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0:01
Joe Rogan podcast, check it out! The
0:04
Joe Rogan Experience. Train
0:06
by day, Joe Rogan podcast by night,
0:08
all day! By
0:13
the way, Diana Posuca says hi. Oh,
0:15
cool. You know her? Yeah, I know her pretty well, actually.
0:18
Boy, her theories are very, very,
0:20
very interesting. Yeah. She's a
0:22
strange person to talk to because you start like,
0:25
you start really considering some of the things she's
0:27
saying. It's just all the UFO stuff. I
0:30
go back and forth on the UFO stuff
0:32
from it being complete bullshit to like, maybe
0:34
there's something there. I fluctuate
0:36
throughout the day. Yeah. Well, we can talk
0:38
about that. You know, I'm peripherally involved with...
0:40
Jamie, you're making noise over there. Shake
0:43
my mic off. You're
0:45
peripherally involved with... The Galileo Project at Harvard
0:48
and the Soil Foundation at Stanford, which are
0:50
like the two academic UFO
0:52
research groups that are out there. You
0:55
know, Avi Loeb is running the one at Harvard and
0:57
Gary Nolan is running... You had Gary
0:59
on your show, right? I have not, but I'm in
1:01
communication with him. Okay. Talked to him quite
1:03
a bit. Yeah. I'm very fascinated
1:05
by his work. I'm happy to talk about UFO
1:07
stuff, where it overlaps with simulation theory. So how
1:09
did you get involved in this whole theory in
1:12
the first place, simulation? Explain
1:14
to people your position, if
1:16
you don't mind, on simulation
1:18
theory. What do you think is going on?
1:21
Yeah, well, so first question, how did I get involved in
1:23
this, right? So, you know, I
1:25
was a video game developer in Silicon
1:28
Valley, and then I became an investor in the
1:31
video game industry in my backgrounds in computer science. And
1:34
what happened was after I sold my last video game
1:36
company back in 2016, so
1:38
we're talking like, you know, seven years ago
1:41
now, eight years ago now, and
1:43
I put on a virtual reality headset and started
1:46
playing a VR ping pong game. Now,
1:48
these headsets were even bigger than they are
1:50
now, and they were wired, so there's no
1:52
mistaking you're in virtual reality. But
1:54
what happened was that the
1:57
ping pong game was so realistic that
1:59
for a moment, my brain forgot that this wasn't a
2:01
real game of table tennis, so much so that
2:03
I tried to put the paddle down on the
2:05
table and I tried to lean against the table.
2:08
But of course, there was no table, so the controller
2:10
fell to the floor and I almost fell over. I
2:12
had to do one of these double takes like, oh,
2:14
wait, I'm just in VR. So
2:17
I started to think about how
2:19
long would it take us to build something
2:21
like the matrix, something that's so
2:24
immersive that you would forget that you were
2:26
inside a video game. And so that led
2:28
me to this idea of the simulation
2:30
point, which is a kind of technological
2:32
singularity. But then I started
2:35
to research things like quantum physics
2:37
and some of the mysteries around
2:39
the observer effect and quantum mechanics.
2:42
And then I started to look at all the world's
2:44
religions and I realized that they're all kind of saying
2:46
the same thing, which is that there is no physical
2:48
universe. And so
2:50
that led me to the conclusion that we
2:53
are most likely inside some
2:55
kind of a computer simulation
2:58
or a massively multiplayer video game, depending
3:00
on how you look at it. But
3:03
where did that computer game, where did
3:06
that simulation come from if
3:08
we were inside of it? Well,
3:11
that's the big question, right? And
3:14
there's two versions of simulation theory. And
3:16
I teach a class on this at Arizona
3:19
State University. It's probably the first college level
3:21
class about simulation theory and it kind of
3:23
pulls in science fiction, religion, philosophy and technology.
3:25
But one of the key distinctions I tell
3:27
my students to make, because it's not talked
3:29
about a lot with simulation theory, is
3:32
what I call the NPC versus
3:34
the RPG versions of simulation
3:36
theory. So NPC, as
3:38
you probably know, means non-player
3:41
characters within video games. So
3:43
those are the AIs in the video game, the
3:46
bartenders, the people you're beating up, the opponents, all
3:48
of that stuff. But basically, they're just code
3:50
and they're AI. And there's
3:52
the RPG version, which is that we
3:55
are actually doing a role-playing
3:57
game, right? So you exist
3:59
outside the game. game, and then you
4:01
have a character or avatar inside the
4:03
game. So it's just like what we
4:05
would consider an MMORPG today, right, except
4:07
with more sophisticated technology. And
4:09
so in that case, you know, you
4:11
get a little bit of a different answer than if
4:14
you talk about an NPC-only
4:16
type of simulation, right, because that's just
4:18
running on a computer, and
4:20
we're all AI in that case. Now
4:22
the two aren't mutually exclusive, right, in a
4:24
video game like Fortnite or whatever, in Warcraft,
4:27
you have NPCs and you
4:29
have PCs or player characters, right? So
4:31
you've got both of those things going
4:33
on. And so depending on
4:35
how you look at it, you might come to
4:37
different, you know, different
4:39
answers about who's outside the simulation,
4:43
which would answer the question of who made
4:45
the simulation, right? Yeah. So in
4:47
the first case, you
4:50
basically say that if we can
4:52
get to the point where we
4:54
can build these simulations, what
4:57
I call the simulation point, so I call
4:59
that a kind of technological singularity. Now
5:02
we've heard the term singularity mostly because
5:04
of like AI and
5:06
super intelligent AI, right?
5:08
And you know, AI is going to take over
5:10
the world. But the guy who defined the term
5:12
was actually a computer scientist who became a science
5:14
fiction writer named Verner Vinge. In fact, he just
5:17
passed away like a month ago or something. He
5:19
was a real pioneer in like science fiction
5:21
and the cyberpunk kind
5:23
of sub genre or so. And
5:25
so he said the singularity happens when
5:28
technology increases exponentially to the point where
5:30
everything will be different for humans after
5:32
that point. Now he gave like four
5:34
different ways we could reach the singularity.
5:36
Most of us talk about only one,
5:38
which is AI starts to
5:40
become super intelligent and it grows
5:43
exponentially and everything will be different.
5:46
But I think this idea of the simulation
5:48
point where we can create simulations that are
5:50
indistinguishable from reality. And I lay
5:52
out like 10 stages in my book of all the technology
5:54
we would need, including brain computer
5:57
interfaces like In the
5:59
Matrix, right? More neuro it or
6:01
neurally great. we're getting there. I were
6:03
were very close we're we're at the
6:05
beginning of that whole year and so
6:08
that stage eight states seven and stayed
6:10
on the way to the simulation points.
6:12
And you know, being able to read
6:14
but also than be able to write
6:17
memories as well and then have So
6:19
the definition. the symbolism point is be
6:21
able to create a virtual reality that
6:23
is indistinguishable from physical reality with a
6:26
I characters that are indistinguishable from biological
6:28
characters. so you wouldn't be able to
6:30
tell you're talking to an Npc. By
6:32
right, we're getting closer to that already.
6:35
Or yes, yeah, I mean there's like
6:37
companies out there doing smart and he
6:39
sees now inside of video games are
6:41
right. But what would be the difference
6:44
between looking at what is possible in
6:46
the future and making. Either
6:49
a hypothesis or suggesting that that has
6:51
already taken place, right? So that's kind
6:53
of the lead bright that? Yeah, right.
6:55
Which is to say that if we
6:57
can do it now, let's imagine a
7:00
civilization that was a million years ahead
7:02
of us. A thousand years
7:04
ahead of us. Yeah, I'm even two hundred
7:06
years ahead of us by. but certainly a
7:08
thousand years ahead of us. Aware, Will computers
7:10
been a thousand years? They would already have
7:13
created these types of simulations, right? Right? As
7:15
if we can do it now. Sixty years
7:17
ago, we don't know if we could do
7:19
it with enough computers could get to that
7:21
point isn't right Today, It's we're pretty sure
7:23
we can get there. In fact, I'd say
7:25
that I'm seventy percent sure that we will
7:28
get to the simulation point. Which means I
7:30
think there's a seventy percent chance were living
7:32
inside a simulations. And so
7:34
the point is if they already got
7:36
their sacred a whole bunch of simulations.
7:39
And you can't tell the difference whether
7:42
you're in the real world. Or.
7:44
Simulated World Rights others. Ninety Nine
7:46
of These is one of these.
7:49
Me: You can't tell the difference. So which one are
7:51
you more likely and. Just.
7:53
As heuristically speak, Now we're not even. Projecting
7:56
the technology folder. Just saying. it's
7:58
more likely you're in one the 99 than the
8:01
one because there's so many more of these. Sort
8:04
of. If you can't tell the difference. If you
8:06
can't tell the difference. But
8:10
there's so many things you have to think about. There's
8:12
so many things you have to take into consideration. One
8:14
of them is we
8:18
don't have a straight linear line
8:20
from the moment that we're born
8:23
to the moment that we exist
8:25
in currently. The reason being is
8:27
that we go to sleep every night. Right.
8:29
It's a weird thing. We
8:32
shut off every night and
8:34
we wake up intermittently and you go back
8:36
to bed. Maybe you have to pee. Maybe
8:38
you're thirsty. You go back to bed and
8:42
then you wake up again. But when you wake
8:44
up, you are just waking up. You're like, when
8:46
I woke up this morning, I don't know if
8:49
this is the life I've always lived. Right.
8:51
I'm assuming it is because I
8:54
have all these detailed memories of
8:56
the past. I see my dog.
8:59
He reacts the exact same way he always
9:01
does. I see my wife.
9:03
I see my kids. I see my house. It's
9:05
the same house that I remember. But
9:08
I'm not sure. I just woke
9:10
up. Right. I'm a little
9:12
foggy already. It just exists in your memory at
9:14
that point. It just exists in your memory. This
9:17
might be the first day of my life. If,
9:20
suppose that you can implant false
9:22
memories, right? Right. This
9:24
was a popular topic for Philip K. Dick, right? Yes. He
9:27
was a total recall, even in Blade Runner. I
9:30
interviewed his wife while I was researching
9:32
my book. He was a wild boy. He
9:35
was an interesting guy, right? Yes.
9:37
He said some interesting things. In fact, all the
9:39
way back in 1977 in Metz, France
9:42
at a sci-fi convention, he said, there's
9:44
a pretty famous quote. He said,
9:47
we are living in a computer-programmed reality.
9:50
The only clue we have to it is
9:52
if some variable is changed, some
9:55
alteration occurs in our reality. Right.
9:58
And that's become kind of a famous quote in the... simulation
10:00
world. But if you listen to the
10:02
rest of the quote, he says, well,
10:04
we would basically rerun the same events
10:06
and we would change some variables, right?
10:09
And we would have a sense of deja vu,
10:11
like maybe we've already done this, right? Maybe I've
10:13
talked to you before in
10:15
a different run of the simulation, right?
10:18
And this idea, like after I
10:21
wrote my first book on this topic, Simulation
10:23
Hypothesis, this idea wouldn't
10:25
leave me that, well, if you can run one
10:27
simulation, you can certainly run it multiple
10:30
times. In fact, that's what we would do. If
10:32
we were running a simulation of the weather, we
10:34
wouldn't just run it once. We
10:36
would run it multiple times. And if we're
10:38
doing a simulation of whatever, right, pandemic, anything,
10:41
name it, we would change the variables and
10:44
we would go forward. And so, you
10:46
know, when I interviewed Tessa, you know,
10:48
Phil K. Dick's last wife, she said
10:51
that he came to believe this was
10:53
really happening, right? That someone was altering
10:55
with our reality and they would change
10:58
a few variables and rerun
11:00
the simulation forward. So now we're getting pretty
11:02
deep in the rabbit hole. This is the
11:04
topic of my second book, which is called
11:06
The Simulated Multiverse, this idea that
11:09
each of these timelines could
11:11
be like a different run of the
11:13
simulation itself. So
11:17
that gets a little weird at that
11:19
point, right? Because now we're saying that
11:21
time isn't the same thing,
11:23
right, that we think it is. So with
11:26
the simulation hypothesis, we're saying
11:28
that space doesn't really exist.
11:31
It basically gets rendered for us
11:33
like a video game. And then with
11:36
this second idea, we're saying that time doesn't
11:39
really exist because what you
11:41
remember could have been either
11:43
implanted memories or it could be a specific
11:46
run of the simulation, right? So
11:48
if you run it again, maybe things are
11:50
slightly different the second time you run it.
11:54
So Philip K. Dick came to believe that
11:57
his novel, The Man in the High Castle,
11:59
which. Return in a pretty
12:01
cool series. That and a fever I
12:03
know seen it's he was on Amazon
12:05
as years go by in that, in
12:08
the novel and in the series Germany
12:10
and Japan One World War Two. Ah,
12:12
and so you see in America that's
12:14
been divided like the east coast is
12:16
run by the Germans, the west Coast
12:18
is run by the Japanese and you
12:21
see this kind of dashes type two
12:23
worlds and so you know. He later
12:25
came to believe that. This actually
12:27
happened and somehow the simulators we ran
12:29
it again and the current timeline as
12:32
one that was allowed to go forward.
12:35
Further forward than were that one might have
12:37
ended. And so he says that at some
12:39
point. All. These memories came flooding
12:42
back to him of this other timeline.
12:45
He called it used as
12:47
greek word it's called and
12:49
and m nieces which means
12:51
of loss of forgetfulness. Rightly
12:54
said. We. Might be able to
12:56
remember these other runs of the
12:58
simulation. So
13:00
to it that gets us into you
13:02
know this whole idea of is the
13:04
past what we think it is right
13:07
That's I think with the question you're
13:09
asking us because you're like if I
13:11
just remember. X
13:13
Y Z is that what actually happened
13:15
or is it just a representation of
13:17
the past in the presence you know?
