1:19:43

taught us anything, it's that regional United Kingdom accents

1:19:45

are hilarious and should be in more video games.

1:19:47

Shout out to Final Fantasy 16's Village of Jordies.

1:19:49

What do you think of Fable, Josh, from? I

1:19:52

have similar to you and have always

1:19:55

liked Fable, but I've never been a

1:19:57

Fable guy and that's not for lack

1:19:59

of trying. I want to be a

1:20:01

fabled guy so honestly while I lament

1:20:03

the demise of lion head gutted

1:20:06

still that they were shut down I'm

1:20:08

hoping that with a new studio and

1:20:10

with playground games like you said, you

1:20:13

know this Strange

1:20:15

team to choose but perhaps that could pay

1:20:17

off in the long run I just want

1:20:19

this to be the game that gets me

1:20:21

in similarly the trailer. I thought it looked

1:20:23

cool and It wasn't

1:20:25

100% blown away with it, but liked

1:20:27

a lot and hopefully this will be

1:20:30

the you know The reboot that

1:20:32

makes me finally a fabled guy. That's all

1:20:34

I want cuz I think Microsoft to its

1:20:36

credit I mean, it's bought most of these

1:20:38

studios, but now in the first party space

1:20:40

it has so many beloved

1:20:42

RPGs And Sony has

1:20:44

like action RPGs but call RPGs

1:20:47

that's Microsoft's almost bread and

1:20:49

butter at this point So hopefully they double down

1:20:51

on that aspect and with fable as well and

1:20:53

keep it true to its roots Uh-huh speaking RPGs

1:20:55

and you know it down the idea of the

1:20:57

oblivion and fallout remasters These are things I forget

1:20:59

where the initially leaked there was some huge internal

1:21:01

document Maybe that Nvidia leak a while ago and

1:21:03

but the idea of a fallout 3 remaster and

1:21:05

an oblivion remaster They've been talked about quite a

1:21:07

lot across the last few years and just something

1:21:09

that again if you want to turn heads You

1:21:11

want to get good do you want to curry

1:21:13

favor with an audience? Hey, by the way, these

1:21:15

things are real Here's a side-by-side comparison and it's

1:21:17

gonna be on game pass later in the air if not released

1:21:19

that day I'm not gonna lie to you fallout

1:21:22

the fallout remasters. I put on here purely is

1:21:24

me trying to manifest Not

1:21:28

necessarily but with the show being a huge

1:21:30

success and with its spiking sales like we

1:21:33

talked about on the PlayStation section of this

1:21:35

podcast and I

1:21:37

imagine even if it's not in development We

1:21:39

might do like a follow fancy seven sort

1:21:41

of situation with the like right wedges gonna

1:21:43

do it It's happening and then

1:21:45

you're gonna hold it to account with same Like

1:21:49

the people wanted ironing. I'm gonna say that I'm

1:21:51

gonna do I'm gonna leave it on the chair

1:21:53

of ill refute And I will get to that ironing

1:21:55

it's some point in the week exactly. It's like right.

