Episode Transcript
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1:33
Call. Everybody welcome to the local to Gaming podcast I
1:35
know who's got sell for joined by you bought us
1:38
and hello I'm going to all the Josh Fattal I
1:40
was like an idea for that ah so your body
1:42
language changing a sub prime for an introduction after I
1:44
saw throw a curveball also just rush hello fellow as
1:46
I always not get ready at all I was looking
1:48
on it is over there has to be other just
1:51
had some gas he just moving to factor at it.
1:53
As for going to and things in it wanna talk
1:55
about various games that are coming out or least going
1:57
to be announced across the summer. We have a bevy
1:59
of. The showcases on the horizon from all three
2:01
major companies Playstation and Ten Know and X Box
2:04
and then the summer games fast as well was
2:06
kind of threads itself throughout them. I finally Geoff
2:08
Keighley just get out there and says hey, we're
2:10
toast, dream and stuff So technically it's all part
2:12
of as Jeff Insights is not really just a
2:14
fair enough to civil I would take the word
2:17
for then he'll have his own stream as well.
2:19
What did you something else to the Sdf stuff
2:21
am in the coming days but with a one
2:23
approved on a Playstation and X box not necessarily
2:25
Nintendo because is not that much to see stuff
2:27
going on with Nintendo I think of I blame
2:30
myself. For that because I'm such a lot Nintendo
2:32
find of this point no authority and others which
2:34
I think with the Zelda to use of the
2:36
kingdom my god So when he announced that switch
2:38
to later on this yeah I'll be back in
2:40
but yeah I felt like what do I have
2:42
to as that conversation whatever they are lots of
2:44
Asian elephants and over to the same time when
2:47
oh son of Hoover various room isn't so bad
2:49
things about maybe game cube games being added to
2:51
the into Iraq somewhere we like if you go
2:53
to know is they they sit in not been
2:55
made about of not they really do I'm in
2:57
there for now That's a good premise taken a
2:59
year off the said this in abuse which to
3:01
announcement the to now in the end of March
3:04
next year and an old the all systems go
3:06
next yes I am which preserves the up a
3:08
Playstation or Xbox of am So this is about
3:10
Playstation as this showcases yet to be officially announce
3:12
however upon it's coming at as soon as possible
3:14
by the end of May ten ten times over
3:16
ten when we recorded video some the guess amount
3:18
of we're talking about it's to chances are it's
3:21
probably already out there but still Emily's dembele know
3:23
the specific dates were still gonna get into a
3:25
room at least predictions etc. The first one for
3:27
Playstation is the surprise announcement of the Venom game
3:29
to be I'm. to be arriving early twenty
3:31
twenty five doses as one of yours this
3:33
is one of mind and the more i
3:35
was listen i was weight of what the
3:38
hell insomniac was gonna do as showcase because
3:40
insomniac is like the studio that playstation always
3:42
leans on for these kinds of presentations because
3:44
the always have so many games in production
3:46
so he projects with the working on side
3:48
didn't know whether we would go to get
3:50
venom venom as a stand alone game whether
3:53
or not we were going to get more
3:55
information about wolverine because it's elected have all
3:57
the league's illegal as yes i was wondering
3:59
whether they would want to get out with
4:01
something official to kind of give friends and
4:03
PlayStation fans something to chew on but I
4:05
think Venom is the safer
4:08
bet because with
4:11
Spider-Man 2 releasing last year everyone was
4:13
sort of clamouring for either DLC or
4:15
a standalone Venom game and we again
4:17
from those leaks we do know that
4:20
something Venom related is coming and I
4:22
think we'll get an announcement for that
4:24
to arrive early 2025 before Wolverine presumably
4:28
drops at the end of the
4:30
year and I think we might get that in lieu
4:32
of any DLC for Spider-Man 2 as well. Interesting the
4:35
DLC situation is so confusing because I think we all
4:37
assumed it was gonna get another city that never sleeps
4:39
kind of add-on thing. You had the different teases, the
4:41
people that skippered, the room that was devoted to the
4:43
hand that was in there which seems to be setting
4:45
up some kind of Wolverine thing. People thought it was
4:48
like Daredevil related to begin with. Yeah
4:50
no I think it would be nice to get something
4:52
official from Insomniac because I feel really sorry for everything
4:54
that has happened to them over the past six months
4:57
just a really rotten state of
4:59
affairs after releasing such a kick-ass game. I feel
5:01
like we haven't heard more because they're still trying to
5:03
put things together but yeah like Josh says because of
5:05
the amount of leaks that came out there are things
5:07
that point towards the idea of a Venom game or
5:09
a Venom spin-off. I like the idea of them hitting
5:11
that sort of two year cadence thing or two to
5:13
three years and doing a main game doing a spin-off.
5:15
I love the Miles Morales game. I like how tight
5:17
and focused that thing was so I like the idea
5:19
of a super focused Venom game and you barely play
5:21
as Venom in the game itself so it always kind
5:23
of felt like they developed all that stuff all those
5:25
animations for something else. It needs to do one thing
5:27
though. I need to be able
5:29
to eat all the balloon children. Yes!
5:33
Oh yes you and I want to be
5:35
absorbing those kids! I
5:38
ballooned! We are! Well because you will come back
5:40
around on that because there's a potential that something
5:42
like Ultimate Spider-Man makes its way to PS5 but
5:44
I'll get back to that in a bit. What?
5:47
Going off what you said there about that they've
5:49
already got the Venom
5:53
moveset in the game which for
5:56
my money felt amazing. I loved those
5:58
animations. The quality of it. That I
6:00
mean, we're just getting into full spoilers
6:02
now But like that fight with Craven
6:04
highlight of the experience for me, so
6:06
I'd love to see them Take
6:08
that Framework put it in the
6:11
open world that we already have
6:13
and tell a more focused story
6:15
with carnage perhaps because that thread
6:17
is Left open in the sequel
6:19
as well and to me honestly
6:21
as much as I
6:23
was looking forward to DLC I
6:25
did prefer Miles Morales over the CD
6:28
Oh totally yeah See for
6:30
the spider-man game apart from the heist
6:32
I really underwhelmed me I I agree
6:34
so when they did leave that and
6:36
carnage tease in the game My
6:39
first thought was I will explore this in DLC But
6:41
then my second thought was I don't
6:43
know if I won a seven out of ten
6:45
carnage DLC So if they save that for a
6:47
standalone 10 to 12 hour release I think that
6:49
will be a cool way to continue
6:52
that symbiote story and continue that thread while giving you
6:54
a brand new playable Yeah, man, just
6:56
give me an excuse to go swing around that city more
6:58
like as much as I like I But we all kind
7:00
of burn through spider-man 2 got the plot I was super
7:02
easy to get and I wanted more excuses to do like
7:04
combat encounters dropping it like I don't want it to be
7:07
Ubisoft It to hell, but at the same time just give
7:09
me a bit more like Spidey one had way more to
7:11
it I'm really curious how this franchise moves forward because obviously
7:13
they had the big expanded New York and stuff and the
7:15
way that I'm looking At this right now is that the
7:18
venom game probably isn't going to
7:21
expand that world at what point are we
7:23
gonna? Try and plug more stuff into
7:25
the open world that we already have because the one
7:27
thing that I think was the biggest criticism of Mabel's
7:29
but man too is that it did not make enough
7:31
use out of the gorgeous open world It was created
7:33
the side missions were really disappointing They're kind of like
7:35
you know They didn't really Address the criticisms
7:37
that were there in the first Marvel spider-man if
7:39
anything they kind of made things a little bit
7:41
worse The lack of side missions that were going
7:43
on So I hope that if we're getting a
7:45
new sample on venom game that we're actually going
7:48
to have some iteration on the open world That'll
7:50
be the main thing that I really want to
7:52
see obviously veterans going to interact with the open world the
7:54
different way But also let's try
7:56
and address those areas as well.
7:58
I agree especially with the introduction of
8:00
the other islands in the game, you know,
8:02
like the introduction of Queens making that player
8:04
space bigger. I really enjoyed
8:06
those sections in Spider-Man 2, but it did
8:09
feel like it's just a sort of bigger
8:11
version of what we've already got. You're swinging
8:13
through or you're using your web wings and
8:16
flying through those areas at such a rapid
8:18
pace. I always think it's cool when you
8:20
go down to ground level and someone like
8:22
Venom, if you keep the moveset, you know,
8:25
tied to just big jumps and clawing your
8:27
way off walls. Ultimate destruction, baby. Yeah, ultimate,
8:29
like ultimate Spider-Man did. I think you can get that sort
8:31
of focused, um,
8:35
NYC game
8:37
that we've kind of been clamouring for since
8:39
the first Spider-Man release when we all wanted
8:42
that Daredevil Hell's Kitchen, like
8:44
sort of superhero on the ground, um, spinoff. I'll
8:46
tell you one thing I'll call though as well,
8:48
since we're talking about Spider-Man 2 spoilers, uh, near
8:50
the very end of that game, Venom sprouts some
8:52
wings, and on the coding level they have proven
8:55
they can stream that city in well enough to
8:57
fly around. Maybe you can fly around as Venom.
8:59
Do we think that's gonna, cause Harry's kind of
9:01
in commission at the minute, so like do we
9:03
think this is gonna be, are they gonna drop
9:06
Eddie on it as out of nowhere? I think
9:08
they might, you know, I think they need a
9:10
new character like that, and I wonder whether a
9:13
new character will give us deadly bugle opportunities maybe.
9:15
Yeah, yeah, yeah, yeah. Like now with Jay Jonah,
9:17
Jay Jonah's like, why not? Like, it's such a
9:19
failure idea and I'm like, no, I'm Venom, please!
9:21
I think it would be a cool... That's exactly
9:23
what he tells me. Yeah, um, opportunity to introduce
9:25
Eddie, maybe do like Agent Venom, like, like you
9:27
kind of, you know, you got a bit of
9:29
that with Harry in the game, but as proper
9:31
Venom it could be cool. I don't know, I
9:33
think there's a lot of potential there. There's a
9:35
next thing down, is this a general thing that
9:37
you wrote down Josh about, um, the exclusive
9:40
holiday releases being confirmed, Soundhill 2 until Dawn's
9:42
remake, and maybe getting eyes on Concord as
9:44
well. Yeah, this for me I just threw
9:47
in, because we do know that there aren't
9:49
gonna be any major first-party franchise releases until
9:51
I think it's after April next year, April
9:53
2025, so I can imagine
9:56
them leaning like they have all year to
9:58
great success, might I add. on those second party
10:01
relationships where they're exclusive to PlayStation 5 and
10:03
might also come to PC, but we're not
10:05
going to see a new Naughty Dog game
10:07
surprise release at the end of the year.
10:09
It's why I put Venom's release date as
10:11
early 2025 because I partly
10:13
thought the Mike Miles Morales 8 announced
10:16
Venom now and have it released this holiday
10:18
season, but I think just based on the
10:20
comments from the CEO that probably isn't going
10:22
to happen. So I do think after we've
10:24
had stuff like Final Fantasy 7 Rebirth, Rise
10:26
of the Rhone and Stellar Blade, a bunch
10:28
of great second party drops in the
10:30
first half of the year, I think we
10:32
finally will get Silent Hill 2 dated and
10:35
I think the Until Dawn remake will probably
10:37
drop as well. It may be a couple
10:39
of other games like that that are exclusive
10:41
and tide us over and we look forward
10:43
to. Phantom Blade Zero I think I had
10:45
down as well, but
10:47
no first party releases for this holiday season and
10:49
honestly I'm kind of fine with that. I think
10:51
they have a lot of first party stuff that
10:54
will be ready to go starting next year
10:56
and I've really enjoyed digging into stuff like
10:59
Rise of the Rhone and Final Fantasy 7
11:01
Rebirth. It's given me
11:03
a reason to constantly go on my Playstation. Honestly
11:05
I don't know about Youtube, I've played more on
11:07
my Playstation 5 this year than maybe any year
11:09
since it released. I used to alternate between that
11:12
and the Xbox to see what was on game
11:14
pass, but with these second party drops I've been
11:16
like well that's exclusive to Playstation, I'm going to
11:18
play that for 40 hours and Stellar Blade, I'll
11:20
play that for 40 hours. Oh my god I
11:23
missed Final Fantasy 7 Rebirth, there's another 60
11:25
hours. I have like 200 hours in Helldivers.