13:19
And so when I started looking into
13:22
the quantum physics side of it a
13:24
sound, something really weird and will talk
13:26
we can talk about the observer of
13:28
fact that this is like even weirder
13:30
than and a it was something proposed
13:33
by John Wheeler who was at Princeton
13:35
with Einstein and yeah he was a
13:37
bit younger than in of Niels Bohr
13:39
and Einstein and all these kind of
13:41
our forefathers. Of Quantum Mechanics and he
13:44
came up with several things that are
13:46
were talking about. One of them is
13:48
the Delayed Choice Experiments or or the
13:50
Cosmic Delayed Choice experiment which puts into
13:52
doubt this idea of the past. And
13:54
since we're talking about the past, let
13:57
let's go into this. Now I see
13:59
it on. So
14:01
imagine there's something
14:03
like a quasar and that's a billion light
14:05
years away from us, and the
14:07
light is coming from that quasar to here. So it's going
14:09
to take a billion years
14:11
to get here because it's a billion light years away. And
14:15
then suppose there's something in the middle like
14:17
a black hole that's in
14:19
the middle or a galaxy, something that's
14:22
very gravitationally big. And so
14:24
suppose the light has to go to the left or to
14:26
the right of that object. And
14:28
suppose that object is like a million light
14:30
years away from us. So it's a lot
14:32
closer, but it's still a million
14:34
light years away. So the decision
14:36
about when the light goes to the left
14:39
or to the right would
14:41
have to be made when? It
14:44
would have to be made in the past about a
14:47
million years ago because it takes light from that –
14:49
let's say it's a black hole. It's
14:51
a million light years away, so it takes a million years for
14:53
the light to reach Earth, and we can
14:55
measure whether it went to the left or to the
14:57
right. Well,
15:00
it turns out that decision is in the
15:02
past, as we think of it, but
15:04
what the delayed choice experiment tells us
15:07
is that that decision is made now
15:09
when we measure that
15:11
light, that little telescope. Suppose we have
15:13
two telescopes. One picks up on the
15:16
left, one picks up on the right, and
15:18
it's when we do the measurement. And
15:20
until we do that measurement, both of
15:22
those possibilities still exist.
15:25
So we have these two possible paths
15:28
a million years ago, right? The light went to the left or
15:30
to the right. But which
15:32
one happened isn't decided
15:35
until the measurement is done today. So
15:37
this is like Schrodinger's cat on steroids, right?
15:40
I'm not sure I totally understand this. Why
15:43
is the decision made when
15:45
you measure it? Well, that's what the
15:47
experiment kind of showed with
15:49
quantum mechanics, just like – okay, let's
15:51
start with Schrodinger's cat because it's a
15:53
simpler version. So Schrodinger's cat is this
15:56
experiment where there's a cat in a
15:58
box theoretical experiment. Nobody's got it. killing
16:00
any cats. And there's some
16:02
poison in there and there's some
16:04
radioactive material that has a 50% chance of
16:07
setting off the poison and 50%
16:09
chance that it won't. Let's say after
16:11
an hour or so. And so after
16:15
an hour the chances that the cat
16:17
is dead or alive is
16:19
50% right because the 50% chance. But what the observer
16:23
effect and what quantum mechanics is telling us
16:26
is that both of those
16:28
possibilities exist. The cat is both
16:30
alive and dead until
16:32
somebody looks at that
16:35
box, the observer in this case. And
16:38
so until then the cat is in the
16:40
state of superposition. Okay and
16:42
this is what makes quantum mechanics so weird. Right
16:45
this is why you know Richard Feynman, Nobel Prize winner
16:47
said nobody understands quantum
16:50
mechanics. And Niels Bohr said if you're not shocked
16:52
by this then you haven't understood it. Okay
16:54
because to us the cat has to be alive or
16:58
it has to be dead. And we don't know until
17:00
we see. We don't know until we see but it's
17:02
only one in common sense. It's one of those right.
17:04
But quantum mechanics and
17:06
put through the double slit experiment and the observer effect
17:09
says both of those
17:11
possibilities exist in the present until
17:14
the time when someone
17:16
looks and someone measures
17:18
that result. So then we say the
17:20
superposition which is two states comes
17:23
down to one state. So the cat is both alive
17:25
and dead and then when somebody measures
17:28
it it's either alive or dead and
17:30
we're in one of those states. Right
17:33
I kind of understand what you're saying but
17:36
isn't it really just that we don't know
17:38
until we open the box and it's not
17:40
that the cat is both alive and dead.
17:42
The cat is either alive or dead. We
17:44
just haven't figured it out yet until we
17:46
open the box. That's what it would seem
17:48
like right. That would be like
17:50
common sense point of view right. But what
17:52
all the physicists have been telling us now
17:55
for almost a hundred years
17:57
right going back to the 1920s. when
18:00
quantum mechanics first started to get formalized, is
18:03
that that's not actually the case. That
18:05
what happens is you have this probability wave
18:08
and that there are different probabilities
18:11
of the cat being alive or dead. Now,
18:13
of course, they weren't talking about cats.
18:15
The cat is maybe too simplistic. It's
18:17
like a placeholder. You know
18:20
what I'm saying? Yeah. It's
18:22
a way for somebody to think about
18:24
this at a high level. Schrodinger, who
18:27
was one of the founders of quantum mechanics
18:30
through his wave equation, he basically came up with
18:32
this because he thought the whole idea was ridiculous.
18:34
He's like, look, you can't have a cat that's
18:36
both alive and dead. Right. So
18:39
this is a ridiculous experiment except it's
18:41
become the way in which
18:43
we explain this weird effect about quantum
18:45
mechanics. The weird effect of quantum mechanics
18:47
is things can be both moving and
18:50
still at the same time, which is
18:52
superposition, right? Right. Or
18:54
they can be in two different states. Right. Which
18:56
could be moving and still, could be alive or
18:58
dead, or they're really talking about
19:00
particles. So then it could be
19:02
like left rotated or right located or right rotated.
19:04
So you've got all these properties, but
19:07
they can be in different states. And
19:10
this is the basis for quantum computing, by the way. You've
19:13
probably heard about new quantum computers that are coming
19:15
up. I have, but I totally don't
19:17
understand it. So it's the same thing
19:19
as Schrodinger's cat, whereas we have a bit of
19:21
information, right? So what are the values that a
19:24
bit can have? Zero
19:26
or one. That's it.
19:28
That's like the basic unit of information. And
19:31
the bit can only have one of those values,
19:33
like on my iPhone or my laptop. If
19:36
you look down all the way down in the hardware,
19:38
you can look at the registers. Like
19:40
when I was at MIT, we actually built a
19:42
computer in class from scratch. You'll
19:44
see there's some voltage that says this is a one
19:46
or this is a zero. Right. That's
19:49
it. All the computing, everything we're doing with video
19:51
streaming, like all that stuff. It
19:53
comes down to having a bit that can be either a zero or
19:56
a one. It has to be one or the other. It
19:58
can't be both. Right. Quantum
20:00
computing has these things called
20:02
qubits, Q-U-B-I-T-S,
20:05
qubits, which a
20:07
qubit is like Schrodinger's cat. It
20:10
doesn't just have a value of a 1 or a 0. It
20:13
is in superposition. Superposition
20:16
means a superset of all the positions that
20:18
are possible. So how many
20:20
possibilities are there in a bit, too, right?
20:22
0 and 1. So a
20:24
qubit is a superposition of a bit, which
20:26
means it has both values, 0 and
20:29
1. Until someone
20:31
measures that bit. And
20:34
so theoretically, that's what allows
20:36
quantum computers to solve
20:38
problems that grow exponentially
20:40
that are really big. And we're still in the
20:43
early stages, but if you
20:45
think of an exponential growth problem, like
20:47
cracking encryption, it
20:49
can be done by a regular computer. You can
20:51
set up your laptop to crack. It'll
20:54
take like a thousand years or something, right? Because
20:57
you have to go through every single
20:59
possible value. So if you have 64
21:01
bits, that's like, who are the 64 values,
21:04
which is huge? In
21:07
fact, there's an old story about the Indian king
21:09
and the wise man who played chess
21:11
that illustrates the story of how big that number gets
21:13
when you have exponential growth. So there was a king
21:15
who liked to play chess, and no one wanted to
21:18
play chess with him anymore because he kept waiting. And
21:20
finally, there's this wise man. He's like, please play chess
21:22
with me. And the wise man says, okay, I'll
21:24
play chess with you. If
21:27
I win, for the first square on the chessboard, you give
21:29
me one grain of rice. And then the
21:31
second square in the chessboard, you double
21:33
that, two grains of rice, and you double that
21:35
to four grains of rice and six grains of
21:37
rice. So we're doubling in each square, right? King's
21:40
like, okay, sure. You know, no big deal. There's just a
21:43
bunch of rice. And so it turns
21:45
out when the wise man won, by the time you get
21:47
to two to the 64, because there's
21:50
64 squares on
21:52
the chessboard, that basically it was more rice
21:54
than would fit in all of India, right?
21:57
That's an exponential problem. It
22:00
just grows so fast and the reason it grows
22:02
is there are too many possibilities. But
22:06
now this new thing called a qubit is
22:08
coming along and the qubit has both
22:10
possibilities at the same time. So
22:13
if you have 64 bits and
22:15
you take all the possible values of those 64
22:17
bits, you've got the
22:19
same number of possibilities as the grains of rice
22:22
we talked about. It's 2 to the 64. It's
22:24
a very big number. It's
22:27
18 quintillion is the number. There's
22:30
a game called No Man's Sky. I don't know if you ever played
22:32
it. No. So
22:34
it became famous because it was one of the
22:36
first games to have an almost infinite number of
22:38
planets. Oh, is this the
22:40
game where it just creates a universe? Yeah, it does. It's
22:42
kind of boring I heard. Yeah, it was kind of boring
22:44
at first. I mean, I haven't played it in a while.
22:46
I just kind of looked at it. But
22:48
it procedurally generates everything for you because
22:51
there's no way a team
22:53
of like I was in the video game industry, right? There's no
22:55
way a team could create 18 quintillion
22:58
worlds. And it turns out that's exactly the
23:00
number of worlds they have in
23:02
that game because that is what, 64 bits.
23:05
That's the biggest number you can get if
23:07
you use 64 bits. All
23:09
right. Okay, so come
23:11
back to exponential growth. It's
23:13
too big. And so
23:16
with a quantum computer, theoretically, and these are pretty
23:19
new right now, right? Amazon has
23:21
one. Microsoft has one. IBM has one
23:23
that you can actually program online. Google
23:25
has their own. Amazon is trying to
23:27
figure out how to make these qubits
23:30
stable and work. But the basic idea, and I don't
23:32
know what number we're up to for a while, it
23:34
was like you could only have four bits, qubits.
23:36
Kind of like going back to the old – when
23:39
we were young, the Apple
23:42
II or whatever came out and before
23:45
that there were these small 8-bit
23:47
processor-based kits
23:49
that people would assemble. And they just couldn't have a
23:51
lot of data because they just couldn't keep track of
23:53
that many bits. And that's where quantum
23:56
computers are today. But the idea is if
23:58
you can have 64 qubits – You
24:01
can instantaneously solve a
24:04
problem that is exponential because you can explore
24:06
all of those at the
24:08
same time and then when you measure
24:10
the result. Now,
24:14
nobody knows exactly how this works, but
24:16
the two explanations – coming back,
24:18
sorry, I know I'm kind of – I was wondering a bit. Coming
24:21
back to Schrodinger's cat, we say
24:23
there's two possibilities, right? So with 64
24:25
qubits, there's 2 to the 64 possibilities
24:28
if they're all in superposition. They
24:31
have all the possible values of
24:33
it. And so basically,
24:36
when you measure that, it
24:39
brings it back. And so physicists call
24:41
this the collapse of the
24:43
probability wave. So there's a probability of all
24:45
these possibilities, and then it comes down to
24:48
1. And that's sort of
24:50
the best – one
24:52
of the accepted ways that people think this whole
24:54
thing works. But nobody totally
24:56
knows. So another guy
24:58
who was John Wheeler's grad student
25:01
at Princeton came up with another idea.
25:04
And we've heard about this idea from the superhero movies,
25:06
right? And this is the multiverse idea,
25:08
right? And so
25:10
basically, he said that if
25:12
you've got Schrodinger's cat, what happens
25:15
is you're splitting the universe into two different
25:17
universes. In one of them, the
25:19
cat is alive. And in another
25:21
one, the cat is dead, right?
25:23
So that's the multiverse idea, is that
25:25
when we measure it, we only see
25:27
one of those two because we're in
25:29
this universe. But if we happen to be
25:32
in this other universe, the
25:34
cat would have been dead, right? The cat is alive here.
25:38
And so that creates a whole series of possibilities, which
25:40
are being used now in superhero stories
25:43
all the time. You've got
25:45
your different versions of Batman, your different
25:47
versions of Superman. Spider-Man, yeah. Yeah,
25:50
the famous Spider-Man meme where you
25:52
have, like, the Spider-Men all kind of pointing
25:54
at each other. And they have the
25:56
different actors. So that idea has
25:58
started to catch on now. It's
26:01
what I like to call, it's past the
26:03
10-year-old test. And the
26:05
10-year-old test is when a scientific idea gets
26:07
out there so much that even
26:10
10-year-olds can kind of understand it because
26:12
of superhero movies. Like
26:15
in the 1930s, when people were
26:17
trying to explain Superman,
26:19
like how does Superman get
26:21
his powers? You say, oh, he came from another
26:23
planet. He came from a planet called Krypton, right?
26:25
So even a 10-year-old in the 1930s could have
26:27
understood that. But in the
26:30
1730s, like you couldn't say that.
26:32
No one would know what the heck you're talking about, right? And
26:35
so that idea kind of diffused through society.
26:37
And so that's happening now with
26:39
the multiverse idea too. It's
26:41
kind of diffusing through society in
26:43
this way through popular culture and
26:45
media narratives
26:48
and stuff. So that's the
26:50
other explanation for how all this weirdness, quantum
26:53
weirdness works, which is it's the multiverse. And
26:57
so people said, how can a quantum computer theoretically
27:00
solve a problem that would take thousands
27:02
of years for a regular computer to solve?