1:21:57

We've only got a logo We've only got in two

1:22:00

We don't know who's doing it, but that happened

1:22:02

and we know you want it. It's finally happened

1:22:04

And that's what I hope I think the oblivion

1:22:06

remake is more Realistic that has been rumored for

1:22:08

so long and it does seem like that's gonna

1:22:10

be a full-on remake. I'm an oblivion guy I

1:22:13

love that game to death. I Want

1:22:15

that in my bones so weird to think

1:22:17

of oblivion in a non cursed way though

1:22:20

obviously I'm not saying cousin. It's bad, but

1:22:22

like yeah the vibes that game is so

1:22:24

like oh my god I do you know

1:22:26

what I mean? It's like the troll to

1:22:28

a belva scrolls. How do you do oblivion

1:22:30

without keeping that sort of? Yank

1:22:33

person it

1:22:35

was a beautiful time. I feel like that

1:22:37

was one of the the most beautiful Xbox

1:22:39

360 memories that came to 18 years old

1:22:41

now In because I didn't play RPGs on ps1

1:22:43

or ps2 Oblivion

1:22:48

introduced me to RPGs. I didn't really know what

1:22:50

one was until then and That

1:22:52

was I was young for the Xbox 360 here. I would have

1:22:54

been like what 13 when

1:22:57

that's a beautiful experience to have though So it

1:22:59

was I remember reading in a magazine when mass

1:23:01

effect was announced that it was going to be

1:23:03

a game that took you 24 hours and

1:23:05

I was like What

1:23:12

final fantasy never heard of it I'll just say where

1:23:14

I played like final fantasy 7 throughout my entire high

1:23:16

school This is it takes a look time and the

1:23:18

last thing down is the idea of the what's the

1:23:20

what are they gonna end on? I mean they could

1:23:22

open on this but idea of the big showstopper Is

1:23:24

that just the new call of duty do they do

1:23:26

right by the fact that they bought the studio? They

1:23:29

bought the IP the franchise stuff and there

1:23:31

are already conversations on how cold you is gonna be

1:23:33

on game pass They've already mentioned that's gonna happen And

1:23:36

but the current conversation is splitting game past

1:23:38

years having some sort of pricing model change

1:23:40

Maybe some sort of them different version of cold you

1:23:42

either gets put on game pass kind of like how

1:23:44

you get different versions of caught On mobile there's a

1:23:46

specific version of cold you you available in China things

1:23:48

like that Maybe there's a version of

1:23:50

call that they siphon off to entice people to buy

1:23:52

the full package or however the hell they're gonna try

1:23:55

And maintain the monetization of it because they're getting away

1:23:57

from unit sales and by putting something on game pass

1:24:00

So it's a bit of a split there in terms of the talking

1:24:02

points. We've got the idea of a whole new Call of Duty. Is

1:24:04

that where it gets announced? And that

1:24:06

idea of how you make Call of Duty work on Game Pass. For

1:24:09

me, I want them to just announce all previous

1:24:11

Call of Duty on our one Game Pass. That

1:24:13

would be the most easy home run ever. That's

1:24:15

the thing that you don't have. That's such a

1:24:17

no brainer. Especially with obviously this

1:24:19

being Treyarch again. If you just literally are like,

1:24:22

there's Black Ops, Quintillage.

1:24:24

What do you even call a five quint?

1:24:26

Oh, yeah. The Black

1:24:28

Ops box set will call it. And it's not

1:24:30

there. You can play it right now. Even the

1:24:32

fourth one, which you all thought sucks, but it's

1:24:34

there for you to play anyway. That will clog

1:24:36

the hell out of their top 10 trending metric

1:24:39

for the rest of their time. But

1:24:41

yeah, that idea of just having the archive

1:24:43

available. Again, it's something that Nintendo do all

1:24:45

the time. I love that idea. Give me

1:24:47

Black Ops 2, popular again. That would be

1:24:50

awesome. I think we see maybe the title

1:24:52

and a quick teaser trailer at the Xbox

1:24:54

Showcase itself. But I reckon they might save

1:24:56

all that stuff for the big card, the

1:24:58

die that's coming afterwards and maybe end on

1:25:00

something like G is. That said, I do

1:25:03

think they're going to go hard in that

1:25:05

card direct about announcing stuff like it, create

1:25:07

the game pass or the backwards compatibility of

1:25:09

the previous games. Them coming to game pass,

1:25:12

turning the servers back on and cleaning them

1:25:14

up like they did a few months ago.

1:25:16

I think all of that, yeah,

1:25:18

I think that will definitely happen. I think we'll get

1:25:20

updates on sorry, updates on Warzone as well. There's

1:25:23

been rumors since last year that the Dansk,

1:25:25

which was the first Warzone map and still

1:25:28

the most beloved. That's coming back. I think

1:25:30

it's another easy win to throw that in

1:25:32

alongside the new release and get

1:25:34

people excited. So I think they've

1:25:36

got a lot of announcements up there for that card

1:25:39

direct more so than just here's the next one. I

1:25:41

think they teased something at the end that segues into

1:25:43

that stream. And you do some big head change thing.

1:25:45

They're bringing back the orange branding for Xbox Live. As

1:25:47

well, oh, as well. Let's put the blades back on,

1:25:50

why not? But do something like, I think they announced

1:25:52

the new call as your EO. If they're going to

1:25:54

do that, do the logo thing. Stay tuned for a

1:25:56

deep dive. That's how you get that audience to go

1:25:58

across. Cod forts, Mr. Uno. I'm intrigued by

1:26:01

this one. I've played the last Core

1:26:03

Duty I played was Black Ops Cold

1:26:05

War because it was a free PlayStation

1:26:07

Plus game and that one was a

1:26:09

weird 80s action Tody Scott-esque

1:26:12

throwback. I enjoyed the campaign even

1:26:14

though it was basically a hodgepodge

1:26:16

of like, you remember Black

1:26:18

Ops and here's a bit of mace and stuff but also

1:26:20

we're going to do our own thing and also not. But

1:26:25

the core duty game has always been the ones that are most

1:26:27

interesting to me. World at War is my favourite core duty game

1:26:29

and I like the Black Ops trilogy well

1:26:32

enough and I'm looking forward to seeing what

1:26:34

they can do in an early 90s setting.

