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1:23
What if world? This
1:27
is What If World?
1:34
Hey there folks and welcome back to
1:36
Guilds and Goblins, the What If World
1:39
show where your questions and our in
1:41
the moment dice rolls inspire off
1:43
the cuff adventures. I'm Mr.
1:45
Eric, your host, joined by
1:47
Mimajama, but my
1:50
caricature's name is Swan Song. She's
1:53
a swan person and a
1:55
troubadour. And then there's
1:57
me, Alabaster Zero, playing Al-
2:00
Malabima Hera, she's
2:02
a cyclops gum slinger and
2:04
you better watch out for her bubble
2:06
gum lasso. And finally
2:08
it's me Fred the
2:10
dog playing Malador, the
2:13
shell shark Smell-a-din. Shell
2:15
shark Smell-a-din, why did I give myself a
2:17
name so hard to say? Should we say
2:19
crab shark? No, I like
2:22
it. Okay adventurers, let's get our
2:24
question from a patron named Zaki
2:26
who may be going by Zach
2:28
now. Hi weather,
2:31
adventure, I'm a
2:33
question and my name is Zach.
2:36
My question is what
2:38
is snow got on the moon? How
2:42
Zach, I'd love to see it
2:44
snow on the moon. Yeah and
2:46
whether it's Zach or Zaki these
2:48
days, we're really grateful for your
2:50
question. Before we jump
2:52
into our story, should we give them a
2:54
quick recap? The last time we
2:56
found ourselves in the far
2:59
future in the city of
3:01
Dogopolis. We tried tucking
3:03
to a looker bulldog in a
3:05
flying car but they sounded an
3:07
alarm. Then we were
3:09
gonna go on the flying bus train
3:11
thing when a weird skeletal guardian started
3:14
forming up out of the dirt. Oh
3:16
yeah, this future city was really pretty
3:18
and it had a lot of green
3:20
spaces and yummy dog bones buried in
3:22
the dirt except the bones
3:24
were chasing us. Naturally
3:27
we bravely ran
3:29
away all the way to
3:31
the founders museum and we learned
3:33
that the founders were those doggy
3:36
bandits that we met in the
3:38
past. We don't know
3:40
what they've done to the future but
3:42
all the people that had gone missing,
3:44
Sarah Penta server, Sinom Nom
3:46
Nom Bat Baby and Mandy
3:50
Kor, the sister of Kaimi
3:52
Rohr, were all exhibits in
3:54
a museum. A museum
3:56
that we found ourselves trapped in
3:59
until- Skull and Bones drilled
4:01
their way through! Yes,
4:03
but is Skull and Bones an ally?
4:06
But yeah, I'm joining the adventure
4:08
today! Were you ever
4:10
gonna introduce me? Yeah, I just thought
4:12
it would be more surprising to do
4:14
it this way. I've just been waiting
4:17
and waiting! Oh yes, everyone, this is
4:19
Skully the Squid. And I'm playing Skull
4:21
and Bones! A skeleton
4:23
trickster! Who's still around somehow
4:25
in the far distant future!
4:27
So let's find out why,
4:29
as we answer Zaki's question,
4:31
What if Snow got on
4:33
the moon? Grownups,
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back to the show! Adventurers,
6:17
you find yourselves on the second
6:19
floor of the Founders Museum, staring
6:22
down at Skull and Bones. Mamma
6:24
Gemma, you have met this skeleton
6:26
trickster, and Malladore and Alabama
6:29
are familiar with their adventures,
6:31
but you've never seen them before. Okay,
6:34
you three, I know you've probably
6:36
got a lot of questions. I
6:39
have only questions, all
6:41
the questions! But it's really
6:44
important that we get
6:46
out of this museum as soon
6:48
as possible. Leaving
6:51
so soon, says
6:53
Sarapence of the Server, as she
6:55
slithers up to the icy wall,
6:58
keeping her trapped in her exhibit.
7:00
We could really use some
7:03
company, says Mandy Core,
7:05
a part lion, part scorpion, part
7:07
dragon, who starts scratching on her
7:10
ice wall. Say
7:13
the Nombats, flittering around and
7:16
gently bouncing off of their ice
7:18
wall ineffectively. No, Skull and we've
7:21
got to get them out of here. We
7:23
don't have time! The Founders will find
7:25
us soon! All the dogs
7:27
in this city are scared of
7:29
us. We've got nothing to worry
7:31
about. You're right, the doggy people
7:34
are peaceful, but the Founders, they've
7:37
changed. Well, that's ominous
7:40
and mysterious. Let's find out
7:42
more. At that moment,
7:44
the statue of the four dog
7:46
people riding the sled seems to
7:49
shift, the stone
7:51
carved dogs turning to regard
7:53
you. Do not listen
7:55
to Bad the Bone. They
7:58
are a menace. And
8:01
they never let us chew on them. Oh,
8:05
I think they found us. What do
8:07
you mean found us? They were here the whole time.