27:05
And one explanation, a guy named David Deutsch out
27:07
at Oxford says, well, because
27:09
it's looking at all the possible values of
27:12
the bits, there's that many
27:14
different universes, right? And it's
27:16
computing in all of those universes
27:18
instantaneously. And then it's bringing
27:20
back the value that you want at the end. And
27:23
that becomes your answer. So
27:27
I think we've gotten a little bit
27:29
away from the original question. It
27:33
seems like that's inevitable, the subject. Yeah,
27:37
the subject does tend to take you down many,
27:39
many different rabbit holes. And
27:42
I think the original question was about
27:44
memory, right? And how
27:47
do we know that the memory. So the
27:49
reason I went down this rabbit hole on
27:51
the quantum physics stuff in the multiverse, which
27:54
by the way, that's the subject of the, I wrote a whole
27:56
second book on simulation theory just for
27:58
that, which is simulated multi- multiverse because
28:01
the reason scientists like
28:04
this multiverse idea is
28:06
that mathematically you can figure out how
28:08
the equations work in all these
28:10
different worlds, you know, whereas
28:13
with the first idea, which is
28:15
the Copenhagen interpretation, you
28:17
have all
28:19
these possibilities, you have a probability wave, and then suddenly
28:21
you're down to one and nobody
28:23
can explain that mathematically. Nobody can say,
28:25
how does the collapse occur? Like
28:28
there's no little equation you can pop into. And
28:30
so that's why it's called the observer
28:33
effect and it's considered a big mystery, like is
28:35
it the act of observation? Is
28:37
it the act of measurement? Right? So all
28:39
these physicists are debating with each other, right? So
28:42
they don't like Copenhagen interpretation because it seems
28:44
to rely on consciousness or some kind of
28:46
an observer and scientists kind of hate that,
28:48
right? They hate to talk about consciousness being
28:50
real and we'll get into the whole religious aspects
28:53
of the simulation hypothesis in a
28:55
little bit. So they're like,
28:57
well, this one's nice because it's the mathematics homework,
28:59
the multiverse idea. But
29:02
the problem with the multiverse idea is
29:04
that it's not what scientists like to
29:06
call parsimonious, which means that
29:08
what's happening is there's a new universe
29:11
splitting off like all the time, right?
29:13
Every time there's a quantum, we're talking about
29:15
quantum decisions, right? We're not really
29:17
talking about big things like cats. We're talking
29:20
about little decisions that occur within a nanosecond,
29:22
right? And so every time
29:24
there's a decision, you're splitting off to
29:26
a new physical universe.
29:29
So think about now we're talking exponential
29:31
growth but on steroids, right? Because it's
29:33
just infinite. It just keeps going, right?
29:37
And that's kind of a weird
29:39
concept that there would be so many
29:41
physical universes being created. And
29:44
so where I came out on this subject is, well,
29:46
guess what? The human
29:48
hypothesis gives you a way
29:51
to look at both of these, a framework that
29:54
makes it make sense, right? I mean, this is what
29:56
people say when you look at quantum mechanics, they say,
29:58
make it make it makes sense, right?
30:00
Because the cats should be alive or dead. How can
30:02
it be both, right? And so when
30:05
you think of information
30:08
and you think of the simulation idea, the
30:10
core of it is that the
30:12
world is not physical. This
30:15
table seems pretty physical, right? But
30:17
if you go and
30:19
you look inside, it's mostly empty
30:21
space, something like 90-some percent, maybe
30:24
99 percent. And then you go to the atoms
30:27
and you look inside those and it's mostly empty
30:29
space, right? And those
30:31
are these electron clouds and stuff, but
30:34
except for the nucleus, it's mostly empty
30:36
space. And the problem is, like these
30:38
Russian dolls, if you
30:40
keep looking inside, they keep looking for this
30:42
thing called physical matter and
30:44
they can't find it. Like, it's not really there.
30:46
It's like you go to the very smallest of
30:48
the Russian dolls and the only
30:51
thing they can find is information.
30:54
And so John Wheeler, who I talked about
30:57
earlier, he plays an
30:59
outsized role in at least my
31:01
explorations of simulation theory.
31:03
He came up with a phrase and
31:06
his phrase was, it from
31:08
bit. So if there's
31:10
something that's an it, physical object like this
31:12
cup or this table,
31:15
that if you just keep looking
31:17
down, you have a microscope that just keeps
31:19
going down, he goes, in the end, the
31:21
only thing you find are particles, but
31:24
what the heck are particles? He said,
31:26
well, the only thing that particles really are
31:28
is a series of answers to
31:31
yes, no questions. So
31:33
it's like, does the particle spin up? Does it
31:35
spin down? It's got like,
31:37
you know, various different polarities and things.
31:40
But so he said, in the
31:42
end, the only thing you have are bits
31:44
of information because that's a bit, right? Every
31:46
single decision is a bit, yes or no,
31:48
one or zero. That's like
31:50
the fundamental unit of computation and that's
31:53
how we, you know, like I said,
31:55
stream video, everything else. And so
31:57
he said, everything that's an it is actually
32:00
actually from bits of information. And
32:05
there's a whole new kind of
32:07
field within physics, which is
32:09
called digital physics. So
32:11
in the past, physics was
32:13
about physical objects moving around. And
32:16
so digital physics is about information,
32:18
like what happens to information in
32:21
the universe? Does it get
32:23
destroyed in a black hole? Does it get
32:25
created? So you have, instead of conservation of
32:27
momentum and conservation of
32:29
energy, you have conservation of
32:31
information. So it's like a
32:34
different way of looking
32:36
at the physical world. You
32:38
look at it as a computation rather
32:40
than looking at it as physical objects moving around,
32:42
like in classical physics. Right.
32:45
The problem is like we
32:49
do live in a physical world as far as
32:51
we can tell. But
32:53
then if you
32:55
measure the actual things
32:57
in the physical world, then
33:00
you get to this weirdness. Right,
33:02
exactly. You get to this weirdness down at the
33:04
bottom level. The very core of it all, like
33:06
what is going on as
33:08
far as we can measure? Right.
33:11
And there's a limit. Like we can only
33:13
measure up to the smallest unit, which is
33:15
called like the Planck. But as
33:17
we go deeper, we get less answers. And
33:19
it gets more weird. It gets more weird.
33:21
And it starts to look less
33:24
like the physical world exists and
33:26
more like it's a bunch of
33:29
information that gets rendered as we
33:31
observe the world or as groups
33:33
of people observe the world.
33:36
Have you ever taken this back as far as you can and tried
33:39
to figure out what created this or
33:43
what possibilities could have created this? Or
33:45
was there ever a physical world? Well
33:48
that's a good question. So where I ended up with
33:50
this was looking at how the
33:52
world gets rendered as you observe it.
33:55
Like for me, my background is, as I said, a
33:57
computer scientist and a video game designer and developer. is
34:00
that that's pretty much how we render
34:03
video games, right? So if you and I are
34:05
in the same, our avatars are in the same
34:07
field or the same room about to
34:09
shoot each other in a video game, we're
34:12
not really in the same room, are we? You're
34:15
rendering it on your
34:17
screen and I'm rendering it
34:20
on my screen, right? And
34:22
so there's information that's coming from the server.
34:25
And then what happens is we render
34:27
only the part that we can see, right?
34:30
Only that view
34:32
around your avatar, you
34:35
could be first person point of view or you could be
34:37
like kind of hovering over your character or like many video
34:39
games do that these days, like a
34:41
kind of a third person or second person point of view. But
34:44
the only pixels you need to render on my
34:47
computer are the ones that my avatar can
34:49
see. And the only ones you need
34:51
to render on your computer are the ones
34:53
your avatar can see and those get
34:55
cached on the server and so they get
34:58
sent out. And so it's an optimization technique,
35:00
right? There's no way in the 1980s, like when
35:03
I was growing up, we had, you know, the
35:05
Apple II computers or whatever. There's no way you
35:07
could render like a full
35:09
3D, you know, world or
35:11
a full 3D game like we play
35:13
today. And so what happened was
35:15
we learned not only did the computers get faster, but
35:18
we learned optimization techniques. So everything
35:21
in computer science comes
35:23
down to optimization usually. Like
35:25
physicists are happy to say, yeah, it's infinite, but
35:27
without really wondering what the heck that means. But
35:30
with computer science, you only have limited resources
35:32
typically. And so you need to figure out how
35:34
to compute something with those limited
35:37
resources. And so video game rendering,
35:39
to me, is a
35:41
case of optimizing so that it
35:43
looks like there's a shared physical
35:46
world, but there really isn't, right,
35:48
because it's being rendered on each of our own
35:50
computer. And so, but the rule is
35:53
only render that which you can see. Now,
35:55
when I started to look at this weirdness in
35:57
quantum mechanics, which is saying render Only
36:00
that which is observed or
36:02
measured, depending on how you look at it. But even
36:04
if you measure it, somebody's got to look at that
36:06
measurement before you know it was actually measured. So
36:09
it's the same kind of thing
36:11
going on. In my opinion, quantum mechanics
36:14
ends up being an optimization
36:17
technique for rendering of
36:19
the physical world from
36:21
the information that lives
36:23
below. So that's kind of the
36:25
one big implication of simulation
36:28
theory that I think is
36:30
very important. And actually, the idea of
36:32
the universe as information is not
36:34
that controversial. So just I was in London
36:36
this summer over at the Cambridge
36:38
University, spending a little bit of time doing some
36:40
AI research, and I ran into
36:42
this Nobel Prize winner, physicist, from like the
36:44
70s. And so
36:47
we were talking simulation theory, of course. And
36:49
I said, well, one of the key assumptions here is
36:51
that the world is information. And
36:53
he said, yeah, that's not controversial in
36:56
physics at all anymore. Like it
36:58
might have been once upon a time. But
37:00
then the second part, the second assumption that
37:03
comes up in simulation theory is
37:05
that the world is rendered
37:07
like a video game and that the world is a hoax.
37:10
It's some kind of a hoax, like it's not
37:12
really real, right? That's the other
37:15
assumption that physicists don't necessarily agree with.
37:17
But that's the other part of simulation
37:19
theory. What's the argument against it? In
37:23
simulation theory? Against the fit that
37:25
it doesn't physically exist. They
37:28
disagree. Well, they don't disagree necessarily
37:30
that it doesn't physically exist. They
37:32
just disagree that how
37:34
does it that this thing that
37:36
is information gets rendered for us,
37:38
right? Right. It's like we're
37:41
talking different languages for them, right? Even though
37:43
quantum mechanics is telling us all this weird
37:45
stuff, they're still, I think,
37:47
making classical view, classical mechanical
37:49
view of the world of physical objects moving
37:52
around and that's all it is, right? So
37:57
there's arguments that people make.
37:59
against the idea that we live in a
38:01
simulation. And the first is the
38:04
same argument that, you know, there was a famous
38:06
guy named Bishop Berkeley, the city of Berkeley is
38:08
named after him. I
38:11
think it was George Berkeley or something. He was a
38:13
bishop in the UK. And he came
38:15
up with this idea of idealism, this philosophical
38:17
idea that the world doesn't really exist. It's
38:19
only in the mind. And
38:22
there was this other guy, I think it was Johnson,
38:24
who said, how do you refute
38:26
that? And he kicks a rock. And he goes, that's how I refute
38:28
it. And you see, it's physical. It's
38:30
there. Right? And so that's, you
38:33
know, the first common sense way people try to refute
38:35
the idea. But of course, that's not what the physicists
38:37
are saying. The physicists are the one telling us that
38:40
the world doesn't really exist, that it
38:42
consists of information and space-time
38:44
gets constructed out of that
38:46
information. Right? So that's like
38:48
one of the biggest, I
38:51
think, issues that another way that
38:53
people try to push back on
38:55
the idea of simulation theory is they
38:57
say, well, it's not really
38:59
falsifiable. Right? So
39:02
I can't design an experiment
39:05
that proves we
39:07
are not in a simulation. So
39:10
this touches on the boundary issues of
39:13
science. Where does science end? Right?
39:16
And where does philosophy begin? Where
39:18
does metaphysics begin? Where
39:20
does religion begin? And
39:22
those lines are actually fuzzier than you might think. Right?
39:25
Because there's been a debate over that for
39:28
a long time now, for hundreds
39:30
of years, about what is scientific and what
39:32
isn't. Right? And things
39:34
like, you know, UFOs and paranormal phenomena and all this stuff,
39:36
you know, gets kind of pushed out beyond
39:39
that boundary. But
39:41
so one definition that a
39:43
guy named Popper came up with was, if
39:46
it's not falsifiable, it's not scientific. Right?
39:49
Meaning if you can't prove that it's false. The
39:51
problem with that is there are lots
39:53
of things that we can't prove that
39:56
they're false, but
39:58
we can find some evidence. that
40:00
these things actually happen or
40:02
that these things exist. Like a
40:04
couple hundred years ago, there were stories of rocks
40:06
falling from the sky. And
40:09
all the scientists like in Paris said, oh,
40:11
that's just bullshit, right? That's just a
40:13
bunch of peasants out in the countryside. We
40:16
know there's no rocks falling from the sky. Why?
40:18
Because we know there's no rocks in the sky,
40:20
our science tells us. There's no rocks
40:23
up there, so how the hell could they be falling from the
40:25
sky? So that's kind of
40:27
not really a falsifiable thing. How can you
40:29
prove there's no rocks in the sky? You
40:32
really can't, but you
40:35
can prove, and eventually they did because
40:37
they got a whole, there was some
40:39
huge meteor storm outside
40:41
of Paris and some guys went out
40:43
to investigate and there were thousands of
40:45
witnesses that saw this thing. And
40:48
then eventually they looked at some of
40:50
the artifacts, some of the physical evidence,
40:52
and then eventually they changed their model,
40:54
their cosmological model about the universe. And
40:57
so I think it's the same thing with simulation theory. Even
41:00
though you can't prove we're not in
41:02
a simulation because the simulation could be
41:04
so good, like
41:07
the matrix was pretty convincing at first, right?
41:10
But the simulation could be so good that you
41:12
can't necessarily tell. But
41:14
at the same time, you can design experiments which
41:17
might indicate to you that
41:19
there's something going on like this
41:22
video game rendering idea. And
41:25
there are folks out there trying to
41:27
run experiments to try to
41:29
show that this
41:32
is really what's happening with quantum mechanics is that like
41:34
a video game, this whole world is
41:36
being rendered for us, information
41:39
being rendered just like a video game. And
41:43
the effect that consciousness has on
41:45
this world. So consciousness
41:47
is the
41:49
thing that we're using to measure or
41:52
the thing that we're using to interact
41:55
with whatever possibilities
41:58
exist. Right.