1:26:36

This is what I've been begging from

1:26:38

all my military FPS's for years now is commit

1:26:41

to the bit. If you're choosing a setting please

1:26:43

goddamn commit to the bit because I can't be

1:26:45

arsed. You're going to set it in the golf

1:26:47

wall. Don't give me ridiculous holo sites, laser sites,

1:26:49

mufflers, rails, anything. Just commit to the bit. If

1:26:51

you're going to have to pit warfare you can't

1:26:54

have your cake and eat it too. You need

1:26:56

to make sure that this actually feels, it makes

1:26:58

sense for the time. I want you to contravene

1:27:00

literally everything that core duty has been doing for

1:27:02

the past like 10 years or whatever. But

1:27:05

there is a way to do it and I would go... World

1:27:07

at War was a notably bad one where it was like we

1:27:09

had some laser sites and everything. Yeah that's what I mean. It's

1:27:11

like a bunch of stuff that they didn't use in the 80s

1:27:13

with the sci-fi excuse for here. I kind of just, I need

1:27:15

them to, I feel like

1:27:17

people at the minute with the way that core

1:27:20

duty is, like if you're going to keep everything

1:27:22

in the modern warfare space, eventually people are going

1:27:24

to get sick of having the same bonuses, attachments

1:27:26

and everything. I'm already sick of it. The reason

1:27:28

why people dislike core duty vanguard is that

1:27:30

you could like, people were crying out for

1:27:32

a bit of historical authenticity with the multiplayer.

1:27:35

So I would hope that if they're going

1:27:37

to do this, commit to the bit

1:27:39

please. That's an interesting talking point because core duty has

1:27:41

got away from me. Every now and then I'll see

1:27:43

something and I don't know if it's a meme or

1:27:45

not. Nicki Minaj is in there, I saw some Gundam

1:27:47

stuff the other day and it's like Godzilla and Kong

1:27:49

are in there. Like that's not what

1:27:51

I'm there for at all. I assume that makes a lot

1:27:54

of money. I know they're doing it because that's what Fortnite

1:27:56

does. How many brand deals can we do? And the kids

1:27:58

seem to like them. So why not? But as

1:28:00

you play the most quality out of all of us,

1:28:02

like what do you think their identity is? And how

1:28:04

did they bring that across into the main instalments? That's

1:28:07

the thing. I would love them to commit to

1:28:09

the bit. I think the only bit they commit

1:28:12

to now is money. I

1:28:14

think with the just like plethora of

1:28:16

those crossover skins in Warzone, I just...

1:28:18

Those will come to this next game.

1:28:20

Do you see a lot of them

1:28:22

populated? Does it feel like the audience

1:28:24

responds to that? Right. So like it

1:28:26

is Fortnite. Admittedly, it could just be

1:28:28

the algorithmic thing and the nefarious thing that

1:28:30

Activision does where it's like putting you with players with

1:28:32

skins. So you don't want to buy them. But I

1:28:34

mean, they sell well. They would not do them to

1:28:36

this extent. I have an idea, right? Make this more

1:28:38

palatable. If the game is set during the golf war,

1:28:40

so early 90s, you get skins of

1:28:43

early 90s celebrities and late 80s action heroes.

1:28:45

That would work. That would make sense to

1:28:47

me. Give me like... Give me

1:28:49

a fresh Prince of Hell out. Get on

1:28:51

something. Give me like early... Obviously

1:28:53

they have Johnny Dyer, John McClain in Warzone or

1:28:56

whatever. But commit to the... If you're going to

1:28:58

do that, if you're going to make it a

1:29:00

little bit more cheesy, commit to the 80s. My cheese,

1:29:02

no of it all. Give me like Jack Slater

1:29:04

from Last Action Hero and Playhouse or something like

1:29:06

that. Like just commit to some kind of bit

1:29:08

that makes sense in the context of the game

1:29:10

that you're making. And it's not making cold duty.

1:29:12

There's an endless platform where everything's just going on.

1:29:15

I hate this. It really... It gets my blood up. It

1:29:17

gets my blood up. And like the thing is, right? I

1:29:19

agree with you so much, Andy. And yeah. Yeah. Nicki

1:29:22

Minaj Skin Rules. And I bought the Ash Williams

1:29:24

skin and when I was playing as Rick Grimes,

1:29:27

I was like, maybe this is the best game

1:29:29

ever. We are. No. And it is

1:29:31

absolutely... How much was that? How much was that?