8:10
And what ever happened to that friendly Fred voice?
8:13
It is the non-threatening
8:15
voice that keeps the
8:17
people of Dargopolis complacent.
8:20
I don't know why they don't just let
8:22
me do the morning announcements. You just talk
8:24
about everything you've chewed and sniffed the day
8:26
before. You know why I'd be interested in
8:29
that? I'm interested
8:31
in you founders answering
8:33
some questions. By
8:36
all means, simply
8:38
enter your exhibit. You
8:40
mean their new home, right?
8:42
Right, enter your new home.
8:45
It will tell you everything
8:47
you could ever want to
8:49
know. Adventurers, with those
8:51
words, you cannot help but
8:53
look to this home or
8:56
exhibit they're referring to. It's
8:59
a spacious, warm, inviting room
9:01
with wide windows looking out upon
9:04
a city of wonders and
9:06
stacked full of whatever might
9:08
entice each of you to
9:10
go investigate. I'm afraid
9:13
we won't go quietly into
9:15
any exhibit. Even if
9:17
there is a comfy, smell-shark-sized bed
9:19
sitting in there and
9:21
bubblegum stacked up to the ceiling
9:23
and a brand new electric lute,
9:26
I need each of you to roll wonder
9:29
to try to resist the pull of this
9:31
room. Here goes. Natural
9:34
20 plus six. Mama
9:38
Gemma, you've heard of siren
9:40
songs pulling sailors in, and
9:42
you've resisted so readily that I'll
9:44
let you help if one of
9:47
the other players fails. My turn.
9:49
That's a four. Oh yeah, okay, so
9:52
I'm gonna help. We roll, Fred. Yay!
9:54
That's a three. My turn. Oh, that's
9:56
a two on a one.
10:00
As you feel the pull of wearing down your
10:02
will drawing you in towards the room. I
10:05
want to join them pretending
10:07
to be under the spell.
10:09
How brave and wise found is this room
10:11
set up is too sweet to resist. I've
10:16
suddenly completely changed my mind. Wow,
10:20
our secret magic worked really good. I
10:23
want to try to sneak some bubblegum into
10:25
my ear. See if that'll help
10:28
me resist the pull. It's
10:30
not actually a song, it's the sight
10:32
of the place that is drawing you
10:34
in. Then I squeeze my eyes shut. Okay,
10:38
that'll help you on future roles to
10:40
resist. But make it harder to do anything you might
10:42
have to see in order to succeed at. Maladoy
10:46
says, must resist comfortable bed
10:48
with extra crab leg
10:50
room. But
10:53
maybe if you told us why you're trying
10:55
to capture us, I might go
10:57
more willingly. At Swan Song and Malador,
10:59
you can both roll wonder and take
11:01
the better result. 17
11:05
plus 5? Why I
11:07
don't think I can beat that, but I would too. Still,
11:11
your efforts together have loosened the stony
11:13
lips of the founders. In
11:16
our time, we dogs are the only ones to be
11:18
able to get to the point. We
11:22
dogs with opposable thumbs, we're
11:24
a new species. And
11:27
yet we inherited the problems
11:30
of our predecessors. Your
11:32
other guilds and the goblins had pretty
11:34
much doomed the planet to freezing
11:36
over. Well that wasn't us,
11:38
we were trying to save the planet.
11:41
Well you were not doing enough.
11:44
We had to get to the
11:46
Plenty Gem. We were told it
11:48
could transport us wherever we wanted
11:50
to go. So of
11:52
course we went to the Tree
11:54
of Ideas. Alright, everyone's
11:57
gonna have to roll wonder again, Alabama.
12:00
It'll be an easy roll for you
12:02
since you've focused on resisting the effort.
12:04
Okay, so I'll roll two dice. Three
12:08
and a three. It's not enough.
12:10
I'm afraid in this time you
12:12
take two more hurt Good
12:15
thing we've gone up in level. Okay, let's hope
12:17
I do a little better this time a ten
12:20
Wait, could I crack one of my golden eggs
12:23
over them to help them resist? Mark
12:25
it off and roll a d6. You can
12:27
roll it Fred. Okay Five
12:31
Swine tongue goes to break the egg on me, but I
12:33
just gobble it up and it gives me power Yes,
12:36
it's cold and warmth spreads through you
12:38
snapping you out of the spell if
12:40
only briefly my turn Another
12:44
natural 20 and six Mima
12:47
Jima you haven't felt the pull at
12:49
all and you can help someone else
12:51
next round if they need it
12:53
But now the founding statues have
12:56
fully come alive Separating
12:58
from the sled and moving towards
13:00
you trying to corral you in
13:03
to the room We
13:05
were only able to make the world
13:07
safe again once we had absolute power
13:10
And the you three being free
13:12
threatens all of that. So
13:15
just get in your fully furnished
13:17
prison I mean home Scullin
13:19
what have you been doing while
13:21
the founders are distracted? Well,
13:24
if my bone drill body could
13:26
get me in to the museum,
13:28
maybe it can free the trapped
13:32
Exhibits wait, I thought that
13:34
might be a bad idea Oh,
13:36
it totally might be but it at least
13:38
might keep the founders busy. Okay, scullin roll
13:40
there for me on it You
13:46
can let out Sarapint without
13:48
alerting anyone but it'll take two
13:50
successes to get anyone else
13:52
free But didn't
13:54
you sort of skip scullins turn twice?