42:00
And so that in the RPG version, right,
42:03
this is why I like to make the
42:05
distinction between the RPG
42:07
version and the NPC version. So
42:09
in the RPG version, we
42:12
are plugged in, right, like Neo in the back
42:14
of the head or with a
42:16
virtual reality headset or some technology yet to
42:18
be developed, right? And
42:20
so when you play a video game, it's
42:23
not enough that the pixels are there. And
42:27
you basically are watching that game, right,
42:29
as the player. And
42:31
when you're not watching, what happens? You
42:33
just turn it off, right? You turn off your computer, what
42:35
happens? Well, there's still the
42:38
information going on on the server. Maybe other people are
42:40
playing, right? But it doesn't need to render it at
42:42
that point. It's just the server can keep track of
42:44
where everything is. So what we did when we created
42:46
video games, we would, you know, send
42:49
down information. And
42:51
in fact, you can then
42:53
turn around and do something very interesting.
42:56
Like if you're a level 30 player,
42:59
right, and I'm a level two player, our
43:01
avatars could be standing right next to each other. One
43:04
could see the dragon and one might not be able to
43:07
see the dragon because maybe we don't have that ability in
43:09
the game. We're not at a high enough level. But
43:11
the server logic is deciding that.
43:13
So consciousness then becomes the player
43:17
in that model of simulation
43:19
theory. And it renders
43:21
the world for us. And it turns out
43:24
that is very similar to
43:27
what the world's religions have been
43:29
telling us, right? Not just one
43:31
or two of the world's religions. Like when
43:33
I wrote my book, The Simulation Hypothesis, I gave
43:35
it a subtitle of why AI, quantum
43:38
physics, and Eastern mystics agree we're
43:40
in a video game. And I
43:42
was thinking primarily of the Eastern mystics, like, you know,
43:44
in the Hindu and Buddhist
43:46
traditions and the Yogis. And
43:49
they talk about the term Maya. Most
43:52
people have probably heard that term in karma and
43:55
all these different terms. But Maya means
43:57
illusion, right? That's how it gets
43:59
translated. It's like an ancient Sanskrit
44:01
word. These
44:05
mystics are telling us that the world isn't
44:07
really real. It's a kind of illusion. But
44:11
if you really look at the definition of that
44:13
word maya, it means
44:15
something more like a carefully crafted
44:18
illusion. It's almost
44:20
like if you go to a magic show, you
44:24
know the guy's not really sawing that woman
44:26
in half. But
44:28
you kind of agree to suspend your disbelief
44:30
because that's what makes the whole thing fun.
44:34
Watching a magic show or watching a special effects, you know
44:37
Blade Runner 2049, the car is not really
44:39
flying. Those are just CGI. But
44:42
we agree to that to a certain extent
44:44
as we go into that world and
44:47
we become immersed in that world. And
44:49
so what the mystics in the Eastern
44:51
traditions have been telling us is that
44:54
we agree to basically
44:56
go into this illusory world in
44:59
order to have these experiences. Sometimes
45:02
people say, well, what's the purpose of the
45:04
simulation? And I say, well, why do you
45:06
play video games? And
45:09
why do you play video games? Fun. Fun
45:11
is one. Two is to try
45:13
to have experiences that you probably can't have
45:16
outside of the game. Like even Grand Theft Auto, right?
45:18
You're not going to go out there and do all
45:20
that crazy stuff in the real world. Some people might,
45:22
but most people wouldn't. And you're not going to, I
45:24
can't fly on a dragon and kill orcs as
45:27
much as I might want to. Especially with no
45:29
real world consequences. Right. Right. With
45:31
no real world. Exactly. So
45:34
that's one of the reasons why. But there are consequences
45:36
within the game, right? And
45:38
for the characters in the game, for the
45:40
NPCs that you're killing, those are all real consequences
45:42
within the game. But when you look at it from
45:44
outside the game. And so
45:47
like the Eastern mystics have been telling
45:49
us this and turns out in
45:51
the Judeo-Christian Islamic traditions, the
45:53
Abrahamic religions, they've also been
45:55
telling us this. That The
45:58
world is Maya. And They use. Metaphors.
46:00
Math. math I suppose You know all
46:02
these religions came about couple thousand years
46:04
ago and to the had to use
46:07
metaphors. That. Were.
46:09
Understood by the people back then
46:11
right? and so that they use
46:13
whatever med. The metaphor the dream
46:15
was was a key metaphor that
46:17
the world is like a dream
46:19
or that the sole. Puts
46:22
on the body, Like.
46:24
Set of clothes and that when you
46:27
die. You. Take off his
46:29
clothes. And then you're back to. The.
46:31
So whatever that happens to be, they
46:33
don't really differ somewhat. that is, in
46:35
fact, they use the exact same metaphor
46:37
like in the Bhagavad Gita. They use
46:39
this clothing metaphor and and roomy who's
46:41
become popular in the West and was
46:43
a oh was an Islamic sufi. You
46:47
know a poet but also a mystic
46:49
he you the exact same phrase right
46:52
he said you put on the body
46:54
you put like that like a series
46:56
of closed and so the you that
46:58
metaphor to try to describe something which
47:00
is the second. Part of the idea
47:02
of assimilation I passes. The first idea was
47:04
the world as information that is rendered and
47:06
the second part of the world a some
47:08
kind of a hoax that we are a
47:10
part of for whatever reason. And
47:13
so in in the. In
47:16
the traditions overtime they try to update
47:18
is metaphors. And
47:20
they try to use new technology to described
47:22
metaphors because that's how we can. As modern
47:24
people we can understand it. So about one
47:26
hundred years ago there was guy named Swami
47:28
Yogananda. He came over from India. He was
47:31
like one of the first Indian yogi swami
47:33
to really live in the Us. and he
47:35
wrote a book called autobiography of a Yogi
47:37
Or have you ever as could read it
47:39
while you're at it over? Yeah yeah in
47:41
the it was like the but one of
47:43
those books that everybody passed around. Yeah and
47:45
Steve. Jobs you know it was his favorite
47:47
book. At his funeral he gave everybody or
47:49
his memorial service he gave everybody a little
47:51
brown box. They went home and opened the
47:54
box and this on a copy of autobiography
47:56
or Yogi in their hands with soap. Yogananda
47:58
came over about a hundred years ago. And
48:00
he tried to update this old
48:02
metaphor and. What? Was new
48:04
technology back in the nineteen twenties.
48:07
his movies movie projectors where he
48:09
said. The. World is
48:11
like a movie projector, right? You're
48:13
playing these parts. The actors are
48:16
playing the parts on the screen
48:18
and things are happening to them.
48:20
But really, the actors aren't necessarily
48:23
doing. it's the characters that are
48:25
suffering. In. A within the game,
48:27
within the movie itself. and so he
48:29
use that metaphor. As a
48:31
way to try to explain this, this
48:33
ancient religious idea that set the course
48:35
of every single religion. which is that
48:38
the world as we see it, is
48:40
not really real and there's a real
48:42
or real world beyond this world. Him.
48:44
and so he updated the metaphor to
48:46
use movie projectors and you know if
48:48
you've ever been and we've all been
48:50
a movie theaters If you look away
48:52
from that, the screen. yeah, you can
48:54
tennessee the flickering lights right? And you
48:56
can tennessee everybody so engrossed in it
48:58
that they're not looking around that I
49:00
know what's. Going on of month, you
49:02
know, maybe I haven't some popcorn or
49:05
something and so today I think we
49:07
need update those metaphors right politically for
49:09
younger generation who spent like as much
49:11
of their time And you know things
49:14
like fortnight roadblocks when they were younger
49:16
were as avatars if we use the
49:18
the metaphor of a massively multiplayer online
49:20
game and I think Yogananda if he
49:23
were alive today. in fact my latest
49:25
book which I wrote after the simulation
49:27
bucks. Ah, because it was the seventy
49:29
fifth anniversary of Up autobiography. the yogi
49:31
a couple years ago and our harper collins
49:34
india ask me to write this book about
49:36
what can you learn from autobiography of yogi
49:38
and there's all these weird stories in there
49:41
have like you know some guy materializing a
49:43
palace in the himalayas outta nowhere rights you've
49:45
got levitating saints you've got guys by locating
49:47
disappearing all kinds of crazy shit going on
49:50
spreads air and i said well you sure
49:52
you want me to write this book you
49:54
know i'm an entrepreneur and assets and a
49:56
computer scientist a city yeah because we want
49:59
you to your technology metaphors
50:01
like the simulation hypothesis to
50:03
explain this stuff. And so if Yogananda were alive
50:05
today, and I wrote this in my
50:07
new book called Wisdom of Yogi, what
50:10
he would say is it's like a movie, but
50:13
we're the actors and
50:15
we're also the audience, and we
50:17
have a script and we're kind of playing the script, but we can
50:19
change the script if we want. What
50:21
does that sound like? It sounds like a massively
50:24
multiplayer online role-playing
50:26
game. So
50:28
I think that metaphor is a great
50:30
way to try to explain this
50:33
idea of the soul and the body within
50:35
the religious traditions. That's the RPG version
50:38
of the simulation hypothesis. And
50:42
how do you go through
50:45
life with this information?
50:48
Does this information affect the way
50:50
you feel about things on a
50:52
day-to-day basis? If you have
50:54
these theories and you have this concept in
50:57
your mind of the true nature of the
50:59
universe, of reality itself, how
51:04
does that work with
51:06
the physical carbon tissue?
51:13
How do you deal with that? Well, so
51:15
the way that I like to think of it, and
51:18
originally I was just kind of putting
51:20
these concepts- You seem very happy. It
51:23
seems like something that would freak people out to the
51:25
point where they would kind of get so much existential
51:28
angst and it's so
51:31
bizarre that it
51:33
would be hard to just be present.
51:36
But you seem very present. Right,
51:38
because it gets back to how you think about
51:41
if it's an NPC game, it would
51:43
freak people out, right? Right. This
51:46
is like the materialist kind of view. Right,
51:48
right. Which is while the computer's on, you're
51:50
here, the computer gets shut off. Excuse
51:53
me, everybody's gone. But in
51:55
the RPG version, it's a
51:57
little bit different, right? So when you- When
52:00
you play a game, you know,
52:02
when I was a kid we used to play Dungeons and Dragons when
52:04
I was a teenager. And you have
52:07
a character sheet and you'd like roll your dice
52:09
and you'd say, I'm going to be an elf
52:11
or I'm going to be human and my occupation
52:14
is a wizard or a barbarian, right? And
52:16
then you roll the dice and you get
52:18
all these like different attributes like charisma,
52:20
intelligence, whatever, whatever they were. I don't
52:22
even remember all of them now, right?
52:24
Dexterity, all of these things that help you
52:26
in some way. And it's like
52:28
you're choosing to play this game in this
52:31
illusory world. And I believe that this is
52:33
similar to what happens to us when
52:36
we come into this world if in
52:38
the RPG version, right, that
52:40
we end up choosing a character with
52:43
a set of parents, right, and a
52:45
set of strengths and
52:47
weaknesses and more than that, like
52:50
a storyline, things that we might
52:52
want to do. And we're free
52:54
when we play the game, we're free to
52:56
make different choices if we want within the
52:58
game. But you've got
53:01
kind of these challenges or quests, right?
53:03
What makes a video game interesting or fun? So
53:07
there's a guy who was the founder of Atari, I don't
53:09
know if you ever met him, Nolan Bushnell, but
53:12
he was pretty much the grandfather of
53:14
the video game industry. You
53:16
know, he created Pong, you know, back in the day
53:18
and then created Atari. And he
53:20
said there was a rule for how to make a
53:22
game interesting. He said make it easy to play, but
53:25
difficult to master, right? Because if it's not
53:27
easy to play, people are going to just
53:29
throw it away. But
53:32
if it's easy to master, they're going to play for a little while and then they're
53:34
going to go. Right. But
53:36
if you make it easy to play, but difficult to master, that
53:38
keeps people playing the game. And
53:40
so I think if you take this view,
53:44
you can view the whole
53:47
world, particularly your life and your story, as
53:50
a series of quests and
53:52
challenges, things that come up for
53:54
you that you may or may not
53:56
be able to, you know, achieve
53:58
the first time around. because
54:01
we have difficulty levels, don't we, in games?
54:04
Right? Some people have an easier, you know,
54:06
they want to play the game where life's easy, other
54:08
people want to play the game
54:10
where life is really tough. Like
54:12
actors, when do they win Academy Awards? Tough
54:15
roles. Exactly, tough roles,
54:17
right? The ones that really suffer
54:19
typically, too. Yeah. Right? And you
54:21
know, Swami Yogananda and a lot of
54:23
the Eastern mystics will, you know, say that suffering
54:26
is the nature of this world,
54:28
right? That's why we're here, is
54:30
to experience this. But
54:32
even in the Western traditions, there's
54:34
a similar idea. So I
54:37
started to look up, you know,
54:39
different traditions in Islam. In
54:42
the Quran, there's like a whole series of
54:44
verses, and they say, we have
54:46
set up this world as a pastime, as
54:48
a game for you, as a sport, you
54:51
know. This world is really, they
54:53
use this Arabic word, el-gururi, which
54:55
means a delusion, but
54:58
it means like an enjoyable delusion, sort
55:00
of. Enjoyable in
55:02
quotes, because depends on what you
55:04
enjoy, right? Like getting in and
55:06
playing a really tough role, maybe
55:09
what you enjoy, but that's not fun for the
55:11
character to go through all that crap that they
55:13
have to go through. Right? And so I think
55:15
we can view the world as
55:17
a series of questions and challenges.
55:19
Now, the next question is, well,
55:21
what's the nature of the game, right? I
55:23
don't believe the game is Grand Theft Auto, or that's not
55:25
the type of game we're playing. So
55:27
I think we can turn to, you know,
55:30
people that have died, near-death
55:32
experiencers. I don't know if you
55:34
had any on your show, you may have over the years.
55:37
But there was a guy named Danyan Brinkley, who
55:40
wrote a book called Saved by the Light back
55:43
in the 90s. He got struck by lightning.
55:46
And this is how I first heard about this thing, which
55:48
is called the Life Review. And they, you know,
55:50
a lot of near-death experiencers, they report
55:54
these series of stages of things that happen to
55:56
them, like they're floating above their body. They go
55:58
through a tunnel of light. We we heard all
56:00
of this but. The most
56:03
important part for me in in these
56:05
stories And you know thousands of people
56:07
right? You got on you tube and
56:09
listen to this insanity near that exposures.