1:29:33

How much was that, mate? Rick Grimes was just

1:29:35

the price of a battle. Past the Ash

1:29:37

Williams one was maybe 16.99. And

1:29:40

he has a go at me for pre-order Assassin's Creed Shadows.

1:29:42

I have a big difference. I think I need to

1:29:44

get more than 250 bones and playing as... I've

1:29:46

not played it yet, mate. My boy Ash

1:29:48

and here in Bruce... Here in Bruce Campbell,

1:29:50

like, just phone it in in the most

1:29:53

funniest way. The point is... Go on. That...

1:29:56

I think to start with... Gulf

1:29:58

War could commit to the bit. but by

1:30:00

season one or two, those warzones

1:30:02

can get the warzones. Yeah. Like

1:30:05

Call of Duty is, like you said,

1:30:07

it's a platform now. They prioritise

1:30:10

having all of their experiences

1:30:12

linked. The fact that progression

1:30:15

can go from one game to the next, the

1:30:17

fact that your skins, if you buy them in

1:30:19

warzone, you can use them in the newest game,

1:30:21

like that's what they're doubling down on and that's,

1:30:23

annoyingly, what's making them the most money. And although

1:30:26

we can sit on here and say, what the

1:30:28

hell is Call of Duty's identity? Those

1:30:30

meme skins become memes, they become

1:30:33

popular. I cannot explain how many

1:30:35

Nicki Minaj's are in the game,

1:30:37

in the multiplayer, like when that

1:30:39

thing dropped and people realised that

1:30:42

it was funny, the people who thought

1:30:44

it was funny tragically outweighed the people who were

1:30:46

like, I want this to be Mil Sim and

1:30:48

Mil Sim only and it's like... And I

1:30:51

don't care anymore, but I just realised that it's got away

1:30:53

from me. Like the only thing I want from Call of

1:30:55

Duty is the ability to install the damn thing. I would

1:30:57

like to be able to just have the multiplayer installed so

1:30:59

I can play some deathmatches, whatever it is, and I can't

1:31:01

do that because of the amount of optional packs you need

1:31:03

to do, they're all 140 gig, plus, plus, plus. Very interesting,

1:31:06

you literally log on the first thing I've got bar to

1:31:08

you with, it's like, would you like to buy? Yeah, and

1:31:10

it's like, I just want a version of card that I

1:31:12

can just have installed without having to wipe out the

1:31:14

rest of my hard drive and that's my main thing.

1:31:16

But overall, yeah, it's very interesting seeing where everything is

1:31:18

at, the amount of money spent, $70 billion, to

1:31:22

get Call of Duty on Xbox, you

1:31:24

would assume that now they start going,

1:31:26

this is why we've done it. I

1:31:28

reckon as well, you were talking there

1:31:30

about something, we've been talking for so

1:31:32

long, something about

1:31:34

the crossover appeal and putting it on Game Pass,

1:31:36

getting the backwards compatibility announced, I

1:31:39

think they will finally, much

1:31:42

to the chagrin of you, announce Xbox

1:31:44

crossover skins, I think we'll get Doomguy

1:31:46

in Warzone, I think we'll get a

1:31:48

Fallout, obviously not

1:31:50

a specific character perhaps, but they might tie

1:31:52

it in with the release show. But we're

1:31:54

definitely getting a Brotherhood of Steel armor, we're

1:31:57

definitely getting that Vault jumpsuit, we're getting that

1:31:59

Xbox brand synergy. I think sooner rather

1:32:01

than a lay-in probably with the release of the next

1:32:03

game maybe not launched but in season one in season

1:32:05

two I reckon we're gonna see seeing that stuff now

1:32:07

that the deal is being finalized and they can just

1:32:09

make an easy thing Maybe even make them game pass

1:32:11

exclusive if you play that I can call a duty

1:32:14

on game pass you get this Both

1:32:16

boys. Yes, sir. You were see you guy he

1:32:21

We will see how it all shakes out and

1:32:23

the coming months are gonna have all three major

1:32:26

company showcases plus some against us Like I said

1:32:28

ten years ago when we started this podcast, but

1:32:30

there's a lot of stuff that might be enough This

1:32:32

is the walk culture gaming podcast. I've been your host

1:32:34

Scott tail for joined by Josh Grant Oh is a

1:32:36

pleasure Scott tail foot and you person There's

1:32:39

a good noise to capture the gaming industry. All of you

1:32:41

take care. Have a lovely week and we'll catch you very

1:32:44

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