11:28
Helldivers? I had Helldivers. Everyone bully Josh to go
11:30
play Helldivers too. I think we need to start
11:32
a campaign with Josh Brown on Helldivers and the
11:34
specific wording from the CEO is no new
11:37
major existing franchise titles, so I guess you'll write
11:39
about something like Venom could be next year or
11:41
whatever. Excuse me, but yeah in regards
11:43
to something like the Until Dawn remake maybe they
11:45
also tie that in with the movie teaser, like
11:47
there's the whole cross promotional stuff that they've got
11:49
going on where there's a movie tie-in, TV tie-ins
11:51
to various games, which brings on to the next
11:53
thing, the idea that they would
11:55
have a specific section on all the crossover Playstation media
11:58
properties that are in production. right now
12:00
maybe an update on the Last of Us part of season
12:02
2 and confirmed the Bloodborne movie this is
12:05
something that's been mentioned a little for a good
12:07
few months Daniel RPK who's a well-known movie leaker
12:09
said there's a Bloodborne movie in the works apparently
12:11
written by Daniel Lemke who's the kung fu panda
12:13
writer which is a hilarious pivot for that dude
12:16
but maybe and there's also the until dawn movie like
12:18
I said there's the God of War TV show I
12:20
think it's over on Amazon and alongside all that stuff
12:22
to bring it back to Bloodborne is an updated PS5
12:25
version of the game which is something people have been
12:27
asking for for 9 years now it's been
12:29
9 years since Bloodborne and we've
12:32
never got a 60fps patch etc the
12:34
assumption being that they were waiting alongside
12:36
whatever the tie-in was going to be
12:39
so they can boost the sales that way but
12:41
the amount of Playstation Studio stuff that has come
12:43
along in the last few years Uncharted, Gran Turismo,
12:45
there's something else I think I'm forgetting but
12:48
yeah there's a lot to talk about there
12:50
as well as the Horizon TV show there's
12:53
a lot in there. Why I think this
12:55
is going to happen at the showcase rather
12:57
than its own standalone thing is that recently
12:59
when Sony confirmed its two new Playstation CEOs
13:02
I think it was Hermann Holst who is
13:04
associated with Guerrilla Games he's
13:06
now not only overseeing Sony Interactive
13:08
Entertainments Sony Entertainment Interactive? The first
13:10
one Errr, Sony Content Yeah, Sony
13:13
Content Guy. Not only is he
13:15
overseeing their internal studios but he's
13:17
also in charge of getting
13:21
these kinds of deals done. He's
13:23
focused on the adaptations that are
13:25
coming out so I think because
13:27
that's been crystallised and formalised in
13:29
his job title I think we'll start
13:31
to see the merger of those different media
13:33
outputs more and more in showcases like this
13:35
and like you said they've got such a
13:37
lineup of stuff that's already confirmed but we
13:39
don't know much about. I think we will
13:41
see a little bit of it here kind
13:43
of like how when Neil Druckmann talked about
13:45
The Last of Us TV show at Summer
13:47
Games Fest a few years ago and honestly
13:50
I think after Fallout was such a huge
13:52
success for both Amazon and Xbox if they
13:54
have a God of War TV show in
13:56
development with Amazon as well Well
13:58
yeah, I mean it's an hour? I mean I
14:00
feel like they will want to fast track to even
14:02
just talking about that. the my to be able to
14:04
get casting announcements or whatever but I think they'll be
14:06
like rights. And will have follow on Amazon
14:08
A we've got one some examples that as
14:11
well as gonna well so delightfully Daedalus this
14:13
not as he because he think about it
14:15
like all these some on the big things
14:17
somebody the comparison there like com of movies
14:19
don't necessarily lead to com book readers. I
14:21
think if you associate the video game adaptations
14:23
in the video game space people have to
14:25
tude into those video game reveals to then
14:27
sexy see the thing It builds the community
14:29
that gets people interest in the game of
14:31
a severe the evidence of the Fallout sales
14:34
fighting with people every downloading Fallout Four and
14:36
he of New Vegas and. Fluff Three
14:38
will so this is this is clever. It's
14:40
it's it's Dd. Actually content is manifestly is
14:42
also very clever. Say I'm Sony, love looking
14:44
at a previously successful plan and then just
14:46
doing their own version of A or at
14:49
responding directly to a that with old in
14:51
that one them the generations and as ago
14:53
with the whole you can trade in games
14:55
on Playstation like one of their favorite things
14:57
the Julio in Defense cards yes, threads and
14:59
is die then of and add to that
15:02
that whole thing up all and when full,
15:04
a Tv show blow up last month or
15:06
whatever and and. Process Boxes responds with
15:08
the puppy parties are which according to law the
15:10
community broke the vast majority of the mods that
15:12
were installed and things like that and they can
15:15
do a better job of the in regards to
15:17
disable look at of them are process we have
15:19
in the works am and then maybe I'm in
15:21
a person kids and discounts or whatever it is
15:23
do a bit more than yes missing the window
15:25
you know what? I agree with you that Sony
15:28
definitely historically has slipped out what's happening and the
15:30
current Xy guy some and current culture and then
15:32
kind of followed suit bus I actually think they
15:34
were at the tip of the spear for least
15:36
the television still. fighting last of us was
15:39
is going to be whether you like
15:41
that short not like instrumental lamps changing
15:43
the general public perception of video game
15:45
adaptations especially in the tv stairs and
15:47
fallout has only both to dance and
15:49
by signifying that's yeah we will get
15:51
videogame movie second shot a gun to
15:54
his mobile it seems like television is
15:56
the place for really good adaptations with
15:58
it and keep that momentum Like
16:00
Ewan said, that actually does directly translate
16:03
to sales. Oh yeah. Sales got
16:05
a big boost. Last of us sales got
16:07
a big boost when that show came out. I
16:10
don't think, like you said, we've really seen that
16:12
translation and that attach rate to
16:14
use a horrible cold corporate term in other
16:16
media crossovers. Now, well, there's a couple of
16:18
things for that. One, the Jim Ryan era,
16:21
which has obviously ended now, but his whole
16:23
thing seemed to be let's get some sort
16:25
of TV show, some sort of cross media
16:27
thing on the go for each major franchise
16:30
and then put all those things in the works, whether it be
16:32
God of War or the Horizon show. And you
16:34
can feel that, like the overall PlayStation Studios push is
16:36
like, let's just remind you that this brand exists over
16:38
and over and over again. One
16:40
of the specific IP that's getting a ton of stuff attached to
16:42
it is Horizon. There's a LEGO
16:45
Horizon game, there's a Horizon MMO, there's
16:47
the next Horizon main game, there's the
16:49
remake of Horizon Zero Dawn that came
16:51
out in 2017. So
16:53
they are doubling the hell down on that and reminding
16:56
you that that thing exists in every possible way. Really
16:58
funny, sorry you and it just came in. I
17:00
find it fascinating just of what you said there, Scott,
17:02
because back in the day, right, video
17:04
games, licensed video games for movies
17:06
were viewed as just part of the marketing wing
17:09
for that movie. No one cared about it. I
17:11
still think they are, but... Well, yeah, in the
17:13
art to an extent. It's just like, get them
17:15
out though. Like, get them
17:17
out with the film and that can just
17:19
be used to market the movie itself. Now
17:23
I think we've seen, as gaming has gotten bigger
17:25
in terms of the money that it brings in
17:28
and its cultural impact. We're now seeing the inverse
17:30
of that, where the games come first and they're
17:32
huge successes and now people are like, right, get
17:34
us a TV show, get us a movie spinoff.
17:36
Remind people this thing exists. Remind people this thing
17:38
exists and get people into the game to promote
17:40
that. It's the same way. Or no,
17:43
that's what I mean, that's why I'm jumping off what
17:45
you said, because I think that's absolutely spot on and
17:47
it's just, it's only light bulbed form and stuff that's
17:49
for me there about how that dichotomy shifted a little
17:51
bit. Yeah, and it's like, yeah, the fact that the industry's
17:53
gotten so much bigger. The thing is, the movies that have come
17:55
out so far, like I liked Uncharted a lot. Yeah, yeah, yeah,
17:57
yeah. That was what I was going to come in with. The
18:00
game is fine with that game. That movie's final set-piece is awesome. That
18:02
feels like it could be something from Uncharted 4 or whatever. But I
18:04
was gonna say, none of those movies have been like 10 out of
18:06
10s or even more than like a 6 or a 7 out of
18:08
10. The thing that I want them
18:10
to take the lessons from Fallout, Fallout the Fallout
18:12
TV show is that like you need to, you
18:14
can be authentic in different ways. I feel like
18:16
the issue with like stuff like Uncharted is like,
18:19
and this is the one thing that I really
18:21
really hope about this video game adaptation boom that
18:23
we're gonna, because it's gonna happen, it is exploding
18:25
before our very eyes. I was gonna quickly throw
18:27
that in. It was either Daniel RPK or
18:29
it might have just been The Hollywood Reporter saying that internally
18:31
video games are the new comic books. That's the new well
18:33
of stuff to take in the dead. I just really
18:35
really hope that it's a case of we're looking at these
18:37
things the considered way like the Fallout TV show, like the
18:40
last of a TV show and going, okay how do
18:42
we stay true to how this is good? And obviously, you
18:44
know, there's gonna be questions about the point
18:46
of doing stuff like this. If you've already got a
18:48
cinematic video game, what's the point in translating it? And
18:50
the answer is just do it authentically. Don't just make
18:52
it like, hey, it's the next big thing, because that's
18:55
the big issue that I have with Uncharted. It's like
18:57
we're gonna get a name actor in Tom Holland, gonna
18:59
get a name actor in Mark Wahlberg, we're gonna get
19:01
the guy who directed, it was Venom director who did
19:03
it, it was the only one I completely made that
19:05
up. The Zombie Land director, you like guess the result
19:07
of the Venom director. Yeah, I was just going for
19:09
my priority. I was just trying to connect the dots
19:11
to make sure I was right. There was a way
19:13
that you could have done a good Uncharted movie and
19:15
that was not how you did it. I just hope
19:17
that they look at the lessons of that and go,
19:19
okay, how do we serve the brim
19:22
better, you know? Yeah, sorry Scott. I
19:24
think that's important to note because Sony,
19:26
not just PlayStation, Sony is a chaotic
19:28
company, like just through and through. Oh
19:30
yeah. On the one hand you have
19:33
Sony Pictures, which sucks ass in
19:35
my opinion. I was like, EGR on Madame Webby
19:37
the other day, by the way, what the hell
19:39
brother? I had the one who paid
19:41
good money to watch Madame Webby. I tried to stop him
19:43
but he wouldn't do it. Everyone tried to stop me, I
19:45
had to know. Like their movie output and their movie plans
19:47
have been just absolutely criminal, it'll lost
19:50
them so much money. But on the
19:52
inverse, Sony Television kicks ass. Like that
19:54
is the production company that gave us
19:56
The Last of Us that if you
19:58
did not know actually gave us... Breaking
20:00
bad that was for AMC, but it's not
20:02
an AMC and community and community It's pretty
20:04
was a Sony thing that was then licensed
20:07
AMC Which is like why it's on Netflix
20:09
and stuff, which I think is really cool
20:11
So they've got a track record that is
20:13
really strong kind of like how Warner Brothers
20:15
is chaotic in the movie verse But has
20:18
like HBO right propping them up with like
20:20
that tenure and I just hope that you
20:22
know with the successes of the last It
20:24
was fallout or whatever I mean I like
20:26
gunshot enough, but it's very clear to me
20:29
that the money in the prestige is in television
20:31
right now I think it is to a degree I
20:33
think it's interesting like it is to me like it
20:35
is exactly what you said about like the TV show
20:37
the movie is the Reminder that the game exists because
20:39
that's still the core thing And I
20:41
feel like the rumors about the horizon TV show
20:43
that it's all set and in the like way
20:45
before the machines arrive It's all set following Elizabeth
20:47
so back and everything that happens with her just
20:49
like way before a lies on the scene Maybe
20:52
they jump back and forward, but that made me
20:54
think that it's gonna be more like a CW
20:56
show And they'll just save the money You know
20:58
even doing their machines just a really simple low-budget
21:00
show remind people of the game That's for straight from me
21:02
because on one hand I'm like I really want to do
21:04
like the fog CD showed us the right
21:06
thing by we're not gonna adapt any story from
21:08
the game Right but the thing with horizon is
21:10
like a loy is like intrinsic to that story
21:12
And I feel like if you're going to adapt
21:14
a video game as a as a thing it
21:16
makes sense to make it a movie and The
21:20
reason why that series has resonated with people I think
21:22
the world building is probably compelling to a lot of
21:24
folks as is the aesthetic But it's full a lawyer's
21:26
journey and obviously like you guys the whole murky waters
21:28
there of like well It's already a cinematic video game
21:31
What purpose do you get in adapting it for that
21:33
reason but it's like it would be like an uncharted
21:35
movie without Nathan Drake to me You know I mean
21:37
like I feel like a horizon TV show that screams
21:39
content more to me Then we're gonna make a considered
21:41
adaptation of a lawyer's adventures for the big screen I
21:43
just I think yeah I think all this is testing
21:45
the waters although something like the last of us proved
21:47
it and then obviously fall out even more so But
21:50
a lot of these projects are already in the works
21:52
anyway in terms of how much money you can throw
21:54
at a TV show for the like I said for
21:56
the The main reason to be
21:58
an advert for the game But
22:00
the Fallout show is the new, that's the
22:02
new bar. Like I think Last of Us
22:04
did really, really well, like you said, in
22:06
terms of reminding people that video game stories
22:08
can be brilliant, character writing and everything. But
22:10
the Fallout show is so visually memorable and
22:12
that show is awesome. Botting Gorgons, baby. Yes,
22:14
the Gorgons effect. Next thing down is the
22:17
potential for a PlayStation 2 emulation showcase. This
22:19
is why I mentioned Ultimate Spider-Man before. People
22:21
realized that there's a new listing, Agamatsu actually
22:23
reported it. This broke a couple of days
22:25
ago that 2002 Star Wars, the Clone
22:27
Wars, was shown available on PlayStation 5. However,
22:29
in the description, it lists various
22:31
features that aren't on current PS2 games that you
22:33
can play on PS5. The
22:36
description reads, experienced Star Wars, the Clone Wars,
22:38
originally released on the PlayStation 2 console, enhanced
22:40
with up-rendering, rewind, quick save and custom video
22:42
filters. That's how PS1 emulation works on the
22:45
PS5. So Sony hasn't put
22:47
this much time into PS2 emulation. The
22:49
PlayStation 2 games play on PS5 are
22:51
terrible. Ape Escape 2, The
22:53
Warriors, whatever, they're just glitchy as hell. The
22:56
games are awesome. They're just glitchy as hell.
22:58
The levels don't load. It's bad emulation. If
23:00
you play on a PC, a Mac, you've used emulation, and
23:03
it's not reading the files right, it just doesn't
23:05
load properly. That
23:07
whole thing was just a failed experiment. It
23:10
feels like by listing this stuff, they at least want
23:12
to do right by the console itself, and
23:15
maybe that leads to greater investment in PlayStation
23:18
2 on PS5 overall. A couple of things.
23:20
One being the way that Nintendo approached this
23:22
stuff. They have N64 games on
23:24
the Switch. They run beautifully. They're upscaled. You can
23:26
rewind. You can have save states. Again,
23:29
Sony like responding to something that works. Just do
23:31
that with a PlayStation 2 library. Also, Jim Ryan has finally
23:33
left. He's the dude that never cared about the past. He
23:35
was always like, why would anyone want to play these games?
23:38
If you have new people in leadership positions, like
23:40
him and Holst and Hideaki Nishino, then why not
23:43
double down on, hey, by the way, the PS2
23:45
was awesome, and he has a selection of games
23:47
every month that run better than ever. This isn't
23:49
the same thing as a normal Aspire Star Wars
23:51
re-release. No, this would just be literal ports that
23:53
run better than ever. Right, okay.