13:57
Oh, I guess I did so scullin you
13:59
can get Oh
16:00
no, it's me. I
16:03
gathered to raise but swan
16:05
Songs making it easier for
16:07
you. Remember, don't succumb to
16:09
the power of the bed.
16:11
So I will again. Nine
16:15
and your second Miss Malibu where
16:17
you take. To her. Okay,
16:20
I'm still standing. Can I. Roll
16:22
again the free Mandy course. Yes!
16:24
humane. A
16:26
Swiss to. She says. I
16:31
see everyone getting really hurt and
16:33
one. Down. So I'm. Gonna
16:35
try to get these tests you
16:37
dancing game ama gemma. But the
16:39
get all of their attention. gonna
16:41
have to roll their. Hurry
16:44
in Natural one Not surprisingly the
16:46
stone statues really didn't feel like
16:49
dancing today and as your flitting
16:51
around and underfoot one of them
16:54
steps on you dealing to were
16:56
hurt her everyone's a critic and
16:58
going to use might say. Clubs
17:01
horn the head but the
17:03
ice he was holding Mandy
17:05
Korean say. Alabama hero
17:08
takes off her ten gallon
17:10
Cowgirl hat. And for the
17:12
first time you see the great big
17:14
horn underneath. I'll make this an easy
17:17
role for you as you are a
17:19
giant with a horn on your head.
17:21
Rates. A
17:23
to in it mandy core being
17:26
the most monstrous of the three
17:28
exhibits. Has. The thickest ice around
17:30
her and you only managed to
17:32
make a crack World trade them
17:35
to. I also wrote to choose
17:37
forget guess. I. Would have found
17:39
ended of things to hey
17:41
and easy. Darryl for you've
17:44
read, Come on first. good
17:46
wallet. a nice eighty three.
17:49
And that across Mandy
17:51
core his release answer
17:53
hi residents are hiding
17:55
about the company. it's
17:57
really only and and
17:59
mandatory. goes to grapple one of the
18:01
statues, trying to push you all into the room.
18:04
Swan Song, you're the only one who hasn't
18:06
gone. Go for the diamond eyes!
18:09
Well, swan are pretty good
18:11
at pecking. Roll dare for me.
18:15
Oh, another natural one.
18:17
You try to remove the magical diamond
18:20
eye, but get swatted
18:22
out of the sky. You land
18:24
on the ground, stunned. You
18:26
mean I took two more hurt? I'm
18:29
afraid so, and you're not quite as
18:31
hardy as Malador and Alabama.
18:33
I like you, I'm a swan.
18:35
Fortunately, you can't be drawn into
18:37
the room while stunned, so you
18:39
don't have to roll this round.
18:41
Whoopdy-doo! But Malador and
18:43
Alabama still do. Oh, boy.
18:47
Ugh. A two. Wait,
18:49
I want to give them a heart. Roll again,
18:51
Alabama. A three. The dice
18:53
have not been on your side. You feel
18:56
yourself drawn into the room, and you're
18:58
stunned as well. So
19:00
it's just me and Scullin? That's right,
19:02
but you've still got to roll, Fred.
19:04
A six. Do I
19:07
have any heart? Yeah, you each have
19:09
one. I don't know why you didn't use them
19:11
before. Are you kidding me? Okay, okay, use my
19:13
heart. Re-roll your d20. You
19:16
have five. Well, can
19:18
I give them my heart? Sure. Another
19:21
re-roll? A nine. Okay, I would
19:23
also like to give my heart to him.