56:11
but what would. Then and call this
56:13
this thing. Called the Lifers you are
56:16
was he call it a holographic panoramic
56:18
review of your life. And
56:20
and what that means and other near death.
56:22
Experiences report of this big about twenty percent of
56:24
them. That you go through
56:26
every single moment. That. You Ever
56:28
Lived. In. Like this
56:31
virtual reality you know three dimensional
56:33
panorama but you see it from
56:35
the point of view of everybody
56:37
else right? So if you were
56:39
mean to someone if he stabbed
56:42
someone or Indianians case he was
56:44
in special forces in Vietnam and
56:46
he actually killed people at he
56:48
said he had experience what it
56:50
was like. To. Get
56:53
the bullet and then more than that
56:55
experience. What happened after that guy died
56:58
his wife. You're the guy who died
57:00
his wife and children, what kind of
57:02
suffering they experienced. So it's like your
57:05
your resume like after a football game
57:07
writer. After a man, you might sit
57:09
there and review on the screen what
57:12
happened Friday Sept. This green is like
57:14
you know, fully immersive. the best Vr
57:16
you could ever have. It's like you're
57:18
realising the moment. So couple years ago
57:21
I was involved. start. Up and in
57:23
Silicon Valley and we took a game like
57:25
League of Legends he probably her legal I
57:27
didn't like the most popular Lisa was a
57:30
sports game rights and you've got all these
57:32
guys are sealed the pretty much you play
57:34
on a to the screen and so we
57:36
made it's a you could replay the game
57:38
but you would put on a virtual reality
57:41
headset and it would seem like you were
57:43
on you know on the field and League
57:45
of Legends and you should replay. From
57:48
any point of view. same with Can't
57:50
Counter Strike Global Offensive as. one that's
57:53
you know i was thinking of because he
57:55
in that game your he is the first
57:57
person shooter so you like shooting people And
58:00
so literally you could go back and
58:02
replay that game from the point of view
58:04
of the person you shot, right?
58:07
And so when I was experiencing this,
58:09
it was reminding me of all
58:13
these things these near-death experiencers have been
58:15
telling us about this life review.
58:18
And as an engineer and computer scientist, my
58:20
question is always, well, how
58:22
does that work? I mean,
58:24
if you could replay every single moment in your life,
58:27
even the moments when you weren't there, including
58:29
like what happened to this guy's wife and what
58:31
happened to their children, somebody
58:33
has to record all that stuff. Because how
58:35
are you going to replay it if it's
58:38
not being recorded? So
58:40
perhaps this whole
58:42
game is being recorded, just like we do,
58:46
in fact, on YouTube, the most popular content other
58:48
than the Joe Rogan experience is
58:50
video games content. It's like the
58:53
replay. I remember my nephew when
58:55
he was like three years old, like before he was
58:57
even going to school, he would say to his father
58:59
and my brother, I want to watch
59:01
Star Wars. My brother was like, you want to watch the
59:03
movie? No, I want to watch that man
59:05
and that woman play the Star Wars game on YouTube.
59:08
It was like he was just watching them
59:10
replay a recording of the
59:13
video game on YouTube. And
59:15
so this life review thing, which is at
59:17
the crux of near-death experiences, I
59:20
think gives us a clue and an
59:22
interesting clue, which ties
59:24
back to your question to me, which is how do
59:27
you live with this stuff? And I say, well, what
59:29
if all of this is being
59:32
recorded and you're making choices and you're going to have
59:34
to review it afterwards? Like
59:36
the concept of when
59:38
you die. Exactly. St. Peter
59:41
reviews your life. That's
59:43
right. So in the Christian traditions, you have St. Peter,
59:45
you have the Book of Life, right? Which
59:47
theoretically, depending on who you ask,
59:50
the recording angel has written down whether
59:53
you get into heaven or not, reviewing
59:55
your life. Well it turns out
59:57
in the Islamic traditions, they get much more
59:59
explicit. about what that is. They call
1:00:01
it the scroll of deeds. Now
1:00:04
of course remember, two thousand years ago they had to call
1:00:06
it something people would understand. The
1:00:08
scroll of deeds, there's two angels. And you've
1:00:10
probably seen like in the movies, in the
1:00:12
animated movies, they'll have like the angel and
1:00:14
the devil. That comes out of the Islamic
1:00:17
traditions. And so there's these
1:00:19
two angels, they're called the kiraman katabin, and
1:00:21
they're sitting down and writing down, one's writing
1:00:23
down all your good deeds and
1:00:25
one's writing down all your bad deeds. And
1:00:28
what it says in the tradition, and when
1:00:32
I delve into these different traditions, it's not so
1:00:34
much to say, okay, this religion is right and that
1:00:36
one isn't, but to say what's in common across
1:00:39
all these religions. Because that
1:00:41
part is probably right. If
1:00:43
these guys are coming to that independently, all
1:00:45
the other stuff maybe, I won't criticize for
1:00:48
you believing the other stuff,
1:00:50
that's up to you. But that stuff
1:00:52
is probably at the core of this thing
1:00:54
called life and what happens after life. And
1:00:56
so what it says in Islamic traditions is
1:00:59
your book will be laid open for you
1:01:01
after you die. And you
1:01:03
will be the reckoner, right? So we think of
1:01:06
Judgment Day and we think of all this
1:01:08
stuff. But what it's actually saying, now that's
1:01:10
a metaphor. It doesn't mean there's like
1:01:12
angels with a feather pen writing down
1:01:14
what in Chinese, you know, this is
1:01:16
what happened this day or in Arabic.
1:01:19
The only thing that makes sense is you would basically
1:01:21
just record the entire 3D scene
1:01:24
and you would play it back
1:01:26
for yourself, which is exactly what
1:01:28
near-death experiencers describe when they talk
1:01:30
about the life review. It's like this, they're sitting there,
1:01:33
there's a screen, and then suddenly they get pulled into
1:01:35
the screen and they replay all of this stuff. And
1:01:37
there's usually an angel or they might call him God
1:01:39
or they might say it's Jesus or they might say
1:01:41
it's a being of light. Different
1:01:44
experiencers say different things, but they
1:01:46
say that guy doesn't judge you. You're
1:01:48
looking at it saying, oh crap, you know,
1:01:50
I was going to try to be a
1:01:52
better person to my wife this time around.
1:01:55
And I wasn't, you know, and I did this or I
1:01:57
did that over my kids or, you know.
1:02:00
And they tell us that the moments that
1:02:02
matter are the small moments in
1:02:04
how you treat other people. Like that's the thing
1:02:07
you're most proud of or you're like, damn, I
1:02:09
treated that person in grade school. You know, we
1:02:11
all made fun of her and I should have
1:02:14
been her friend. Like those are the things that really
1:02:16
matter. So
1:02:18
if that's the game, right, you always think
1:02:20
what's the objective of the game, right? And
1:02:24
I think it gives us a very different
1:02:26
perspective and a way to
1:02:28
think about life. So that's
1:02:30
one kind of big
1:02:32
answer for me. The other is we go
1:02:35
through lots of difficulties in life, right? Go
1:02:38
through financial difficulties, go through
1:02:40
health difficulties, right? And
1:02:43
these can seem pretty tough. But
1:02:45
if we just think of them as a quest
1:02:48
with a difficulty level, right, that's
1:02:50
higher, that we might
1:02:52
have to get through, there might be
1:02:54
some purpose to that. And that ties
1:02:57
to the idea of karma, particularly
1:02:59
within the Eastern traditions, right?
1:03:01
Where if you think of karma as a – most
1:03:04
people think of karma as, hey, you shot me. I'm
1:03:06
going to shoot you in this life, right? That's
1:03:08
a very simplistic view of karma. What
1:03:11
karma is actually about is
1:03:13
about your thoughts, your desires
1:03:15
and your actions, which
1:03:17
then create situations in the
1:03:20
future, whether
1:03:22
in this life or a future life. So
1:03:24
of course, in the Eastern traditions, you have
1:03:26
the reincarnation idea, which you don't necessarily have
1:03:28
in the Western traditions. But
1:03:31
that karma is about basically
1:03:33
a list of information that follows
1:03:36
you around from life
1:03:38
to life, right? So you
1:03:40
might have a different body in the next life, but
1:03:42
that information is still there. Where does it live?
1:03:45
I'm from Silicon Valley. I like to say it's
1:03:47
in the cloud, right? That's where
1:03:49
we store all our information. It's in
1:03:51
the database in the cloud. Which is also a
1:03:53
bizarre thought because it's not a cloud. Yeah, it's
1:03:55
not really a cloud. Why are we even saying
1:03:57
that? Why is that so ubiquitous? I
1:04:00
know it's such a stupid term. It's got
1:04:02
a first time. I heard it the cloud.
1:04:04
I was scratching my head What what does
1:04:07
that even mean? It's such a stupid way
1:04:09
to describe something that's really complex and you
1:04:11
could actually trace where it is Right
1:04:14
exactly and and so I like to think
1:04:16
of it as the reason we call it
1:04:18
the cloud is because you don't
1:04:20
know Exactly where the server is right? It
1:04:22
could be one of a million servers
1:04:24
right there Amazon has a
1:04:27
huge warehouse right which is AWS and all
1:04:29
the servers are running there So
1:04:31
you don't in the past like I used to
1:04:33
do software before the cloud You would
1:04:35
set up your own servers or you'd have your own
1:04:37
data center and everything you would say this is
1:04:39
how many? 386 is we have to write
1:04:41
how many now it's like it's just
1:04:43
out there somewhere, right? I don't know where the heck
1:04:45
it is out there. And so I like to think of
1:04:48
the cloud as In
1:04:50
a video game we have the rendered world, right? So you're
1:04:52
watching the video game you can see
1:04:54
the the greenery and everything But you also
1:04:56
got all that other information there right right
1:04:58
like you got the HUD the heads-up display
1:05:01
You got your inventory your level, you know,
1:05:03
you got all this stuff You got your
1:05:05
list of quests and so
1:05:07
where is that information? It's not in the physical
1:05:09
world, right? But it's there somewhere. It's on a
1:05:11
server somewhere, right? Right and so I like to
1:05:14
think of karma as a
1:05:16
kind of database of quests or
1:05:19
achievements or experiences, you
1:05:21
know that we still need to have And
1:05:24
what happens is you know, this database just keeps getting
1:05:27
bigger and bigger as
1:05:29
we create more desires and situations
1:05:32
and Actions and
1:05:34
things that we do with people and then sometimes
1:05:36
you have karma to resolve with somebody right? There's
1:05:38
the there's the old the old
1:05:40
idea of you meet somebody you feel like
1:05:42
you've known them for a while, right? You're
1:05:44
irresistibly drawn to someone and you don't know
1:05:47
why you have some particular experience Whatever that
1:05:49
experience is and so,
1:05:51
you know within certain traditions They view that as
1:05:53
perhaps when you were planning it. It's like a
1:05:55
I like to think of it as like a
1:05:57
raid or a gild in
1:05:59
a video game game, right? You say, OK, here's some
1:06:01
other people. We're going to
1:06:03
do this together, you know, later on in
1:06:06
some point while we're playing the game, we're
1:06:08
going to have this particular experience of being
1:06:10
business partners or lovers or enemies
1:06:13
or whatever the case, you know, whatever
1:06:15
the situation is. But
1:06:17
this idea that these experiences could
1:06:20
be there for a reason, you
1:06:23
know, when we have tough experiences is I think something
1:06:25
that can be comforting. I know
1:06:27
it was for me, like when I went through certain health
1:06:29
crises, for example, that, you
1:06:32
know, we are here to
1:06:34
experience some of these things. And
1:06:37
so if you look at karma more
1:06:39
deeply, there's a story from autobiography of
1:06:42
Yogi that sounds unbelievable to
1:06:44
people that I think is worth maybe
1:06:46
just, you know, telling the story because people read that
1:06:49
book and they say, did this guy just make this
1:06:51
shit up? Did this stuff really happen?
1:06:54
Or is this from the Arabian Nights? So
1:06:56
there's a story of this guy named Babaji,
1:06:58
who supposedly lived for hundreds of years in
1:07:00
the Himalayas and supposedly still there. OK, so
1:07:02
that's pretty weird to begin with. But
1:07:04
there's a story of Yogananda's Guru's Guru,
1:07:06
a guy named Lahiri, who went
1:07:09
up into the mountains and meets this Babaji,
1:07:12
right? And Babaji says,
1:07:14
Lahiri, you have found me. Finally,
1:07:16
I summoned you to me. I've been watching you
1:07:18
your whole life. And now I'm going to reinitiate
1:07:20
you. Don't you remember? You used to sit in
1:07:22
this cave and you used to meditate with me
1:07:25
and there's your blanket. And Lahiri's like, I don't
1:07:27
remember any of this stuff. He
1:07:29
was like 30 years old. He's like,
1:07:31
you know, I just called out here
1:07:33
for some government position. And
1:07:36
he says, well, we need to initiate you in this
1:07:38
yoga technique. And maybe you'll remember then. And
1:07:40
so he initiates him and he starts
1:07:42
to remember all this stuff. And
1:07:45
then he says, OK, we're going to initiate you over there. And
1:07:47
Lahiri looks and there's this golden
1:07:50
palace that came out of nowhere,
1:07:52
you know, right in the middle of the
1:07:54
Himalayas. And he says, we're
1:07:56
going to initiate you in this palace. And it just
1:07:58
came from nowhere. So
1:08:01
Yogananda is talking about the
1:08:03
dream nature of the world and how yogis can
1:08:05
manipulate it. But then Lahiri says,
1:08:08
well, one, how did you create this out of nothing,
1:08:10
but two, why in this golden palace? And
1:08:12
so this kind of immortal figure in the story
1:08:14
says, well,
1:08:16
in a previous life, you expressed an
1:08:19
interest, a real
1:08:21
strong desire to live in
1:08:23
a palace in a future life. And
1:08:26
so I've created this dream palace for you. Not
1:08:29
really real, but you're seeing it in
1:08:31
order to resolve that karma so
1:08:33
that you don't have to go live a whole life in a
1:08:36
palace like that karma is done now. Take
1:08:38
that off the database. So I use
1:08:40
that to kind of show that sometimes we
1:08:42
put things into the database of karma
1:08:44
based upon our strong desires. And
1:08:47
that becomes part of our script in life. You know,
1:08:49
like, how did I know I wanted to be a
1:08:51
computer programmer? I don't know. Right. Why
1:08:54
do some people want to become
1:08:56
podcasters, right? Or fighters
1:08:58
or comedians? It's like we
1:09:01
have these things inside of us that sometimes feel
1:09:03
they're like something we're just drawn to.