23:55
That's the trend. Like, it's assumedly not that much dev time
23:57
needs to be put into them. It's literally like... emulation
24:00
on a PC. Because my first thought when I
24:02
saw that was that it was going to be
24:04
an Aspire re-release because they've literally re-released every single
24:06
Star Wars game ever now and we've gotten to
24:08
the point where Disney just thought, he won Buzz
24:11
Lightyear at Star Command for the Playstation 1 on
24:13
here. I guess it depends how much they're putting
24:15
into it. So far the games have been a
24:17
really weird pick. They had the Phantom Menace game
24:19
on there and now they've got Clone Wars and
24:21
it's like random little sort of movie tie-ins or
24:23
things like that. Not really an old hits, you
24:26
know, old school PS1 or Playstation 2 library. It's
24:28
not like you've got the Metal Gear Solid Collection
24:30
or GCAs or anything like that. I know that
24:32
requires bigger conversations with publishers and they would rather
24:34
sell you something like the GTA Definitive Edition. But
24:37
I feel like this is a Rising Tide Raises
24:39
All Ships thing where once they get the emulation
24:41
working then you just, it should be a lot
24:43
easier for publishers to say just throw that old
24:46
version on there. If anything it reminds them of
24:48
the upscaled version. If they can throw out the
24:50
licensing for those Activision Marvel games then that would
24:52
be a dream. Olden
24:54
Lions. Not that on Playstation. They had like a
24:56
remaster. I managed to download that in time before
24:58
it got taken off but I know some
25:00
people weren't so fortunate so... Yeah. Well
25:03
that's the thing. And it's like yeah, if
25:05
the Clone Wars game, whatever, I don't really
25:07
remember that being that. Yeah, I
25:09
don't really think anything... It was the briefer of the development.
25:12
So it's like a vehicle game. Like nothing that was massively
25:14
special but it has a little bit of that nostalgic like
25:16
head turn pull with it. Oh that thing's available? Cool. Like
25:19
I'll go and see what that's like. I just hope this opens the
25:21
gate to having a more dedicated library of PS2 games on PS5. And
25:24
I love emulation done right, save
25:26
states, rewind. Preservation as well. Preservation
25:28
in general and the PS2 library has so many
25:31
awesome games. Like PsyOps the mind gate conspiracy
25:33
which I will mention every podcast until it
25:35
appears again. Thoughts on
25:37
the PS2 stuff? Yeah, I agree with
25:39
you both man. I feel like they
25:41
promised a lot when they announced that
25:43
they were bringing those Playstation 1 games
25:45
to the Playstation Classics collection for Playstation
25:47
Plus Premium. That's a lot of Playstation.
25:49
Multiple there. Multiple
25:51
there. People have picked a place. And
25:54
I've loved a bunch of those games, played a bunch of those
25:57
games, like went back to it and was like yes that, come
25:59
on. I did Toy Story
26:01
2, so he played out
26:03
of Demolition. I've
26:05
jumped into those titles and enjoyed them, but
26:07
like you said, they could have done so
26:09
much more with them and with the announced
26:11
world, with the room and leak that PS2
26:14
stuff has got to come to that as
26:16
well. I hope they don't just abandon the
26:18
PS1 library and then focus on the
26:20
PlayStation 2. I hope it's both. I
26:23
hope they make the premium tier more
26:26
appealing because I always alternate between just extra
26:28
and premium depending on what I want to
26:30
play. At that moment in time, sometimes a
26:32
month gets me in that makes me want
26:34
to play those old games. Sometimes it's just
26:36
a complete dud. I don't need another Siphon
26:39
Filter game, Sony. The first three are difficult
26:41
enough. But
26:43
I also have really, honestly, I've really
26:45
enjoyed the ports that were brought over
26:47
from the PS2 before then as
26:49
well. I've not played the ones that
26:51
you said were broken there. What
26:54
did? What does he wear? Well, I
26:56
played Bounty Hunter on there. A lot of those fire games
26:58
and stuff. Are they not remasters? Am
27:01
I just getting my technicality? I
27:03
can't say all, but Bounty Hunter isn't. That
27:06
was just like a play release. Oh,
27:08
okay. That's good that something works because everything
27:10
I tried was just horrible. Like stuff like that and
27:12
the Mark of Kree and the Jack games
27:15
around there. Yes, that's true. I've not
27:17
played them all, but just the ones that I have
27:19
jumped into and the ones that I have played, they
27:21
were okay. The emulation could
27:23
be better. The ports could be better.
27:26
They were fine. I
27:28
didn't have a problem with those, but I do
27:30
think what you said about
27:32
implementing the PS1 structure as it is
27:34
now on the PS2 games is better.
27:36
I recently went through, alone in the
27:38
dark, the new nightmare on that premium
27:41
tier. And that is a
27:43
game that kicks your ass when it
27:45
comes to checkpointing and save states. And
27:47
having the ability to just scrub back
27:49
in the timeline that I want to
27:51
start from this point, revolutionary. If you
27:53
get that in PS2 games, I think
27:55
that's amazing. It's minority reporting it. I
27:57
feel like that's becoming the industry standard.
27:59
That's what the switch has for everything that's emulated on
28:01
the PS1 stuff on PS5 has that. There
28:05
are so many, or there have been so many advances when
28:07
it comes to quick save checkpointing etc. Why not just, that's
28:09
all you need to do. You don't need to bother upskilling
28:13
the whole thing, re-rendering the whole thing or whatever
28:15
it is, just put the quality of life features
28:17
in there. Next thing down is Resident
28:19
Evil 9, maybe getting an announcement
28:21
for early 2025. We've already done a few videos on this
28:23
overall, but we can touch back in on it. Hell
28:25
yeah man, I can't wait for more
28:28
Resident Evil stuff on the one hand.
28:30
Resident Evil stuff is usually announced at
28:32
PlayStation, whether that's the remakes or whether
28:34
it's the new games. They have a
28:36
close relationship with PlayStation because you often
28:38
get VR versions for the new Resident
28:40
Evil games. I think
28:42
it's going to happen now because Capcom likes
28:44
to release a Resident Evil game every year.
28:47
Last year they had a Resident Evil 4
28:49
remake, but this year they kind of don't
28:51
have anything. And I think it's too early
28:53
for another remake, so soon after the last
28:55
one they give that team time to cook.
28:58
And the recent rumors
29:00
and leaks suggest that Resident Evil 1 is
29:02
getting a remake in 2006 for
29:05
the franchise's 30th anniversary. So
29:07
to me, it's been three years since we
29:09
got Resident Evil 8. By the time this
29:11
game comes out it would have been four.
29:13
Oh my god. I'm going to process that
29:16
for a second. There was also a four
29:18
year gap between Resident Evil 7 and 8,
29:20
so I'm like, now to me to get
29:23
a first trailer to get a confirmation of
29:25
the setting, the enemy
29:27
type and maybe even a lead character. There are
29:29
rumors that Leon Kennedy is coming back. 50
29:32
year old Leon Kennedy, which I kind of want to
29:34
see. I hope he keeps the same hair. Don't
29:37
get that tiny, tiny friend. He fits
29:39
the sad dad archetype that is every Sony character now. Not
29:41
that he's obviously not a Sony character, but the idea of
29:43
having it in the showcase. He's putting him alongside Joel and
29:46
Craig Olsen. Keep going. I heard that, too. I
29:51
think of course it won't be an exclusive. It
29:53
will become 8 of X-Box as well. But I
29:55
feel like Sony loves the Resident Evil announcement and
29:57
if they want to get people hyped for that.
30:00
third-party games and if they want to give VR
30:02
a little bit of a push
30:05
as well announce Resi 9 and talk about
30:07
how it's coming to VR. Just poke the
30:09
corpse that is PS VR too. Don't remind
30:11
me of it. You'll notice that I've been
30:13
very kind and not put a single thing
30:15
about VR in there because I don't know
30:17
if they'll put you in it at all.
30:19
Someone should, is there anything in the VR
30:21
space? Batman Arkham Shadow. Oculus
30:23
exclusive. Oh yeah, crap.
30:26
No company knows what the hell they're doing with
30:28
VR. The next thing down is a bit of
30:31
marathon gameplay and the alpha being announced for early next
30:33
year or the end of this year. I think this
30:35
is your prediction for this thing. No, sorry, I'm hogging
30:37
all the predictions. It's a delightful hogging to be fair.
30:39
Hogs of war. You're the first time
30:41
I've heard that you've heard it. Hey,
30:43
hey, hey. That is it. What was
30:45
I going to say? Marathon. Yes,
30:47
yes. What do you could do with something?
30:50
They could do with something. We got the
30:52
CG trailer for that at the last PlayStation
30:54
showcase and I don't think it will be
30:56
ready anytime soon but I do think at
30:58
the very least we will get some
31:01
reveal of what gameplay is actually like
31:03
and I'm putting my hat on an
31:05
alpha this year because I remember the
31:07
Destiny alpha when that dropped. In fact,
31:09
I think that might have been a
31:11
two week PlayStation exclusive in and of
31:13
itself. Yes. And I just think Sony
31:16
need to prove that they know what
31:18
they're doing with their live service games
31:20
and marathon have used the phrase tip
31:22
of the spear a lot but they
31:25
bought Bungie to give them the Vanguard.
31:27
The Vanguard, that's a better thing. They
31:29
bought Bungie expanding our vocabulary. That's
31:32
why it's always great to work with
31:34
you. Always get some new... The
31:37
living for thought. But yeah,
31:40
I think they've got a little bit to prove with
31:42
it. I think the reception was a little bit nicked
31:44
so allowing people to get hands on. We've seen
31:46
that create buzz with a lot
31:48
of first person shooter multiplayer games
31:50
over the last few Years, you
31:52
know, and we've seen it with X Defiant
31:55
really recently. That thing might have fumbled its
31:57
release but the beta and the alphas were
31:59
really good. we we well received. So I
32:01
think of Sony kind of wants to prove
32:03
that they know what they're doing with Life
32:05
services a multiplayer stuff. Give us a hands
32:07
with long overdue a new Fps saying to
32:10
enter into that space I am I doing
32:12
so excited for this because again my obviously
32:14
I have always always got faith and Bungie
32:16
rights are not destiny guy to don't really
32:18
care about the Louis year aspect of stuff
32:20
but gathered them being in a competitive Pdp
32:22
space again and even with like the live
32:24
service caviar were you gonna call it I
32:27
get that gets me excited because battlefields on
32:29
it's but still for that. yeah some say
32:31
we don't and his new battlefields will be
32:33
the best battlefield you've ever seen. As good
32:35
a be amazes could it be gray? It's
32:37
like can I see it know. So I'm
32:39
hoping that Mars and I would love to
32:41
have a first glimpse of this game because
32:44
I am. The Sisters into Space is really
32:46
interesting to those. That whole cool case went
32:48
back and forward when M S books as
32:50
Microsoft trying to acquire Activision Blizzard. All the
32:52
conversations runkle Judy Sony saying is no way
32:54
we can make Ecology competitor and then oldest
32:56
of an X Boxes trying to do about
32:59
given them like a. Yeah, closer attend? Yeah.
33:01
clothes or whatever am alongside. For the last few
33:03
years there's been this rumored first person shooter Military?
33:05
sure that's for his part. it's you my room
33:07
with as me, this stuff that were brought across
33:09
i think from Infinity Ward for a out from
33:12
probably air and the idea being that Sony would
33:14
make their own Call of Duty essentially and do
33:16
with a person sure that is a military shirts
33:18
and they've had similar things on M Me Up
33:20
Yes the I didn't last too long but files
33:22
your our was was like a rainbow. six on
33:25
like Ecology and you know there are. They had
33:27
games in the pasta how to military feel Something
33:29
like kill zone. Like and might also com
33:31
So can we the perfecting to bring back in? I
33:33
have a maybe one is your new Ip a one
33:35
of us and but there are rumors going around the
33:38
whatever the project is is ready to be shown or
33:40
release. Be teased hasn't been mentioned the last for five
33:42
years and and like I said because he had all
33:44
the caucus stuff M B O of see the last
33:46
on force you to go across X Box so why
33:49
not gemstones? He would we even need that thing. We
33:51
have our own careers we have Poor Judea Home has
33:53
actually pretty good Am. so either that or like he
33:55
said you have Bungie take the lead on it and
33:57
they be on the on you gaga be the king.
34:00
The papers ensuring end consul space or
34:02
they used to be am why not
34:04
lead with something that just looks incredible?
34:06
Ever since I started this job I
34:08
have been saying that Sony needs of
34:10
first heard yes you a series because
34:12
I just think it's such a cute
34:14
blinds spine. If they are pushing into
34:17
live service stealth I think you think
34:19
of life says he think of college
34:21
do you think of and those first
34:23
person game Obviously I'm just blanked. I'm
34:25
not overly the know I do Domino
34:27
heightened food policy or the not as
34:29
ubiquitous. As I thought if I do feel
34:32
like to go hundred had a that legend
34:34
spooky in Automate area and that we are
34:36
all going back to. The father has the
34:38
brains and so yeah I would love to
34:41
see them announced. multiple Fps franchises. am going
34:43
forward because I just think they could do
34:45
it really well. and like you said with
34:47
them not housing app that close relationship with
34:50
college duty and more I think it would
34:52
be fascinating that this is the first year
34:54
since the Ps for he read that's college
34:56
you'd he hasn't been on the Playstation stage
34:59
like a bad. Deal down Where they
35:01
were so intrinsically linked with this am
35:03
I do think they are Time as.
35:07
I do think they are right in the
35:09
court case that they can't make them near
35:11
the college he likes. They can make something
35:14
that rivals the in terms of quality, but
35:16
I just don't think you're either going to
35:18
go toe to toe with college. He with
35:21
the. Just. The cultural relevance
35:23
it hasn't install base that it
35:25
has not popularity that a has
35:27
in much anywhere. He as
35:29
I own I discuss ah most of the halos
35:31
ever reach that little estate the club to eat
35:33
in a bespeak destiny the his oh I paused
35:36
know that the has never have a depends what
35:38
matters what you're going about. My god I would
35:40
guess I neuronal. I always want to play animals.