19:25
I don't know if it's worth it with
19:27
my rolling, but... An
19:29
eighteen! Okay. You
19:32
have all used up your hearts,
19:34
but Malador resisted the pull this
19:37
round. I want to use
19:39
my un-stink potion. Now I'll have my
19:41
crud bug deliver it to Alabama so
19:43
I don't have to step into the room. Very
19:46
clever. You all haven't seen this
19:48
crud bug in action before, as
19:50
it normally just cleans Malador's squat
19:54
little insect with a lamp-ray mouth
19:56
scrambles over to Alabama with a
19:59
bubble gun. Flavored healing potion and
20:01
you heal to hurt nice Well,
20:05
I want to see if I can pry
20:07
out the diamond from one of these statues
20:09
roll there Five
20:12
plus one Oh scullen
20:14
you take one hurt can I still
20:16
act this round? Yes, of course I
20:19
want to step out of the room. I'm
20:21
not trapped right? No, it seems like it
20:23
needed all three of you in there I
20:25
want to blow a giant bubble to try
20:28
to cover the whole entrance Okay,
20:30
roll for it another two. I'll
20:33
make it an easy roll since bubble blowing
20:35
is your specialty Yes, okay. Okay.
20:37
Okay a six a six on
20:39
a d6 for Alabama means
20:42
a big success You
20:44
blow a big sticky bubble
20:46
that covers the whole room None
20:48
of you will have to roll to
20:51
resist next round Well, we should have
20:53
done that sooner the stone statues slow
20:55
seeing the hurt swan song on the
20:57
ground and how mightily you all have
20:59
resisted What's
21:01
going on? Why are they
21:03
not getting in their rooms? Do
21:06
they not wish to be saved? That's
21:09
what I'm trying to tell you your
21:11
magic isn't saving anyone except for the
21:14
dog people and they can't even leave the
21:16
city Or play with anyone else
21:21
Says Sarabant ever since the plenty
21:24
gem of wind blew us forward in time
21:27
Says Mandy core and all of
21:29
you feel this way Say
21:33
the non-bats hey while they're
21:35
all talking could I slip
21:37
an unstick potion to swan
21:39
song to go for it Okay,
21:42
you hear to hurt too, huh?
21:45
Are you all kidding me when
21:47
you're having to attack people to get them
21:49
to do what you want? That's a pretty
21:52
good indicator. You're in the wrong There
21:55
are other guardians of this
21:57
city we cannot help you
21:59
outside side of the museum. But
22:01
I guess we'll stop trying to stuff you in a
22:04
box. Even though my
22:06
bubblegum shield would have totally stopped you.
22:08
Um, let's not taunt the super
22:11
powerful statues. Skullin,
22:13
do you have a plan to like save
22:15
the world or at least get us out of here? Mr.
22:18
Eric told me that I have
22:20
built a magical bone ship that'll
22:22
take us to the moon. That's
22:24
where the tree of ideas is. But
22:26
I don't have a way to power it. Each
22:29
of the three statues removes one
22:32
of its diamond eyes. Long
22:34
ago, we founding
22:36
doggies used the
22:38
tree of ideas and
22:41
the power of the plenty gem
22:43
of air to make this wonderful
22:46
city grow right out of
22:48
the ground while the rest of
22:50
the world froze solid and also
22:52
the moon. Each of
22:54
these diamonds contains a frozen
22:57
seed of the idea tree.
23:00
May they power your ship, unite
23:02
you in your noble cause and
23:05
keep you warm on the
23:07
frozen moon. Well, thank you, but
23:09
it's not good enough. You gotta
23:11
free the nom nom nom bats
23:14
too. Oh yeah, sure.
23:16
I see wall in front of the nom bats melt
23:20
without leaving a drop of water on the
23:22
ground and the nom bats fly
23:24
out of the museum. It's many
23:26
icy windows now wide open. Oh,
23:29
okay. Enjoy your freedom.
23:31
You can still hear the distant
23:34
alarm blaring as the nom bats
23:36
start flying back, each of them
23:38
carrying a different dog bone. Oh
23:43
yeah, they used to be part
23:45
of their resistance. Before you stands
23:47
a small ship made out
23:49
of bones with a silvery
23:52
sail of serpent scales bound
23:54
together with magical tufts of
23:56
nom bat fur. Mandy core.
26:00
Clara, age 8, and
26:03
Lily, age 12. Clara's favorite
26:05
characters are all the cats, but
26:07
especially me, JF Cat. She also
26:09
loves her cats, Daisy and Hopper.
26:12
Lily loves all the characters,
26:15
as well as playing the
26:17
flute and other instruments. Their
26:19
mom's favorite character is Goduncle,
26:21
thank you, Katie. And
26:23
as a family, they enjoy
26:25
playing D&D together and were
26:27
inspired to start playing. After
26:30
listening to Guilds and Goblin.
26:33
Thanks, Clara and Lily. I'd like
26:35
to thank Karen O'Keefe, my co-creator, my
26:37
producer, Miss Lynn, Craig Martinson for
26:40
our theme song, and all you adventurers
26:42
at home who know that if someone
26:44
is really resisting you, maybe it's time
26:46
to look at what you're doing from
26:48
their perspective. And until we
26:50
adventure again, keep wondering. Thanks,
27:00
everyone.
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