1:09:06
Right. Yeah. It's just
1:09:08
something we're meant to do now. Yeah. Malcolm
1:09:10
Gladwell wrote that book. I think it's called Outliers, which is if
1:09:12
you spend 10,000 hours doing
1:09:14
something, you become an expert. My
1:09:16
question is more what
1:09:18
drives somebody to spend 10,000 hours doing
1:09:20
this versus that?
1:09:22
Right. I have friends who are rock
1:09:25
climbers. They probably spent 10,000 hours climbing
1:09:27
rock. I don't
1:09:29
have any desire to spend 10,000 hours. But
1:09:32
I probably spent 10,000 hours programming when I was
1:09:34
younger. It was just something I was nationally
1:09:36
drawn to. I was good at. Right. And
1:09:38
I feel like these are part of the
1:09:41
quests or achievements that
1:09:43
we have in life. And I think the most
1:09:45
interesting people that I've ever met have gone through
1:09:47
quests. Rarely
1:09:49
do I find interesting people that
1:09:52
haven't experienced something difficult. Yeah.
1:09:55
I mean, in fact, it was partly for me going
1:09:57
through some difficulty that got me to write this book,
1:09:59
finally. because I've been thinking about it for years.
1:10:01
So I ended up – I was kind
1:10:04
of at the height of my entrepreneurial career,
1:10:06
had sold my video game company, the Japanese
1:10:08
to a Japanese company. I was
1:10:10
at MIT running a startup program called
1:10:13
PlayLabs for video game companies. And
1:10:16
then I ended up having heart
1:10:18
issues and I ended up
1:10:20
having to get heart surgery, which if
1:10:22
anybody has seen that, you can see it's pretty
1:10:24
much the biggest cut, one of
1:10:26
the biggest cuts you can make. And they kept
1:10:29
saying, oh yeah, a few months, it'll be fine. And
1:10:31
what happened was after the heart surgery, I
1:10:34
couldn't do anything for a while. I
1:10:36
had this long recovery. It was probably
1:10:38
the most difficult period in
1:10:40
my life. And during that time, I
1:10:42
would start to get better and I would try to jump back
1:10:44
into the business world, back into
1:10:47
Silicon Valley. I was going to raise this big VC fund
1:10:49
and do all this stuff. And I would –
1:10:51
my health would deteriorate again. From
1:10:53
the pressure, the stress? You
1:10:56
know, it's a good question, right? Just the amount of
1:10:58
energy that you need to do these things? Yeah. How
1:11:01
your body didn't use that energy to recover? It
1:11:03
could be that, right? But what I found was
1:11:05
that I did have enough energy because every time
1:11:08
I tried to do that, I didn't have back
1:11:10
in the hospital for another procedure, right? It's
1:11:12
no fun having heart procedures, let me tell you. But
1:11:15
when I – I did have enough energy to
1:11:18
do this other thing that I'd been wanting to do
1:11:20
my whole life, which was to write more books. And
1:11:24
so I had just enough energy to go to
1:11:26
Starbucks and write – you
1:11:28
know, work for an hour or two on
1:11:30
the simulation hypothesis, which for me was a
1:11:32
way to bring together all the threads of
1:11:35
my life. Like I'd been a computer scientist,
1:11:37
I'd been a video game designer. I spent
1:11:39
a lot of time investigating different mystical traditions,
1:11:42
shamanic stuff, you know,
1:11:45
without drugs, you know, more of the shamanic
1:11:47
journey. And I spent time with
1:11:49
people who had been investigating UFOs and religious people
1:11:51
and academics who were complete materialists and
1:11:53
don't believe in any of this stuff. And
1:11:56
it was a way to bring this all together. And suddenly I
1:11:58
found I had more energy. when
1:12:00
I did that. Every time I tried
1:12:02
to do something else, my health would start to deteriorate
1:12:05
again. And so eventually I got the
1:12:07
message, so for the next couple years, I just focused
1:12:09
on writing, right? And that led to this
1:12:11
book, The Simulation, my father's, and I feel like it
1:12:14
was part of my life plan.
1:12:16
If you had asked me in high school, what are you
1:12:18
gonna do for your life? I would
1:12:20
have said, I'm gonna be a computer programmer,
1:12:23
an entrepreneur, sell my company, and become
1:12:25
a writer. But I
1:12:27
always thought I was gonna do that, become a writer
1:12:29
in my 20s. When
1:12:32
this happened, I was already 48, so I
1:12:34
had already, I was still
1:12:36
in Silicon Valley, right? Still playing the game. Trying
1:12:39
to build the next billion dollar company, which is what
1:12:41
everybody tries to do. The next
1:12:43
unicorn, they call it, in Silicon Valley. And
1:12:46
it was like I got this message that there was another
1:12:49
part of the story that I was neglecting. I
1:12:52
had written some books, but it was like a hobby. I
1:12:54
was doing it on the side. Then when I
1:12:57
focused on it, suddenly, it
1:13:00
was like I got the message pretty clearly.
1:13:02
During that time, this is
1:13:05
sort of a mystical experience. I was going in and
1:13:07
out of consciousness and not a lot while I was
1:13:09
recovering. And I would just get the message. You're
1:13:13
supposed to be writing. You're supposed to be writing. What the
1:13:15
heck are you doing? Still out there trying to make money.
1:13:18
That wasn't what we agreed to. This is what you were
1:13:20
supposed to do. And when
1:13:22
I did that, things just flowed. Much
1:13:25
more easily. And the book went
1:13:27
on to be quite successful, and I was able
1:13:30
to write another book. And then, as my health
1:13:32
recovered, I realized there was another thing that
1:13:34
I'd always wanted to do, which was be a
1:13:36
professor in academia. And that's kind
1:13:38
of what I'm doing now. So I went back
1:13:40
for a PhD after many years, and
1:13:43
now I'm teaching classes on the simulation hypothesis,
1:13:45
doing research on AI. So it was like
1:13:47
these things that I kind of wanted to do before and
1:13:50
I never got to, but they were
1:13:52
optional parts of the story. And
1:13:55
we still have the ability to make
1:13:57
choices. But sometimes a quest hits us.
1:13:59
or a situation
1:14:02
hits us with a lot of difficulty and
1:14:04
maybe there's a bigger purpose to that, right?
1:14:06
Maybe it has something to do with
1:14:10
how we set up our character in the
1:14:12
game and the choices that we're
1:14:14
making. And so now
1:14:16
we're getting into like the personal philosophy side
1:14:18
of simulation, which I think is quite valid.
1:14:20
That's probably the second, you know,
1:14:22
probably the biggest questions I get asked are, are
1:14:25
we in a simulation? What's the percentage? And then,
1:14:27
you know, what would it matter if
1:14:31
we're in a simulation or not? And I think it can
1:14:33
be a positive experience
1:14:37
and for I think people who
1:14:39
grew up in a modern world with modern technology, it
1:14:42
gives us a way to say, you know what, maybe
1:14:44
what all those religions were saying wasn't bullshit, right? It
1:14:46
wasn't just stories that people made up,
1:14:48
but they just didn't have the language to express
1:14:52
something that a
1:14:54
lot of people who have had near-to-death experiences, they
1:14:56
use the word ineffable, right? Which means
1:14:58
unable to be put into words. And
1:15:01
so they can't really tell you what's out there, but
1:15:04
they use these metaphors to try to describe
1:15:06
it. And so I think whether
1:15:08
you view simulation theory as a, you
1:15:11
know, hardcore physics thing or
1:15:13
you view it as a metaphor for what
1:15:16
this world is all about and how
1:15:18
we go through our lives, I
1:15:20
think there's value in looking at
1:15:23
both of those angles. And the metaphor side
1:15:25
is what I think, actually for me personally,
1:15:27
and that was your question, how does this
1:15:29
change the way that I view the world?
1:15:31
It actually has changed the way that
1:15:33
I view the world so that when I go through difficult situations,
1:15:36
I kind of step back. They don't bother
1:15:38
me as much. I mean they still bother me physically,
1:15:40
but they don't bother me as much
1:15:42
in other ways. So you view
1:15:44
them as challenges in this thing
1:15:46
that you're doing. So
1:15:49
instead of woe is me, oh my God, how
1:15:51
is this happening to me, which is the way
1:15:53
a lot of people interface with problems, you
1:15:56
go, okay, this is the challenge that I'm
1:15:58
presented with. How do I- overcome this challenge
1:16:00
and what feels like the thing to do. Right,
1:16:03
and why this challenge now? Right,
1:16:05
why this challenge now? If there's
1:16:08
a part of me that's outside
1:16:10
watching this, maybe
1:16:12
when I go to sleep or wherever, whenever,
1:16:15
why would it choose this particular challenge
1:16:18
at this point in my life? What
1:16:21
is it that it's meant to
1:16:24
impact, and what is it that I need to learn?
1:16:26
But yeah, I view it as a challenge rather than,
1:16:29
this is just a bad thing that's happened in
1:16:31
me. And that seems like the right way to
1:16:33
play the game, if it's game. Yeah,
1:16:37
not only does it seem like the right way, I think that is
1:16:40
part of the purpose, right? So get back to
1:16:42
the idea of
1:16:44
maya or illusion, right? So
1:16:46
it's like we are agreeing to
1:16:49
forget, right? The
1:16:51
Greeks talked about the river of forgetfulness,
1:16:53
lete. It's one of the five
1:16:56
rivers, but when you incarnate, Plato talked
1:16:58
about this. You cross the river and
1:17:00
you forget everything
1:17:03
outside of this physical world. And in
1:17:05
the Chinese traditions, you have the same thing. You
1:17:08
have Meng Po, excuse
1:17:11
me, who's a goddess of forgetfulness. And
1:17:14
she brews the tea of forgetfulness, and
1:17:16
you drink it and you forget what
1:17:18
was going on before. And so getting
1:17:21
back to this idea of everything being
1:17:23
an illusion, you
1:17:25
kind of agree to forget in my
1:17:28
view, and I think within this way of viewing the
1:17:30
world as a video game, in
1:17:32
order to enjoy, and I put enjoy in
1:17:34
quotes, because that doesn't necessarily mean it's
1:17:37
all fun and games, right? Right. Maybe
1:17:40
experience is a better
1:17:42
word to use. To experience
1:17:45
these things in life in a way that
1:17:47
we forget, but it's okay sometimes, I think,
1:17:49
to step out, and
1:17:51
maybe we remember a little bit of
1:17:54
the storyline, or we recognize
1:17:56
someone, right? There
1:17:59
was a hypnotherapist
1:18:03
who wrote a book called Journey of Souls, Dr. Michael
1:18:05
Newton. I don't know if you ever have heard of
1:18:07
it or not. So he started
1:18:09
with regression hypnosis, taking people back
1:18:11
to their childhood. And every now
1:18:13
and then, they ended up somewhere
1:18:16
before their childhood, meaning before they
1:18:18
were born, right? And so
1:18:20
he had a bunch of patients, and
1:18:22
he started to do this more and more.
1:18:24
And they all kind of described a similar
1:18:27
type of thing, like
1:18:30
where they existed before they were
1:18:32
born. So these are sometimes
1:18:35
called pre-birth memories now. And
1:18:37
they talk about this time
1:18:39
when they were choosing what
1:18:42
kind of a life they were going to have. And
1:18:44
they would see on a screen, like
1:18:47
a screen, again, metaphors, like,
1:18:49
you know, timelines, and say at this point,
1:18:51
if you choose, you know, you choose to
1:18:53
go to Austin or stay in Los Angeles
1:18:55
or whatever, right? That takes you on this
1:18:58
path, this takes you on that path. That
1:19:00
you see, like, this graph of
1:19:03
possibilities out there for
1:19:05
your life. And then some
1:19:07
of them described, like, having friends,
1:19:09
like your friends list in a game. And
1:19:12
that they would say, okay, this is how you're going
1:19:14
to recognize me in the game, because
1:19:17
I'm going to have on this avatar, this, I'm using
1:19:19
the term avatar because I talk about video games, they
1:19:21
didn't necessarily use that. But they said, this is how
1:19:23
you're going to recognize me, the first time you encounter
1:19:25
me, I'm going to be on
1:19:28
a red bicycle or something, right, in childhood, or
1:19:30
I'm going to be wearing this dress at this,
1:19:32
you know, at this dance or whatever the case
1:19:35
is. So they had these little clues for
1:19:37
how they would recognize some of the people
1:19:40
that they really wanted to have
1:19:42
certain quests or experiences or achievements
1:19:45
within the game, group quests, if you will,
1:19:48
which is a little bit different than the kind of
1:19:50
quest as the difficult experience we're talking about, but they're
1:19:52
all different kinds of quests, I would say. And
1:19:55
so I think, you know, we
1:19:57
can take that as an interesting, as an interesting, interesting,
1:19:59
interesting interesting way, again another metaphor for
1:20:02
how we think about life is that
1:20:04
perhaps we've had some of these things
1:20:06
laid out for us, but we're still
1:20:08
free to make our choices along the
1:20:10
way. And I think it
1:20:12
gives us a richer experience of
1:20:15
life as we go through the game. Well,
1:20:20
that's certainly the most beneficial way to interact
1:20:22
with it, to
1:20:24
just think of this whole thing as a
1:20:26
game and to think of this whole game
1:20:28
as like this game will give you clues
1:20:30
as to how to play it and
1:20:33
you'll have experiences that you
1:20:35
can engage with and you could
1:20:37
say that you're enjoying them or
1:20:40
that you're getting pleasure out
1:20:42
of that or you're getting excitement out of that
1:20:44
or you're getting some sort of fulfillment out of
1:20:47
that. But you
1:20:50
still have to play the game. So you're
1:20:52
here. Right you're here. What
1:20:54
are you going to do? One way
1:20:56
or the other. How are you going to deal with
1:20:59
it? What's the beneficial way to go through this where
1:21:01
you feel harmonious? I know if
1:21:03
I feel like I'm wasting time or I'm doing
1:21:05
nothing, I have this feeling like what
1:21:08
did you do with your day? It's
1:21:11
a terrible feeling versus if
1:21:14
I work and I get
1:21:16
things done at the end I'm like,
1:21:18
oh I did it. I feel good. Like
1:21:21
okay, the universe, the game is telling
1:21:23
me you're on the right path. That's the
1:21:25
way to do it. Right.