35:42
Are we talking about influence in an industrial I?
35:44
were we talking over inflate Uncle Joe of it's
35:46
a Drug Testing may have had like Lou influence
35:49
but like it was like that's the thing with
35:51
the board. Lungs was big. Destiny was borderlands big.
35:53
It's never been why they would have influence certain
35:55
translates, never been the level of cold to eat
35:57
him for having us mainstream. appeal at poetry through
35:59
the casual audience. No, no, I thought you were comparing
36:02
Destiny to Halo. Destiny was never as big as Halo
36:04
3's launch, but Destiny was
36:06
massively influential across the 10 years. Last 10
36:08
years. Oh, yeah. It's like the
36:10
player install based on Destiny 2 though. It feels like
36:12
that's still a niche in and of itself. It has
36:14
a very hardcore dedicated community, but it's never been as
36:16
big as Call of Duty or it's never going to
36:19
be as big. No, but are we comparing Halo or
36:21
COD? Oh, both? We were talking about Call of Duty.
36:23
The idea that PlayStation would never be
36:26
able to have a FPS brand as big as
36:28
Call of Duty. That
36:31
franchise has got like what, 20 years head
36:33
start on anything that PlayStation creates now. And
36:35
even if Destiny was like big,
36:38
it's never going to be like Call of Duty. No,
36:40
no, I mentioned Destiny because you mentioned Halo before. If
36:42
we're talking new IP, look at Helldivers 2. I
36:44
think you put enough marketing behind something and you say
36:47
from the creators of Call of Duty, you hire the
36:49
right staff. I don't like it. Look at the success
36:51
of Helldivers 2, the success of Power World. People love
36:53
new ideas, new IP. I think Call of Duty's best
36:55
jazz are behind it overall. And I think you can
36:57
do better than that. Don't
36:59
get me wrong. I'm not talking about
37:02
quality. Sony can absolutely make a game
37:04
that is better than Call
37:06
of Duty. I'm just talking about market
37:08
penetration and saturation. I think you can
37:10
say that Call of Duty's best jazz
37:12
are behind it. But then it's also
37:14
recently had its best jazz financially with
37:16
the release of Modern Warfare 2019 and
37:19
the microtransaction side of Warzone. Warzone I
37:21
think really reinvigorated the brand and just
37:23
the amount of users Call of Duty
37:25
is able to reach. I don't think
37:28
for as big as Halo is, for
37:30
as big as Destiny is, it doesn't
37:32
get to that level. I
37:34
don't like crunching numbers like this. But
37:36
there's a reason Activision looked at Bungie and
37:38
Destiny and said, you're not big enough for us
37:40
because it didn't reach those Call of Duty levels.
37:43
And that's kind of what I'm saying. It's the
37:45
FIFA Call of Duty, EA. There's
37:48
millions of people out there who get two games
37:51
a year. Oh, that's true. It's probably, I definitely
37:53
agree with you. They
37:55
can make something that could be better, qualitatively
37:58
speaking, obviously helpful. when I went
38:00
on Helldivers 2, really, really
38:02
big for that reason. But I
38:04
still, it's one of those where it's like, oh,
38:07
there we go, there's a nice little... Close Judy alarm,
38:09
if anyone can get a little microphones. But there's like
38:11
that, I'm looking at that, and I'm like, I think
38:14
there's gonna be a case where I'm
38:16
excited to get new FPS games
38:18
because it's like, whenever you talk
38:21
about them right now, Overwatch 2,
38:23
Overwatch has gone basically. We
38:25
had, what, Rainbow Six Siege
38:27
was like nine years ago? Yeah, we've
38:30
been dying for something to enter into
38:32
the space, and I don't think
38:35
anything's gonna overtake Call of Duty as a
38:37
cultural, kind of like, totemic game. But I
38:39
think that the time right now is there
38:41
to strike. This
38:44
is it, I'm not saying that Sony
38:46
can't produce a success. Like you said,
38:48
Helldivers 2 sold 12 million copies. All
38:51
I mean is, compared to Call of Duty,
38:53
Battlefield's in its heyday with Battlefield 3 when
38:55
it was going head-to-head with COD, sold 15
38:58
million copies, and even EA said
39:01
like, right, we just can't, we
39:03
can't go after these guys. That was, you
39:05
know, 10 years ago when it was. So
39:07
I do think that the market would eat
39:09
it up, as we've seen, with Helldivers, as
39:11
we've seen with Destiny, and that continued success.
39:14
I just mean in terms of, yeah, I think losing
39:16
Call of Duty is ultimately gonna be a
39:18
hit, especially if it gets put on Game
39:20
Pass and becomes so associated with Xbox. But
39:22
Sony can try to fill that gap, absolutely,
39:25
with a new franchise. And like you said, I
39:27
think now is definitely the time when people are
39:29
kind of wanting that multiplayer hit
39:32
and have got it a little bit with Helldivers
39:34
2 at the start of the year. And if
39:36
we can get that from a first party perspective,
39:38
jobs are good. Yeah, I'm just a very
39:40
never-say-never person, but I just genuinely think you put
39:43
the full weight of the Sony marketing behind it.
39:45
You have phrases in the trailers that say from
39:47
the creators of Call of Duty, and you remind
39:49
people every step of the way that it's the
39:52
next thing. There's enough negative stuff around Call of
39:54
Duty's reputation whether it be install file sizes or
39:56
people getting sick at the IP. You bring people
39:58
in that way. It's like
40:00
the metal like metal of honor died. Yes some
40:02
point you know what I mean it could happen
40:05
It looks pretty good as well like no one's
40:07
the ones be completely infallible there So I took
40:09
I agree with you Scott in that sense I
40:11
think yes There's a way that I can have
40:13
but I do think that it will take a
40:15
lot of time It will take a little yes
40:17
the habits to break people are very baked into
40:19
the that that routine No, I'm with you like
40:21
college duty will die at some point It will
40:23
go the way of the dodo and it will
40:26
go the way that call of duty. It's good.
40:28
You're gonna die These
40:30
are numbers No,
40:34
no just super quick That's the toss-up right cuz like
40:36
Xbox buys college e we know that they have a
40:38
fraction of the market share the PlayStation and Nintendo Have
40:40
and you saw like the last couple of weeks all
40:42
the conversations around cool G being on game pass and
40:44
then some people saying well guess I'm getting the next
40:46
box I'm curious how many people actually follow through on
40:49
that whether they just tell on that PlayStation and then
40:51
a PlayStation then provide a call Of G el tenet
40:53
if it's like well I don't need to bother forking
40:55
out all the hundreds of cash for it x to
40:57
find us another test case for this I don't think
40:59
that's gonna be anything to interrupt again You
41:01
see the real litmus test for this the school playground
41:03
because like when we were growing up It was like
41:06
called you it was the thing that you have to
41:08
have it was the game that you have to have
41:10
I thought I don't think it's not like now everyone's
41:12
playing Fortnight everyone's not looking at these are the different
41:14
live services on the war zone is still huge as
41:17
well yeah, but it's one of those where it's like
41:19
we We're
41:22
very much immersed in these online spaces and
41:24
obviously that's not to say that casual video
41:26
game fans people who play our die-hard Call
41:28
G fans are in those online spaces But
41:30
it is there is a certain area of
41:33
conversation that we can't necessarily be privy to
41:35
yeah So it's interesting to see how that
41:37
that cultural cash able will evolve with obviously
41:39
like the diminished Reach
41:41
the Xbox has compared to PlayStation. I think
41:43
yeah, I think Going
41:46
off what you both have said. I
41:48
think the one difference may be that
41:50
Sony can provide a college duty competitor
41:53
But I don't know why people
41:55
who play card religiously and that is their one
41:57
game a year would have their heads
41:59
turned because It's gonna continue to
42:01
come out on PlayStation consoles for the next
42:03
10 years like that's part of the deal
42:05
It's always gonna remain multi-platform the best and
42:07
Xbox can do is say you can get
42:09
it quote-unquote free on gamepass But it's always
42:11
gonna be available on PlayStation at least that
42:13
for this next decade So I
42:16
think they can provide an alternative that will get
42:18
other people in but I just think I don't
42:20
know every time we've bet Against cod and I
42:22
know it will die I know it will win
42:24
eventually but every time we bet against cod Especially
42:27
when we've said from the makers of x studio
42:30
Nothing has ever reached cod levels for
42:32
whatever reason Battlefield has never reached it
42:34
Titanfall never reached it literally from the
42:36
developers of the college you ease people
42:38
loved You know destiny never reached it
42:40
and all of these even all of
42:42
these games have tried and failed to
42:44
go after cod I just it's
42:47
like man city right every season and I
42:49
love to crowbar football reference to this every
42:51
season people say Liverpool's gonna chase them. I
42:53
suppose gonna chase them and it's like at
42:55
the end of the day. It's man city
42:57
It's college you either so big and I
42:59
just feel like betting against them in
43:01
the short term I don't I think
43:04
it's like in five years time
43:06
gradually they could Decline
43:08
but I don't think college you these ever gonna
43:10
go overnight Well, that's all I'm referring to like
43:12
the long term like I said Did that 10
43:14
year thing where it's still gonna be available on
43:16
PlayStation you have 10 years to build goodwill around
43:18
another brand And also the examples you gave that
43:20
just for my side would be like none of
43:22
those were pound for pound his like destiny Messed
43:24
of its entire story like there was horribly received
43:26
and it was patched so much And it took
43:28
them until destiny 2 before it was even stronger
43:31
Then there was all the microtransaction controversy Titanfall 2
43:33
was released at a horrible time Like no one's
43:35
ever really gone pound for pound against cod and
43:37
actually been able to be supported the right
43:39
way like battlefield 2142
43:41
or 2042 whatever was the most
43:43
positively received or looking game until it launched then
43:45
it was horrible again Like it's like if there
43:47
was something that had everything in the right place,
43:49
and then we saw it fail fine I agree,
43:51
and we've talked so much about caught in the
43:53
place It's a big
43:55
deal, darling It really is
43:57
I think you are right you are
43:59
right None of those have been as fully formed
44:01
as Call of Duty because like one of
44:04
you said about an hour ago Call of Duty
44:06
has had this 20 year lead to get everything refined
44:08
and but to
44:10
me that Indicative
44:12
of how hard it is to
44:15
make a cut killer. We've had
44:17
excellent studios try and fail Franchises
44:19
in their prime like battlefield try
44:21
and fail is Sony
44:23
with their relative lack of experience
44:26
in the FPS And
44:28
genre capable of making that fully formed
44:30
product as much as I do like
44:32
the games they've put out I
44:35
don't know I don't know so interesting
44:37
because a lot of this hinges on
44:39
the evolution of the multiplayer feel because
44:42
I already al has been The thing
44:44
for like seven years now, please die
44:47
Go away Wait, we need
44:49
we might need battle royale to die Yeah There's
44:51
something else to come in and well there was
44:53
some in his extraction shears which it so far
44:56
hasn't been the thing Also like battle royale adjacent
44:58
in a way because it's like you have drop
45:00
it into a map You got one life you
45:02
didn't you pick up a thing? So I was
45:04
gonna mention in that regard like the
45:06
division heartland game got cancelled by Ubisoft That
45:08
was an extraction shooter version of the division
45:11
and that didn't test well It got you
45:13
know got counsel and marathon is bungee and
45:15
Sony's big bear at least for their existing
45:17
first party idea And whether that goes down
45:19
well or not whether extraction shears or the next big thing or not.
45:22
I don't think they are I Something is
45:24
deaf fashion PvP, but like you can still have battle
45:26
royale blow up and everything But the core foundation still
45:28
needs to be there. I think marathon beat an extraction
45:30
shooter is gonna be Interesting
45:32
cuz I do think they could make
45:35
it the next big thing Obviously it's huge in the
45:37
PC space and you got like talk all the stuff
45:39
even like the hunt showdown But
45:42
we've seen the big franchises who've got
45:44
into battle royale and found some success
45:46
or just have regular success in multiplayer
45:48
try To dip their toes and extraction
45:50
stuff and having not worked battlefield 2042
45:53
had a mode that instantly drops support
45:56
and Cod had DMZ which was the
45:58
extraction thing for them. That's
46:00
not going any further support either.
46:02
so it's like made be. With
46:05
those. Big franchises doubling down on Battle
46:07
Royale and doubling down of their regular multiplayer offerings.
46:10
baby. Sony can come out and be the first
46:12
Big for the Lake console extraction shoot at success
46:14
story I can. I can definitely see that. The
46:16
defense if yet the elements right. I'll be honest
46:18
Us Naval how it all plays out going forward
46:21
like you know. Obe seal the in a two
46:23
mile that X box as well. Lucky you have
46:25
them acquiring Susan and not knowing what to do
46:27
with them on Activision themselves have been all over
46:30
the place. Who told you to wear It means
46:32
moving studios around to trying to get something over
46:34
the finish line each? Yes! Am. It seems like
46:36
it's only harder for them to keep up this
46:38
one yet. Cadence as the generation rules on and
46:41
technology gets better and they're about to start trying
46:43
to cater to the new X box council on
46:45
Ps by pro and whatever am Meanwhile you have
46:47
the potential of a Playstation fist at isn't us
46:50
that can lean on hey it's Skyn some got
46:52
avoids. It's Jin from Zags Goes decision will ya?
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masterclass.com/gaming. Right, now I'm gonna watch Tony
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Hawk try to teach me how to
49:41
Ollie properly. I'll see you all
49:43
soon. But, like, I wanna make it clear. I
49:45
love Call of Duty, I want it to fail.
49:47
I want it, I want the wheels to come
49:50
off that train. And I'll tell you why. One,
49:52
I want more competition, but two, I want
49:54
to prove to Activision that the model they have
49:56
for development now does not work. Because, like you
49:58
said, they have been laying the the tracks in
50:00
front of them for about 10 years at
50:02
this point. Tracks always called in to fix
50:04
a fire and new games
50:07
are started then cancelled then reworked.
50:09
It's just the model doesn't
50:11
work. It might have worked in the PS4 era
50:13
but those teams I think they need more time.
50:15
I think they deserve more respect for building this
50:17
huge franchise and I hope it
50:20
always takes a failure for a big company to
50:22
realise that things need to change and
50:24
I hope they eventually realise and don't
50:27
shut the studios down or kill COD
50:29
but allow those studios to do what
50:32
Ubisoft did with Assassin's Creed and say we're taking
50:34
the foot off the gas, we're going to give
50:36
you more time and more resources to polish these
50:38
things up and I just kind of
50:41
hope that is the future of COD because
50:43
I do think those teams are so talented
50:45
those franchises can still produce great things and
50:48
it's just yeah I agree that the current
50:50
model is just untenable at the
50:52
moment. Yeah and I'm curious how they hand
50:54
out on the Xbox side. We'll get to
50:56
the Xbox stuff in a bit. There's conversation
50:58
on Game Pass pricing models changing and versions of
51:00
COD you're going on Game Pass etc. To
51:02
round out the Sony stuff though you wrote down
51:04
the idea of them opening or ending on Ghost of Tsushima 2
51:07
and that being that big holiday 2025 really. Also
51:10
Sony Santa Monica their new IP maybe something based
51:12
on God of War or just what's happening with
51:14
Naughty Dog. What do you think they end on?
51:16
I think Naughty Dog IP is... This is my
51:19
question to you two. This is why I put
51:21
this in the notes because my initial thought was
51:23
end on Ghost of Tsushima and kind of build
51:26
your showcase around the
51:28
next year and a half because I don't think we're going to get
51:30
those new IPs until 2026 and beyond. So
51:32
if you end on Ghost of Tsushima make
51:35
that your big first party fall 2025 game
51:38
alongside something like Venom earlier in
51:40
the year. I think that is
51:42
enough to get people excited. That
51:44
said it was mentioned earlier this
51:46
month at the PlayStation earnings report
51:49
that they're going to outline their
51:51
long term plans for PlayStation going
51:53
forward. That could just mean
51:55
the next year and a half but it could mean the rest of
51:57
the generation right so I think if they are going
51:59
to... the new IPs, the new
52:01
IPs, the new IPs, we will
52:04
open on Ghost of Tsushima 2 and have
52:06
us be like, what the hell? But if
52:08
those IPs aren't there, I think they'll end
52:10
on Ghost of Tsushima 2, have a trailer
52:13
and maybe even a bit of a gameplay
52:15
at sneak peek because I don't think they
52:17
need those new IP right now, but if
52:19
they want to layout, right, this is, these
52:23
are the biggies. These are why- We're taking some hits.
52:25
Yeah, yeah, here we go. He's the only 2025, he
52:27
is the year after and maybe the year after that,
52:29
I think that would be the reason for them to
52:31
do it, but I'm kind of going either way on
52:34
whether they do that or not because previously they've been
52:36
like, the next six months, the next year, the next
52:38
year and a half, we're not going beyond that. Yeah,
52:40
I'm so curious how much the new leadership has been
52:42
able to do across the last few weeks. Like they
52:45
only replaced Jim Ryan, I think, at the beginning of
52:47
May or whatever, in terms of when it was
52:49
officially announced anyway, but maybe that does mean they
52:51
go, okay, what's in the works, how do we plan this
52:53
out? I feel like the general live service post that Jim
52:55
Ryan put in was an absolute disaster. Like the fact that
52:58
they had to cancel Last of Us Factions, like how do
53:00
you cancel a Naughty Dog game? What the hell are you
53:02
doing? Why do you cancel the one that made the most
53:04
sense? Well, it kind of ends there also like forcing all
53:06
these like known single player teams to just do a live
53:09
service, which is the thing that Rocksteady hated doing with Suicide
53:11
Squad, et cetera, et cetera. It hasn't
53:13
worked and I wonder how much this
53:15
showcase or the conversations for the rest of this year are
53:18
just reminding people, hey, we know what the hell we're doing
53:20
now, because that will be really good. I
53:22
think you do something with Naughty Dog, it's been so
53:24
long and they need to make good after The Last
53:26
of Us Factions was canceled. Just throw the Naughty Dog
53:28
logo on screen and just tell us what your next
53:31
project is. Hopefully at this point, you at least know
53:33
what it is and know that you'll be
53:35
able to make good on whatever that project is. I don't
53:37
think it's Last of Us Part III, I know Druckmann's talked
53:39
about that a lot. I don't think they mention
53:41
that until it's closer to coming out. I
53:43
do hope for a Ghost of Sushima too. I just,
53:45
I'd also love a new IP from Naughty Dog. I
53:48
want something other than the dour look at
53:50
the floor era. I'll take anything else. The
53:53
reason why I think it might be
53:55
Santa Monica first is just because we
53:57
know that while God of War while
54:00
Ragnarok was in production, Cory Balrog was
54:02
working on something else in that studio.
54:05
And because The Last of Us Factions was
54:07
canceled, and it seems like a bunch of
54:09
the studio was working on that, I wonder
54:11
if just Santa Monica might be ready beforehand.
54:13
I mean, you know, the only way Ragnarok
54:15
the other year, but just that idea of
54:17
like, what is Cory
54:19
Balrog being up to in that
54:22
studio? Also, he's standing there menacingly.
54:24
Distroving his chin. I also,
54:26
I mean, I'm forgetting the name of God of
54:28
War, Ragnarok's DLC, but that very much rounded off
54:30
that character. Like, and I maintain, I only think
54:32
this, but I think that was Sony attempting to
54:35
make a live service out of God of War,
54:37
and then when I started going sideways, they repackaged
54:39
it as that DLC. The fact that it's this
54:41
like, rogue, like, endless runner unlocking costumes thing for
54:43
God of War just made me
54:45
think they could have overmonisized that. And I just,
54:48
it just feels like corporate set and super simplifying
54:50
corporate set to Sony Santa Monica, can you do us
54:52
a live service with God of War because of the
54:54
big IP? And they started doing that, and then it
54:56
was packaged differently. But there are really good
54:58
storylines in that if you make it through enough runs.
55:01
But my point is that I think Sony Santa Monica is
55:03
now done with God of War. Like, the idea that they
55:05
were going to do another big major game, I don't think
55:07
we're getting that anymore. I think that stuff
55:09
is done. So whether Cory Balrog started
55:11
on something and the rest of the team joined after
55:13
the DLC was finished, you'd think
55:15
that they have something to show. So
55:18
all of that stuff, that's all Sony stuff. The
55:20
next thing down is the bridge between
55:22
Sony and Xbox. I wrote down the
55:24
word handhelds because I think both companies
55:27
are ready to showcase handhelds. It'll be interesting seeing which one
55:29
of them does it first. Some
55:31
of this comes from Windows Central's Jess Corden. He
55:33
mentioned that Xbox are currently prototyping for handhelds. Said
55:36
that's very common, you know, companies do that all the time. But
55:38
it does follow the success of the Nintendo Switch and the Steam
55:40
Deck doing very well as well. Also,
55:43
Russian journalist Anton Logvanov reported that Sony
55:45
are planning a new PlayStation portable that
55:47
can play PS4 games. Logvanov is
55:50
apparently very reliable and reported that PlayStation games will
55:52
be going to PC long before they did. So
55:55
the assumption is that both companies are working on something that
55:57
would rival the Steam Deck power-wise and at least get back
55:59
to the game. into the handheld market because
56:01
it's currently dominated by Switch. So as someone
56:03
who flow the flag, flown the flag for
56:05
the PS Vita for like a long 12
56:07
years bring it on. He's
56:10
upside inside out. I'm loving it. Live
56:12
in the VF for 12 years or
56:14
whatever the hell it is. Yeah
56:16
this thing's, everyone loves their handheld switches why not
56:18
get in there? If you can get the power
56:20
in a handheld to rival something like the PlayStation
56:22
4 when we've just found out
56:25
that a half of the PlayStation player base
56:27
are still on PS4 that seems to be
56:29
a nice sweet spot for hardware, graphical fidelity
56:31
etc. I think especially with the other
56:33
leaked specs so far for the Switch 2
56:36
suggesting that it's closer in power to a
56:38
PlayStation 4 Pro than a next-gen
56:40
console I think yeah
56:42
if they could release a handheld both companies
56:44
could release a handheld with comparable power and
56:46
maybe try to get some of that Switch
56:48
money. No brainer, no brainer because you think
56:50
of how many people are supplementing their console
56:52
experiences with the Switch. If you can lock
56:54
people into that library even harder by basically
56:56
going hey we have the one more PlayStation
56:58
well we can give it to you and
57:00
then obviously it's all comes down to that
57:02
whole never-ending assault on our senses keep thinking
57:04
about the brand thing, keep playing you know
57:06
you can't you're not at home hey you
57:08
can still play PlayStation here you can still
57:11
do it makes perfect sense. It highlights
57:13
the hubris of not pursuing this.
57:16
Obviously the Vita did not perform to
57:18
expectation I think fiscally but PlayStation has
57:20
grown its user base and player base
57:22
over the last 10 years so it
57:25
just makes perfect sense. The Vita was way ahead of
57:27
its time in terms of what it was capable of
57:29
doing like you have a full chart game on there
57:31
that hardly anybody has played but also Sony shot themselves
57:33
they took their own foot off the amount they shot
57:35
themselves in the foot by making it that you have
57:38
to have a Sony specific memory card to be able
57:40
to save your game files I remember that being the
57:42
thing that killed the Vita because then those memory cards
57:44
were ridiculously overpriced and also they were way ahead of
57:46
the like obviously the Switch boom and the Steam Deck
57:48
boom I think a lot more people are ready to
57:50
hand to game on the go kind of thing and
57:53
they want console level games on the go which wasn't the
57:55
thing for the PSP or the PS Vita I remember the
57:57
conversation at the time being well why would I play that
57:59
game. this on the go and I can just put it on my TV and whatever.
58:02
I just think all of that has changed. I
58:04
agree. I have a cynical take on this though
58:06
because I think one of the big differences like
58:09
Nintendo is always going to make
58:11
their biggest games compatible with the
58:14
handheld version of the Switch. Whereas
58:16
with Sony if this next handheld
58:18
or Microsoft this next handheld has
58:20
PS4 level power. I just I
58:23
do not doubt Sony in particular
58:25
when it comes to making great
58:27
technology. As an owner of a
58:29
PlayStation VR 2 I can vouch for the tech.
58:31
As an owner of the Vita you just vouch for
58:34
the tech saying it's ahead of its time. I
58:36
do not trust them to put
58:38
the time, money and effort into
58:40
making bespoke games for those products.
58:42
We've seen that with the PlayStation
58:44
VR 2. Like you said the
58:46
PS VR PS Vita had
58:49
a few but would that have
58:51
gotten long term support even if
58:53
it sold well. I don't
58:55
know and I just worry that
58:57
they could release something amazing that
59:00
people like us jump on
59:02
and think is great and talk about
59:04
for years to come. But I've seen
59:06
Sony so many times not support these
59:09
extra machines and with them shutting down
59:12
the likes of London Studio
59:14
and laying off people at Fire Sprite
59:16
presumably the teams that could support these
59:18
games. I'm like oh
59:20
I don't trust you with this. I wonder
59:22
about it. I feel like the PlayStation
59:25
Portal the handheld screen thing has sold
59:27
way beyond their expectations. That's doing extremely
59:29
well and that is just a tablet
59:31
with a controller grafted. There's nothing to it.
59:35
That feels like testing the wars for people who
59:37
just want the idea of a portable PlayStation even
59:39
if it's only in their own homes for that
59:41
thing. I think if the PS VR had sold
59:43
Switch numbers they would have supported it. I don't
59:45
think you'll get bespoke games on this. I think
59:48
you'll just get de-resed versions of PS5 games. It'll
59:50
just be like a Switch version of an otherwise
59:52
multi-platform game where it just looks like clay. L.A.
59:54
Noir looks like puppets. It looks ridiculous. I think
59:56
that will be the way forward. It
1:00:00
happened everyone everyone's a muppet but whole
1:00:02
felt yeah, that would be incredible guy
1:00:04
touching small but Know
1:00:07
what you want, but yeah still that idea of
1:00:09
the handheld push I feel like one of these
1:00:11
companies will announce it during the showcase We're pushing
1:00:14
forward with this podcast and next thing
1:00:16
down is all the Xbox stuff and how
1:00:18
the living hell Phil Spencer slash Xbox
1:00:20
is management or whatever presents themselves and Josh You
1:00:22
don't think Phil Spencer will address any of the
1:00:25
layoffs neither do I to be honest? But
1:00:27
I wondered is what his candor is gonna be because
1:00:29
dude has been radio silent She's
1:00:32
a part of his base being duke dumb
1:00:34
for us. Yeah, yeah, and him just like
1:00:36
yeah getting achievement Xbox games In
1:00:39
the corner he's getting ready. I am yeah, I
1:00:41
think they will release a statement Either
1:00:44
but probably before the showcase from Phil Spencer
1:00:46
I mean whether it's text whether it's a
1:00:48
video, but I don't think they'll mention it
1:00:50
in the showcase itself I just think they'll
1:00:52
double down on the line of we're just
1:00:54
focusing on the future of Xbox now We're
1:00:57
just focusing on the games. We don't want
1:00:59
to take time away from the devs
1:01:01
that are here today I just I don't think that's the
1:01:03
right move don't get me wrong I'm not saying like this
1:01:05
is what they should do I just I
1:01:08
don't expect like a moment of
1:01:10
humanity on that level at a big showcase
1:01:12
like this now because it is as much
1:01:15
For investors as it is for fans, so
1:01:17
I think they'll mention it but on stage
1:01:19
I think I don't know man. I
1:01:21
don't know I think it's a kick in the teeth
1:01:23
if they do some anything now like he's Missed his
1:01:25
window. I think you can try and do the whole
1:01:27
it's all about the games guys Let's just focus on
1:01:29
that and they're better off not going there now like
1:01:31
they've missed the window They messed up Spencer kind of
1:01:34
just took it on the chin or well He's taking
1:01:36
it in his direction isn't really acknowledged it And
1:01:38
but I feel like you just kind of get out there show the
1:01:40
games and just try and get that's
1:01:42
adding now on Generating hype positivity and
1:01:44
excitement yeah But I do think
1:01:47
it's a fatal mistake because they're gonna be aware
1:01:49
of the fact that trust has been broken over
1:01:51
all of this In
1:01:53
regards to like the layoffs and the rumors
1:01:55
surrounding you know the the PlayStation like releases
1:01:57
and PC releases going like there's so much
1:02:00
uncertainty around that and I think you're probably right, they're
1:02:02
probably going to try and brute force it by basically
1:02:04
saying, hey, we saw that loads of games
1:02:06
coming towards your face, brother. But
1:02:09
in reality, you know, there is kind
1:02:11
of, so it's one of those long-term
1:02:13
situations where anything that you're right,
1:02:15
anything that they come out and say right now is going
1:02:17
to feel really insincere and belated, but
1:02:20
equally if they just keep on going, like, here's
1:02:22
the games, it's not going to seem completely tone
1:02:24
deaf. I feel like this showcase, like,
1:02:26
they have like two paths ahead of them, it's like
1:02:29
the current Xbox identity that a lot of people want
1:02:31
them to be, which is have the exclusives give you
1:02:33
a reason to own a Series X or an Xbox
1:02:35
console, that's one path. The next one is Xbox
1:02:37
is game pass and cloud streaming, everything's multi-platform,
1:02:40
Xbox is a multi-platform brand or an app
1:02:42
that's on your TV, that's the other path.