1:21:27
And I think that's the key is we
1:21:30
all get different messages for
1:21:32
when we're on the right path and
1:21:35
when we're not. And
1:21:37
I think we sometimes sense that. Sometimes
1:21:39
things just kind of flow easily and
1:21:41
other times they don't necessarily. But
1:21:44
yeah, I agree. I think viewing the
1:21:46
game in that way
1:21:48
based on your own signals in
1:21:51
your brain, in your body, that are
1:21:53
intuition. You're intuition, right? And
1:21:56
there's different ways to think about that. Some
1:21:59
people have suggested. suggested, like some physicists
1:22:01
have suggested, that there
1:22:04
are these possible futures and
1:22:07
that they are sending back information
1:22:10
from the future to the present, right? Because
1:22:12
time doesn't really exist the same way. Again,
1:22:14
when we get back into quantum mechanics, it
1:22:16
starts to be weird. But
1:22:19
like there's a guy named Fred Allen Wolf who
1:22:21
was one of these Berkeley physicists in that book,
1:22:24
How the Hippies Save Physics. I don't know if you've
1:22:26
ever heard of that book. It's an interesting book about
1:22:28
how people in quantum mechanics stop thinking
1:22:30
about what the heck does this mean because it was
1:22:32
too complicated back in the 60s. And
1:22:35
in the 70s, a group of hippie
1:22:37
physicists, all PhD physicists in Berkeley, used
1:22:40
to have this group and talk about what
1:22:42
does this all mean. One of the guys
1:22:44
was Fritz Joff Capra who wrote the Dow of Physics.
1:22:47
Another I think was Gary Zukokoff. But a bunch of these
1:22:49
guys ended up looking at what
1:22:52
does this all mean as opposed to just calculating,
1:22:54
which is what physics were doing at the time.
1:22:57
But so one of these guys talks about these
1:23:00
futures are sending us information. And sometimes what
1:23:02
we get are clues, right,
1:23:04
saying that, oh, this is a possibility. Maybe
1:23:06
I should choose this over that. It's
1:23:09
almost like the futures are sending back these
1:23:12
messages to the past. And I think of that as different
1:23:15
runs of the game, right? And
1:23:18
it's possible there's a part of us that
1:23:20
might be running the game forward as
1:23:23
a simulation to try to see what might happen
1:23:25
and then come back and then you make a choice based
1:23:28
on this idea. There
1:23:32
was some guys who wrote a paper recently
1:23:34
about dreams as a sort
1:23:36
of way to simulate weird, bad experiences,
1:23:39
traumatic experiences, maybe preparing you for
1:23:42
things in life. But
1:23:44
when you start to think about the world
1:23:46
as a simulation, again,
1:23:49
you can simulate more than once, right? You
1:23:51
can try out what might happen
1:23:53
if you did X, what might happen if you do Y,
1:23:56
kind of like you
1:23:58
watched the Lord of the Rings movies, right? And if
1:24:01
you look at what
1:24:04
they did was before, Peter Jackson, what they did
1:24:06
was before they actually filmed the scene, they
1:24:08
would create a pre-vis, pre-visualization,
1:24:10
right, using like crude graphics and
1:24:13
stuff. And you can see
1:24:15
they played out what it might look like before they
1:24:18
got around and did the act, because it's so expensive,
1:24:20
right, in a movie to shoot a
1:24:22
particular scene. So they would do this pre-visualization.
1:24:24
And so, you know, perhaps there's a part
1:24:26
of us that's watching the
1:24:28
game that's doing this pre-visualization and
1:24:31
they're sending us clues about
1:24:33
what might happen if we
1:24:35
do X or what might happen,
1:24:38
you know, if we do Y. And
1:24:41
so that, you know, that takes us even back to
1:24:43
what I was talking about earlier with Philip K. Dick,
1:24:46
right, and his idea that
1:24:49
the universe, what happens
1:24:51
is we actually go and we change
1:24:53
variables and we run it, and we
1:24:57
might have the sense that we're running
1:24:59
the same scene, we're saying the same
1:25:01
things, but something could be different. And
1:25:03
usually something is different when
1:25:05
you run the simulation. You
1:25:07
know, and that's what got me into a whole other rabbit
1:25:09
hole, which I covered in my second book, which is the
1:25:12
Mandela Effect. I don't know if you've heard
1:25:14
about the Mandela Effect. I
1:25:16
have, but I don't necessarily totally understand
1:25:18
it. Yeah. I
1:25:20
kind of dismissed the whole thing earlier, you know,
1:25:23
and the Mandela Effect is when a small
1:25:25
group of people remember
1:25:27
something happening differently in the
1:25:30
past than what is
1:25:32
the majority consensus opinion. And
1:25:35
it's about Mandela being dead, right? Well, that was
1:25:37
the first thing that kind of
1:25:39
kicked off this blogger who actually coined the term,
1:25:41
I think her name was Fiona Broom. Some
1:25:44
people remember Nelson Mandela dying in prison
1:25:46
in the 80s, but
1:25:48
of course he didn't die in prison, right? You
1:25:51
can look it up, right? He got
1:25:53
out of prison, became president of South
1:25:55
Africa, won the Nobel Peace Prize, and
1:25:57
died in whatever it was, like more
1:25:59
recently. like 2013 or something like that.
1:26:03
But the people who remember this,
1:26:06
they remember it with just like
1:26:08
a whole bunch of specific details,
1:26:10
right? His wife Winnie spoke
1:26:13
at the funeral. There
1:26:15
were certain US politicians or presidents
1:26:17
there. And so what happened
1:26:20
was that was one Mandela effect, if
1:26:22
you will. And then
1:26:24
there started to be all these other things that
1:26:26
people remembered that were
1:26:29
different. And some of these were relatively minor things
1:26:31
like the spelling of fruit loops or- Barons
1:26:33
and bears. That's the most
1:26:35
famous one, right? The Berenstein bears, right?
1:26:37
Everybody, in fact, here, we can see
1:26:40
it there, right? If
1:26:42
you ask people, most people remember it
1:26:44
as the Berenstein bears. Right. But when
1:26:46
you look at it, it's actually the
1:26:48
Berenstain bears, okay? It's
1:26:50
a relatively small change, but it's
1:26:53
one that people are really like
1:26:55
confused about. Then there's
1:26:57
the movies, right? The movie lines, like
1:27:00
in Star Wars, did he say, Luke,
1:27:03
I am your father? Did Darth Vader actually say
1:27:05
that, right? And
1:27:07
then there were entire episodes of Star Trek
1:27:11
where the
1:27:13
Trekkies in the audience remembered
1:27:15
this episode and they're talking to the cast
1:27:17
members of the original Star Trek. And
1:27:20
the cast members are like, we never shot this episode. What
1:27:22
are you talking about? They're like, no, no, no, we saw
1:27:24
it. This is what happened in the
1:27:26
episode. And then you got the whole Sinbad
1:27:28
thing, which was a movie that he supposedly
1:27:30
made called, was
1:27:32
it Kazam or Shazam? It
1:27:35
was all called Kazam, but there was actually a
1:27:37
movie with Shaq called Shazam. Anyway, there's a whole
1:27:39
bunch of these movie-related ones, right? And
1:27:42
there's a bunch of these logo ones, like
1:27:45
the Berenstain bears. But the
1:27:47
more interesting ones come, I think, with
1:27:49
events like Mandela. Like,
1:27:54
you remember Tiananmen Square? What
1:27:57
happened to that guy in front of the tank? He
1:28:01
stood in front of the tank and they
1:28:03
removed him, right? They didn't run him over.
1:28:06
Right. That's what I remember too, right? But there's a
1:28:08
group of people who remember the
1:28:12
tank running him over instead of the bloodiest
1:28:15
thing they ever saw on television, right? Like
1:28:18
this vivid memory of this thing, right? Or
1:28:21
like the Reverend Billy Graham, like I don't know
1:28:23
when he died, but you know, there are like
1:28:25
these evangelical Christians who say that
1:28:27
my parents follow this guy and they got
1:28:30
a magazine with him on the cover saying
1:28:32
he died many
1:28:34
years earlier than he actually
1:28:36
died, right? And
1:28:38
they remember it vividly. And so those
1:28:41
events start to become interesting. But
1:28:44
the ones that I find really interesting are
1:28:46
the ones where there's some
1:28:49
interesting evidence like scripture, right? So people
1:28:52
take their scripture pretty seriously, right?
1:28:55
Like do you know the line in Isaiah about the
1:28:57
lion and the lamb? I don't
1:28:59
remember it. Yeah, but you remember there was a line, right?
1:29:01
About a lion and a lamb. Well, it turns out there
1:29:03
isn't, right? It
1:29:06
has something that the wolf shall lie with a
1:29:08
lamb or something like that, right? And
1:29:10
what's weird is that people have like, you
1:29:13
know, like little wall clocks and things with
1:29:15
a picture of a lion and a lamb.
1:29:17
But it's not even in the scripture. It's not
1:29:19
in the scripture, right? And
1:29:21
I thought, okay, well, maybe it's a translation thing, you
1:29:24
know, maybe one version of the King
1:29:26
James Bible has it in the other one. And people are like,
1:29:29
no, I have my same physical copy from when
1:29:31
I was a kid and
1:29:33
I memorized this particular line, you
1:29:36
know? And so, you know, and there's
1:29:38
a whole, there are websites that track these
1:29:40
different lines, different things that maybe have
1:29:42
changed. And what do you think these things are? Well,
1:29:46
so I started to wonder, you know,
1:29:49
does this happen in other scriptures? You know,
1:29:51
is it only in like the Bible, like this
1:29:54
is going on? And
1:29:56
so I started looking around at Islam
1:29:58
and the Quran because they... memorize the
1:30:00
Quran word for word. I mean that is like the
1:30:03
first thing you have to do to become a priest, right? You
1:30:05
have to like be able to say the whole damn thing. I
1:30:07
always wondered why do you need to memorize it? It seems kind
1:30:09
of stupid. Nowadays you can just look it up.
1:30:12
So I found this one Sufi Imam
1:30:14
online who was talking about this and he
1:30:16
says that in the Islamic
1:30:18
traditions in the Middle East there
1:30:21
are these beings that are allowed to
1:30:23
go back in time and change things,
1:30:25
physical things, but they're not
1:30:27
allowed to change your memory, okay?
1:30:29
And these beings are called
1:30:31
the jinn, right? We've heard of them
1:30:34
from Aladdin, right? The genie. The
1:30:36
genie is singular for jinn. But
1:30:38
that the jinn don't exist in space
1:30:41
and time in the same
1:30:43
way that we exist in space and time. And
1:30:45
so the reason that they still memorize it
1:30:47
word for word, I don't know if this
1:30:50
is something in the full orthodoxy, but this
1:30:52
is his explanation was that because
1:30:54
the jinn are allowed to change physical objects but they're
1:30:56
not allowed to change our memory, that's
1:30:58
why it's memorized word for word so that
1:31:01
nobody can mess with
1:31:03
the scripture. And
1:31:05
so I found that really fascinating, but there
1:31:08
are other physical objects like
1:31:10
the thinker, okay? Do you know the
1:31:13
thinker? The statue?
1:31:15
Yeah, the statue. Okay, so where is
1:31:17
the guy's hand in that? Isn't
1:31:23
he like, doesn't his hand on his chin?
1:31:25
Yeah, it's kind of under his chin like this,
1:31:27
right? We could even bring it up, right? If
1:31:29
we find it, right? But there's
1:31:32
a there's a there's right. And so there's
1:31:34
several bronze casts of this. There
1:31:36
was one at Stanford that I went and looked at recently.
1:31:39
But what you find is there's a bunch of people with
1:31:43
their hand at the top of
1:31:46
their forehead, right? Standing next to
1:31:48
the statue, right? And okay,
1:31:50
you might think there's a bunch of crazy tourists
1:31:52
just doing it for fun, but it's
1:31:55
really weird. So there's actually a
1:31:57
picture that I found from the
1:31:59
London Unviewed. mailing of Rodin's
1:32:02
The Thinker, which
1:32:04
was George Bernard Shaw, G.B.
1:32:06
Shaw, in the pose of
1:32:08
the thinker. We'll see if we can find this
1:32:10
picture. And so this was just
1:32:12
the night before this was being rolled
1:32:15
out to the public in London for the first time, I forget
1:32:17
what year, like 1902 or something. Okay,
1:32:20
so there's G.B. Shaw, this is like a famous
1:32:22
picture now, in the pose
1:32:24
of the thinker, and where is his hand? On his
1:32:26
head. On his forehead, and he
1:32:28
was probably standing right next to where
1:32:31
the statue was unveiled. And
1:32:34
so you have to start to wonder, why would
1:32:36
people do that? Those hands are
1:32:38
in a different position too. Yeah,
1:32:40
yeah, it's interesting, right? Yeah, his hands on his
1:32:42
left knee, the other guy's got his hand all
1:32:44
the way across onto the other side. Yeah,
1:32:47
exactly. And it's a different hand that
1:32:49
he's got on his head as well. Right,
1:32:51
and if you read, even Rodin- Left hand
1:32:53
versus right hand. Right, and
1:32:55
so there's like, there's almost three
1:32:57
versions of this. There's the
1:33:00
hand under the chin- Well, maybe these images
1:33:02
are reversed, because I'm seeing some with the
1:33:04
right hand on his chin. So that one
1:33:06
down there, Jamie, the one below that, yeah,
1:33:08
the right hand's on the chin. So
1:33:12
there's different versions of the thinker. Right,
1:33:14
right. So let's go back to the one
1:33:16
that I saw was the one at Stanford,
1:33:18
for example, right? In
1:33:20
these poses, in the statues, the
1:33:23
hand is always under the chin, but
1:33:25
in the images where people are imitating it, the
1:33:27
hand is on the head. The
1:33:29
hand is on the head, and you
1:33:31
find references to either it
1:33:34
being a fist under the chin or
1:33:36
slightly under the chin, which is what
1:33:38
it is now, right? It's kind of very lightly.