1:02:44
Whichever one of those they pick will be what dominates
1:02:46
the showcase because they're either going to come out and
1:02:49
remind you that they have all these reasons to own
1:02:51
an Xbox or they'll only remind you of the franchises
1:02:53
overall and just say, hey, you
1:02:55
know, because one of the rumors doing the rounds
1:02:57
is that there are more games about to go
1:02:59
across the PlayStation following CF3's Pentamint, etc. And
1:03:02
again, this comes from Windows Central's Jez Corden
1:03:04
saying that internally, there's no red line internally
1:03:06
on which games could come over according to
1:03:08
various executives that are putting these things together.
1:03:11
And the next set of games according to Corden's
1:03:13
write-up are potentially the obvious games you'd most likely
1:03:16
expect, which follows rumors that Starfield's going to be
1:03:18
going across because it's one of the biggest releases
1:03:20
that they've had, alongside Hellblade 2,
1:03:22
which as we're recording this, the reviews are up
1:03:24
for that, the game is finally out, I still
1:03:26
feel like there's zero marketing around it. No, it
1:03:29
was going out this month. Yeah, I don't think a lot of people did. And
1:03:32
I think that might be a game that
1:03:34
needs to recoup its funds on a different
1:03:36
platform. But that's interesting. And you know, if
1:03:38
they go down that second route of just
1:03:40
Xbox is just a logo, it just means
1:03:42
gaming overall, whatever, then it could literally
1:03:45
be that. Sega was one of the last companies to do that
1:03:47
where like, you know, you ditch the hardware and just become a
1:03:49
publishing wing. That might be the
1:03:51
thing. And then the Xbox showcase is just a
1:03:53
reminder of Xbox deals that you can get. I
1:03:55
think going back to Phil
1:03:57
Spencer just very briefly, I think I definitely agree with you
1:04:00
that they're in a damned if you do,
1:04:02
damned if you don't situation, but I think
1:04:04
they will choose the damned if you don't
1:04:06
situation over talking about it, just purely because
1:04:08
I think even they've realised that there
1:04:10
is no way to spin this
1:04:13
news. You could spin the news
1:04:15
of Xbox games coming to PlayStation.
1:04:17
Phil Spencer was immediately out there
1:04:19
saying, like, look, we're just dabbling
1:04:21
in the waters, only these games
1:04:23
are coming to PlayStation, at least,
1:04:25
imminently. But with these closures, we've
1:04:27
seen from the Matt Booty response
1:04:29
and we've seen from the Sarah
1:04:31
Bond interview, like, the reasons that
1:04:34
they have been closed cannot
1:04:36
be spun into any kind of
1:04:38
even neutral PR. And I think,
1:04:40
I almost think Phil would be
1:04:42
dumb to try and come out
1:04:44
and after those two failures in
1:04:46
communication, and try to convince us
1:04:49
that it was at least an
1:04:51
OK idea, and that, please
1:04:54
trust us, guys, I just don't think that would ever work.
1:04:56
I think they will just take the hit and go, well,
1:04:58
people are going to talk about this one way or another.
1:05:00
If we don't talk about it, we at least
1:05:03
can't add any more discourse to the fire that
1:05:05
you don't re-litigate stuff that has previously been said.
1:05:07
Let's try and move on. Again, not saying that's
1:05:09
the right move, but I think that's what they
1:05:11
will do. Going forward, though, with,
1:05:13
like, you know, the idea that
1:05:15
more games are going to come to PlayStation. Yeah,
1:05:17
that jazz cordon right up to
1:05:19
me makes it clear that I think
1:05:21
we will get more announcements at
1:05:24
the showcase. I do think they're going to
1:05:26
continue to dip their toes in, and I
1:05:28
don't think they'll... We'll get
1:05:30
any just announced games also announced
1:05:32
on PlayStation, but stuff that's just
1:05:34
dropped, Hellblade 2, Starfield
1:05:37
with its shattered space DLC. They
1:05:39
are good bets, I reckon. Yeah, yeah. It'd be
1:05:41
a weird thing if they are reminding you of,
1:05:44
like, I guess that the whole internal thing is
1:05:46
that they don't necessarily see PlayStation or Sony as
1:05:48
a rival, but it would be a weird thing
1:05:50
for an Xbox showcase to remind you of a
1:05:52
different brand's console or something like that. But still, if
1:05:54
their whole route forward is multi-platform, just think about Xbox
1:05:56
regardless of where you are, then maybe they do just
1:05:58
say coming to all platforms. for whatever that
1:06:00
game is. Let's talk about specific games, because that
1:06:02
will be the thing that turns heads if they do have good
1:06:05
stuff to show off. Perfect Dark
1:06:07
has resurged across this year. First
1:06:09
announced, I think, back in 2020. It was one
1:06:11
of the original games announced for the Series X. It was just
1:06:14
a CG trailer. It was a
1:06:16
long time ago. It was alongside the Series X,
1:06:18
and it showed Joanna Dark standing on top of
1:06:20
a little issues in Egypt. There was imperial meds
1:06:22
and stuff. And we
1:06:24
just never saw anything else. The assumption, or the rumor,
1:06:26
sorry, were that for a third-person game, that it's a
1:06:28
full reboot of the IP. There hasn't been a Perfect
1:06:30
Dark game since 2004. It's been
1:06:32
a long time. And internally,
1:06:34
various insiders were saying
1:06:36
that the game is an absolute mess, that it's not coming
1:06:38
together. And the initiative is the name of the new developers
1:06:40
that were put together to make the game. Apparently, they lost
1:06:43
a lot of key staff, because they just couldn't bring this
1:06:45
vision together for whatever this game was going to be. And
1:06:47
then more recently, you had Jeff Grobgett out there, who works
1:06:49
for Giant Bomb, and say, actually, no, it's
1:06:51
not necessarily on fire. It might actually be ready
1:06:53
to be shown. So I'm like, that is the
1:06:55
weirdest pivot. But also, like he said, a
1:06:58
lot of big AAA games don't come together till the last
1:07:00
minute anyway. We had that with God of War in 2018. So
1:07:03
there's a chance that it's been disparate parts,
1:07:05
disparate ideas for the last four years, and
1:07:07
surviving a pandemic, to finally bring something together
1:07:09
to show people in Xbox's hour of need,
1:07:12
when we actually need some game, some exclusive,
1:07:14
that can look impressive. Yeah,
1:07:16
I'm intrigued by this one, because on the- You don't
1:07:18
think it's going to be there? No, I don't think
1:07:20
it is. And I want it to be successful. Don't
1:07:22
get me wrong. I hope those initial rumors are wrong,
1:07:25
and the Grob rumors are closer to the truth, and
1:07:27
they have managed to pull something
1:07:29
off with this quadruple AAA game. But I
1:07:31
don't think it'll be there, because you
1:07:33
might disagree based on what you just said there.
1:07:35
I don't think they need it at this showcase.
1:07:37
I think they, for the rest of this year,
1:07:39
maybe the first half of next year, I think
1:07:41
they have enough games. And games
1:07:44
that we want to see more of,
1:07:46
like their end of year for this
1:07:48
period, I think it's stacked with Indiana
1:07:50
Jones, and Avowed, and more
1:07:52
stuff that they've announced, stable, we've seen
1:07:55
a few times. Games that
1:07:57
are presumably very close to release. of
1:08:00
World's Air 2 was announced because of Shat
1:08:02
Space DLC. I think they have projects that
1:08:04
are closer to release that
1:08:07
they will want to push a little
1:08:09
bit more with deep dives into gameplay
1:08:11
specifically. So that's the only
1:08:13
reason I can think of them putting stuff like Perfect
1:08:15
Dark in there, especially if it's like Ease by the
1:08:18
way which is another thing. I'm getting...
1:08:20
I'm revving that James. I forgot about
1:08:22
what the another big game that they
1:08:24
had cooking but I think they will
1:08:26
only throw a Perfect Dark in there
1:08:28
if they're trying to do what you
1:08:31
said in trying to just throw everything
1:08:33
that they have internally announced at the
1:08:35
wall in the hopes that it gets
1:08:37
people to forget about their past couple.
1:08:39
That's exactly why I think they would
1:08:41
do it. Also like Hellblade 2 is
1:08:43
finally out now and that was another game that
1:08:45
was announced in the same showcase as Perfect Dark.
1:08:48
It was one of the original, hey look next
1:08:50
generation of Xbox it's Hellblade 2 and it's Perfect
1:08:52
Dark. If you're trying to convince the mass populace
1:08:54
or at least your followers that you actually do
1:08:56
have everything together on some level then you need
1:08:58
to do right by the games that were initially
1:09:00
announced because something like Scalebound or whatever was always
1:09:02
cancelled. So yeah I think... Euan what do you
1:09:04
think of the state of all this stuff? Well
1:09:07
to be fair I think like I think the
1:09:09
Perfect Dark stuff is interesting to me because it's
1:09:11
like oh obviously it's a prestige gaming brand but it's
1:09:13
probably again it's one of those where it's like the
1:09:16
nostalgia values like... Oh there's going to be multiple generations
1:09:18
I have no idea what Perfect Dark is. Exactly that's
1:09:20
what I mean. I don't think... I think
1:09:22
I agree that they can probably do without having
1:09:24
it there but the longer that it goes on
1:09:26
without being shown the more ridiculous it feels so
1:09:29
it probably needs to be like a sort of
1:09:31
over now or never kind of thing. Yeah you're
1:09:33
right it's so you don't want it to become
1:09:35
like honestly a Hellblade 2 kind of got towards
1:09:37
the end where you started to think what
1:09:39
the hell's going on with this game or I
1:09:41
think of a Beyond Good and Evil 2 where
1:09:43
you're just like is this game real? Like even
1:09:46
if they just confirm that Perfect Dark is still
1:09:48
real you're right it could be viewed as a
1:09:50
win there. Well it's just like the amount of
1:09:52
conversation is on. Oh we're rebooting it we're going
1:09:54
to reboot it in third person obviously historically it's
1:09:56
a first person franchise thing so
1:09:59
it's like that's... That's immediately interesting. There were more
1:10:01
vehicles in Perfect Dark Zero. What actually is the gameplay? Yeah,
1:10:03
we don't know what it is. Literally no clue. So it's
1:10:05
like, yeah, at this point are you just clinging on to
1:10:07
it because Perfect Dark is a cool name and it does
1:10:09
kind of go... I'm a dark, it does go hard to
1:10:12
be fair. Yes. And next game
1:10:14
down is Gears 6 and it's been ruined a
1:10:16
lot. Nion confirmed to be there but we have no
1:10:18
idea in regards to... I mean the assumptions based
1:10:20
on story of where the Gears 5 went. But do
1:10:22
you think the cover shooter, in the way the Gears
1:10:24
does it, does that now feel a bit too
1:10:26
outdated? I'm just posing that as a question. I love
1:10:29
Gears. But I'm curious.
1:10:31
Not for me. If it was a
1:10:33
straight up Gears 4 style
1:10:35
cover shooter, I'd agree with you. I think
1:10:37
we'd be looking at it kind of how
1:10:39
we look at recent Halo games where we're
1:10:41
like, that's cool
1:10:43
but you haven't really innovated in
1:10:45
the way that people want. I'll say Halo Infinite
1:10:47
is a massive step up. Oh, in terms of
1:10:50
it's like open, more open campaign and just gameplay
1:10:52
everything. Oh, absolutely. I mean like more Halo 4
1:10:54
and Halo 5 than Gears 4 where you kind
1:10:56
of looked at it and you thought, that's a
1:10:58
prettier version of something I've already had, right? To
1:11:01
me Gears 5 started to make
1:11:04
a fundamental change with the formula that I
1:11:06
think will benefit it in the long
1:11:08
run. I think introducing more open world
1:11:11
elements, more player agency in the combat
1:11:13
itself while retaining the bombastic
1:11:15
set pieces you want from a Gears
1:11:17
game. To me that's putting it on
1:11:19
the right track to feel fresh. So I
1:11:21
think the question for Gears 6 is
1:11:24
what approach is Microsoft taking? Is it
1:11:26
going to play it safe and be
1:11:29
like just give the people what they
1:11:31
think they want, which is more Gears,
1:11:33
classic cover shooting, bring us
1:11:35
back to the Gears 2 and Gears 3
1:11:37
era or are we going to try and
1:11:39
push this into new territory and make it
1:11:41
feel fresh and make Gears like
1:11:44
a major, major franchise and a duel in
1:11:46
our crown again? I hope it's that version
1:11:48
because Gears 5, I hope it's not. It
1:11:51
feels weird to me that for so long
1:11:53
Gears is like, this goes hand in hand
1:11:55
with Xbox is kind of like a
1:11:57
cultural, not devolution, but it's.
1:12:00
regression where it's like okay doesn't matter as much
1:12:02
but you know gears should be a big thing.
1:12:05
Gears have to be a big thing. Yeah, the longest
1:12:07
time obviously the 360 era was Gears Fable Halo like
1:12:09
they were the big titles like the Gears logo was
1:12:11
everywhere, it was very identifiable, the cog logo and
1:12:14
then yeah like Gears overall I feel like needs
1:12:16
the Halo Infinite in terms of what Halo Infinite
1:12:18
is now, not obviously when it was at launch
1:12:20
but Halo Infinite now is this really great robust
1:12:23
multiplayer, it plays like this beautiful hybrid of Halo
1:12:25
and then faster twitch shooters like obviously Call of
1:12:27
Duty and I feel like Gears needs to be
1:12:29
sped up like I played through a few levels of
1:12:32
Gears 3 the other week because I just randomly remembered
1:12:34
so Gears exists. I was playing a bit of that
1:12:36
and obviously Gears 4 and 5 got a bit faster
1:12:38
but I feel like you can speed up the transitions
1:12:40
between the cover points themselves
1:12:43
and just move through those spaces a little bit more.
1:12:45
Yeah make it more fluid and you know you're taking
1:12:47
on enemies in different ways, you're playing the angles game,
1:12:49
you're having really good AI that makes you go
1:12:52
into different areas and stuff. It needs
1:12:54
that step up and to me Gears 5 I
1:12:56
just didn't, I thought all this open world skiff
1:12:58
stuff was like what the hell even is this?
1:13:00
There's like nothing to do in between the combat
1:13:02
areas so I thought it was really boring and
1:13:04
if they're going to double down on it being
1:13:06
open world for the sake of it I need
1:13:09
something to do in those areas like vehicle combat,
1:13:11
Mad Max style or something like that but
1:13:14
you and where you are on the old Gears? Well I
1:13:16
mean like I'm again as a lapsed Xbox person it's just
1:13:18
one of those. It would be nice to know that my
1:13:20
relative is still alive I think that's the main thing really.
1:13:23
The main thing that would get me in would
1:13:25
be if it looks like it's a technical showcase
1:13:27
for Xbox hardware, it looks like they've got a
1:13:29
really good meaty campaign that's full of muscles
1:13:31
and stupidity and also really leaning
1:13:33
into what made Gears special when
1:13:35
it came out. You
1:13:37
know the stuff where it's like those memories that you had doing
1:13:40
horde mode with your buddies like the PVP aspects as well really
1:13:42
lean into that because I feel like when the issue with Gears,
1:13:44
the minute just for someone who's been sat on the outside is
1:13:46
that when I saw it doing the open world stuff I'm like
1:13:48
well everyone's doing a little bit of the open world stuff right
1:13:51
now. I need you to really lean
1:13:53
into what makes Gears Gears while also innovating and I
1:13:55
think the way you do that is to make it's
1:13:57
kind of what Call of Duty's been doing recently in
1:13:59
a weird way where it's Like hey, we're going back.
1:14:01
We're reminding you why you love this series. Yeah, you
1:14:03
know and kind of going into it
1:14:06
that way not in a Nostalgia play but certainly in
1:14:08
a case of gears was a big
1:14:10
deal like back to that state again Yeah, do it
1:14:12
do something called Gears of War colon horde and put
1:14:14
that out on game path I mean everything's on game
1:14:16
path anyway But some sort of like widely available hold
1:14:18
mode thing to remind people how awesome that mode used
1:14:20
to be And but yeah just double that no one
1:14:22
really does Normally just third-person shooting in terms of the
1:14:25
speed the gears what used to have but cover shooters
1:14:27
aren't really a thing at all Yeah, and I feel
1:14:29
that you can do a lot more with that especially
1:14:31
online like you know picking different angles off and making
1:14:33
sure you're getting The hit and everything and I feel
1:14:35
like it has a lot of potential But it is
1:14:37
another franchise that hasn't had a hit in a long
1:14:39
time and also just for the
1:14:41
sake of being more specific about it I
1:14:43
hope I mean I like how the character
1:14:45
But I would take the whole grizzled veteran
1:14:47
version of this like you still got the
1:14:49
original Characters in their Coltrane Marcus Phoenix, etc
1:14:52
Like do them make them the main characters like
1:14:54
at the end of Gears 4 when they come
1:14:56
back It's the best bit of the whole story
1:14:58
and it's like there's they that camp group chemistry
1:15:00
is so awesome Yeah And it's like I trust
1:15:02
we prefer and the jokes between us for John
1:15:04
DiMaggio as Marcus like all that stuff You got
1:15:06
it. You can do a where to all for
1:15:08
this s type stuff with those characters
1:15:11
yeah, I Definitely say that for
1:15:13
me. They've been doing that with these phone 5
1:15:16
just from a realm that isn't
1:15:18
playable like to me I like I like
1:15:20
Marcus so much more as a supporting Control
1:15:23
rather than like the main character. I just
1:15:25
wanted the story like yeah. Yeah. Yeah. I
1:15:27
think I think they've got it going
1:15:30
forward I love Marcus's role in that second
1:15:32
game. I think there's so much Like
1:15:34
I did not know I would ever be
1:15:37
caring emotionally about Marcus Phoenix if by the
1:15:39
time I'm fired I was like, oh
1:15:41
my yeah Marcus turns out big booty dudes
1:15:43
hugging each other. That's a big deal Marcus
1:15:46
is hugging his son massive deal. Love
1:15:48
it. Honestly, man. I know it's rock Rock
1:15:51
I know I've talked about this to
1:15:53
definitely podcast But what they do with
1:15:55
JD in the second game to transform
1:15:58
a bland AF protagonist gears
1:16:00
fall into someone really
1:16:02
interesting and trying and struggling and failing
1:16:05
to live up to the gears identity
1:16:07
different dimensions both on a character level
1:16:09
and a metal level like if they
1:16:11
can pull that off i
1:16:13
just hope whatever elixir they
1:16:15
had whatever chemical uh concoction they
1:16:18
had in that studio has not
1:16:20
ran out i hope they managed
1:16:22
to retain that alchemy going
1:16:25
forward because that was magic three good words
1:16:27
thank you i would like to concoction alchemy
1:16:29
that's a full score yeah
1:16:32
i feel like a lot of this i mean we'll move
1:16:34
on from gears but i feel like a lot of the
1:16:36
the story cards they played in five were some of the
1:16:38
only remaining story threads that were left over from two and
1:16:41
three so um where we're at now i wouldn't be surprised
1:16:43
if you just call it gears of war again and then
1:16:45
you just go forward i mean you've still got obviously there's
1:16:47
cat stuff like gears five ends on a cliffhanger there are
1:16:49
more things to do but not as big of a deal
1:16:51
as what was the deal with queen mirror which everyone was
1:16:53
asking back in 2007 or eight like it's been
1:16:55
a long time generations have moved on like you
1:16:58
wild them with the gameplay and the lore stuff
1:17:00
come second um but then it's just up against
1:17:02
whether you call it gears six one quick one
1:17:04
just before we move on i do think what
1:17:07
you and said is right that gears even if
1:17:09
it's not had the same cultural impact and might
1:17:11
not have hit the same quality every time
1:17:13
you see a gears game announced at an
1:17:15
xbox showcase it's the best looking game at
1:17:18
that showcase i think they do
1:17:20
have a real show off yeah gears five
1:17:22
with its weather effects looks incredible the updated
1:17:24
version of that for the xbox series x
1:17:26
and xbox one x back in the day
1:17:28
unreal i do think in terms of pure
1:17:32
head turning wowness when
1:17:34
it comes to graphics um
1:17:36
i think gears still delivers
1:17:38
them that halo arguably doesn't
1:17:40
no i mean that
1:17:42
yeah true i think like something like that storm showcase in
1:17:45
gears five if you show trailer wise
1:17:47
you show some insane storm some insane level and go
1:17:49
hey by the way that's a gears game and you're
1:17:51
gonna have a firefight in the middle of that then
1:17:53
um that's something that'll be really really cool next game
1:17:55
down is fable and this was initially announced in july
1:17:57
2020 there was an in-engine updated trailer in june last
1:17:59
year year, which feels like forever ago since we
1:18:01
saw that. But Fable feels like
1:18:03
another game that is just beyond being announced,
1:18:06
being showcased. Give us proper gameplay. I liked
1:18:08
that trailer last year, the Richard Iowade one.
1:18:10
I thought the tome was pretty spot on. Obviously, you
1:18:13
need to try and change some things. Lionhead are long
1:18:15
gone. Play Amol, who's not heading up the franchise anymore.
1:18:18
They've given it to the dude's
1:18:20
playground, who makes Forza Horizon, which when
1:18:22
that leaked, was an interesting conversation, like
1:18:24
racing game dev do this. We
1:18:26
still don't really know, but in terms of presentation,
1:18:28
it felt pretty spot on. But it just feels
1:18:30
like Fable is another IP that has goodwill
1:18:32
around it. Fable 3 didn't kill it altogether.
1:18:35
It was Microsoft who killed Fable Legends, even though that
1:18:37
thing was near enough ready to be released. That is
1:18:39
the most baffling cancellation of all time. I know. It
1:18:42
was actually playable at showcases and everything. But
1:18:44
yeah, Fable overall, thoughts on this? I love Fable 1
1:18:46
and 2, especially 2. I liked
1:18:49
those games. Fable 3 was the most infuriating
1:18:51
game experience that I had in my youth.
1:18:54
That thing at the end, it's like, everything
1:18:56
you did, doesn't matter. Austerity.
1:18:58
I'm like, please shut up. That thing we
1:19:00
have to walk through the menu as well.
1:19:02
What do we do in P-Gard? It's horrible.
1:19:05
This is one of those where I'm like, I
1:19:07
have no skin in this game anymore, because I
1:19:09
don't have an Xbox. However, it would be nice
1:19:11
to see Fable moving forward as a unique fantasy
1:19:14
IP. It's great that the Forza guys are on
1:19:16
this, I think, because even though it's a racing
1:19:18
thing, it's like, well, obviously Fable is uniquely
1:19:20
British, isn't it? So we need to see
1:19:23
that personality come through. Obviously, even though I
1:19:25
don't really like Richard Iowad, that quirkiness came
1:19:27
through in the trailer last year. So, yeah,
1:19:30
I want to see it. I want it to
1:19:32
be good. I want it to be unique. I
1:19:34
want it to obviously not promise the world and
1:19:36
deliver you like a really, like, I don't know,
1:19:38
like a pie with a fingernail in it or
1:19:40
something. I feel like if Final Fantasy 16 has
1:19:43
taught us anything, it's that regional United Kingdom accents
1:19:45
are hilarious and should be in more video games.
1:19:47
Shout out to Final Fantasy 16's Village of Jordies.
1:19:49
What do you think of Fable, Josh, from? I
1:19:52
have similar to you and have always
1:19:55
liked Fable, but I've never been a
1:19:57
Fable guy and that's not for lack
1:19:59
of trying. I want to be a
1:20:01
fabled guy so honestly while I lament
1:20:03
the demise of lion head gutted
1:20:06
still that they were shut down I'm
1:20:08
hoping that with a new studio and
1:20:10
with playground games like you said, you
1:20:13
know this Strange
1:20:15
team to choose but perhaps that could pay
1:20:17
off in the long run I just want
1:20:19
this to be the game that gets me
1:20:21
in similarly the trailer. I thought it looked
1:20:23
cool and It wasn't
1:20:25
100% blown away with it, but liked
1:20:27
a lot and hopefully this will be
1:20:30
the you know The reboot that
1:20:32
makes me finally a fabled guy. That's all
1:20:34
I want cuz I think Microsoft to its
1:20:36
credit I mean, it's bought most of these
1:20:38
studios, but now in the first party space
1:20:40
it has so many beloved
1:20:42
RPGs And Sony has
1:20:44
like action RPGs but call RPGs
1:20:47
that's Microsoft's almost bread and
1:20:49
butter at this point So hopefully they double down
1:20:51
on that aspect and with fable as well and
1:20:53
keep it true to its roots Uh-huh speaking RPGs
1:20:55
and you know it down the idea of the
1:20:57
oblivion and fallout remasters These are things I forget
1:20:59
where the initially leaked there was some huge internal
1:21:01
document Maybe that Nvidia leak a while ago and
1:21:03
but the idea of a fallout 3 remaster and
1:21:05
an oblivion remaster They've been talked about quite a
1:21:07
lot across the last few years and just something
1:21:09
that again if you want to turn heads You
1:21:11
want to get good do you want to curry
1:21:13
favor with an audience? Hey, by the way, these
1:21:15
things are real Here's a side-by-side comparison and it's
1:21:17
gonna be on game pass later in the air if not released
1:21:19
that day I'm not gonna lie to you fallout
1:21:22
the fallout remasters. I put on here purely is
1:21:24
me trying to manifest Not
1:21:28
necessarily but with the show being a huge
1:21:30
success and with its spiking sales like we
1:21:33
talked about on the PlayStation section of this
1:21:35
podcast and I
1:21:37
imagine even if it's not in development We
1:21:39
might do like a follow fancy seven sort
1:21:41
of situation with the like right wedges gonna
1:21:43
do it It's happening and then
1:21:45
you're gonna hold it to account with same Like
1:21:49
the people wanted ironing. I'm gonna say that I'm
1:21:51
gonna do I'm gonna leave it on the chair
1:21:53
of ill refute And I will get to that ironing
1:21:55
it's some point in the week exactly. It's like right.
1:21:57
We've only got a logo We've only got in two
1:22:00
We don't know who's doing it, but that happened
1:22:02
and we know you want it. It's finally happened
1:22:04
And that's what I hope I think the oblivion
1:22:06
remake is more Realistic that has been rumored for
1:22:08
so long and it does seem like that's gonna
1:22:10
be a full-on remake. I'm an oblivion guy I
1:22:13
love that game to death. I Want
1:22:15
that in my bones so weird to think
1:22:17
of oblivion in a non cursed way though
1:22:20
obviously I'm not saying cousin. It's bad, but
1:22:22
like yeah the vibes that game is so
1:22:24
like oh my god I do you know
1:22:26
what I mean? It's like the troll to
1:22:28
a belva scrolls. How do you do oblivion
1:22:30
without keeping that sort of? Yank
1:22:33
person it
1:22:35
was a beautiful time. I feel like that
1:22:37
was one of the the most beautiful Xbox
1:22:39
360 memories that came to 18 years old
1:22:41
now In because I didn't play RPGs on ps1
1:22:43
or ps2 Oblivion
1:22:48
introduced me to RPGs. I didn't really know what
1:22:50
one was until then and That
1:22:52
was I was young for the Xbox 360 here. I would have
1:22:54
been like what 13 when
1:22:57
that's a beautiful experience to have though So it
1:22:59
was I remember reading in a magazine when mass
1:23:01
effect was announced that it was going to be
1:23:03
a game that took you 24 hours and
1:23:05
I was like What
1:23:12
final fantasy never heard of it I'll just say where
1:23:14
I played like final fantasy 7 throughout my entire high
1:23:16
school This is it takes a look time and the
1:23:18
last thing down is the idea of the what's the
1:23:20
what are they gonna end on? I mean they could
1:23:22
open on this but idea of the big showstopper Is
1:23:24
that just the new call of duty do they do
1:23:26
right by the fact that they bought the studio? They
1:23:29
bought the IP the franchise stuff and there
1:23:31
are already conversations on how cold you is gonna be
1:23:33
on game pass They've already mentioned that's gonna happen And
1:23:36
but the current conversation is splitting game past
1:23:38
years having some sort of pricing model change
1:23:40
Maybe some sort of them different version of cold you
1:23:42
either gets put on game pass kind of like how
1:23:44
you get different versions of caught On mobile there's a
1:23:46
specific version of cold you you available in China things
1:23:48
like that Maybe there's a version of
1:23:50
call that they siphon off to entice people to buy
1:23:52
the full package or however the hell they're gonna try
1:23:55
And maintain the monetization of it because they're getting away
1:23:57
from unit sales and by putting something on game pass
1:24:00
So it's a bit of a split there in terms of the talking
1:24:02
points. We've got the idea of a whole new Call of Duty. Is
1:24:04
that where it gets announced? And that
1:24:06
idea of how you make Call of Duty work on Game Pass. For
1:24:09
me, I want them to just announce all previous
1:24:11
Call of Duty on our one Game Pass. That
1:24:13
would be the most easy home run ever. That's
1:24:15
the thing that you don't have. That's such a
1:24:17
no brainer. Especially with obviously this
1:24:19
being Treyarch again. If you just literally are like,
1:24:22
there's Black Ops, Quintillage.
1:24:24
What do you even call a five quint?
1:24:26
Oh, yeah. The Black
1:24:28
Ops box set will call it. And it's not
1:24:30
there. You can play it right now. Even the
1:24:32
fourth one, which you all thought sucks, but it's
1:24:34
there for you to play anyway. That will clog
1:24:36
the hell out of their top 10 trending metric
1:24:39
for the rest of their time. But
1:24:41
yeah, that idea of just having the archive
1:24:43
available. Again, it's something that Nintendo do all
1:24:45
the time. I love that idea. Give me
1:24:47
Black Ops 2, popular again. That would be
1:24:50
awesome. I think we see maybe the title
1:24:52
and a quick teaser trailer at the Xbox
1:24:54
Showcase itself. But I reckon they might save
1:24:56
all that stuff for the big card, the
1:24:58
die that's coming afterwards and maybe end on
1:25:00
something like G is. That said, I do
1:25:03
think they're going to go hard in that
1:25:05
card direct about announcing stuff like it, create
1:25:07
the game pass or the backwards compatibility of
1:25:09
the previous games. Them coming to game pass,
1:25:12
turning the servers back on and cleaning them
1:25:14
up like they did a few months ago.
1:25:16
I think all of that, yeah,
1:25:18
I think that will definitely happen. I think we'll get
1:25:20
updates on sorry, updates on Warzone as well. There's
1:25:23
been rumors since last year that the Dansk,
1:25:25
which was the first Warzone map and still
1:25:28
the most beloved. That's coming back. I think
1:25:30
it's another easy win to throw that in
1:25:32
alongside the new release and get
1:25:34
people excited. So I think they've
1:25:36
got a lot of announcements up there for that card
1:25:39
direct more so than just here's the next one. I
1:25:41
think they teased something at the end that segues into
1:25:43
that stream. And you do some big head change thing.
1:25:45
They're bringing back the orange branding for Xbox Live. As
1:25:47
well, oh, as well. Let's put the blades back on,
1:25:50
why not? But do something like, I think they announced
1:25:52
the new call as your EO. If they're going to
1:25:54
do that, do the logo thing. Stay tuned for a
1:25:56
deep dive. That's how you get that audience to go
1:25:58
across. Cod forts, Mr. Uno. I'm intrigued by
1:26:01
this one. I've played the last Core
1:26:03
Duty I played was Black Ops Cold
1:26:05
War because it was a free PlayStation
1:26:07
Plus game and that one was a
1:26:09
weird 80s action Tody Scott-esque
1:26:12
throwback. I enjoyed the campaign even
1:26:14
though it was basically a hodgepodge
1:26:16
of like, you remember Black
1:26:18
Ops and here's a bit of mace and stuff but also
1:26:20
we're going to do our own thing and also not. But
1:26:25
the core duty game has always been the ones that are most
1:26:27
interesting to me. World at War is my favourite core duty game
1:26:29
and I like the Black Ops trilogy well
1:26:32
enough and I'm looking forward to seeing what
1:26:34
they can do in an early 90s setting.
1:26:36
This is what I've been begging from
1:26:38
all my military FPS's for years now is commit
1:26:41
to the bit. If you're choosing a setting please
1:26:43
goddamn commit to the bit because I can't be
1:26:45
arsed. You're going to set it in the golf
1:26:47
wall. Don't give me ridiculous holo sites, laser sites,
1:26:49
mufflers, rails, anything. Just commit to the bit. If
1:26:51
you're going to have to pit warfare you can't
1:26:54
have your cake and eat it too. You need
1:26:56
to make sure that this actually feels, it makes
1:26:58
sense for the time. I want you to contravene
1:27:00
literally everything that core duty has been doing for
1:27:02
the past like 10 years or whatever. But
1:27:05
there is a way to do it and I would go... World
1:27:07
at War was a notably bad one where it was like we
1:27:09
had some laser sites and everything. Yeah that's what I mean. It's
1:27:11
like a bunch of stuff that they didn't use in the 80s
1:27:13
with the sci-fi excuse for here. I kind of just, I need
1:27:15
them to, I feel like
1:27:17
people at the minute with the way that core
1:27:20
duty is, like if you're going to keep everything
1:27:22
in the modern warfare space, eventually people are going
1:27:24
to get sick of having the same bonuses, attachments
1:27:26
and everything. I'm already sick of it. The reason
1:27:28
why people dislike core duty vanguard is that
1:27:30
you could like, people were crying out for
1:27:32
a bit of historical authenticity with the multiplayer.
1:27:35
So I would hope that if they're going
1:27:37
to do this, commit to the bit
1:27:39
please. That's an interesting talking point because core duty has
1:27:41
got away from me. Every now and then I'll see
1:27:43
something and I don't know if it's a meme or
1:27:45
not. Nicki Minaj is in there, I saw some Gundam
1:27:47
stuff the other day and it's like Godzilla and Kong
1:27:49
are in there. Like that's not what
1:27:51
I'm there for at all. I assume that makes a lot
1:27:54
of money. I know they're doing it because that's what Fortnite
1:27:56
does. How many brand deals can we do? And the kids
1:27:58
seem to like them. So why not? But as
1:28:00
you play the most quality out of all of us,
1:28:02
like what do you think their identity is? And how
1:28:04
did they bring that across into the main instalments? That's
1:28:07
the thing. I would love them to commit to
1:28:09
the bit. I think the only bit they commit
1:28:12
to now is money. I
1:28:14
think with the just like plethora of
1:28:16
those crossover skins in Warzone, I just...
1:28:18
Those will come to this next game.
1:28:20
Do you see a lot of them
1:28:22
populated? Does it feel like the audience
1:28:24
responds to that? Right. So like it
1:28:26
is Fortnite. Admittedly, it could just be
1:28:28
the algorithmic thing and the nefarious thing that
1:28:30
Activision does where it's like putting you with players with
1:28:32
skins. So you don't want to buy them. But I
1:28:34
mean, they sell well. They would not do them to
1:28:36
this extent. I have an idea, right? Make this more
1:28:38
palatable. If the game is set during the golf war,
1:28:40
so early 90s, you get skins of
1:28:43
early 90s celebrities and late 80s action heroes.
1:28:45
That would work. That would make sense to
1:28:47
me. Give me like... Give me
1:28:49
a fresh Prince of Hell out. Get on
1:28:51
something. Give me like early... Obviously
1:28:53
they have Johnny Dyer, John McClain in Warzone or
1:28:56
whatever. But commit to the... If you're going to
1:28:58
do that, if you're going to make it a
1:29:00
little bit more cheesy, commit to the 80s. My cheese,
1:29:02
no of it all. Give me like Jack Slater
1:29:04
from Last Action Hero and Playhouse or something like
1:29:06
that. Like just commit to some kind of bit
1:29:08
that makes sense in the context of the game
1:29:10
that you're making. And it's not making cold duty.
1:29:12
There's an endless platform where everything's just going on.
1:29:15
I hate this. It really... It gets my blood up. It
1:29:17
gets my blood up. And like the thing is, right? I
1:29:19
agree with you so much, Andy. And yeah. Yeah. Nicki
1:29:22
Minaj Skin Rules. And I bought the Ash Williams
1:29:24
skin and when I was playing as Rick Grimes,
1:29:27
I was like, maybe this is the best game
1:29:29
ever. We are. No. And it is
1:29:31
absolutely... How much was that? How much was that?
1:29:33
How much was that, mate? Rick Grimes was just
1:29:35
the price of a battle. Past the Ash
1:29:37
Williams one was maybe 16.99. And
1:29:40
he has a go at me for pre-order Assassin's Creed Shadows.
1:29:42
I have a big difference. I think I need to
1:29:44
get more than 250 bones and playing as... I've
1:29:46
not played it yet, mate. My boy Ash
1:29:48
and here in Bruce... Here in Bruce Campbell,
1:29:50
like, just phone it in in the most
1:29:53
funniest way. The point is... Go on. That...
1:29:56
I think to start with... Gulf
1:29:58
War could commit to the bit. but by
1:30:00
season one or two, those warzones
1:30:02
can get the warzones. Yeah. Like
1:30:05
Call of Duty is, like you said,
1:30:07
it's a platform now. They prioritise
1:30:10
having all of their experiences
1:30:12
linked. The fact that progression
1:30:15
can go from one game to the next, the
1:30:17
fact that your skins, if you buy them in
1:30:19
warzone, you can use them in the newest game,
1:30:21
like that's what they're doubling down on and that's,
1:30:23
annoyingly, what's making them the most money. And although
1:30:26
we can sit on here and say, what the
1:30:28
hell is Call of Duty's identity? Those
1:30:30
meme skins become memes, they become
1:30:33
popular. I cannot explain how many
1:30:35
Nicki Minaj's are in the game,
1:30:37
in the multiplayer, like when that
1:30:39
thing dropped and people realised that
1:30:42
it was funny, the people who thought
1:30:44
it was funny tragically outweighed the people who were
1:30:46
like, I want this to be Mil Sim and
1:30:48
Mil Sim only and it's like... And I
1:30:51
don't care anymore, but I just realised that it's got away
1:30:53
from me. Like the only thing I want from Call of
1:30:55
Duty is the ability to install the damn thing. I would
1:30:57
like to be able to just have the multiplayer installed so
1:30:59
I can play some deathmatches, whatever it is, and I can't
1:31:01
do that because of the amount of optional packs you need
1:31:03
to do, they're all 140 gig, plus, plus, plus. Very interesting,
1:31:06
you literally log on the first thing I've got bar to
1:31:08
you with, it's like, would you like to buy? Yeah, and
1:31:10
it's like, I just want a version of card that I
1:31:12
can just have installed without having to wipe out the
1:31:14
rest of my hard drive and that's my main thing.
1:31:16
But overall, yeah, it's very interesting seeing where everything is
1:31:18
at, the amount of money spent, $70 billion, to
1:31:22
get Call of Duty on Xbox, you
1:31:24
would assume that now they start going,
1:31:26
this is why we've done it. I
1:31:28
reckon as well, you were talking there
1:31:30
about something, we've been talking for so
1:31:32
long, something about
1:31:34
the crossover appeal and putting it on Game Pass,
1:31:36
getting the backwards compatibility announced, I
1:31:39
think they will finally, much
1:31:42
to the chagrin of you, announce Xbox
1:31:44
crossover skins, I think we'll get Doomguy
1:31:46
in Warzone, I think we'll get a
1:31:48
Fallout, obviously not
1:31:50
a specific character perhaps, but they might tie
1:31:52
it in with the release show. But we're
1:31:54
definitely getting a Brotherhood of Steel armor, we're
1:31:57
definitely getting that Vault jumpsuit, we're getting that
1:31:59
Xbox brand synergy. I think sooner rather
1:32:01
than a lay-in probably with the release of the next
1:32:03
game maybe not launched but in season one in season
1:32:05
two I reckon we're gonna see seeing that stuff now
1:32:07
that the deal is being finalized and they can just
1:32:09
make an easy thing Maybe even make them game pass
1:32:11
exclusive if you play that I can call a duty
1:32:14
on game pass you get this Both
1:32:16
boys. Yes, sir. You were see you guy he
1:32:21
We will see how it all shakes out and
1:32:23
the coming months are gonna have all three major
1:32:26
company showcases plus some against us Like I said
1:32:28
ten years ago when we started this podcast, but
1:32:30
there's a lot of stuff that might be enough This
1:32:32
is the walk culture gaming podcast. I've been your host
1:32:34
Scott tail for joined by Josh Grant Oh is a
1:32:36
pleasure Scott tail foot and you person There's
1:32:39
a good noise to capture the gaming industry. All of you
1:32:41
take care. Have a lovely week and we'll catch you very
1:32:44
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