1:33:41
Or on the forehead. And so,
1:33:43
now, I'm not necessarily saying that all of
1:33:45
this stuff happens. I dismissed a lot
1:33:47
of this as just faulty memory, and that's the currently
1:33:51
accepted explanation for
1:33:53
the Mendel Effect. It's, oh, a bunch of people got it wrong, right?
1:33:55
But what you find is that the
1:33:58
more significance that something has
1:34:01
to you, the less
1:34:03
likely you are to get it wrong, right?
1:34:05
So if you're Jewish and you asked your
1:34:07
parents, why are these bears Jewish,
1:34:09
right? And your parents didn't say,
1:34:12
oh, it's not really
1:34:14
Bernstein, it's Bernstein, right? You
1:34:17
know, that's proximity to that
1:34:19
subject, right? There was a
1:34:22
blogger online, I'm forgetting her name now, she
1:34:24
was a journalism student in Chicago, and she
1:34:26
said she went to South Africa to interview
1:34:28
Nelson Mandela in prison and was told that
1:34:31
he was too ill. So she literally came
1:34:33
back and then she started working for NPR, and
1:34:36
then she says, well, I remember him dying
1:34:38
shortly after. Now, if you just went to
1:34:40
South Africa to interview
1:34:42
Nelson Mandela and then you remember him dying,
1:34:45
that's proximity and significance, you're
1:34:47
less likely to get it wrong
1:34:50
than just some random guy who
1:34:52
just thought Mandela died. Or if
1:34:54
you're heavy duty Christian
1:34:56
and you're more likely to memorize
1:34:59
certain passages from the Bible. Right.
1:35:02
So again, I just missed it.
1:35:04
And then what happened was after I had written
1:35:07
the simulation hypothesis about this idea that the whole
1:35:09
world is computation, a friend
1:35:11
of mine from MIT who was working at Google
1:35:14
came to me and said, hey, have you
1:35:16
heard of the Mandela effect? I was like, yeah,
1:35:18
I heard about it, but a bunch of people
1:35:20
are remembering different stuff, no big deal. And
1:35:23
he goes, well, the simulation hypothesis is one
1:35:25
of the best explanations for this, that
1:35:28
the world is a simulation. Now, I was surprised
1:35:30
for two reasons. One, most
1:35:32
guys who work at like
1:35:35
MIT or Google, they tend to be
1:35:37
very left-brained. So the Mandela
1:35:39
effect is not something that they generally
1:35:42
pay attention to or UFOs or like any
1:35:44
of this kind of weird stuff. But
1:35:47
the more I thought about it, the more I realized that if
1:35:50
you're writing a simulation and
1:35:52
you go back and you change some variables and you
1:35:54
rerun the simulation, lots of little
1:35:56
things could be different along
1:35:59
the way. And if you think
1:36:01
of all the Mandela facts, and
1:36:04
I like to use the Mandela fact as
1:36:06
a way of illustrating this idea that a
1:36:08
simulation can run multiple timelines, right? Whether you
1:36:10
believe it actually happened is up to you,
1:36:12
right? But
1:36:14
if, let's say, the thinker has three different
1:36:17
possibilities, then you got, let's say, the
1:36:19
Bernstein Bears. Let's say you have Curious George. Does he
1:36:21
have a tail? Or does he not have a tail?
1:36:24
Right? That's actually a good one. I don't remember which
1:36:26
one it is. But if you look it up. I
1:36:29
don't think he has a tail. You don't think so? No.
1:36:32
I don't know. Let's see if we can bring it up.
1:36:34
But all monkeys have tails. And Curious
1:36:36
George is a monkey, right? Right? Yeah.
1:36:39
Do all monkeys have tails? Right.
1:36:43
All apes are monkeys, but not all monkeys
1:36:46
are apes. Right. That's more of
1:36:48
a superset. Right. Subset type of
1:36:50
thing, right? But with Curious George, it's a particular
1:36:52
drawing, right? Yeah. That would be great.
1:36:54
Just Curious George over two. Does he have a tail? He
1:36:56
does have a tail. He's got a tail. Wow.
1:36:59
Sometimes he doesn't. Or has never had a tail.
1:37:02
Curious George never had a tail. No.
1:37:05
So I think the way you remember it, which is
1:37:08
without the tail, is the current consensus reality
1:37:11
view of
1:37:13
what it is. But so
1:37:16
let's go back to my point about these
1:37:19
different possibilities, right? Okay. So
1:37:21
imagine each of these is different possibilities. You
1:37:24
got like 50 of these effects or
1:37:26
100 of these effects. Now you basically
1:37:28
have this huge graph, right? In this one,
1:37:30
Dr. later said this, but
1:37:32
Curious George had a tail. In this
1:37:34
one, he didn't. What you have is this
1:37:37
network graph of possibilities of the path, right?
1:37:40
You have many different possible paths. You have
1:37:42
glitches in the matrix. Exactly. So
1:37:44
now you're sitting on this idea that maybe these
1:37:46
are glitches in the matrix, that something
1:37:49
weird has happened. But
1:37:51
it could also be that we switched, right?
1:37:54
You're now on this timeline, but you remember.
1:37:56
You have like a deja vu or you
1:37:58
have like a weird. memory. Right. So
1:38:01
even though you can Google, no
1:38:03
I was wrong about Mandela, in
1:38:06
your mind and in your memory, you're
1:38:08
like, no, no, no, no, no, no,
1:38:10
he died in prison. Right. Or, you
1:38:12
know, I, you know, for me...
1:38:14
I know he died in prison. I remember
1:38:16
it. I remember being sad. I remember the
1:38:19
news stories. Right. I remember
1:38:21
talking about it with friends. Or Bill Clinton
1:38:23
spoke at the funeral or whoever, right? Right.
1:38:25
I mean people get that specific with
1:38:28
their memories. And so I think it becomes harder
1:38:30
to just dismiss some of, some
1:38:32
of these, you know, um, fruit loops, fruit
1:38:34
loops you can probably find. Right. There's some
1:38:36
faulty memory. Yeah, there's some faulty memory going
1:38:39
on here, but at the same time... Some
1:38:41
weirdness. Some weirdness. It's not, cuz it's not
1:38:43
just a movie line. It's like entire movies,
1:38:45
right? That people claim to have had on
1:38:47
VHS. Like let's look at the one that
1:38:49
was, the Simbad one, I think, right? So
1:38:52
supposedly there was this movie by Simbad.
1:38:55
Simbad the comedian. Yeah, the comedian.
1:38:57
Mm-hmm. Right. In the 90s. That
1:38:59
people remember having, you know, with their VHS
1:39:01
tapes. Mm-hmm. And they were sitting there and they were
1:39:04
rewinding it. They were talking about specific scenes from it,
1:39:06
right? And Simbad was like, well, of course I've never
1:39:08
made that movie. I think, I think it was called
1:39:11
Kazam. Right. Shazam. Shazam. Yeah, Kazam is the
1:39:13
real movie. Yeah, that's right. So it's called
1:39:15
Shazam was the one that people remember, right?
1:39:17
Mm-hmm. So, but Shazam was
1:39:19
the actual movie with Shaq. Right. In
1:39:22
the 90s. Mm-hmm. So most people say,
1:39:24
you know, this, okay, that was the
1:39:26
real movie that we remember, right? And
1:39:28
yet all- Kazam. Kazam, right? And
1:39:30
yet all these people remember Simbad.
1:39:33
They were in this because they made a joke on
1:39:35
like April Fool's Day that they made like a fake movie
1:39:37
where it looked like that was real. So people
1:39:39
started like pulling that back up now and be like,
1:39:41
look, the movie is real. So it
1:39:43
kind of confused this Mandela effect. It did. In
1:39:45
fact, Simbad shot a scene just for
1:39:47
the hell of it because he says people say that
1:39:50
I was in this movie that I was never in,
1:39:52
right? So he shot a scene and put it up
1:39:54
on YouTube or something. How weird. Isn't that strange? Okay,
1:39:57
but again, whether you believe this or not, Well,
1:40:01
a simulation idea, right, this is how I got
1:40:03
deep in the rabbit hole, is
1:40:05
this idea that you can run
1:40:08
something multiple times. And when
1:40:10
you do, you may be remembering a
1:40:12
previous run of the
1:40:14
simulation, right? So there
1:40:17
might have been a run where, let's say,
1:40:19
you never moved to Austin, right? And
1:40:21
maybe you remember something from it. But it brings
1:40:23
up the possibility. In fact, you may have seen
1:40:25
the movie The
1:40:27
Adjustment Bureau with Matt Damon
1:40:30
and Emily Blunt. No. So
1:40:32
that was also based on a Philip K. Dick novel, right? So Philip
1:40:35
K. Dick keeps coming up in these discussions. Ping
1:40:37
pong for some reason always keeps coming up in
1:40:39
these discussions. But so he
1:40:41
wrote a story called The Adjustment Team. And
1:40:45
in that story, there are these guys
1:40:47
who are kind of there adjusting
1:40:50
things while you're not looking. And
1:40:52
that made it into the movie. They kind of look
1:40:55
like angels in the movie, but they had like these
1:40:57
little books that showed what was
1:40:59
going on. And things were off track. And they would
1:41:01
like try to get them back on
1:41:03
track. So the movie was adaptation. It
1:41:05
didn't have exactly the same storyline. But so
1:41:08
Tessa, his wife told me, this came from
1:41:11
when he went in the bathroom
1:41:13
room and he tried to like pull the light. They used
1:41:15
to have chain lights back a lot in the 60s,
1:41:18
70s, somewhere near LA, I
1:41:20
think, Fullerton or somewhere around there.
1:41:22
I forget where. And
1:41:24
he's like, well, this has been a light switch. He
1:41:27
knew it was a chain because he had done it hundreds
1:41:29
of times. But it was a light switch. So he said,
1:41:31
who changed it? Did somebody change
1:41:33
from the chain to the light switch? But nobody had
1:41:35
changed it. And so he couldn't figure out what was
1:41:37
going on. And so he kind of theorized this whole
1:41:40
idea that as
1:41:42
we run different versions of the simulation,
1:41:46
little things can end up changing. And
1:41:48
we remember things being different. So
1:41:51
where that brings us is right back to
1:41:53
that complicated physics experiment that I
1:41:55
was telling you about, like what, an hour
1:41:57
ago now or so, which was...
1:42:00
the delayed choice experiment, right? Remember
1:42:03
I said there was a quasar sending
1:42:05
light to us a billion
1:42:07
light years and a million light years
1:42:10
away there was a black hole and
1:42:12
the decision about whether to go left
1:42:14
or right should have been
1:42:16
made in the past, should have been made a million years
1:42:18
ago. But the
1:42:20
weirdness with quantum mechanics is telling
1:42:23
us that decision is made now when
1:42:25
we measure it. Until then, both
1:42:27
possibilities actually exist. So
1:42:29
most people can understand the
1:42:31
multiverse idea as being something
1:42:34
that starts here and spreads out,
1:42:36
right? You're like, I go to college
1:42:38
in Boston, I go to college in
1:42:40
San Francisco, those are like two different story lines. I
1:42:43
marry this person, I marry this other person, right?
1:42:45
So those are multiple possible
1:42:48
futures. That's pretty easy to
1:42:50
grasp the idea of, you know, even if you
1:42:52
don't believe the features are out there, you just say if you make
1:42:54
choices, you end up in different places. The
1:42:58
weird thing that is really hard to put your mind
1:43:00
around is what if there
1:43:02
are multiple possible paths, right?
1:43:05
What if there was a path where the light went left? What
1:43:08
if there was a path where the light went right
1:43:10
a million years ago? What if
1:43:12
there's a path where a meteor didn't
1:43:14
kill the dinosaurs? There's a
1:43:17
path where the meteor did kill the dinosaurs.
1:43:19
What if there's a path where the guy
1:43:21
in Tiananmen Square got run over
1:43:23
by the tank? And what if
1:43:25
there's a path where the guy didn't get run
1:43:27
over by the tank? And so what
1:43:29
the cosmic delayed choice experiment tells us when
1:43:32
they've tried to do this, and
1:43:34
they do it using bubble slits,
1:43:37
but they sent like some
1:43:39
light through like one of these
1:43:41
two slits up to a satellite that
1:43:44
was like a thousand miles away or something like that.
1:43:48
I forget exactly how many miles, but it takes like
1:43:50
whatever, a fraction of a second to get there, but
1:43:52
there's some appreciable time between
1:43:54
when it has to go through the slit and
1:43:57
when it reaches the satellite so it can measure it.
1:44:00
It turns out that it confirmed what
1:44:03
Wheeler was talking about in the delayed choice experiment
1:44:05
was that that choice of whether to go through
1:44:07
the slit on the left or the right wasn't
1:44:10
actually made until the
1:44:13
satellite measured that
1:44:16
photon. What it meant was that there
1:44:18
were two possible paths. Now, that's
1:44:20
a very short period of time we're talking about here,
1:44:22
like left in a second, but
1:44:25
in that case of the cosmic delayed choice experiment, we're talking
1:44:27
about a million years ago. A decision would
1:44:29
have had to have been made a million years ago whether to
1:44:31
go left or right because that's what we
1:44:34
think of as the past. But
1:44:37
what the delayed choice experiment is telling us is that
1:44:41
doesn't actually happen until now. So what if
1:44:43
these Mandela facts are going right
1:44:45
back to your very first question or one of your first
1:44:47
questions to me, which is how do I
1:44:49
know this is what happened in the past? So
1:44:53
there's in some possible
1:44:55
worlds, it's burned stained bears.
1:44:59
In some possible world, it's burned
1:45:01
stained bears. And this
1:45:03
minor deviation sort
1:45:07
of gets confusing in
1:45:09
today's world with some people because some
1:45:11
people have this memory of
1:45:13
a different reality. Right.
1:45:15
And it seems very, very real to them
1:45:17
and they're confused, like the light switch. Right,
1:45:20
exactly. And it takes us right back to
1:45:22
both the quantum physics idea that
1:45:25
the past is not what we think it
1:45:27
is. Right. And there
1:45:29
was a guy, Schrodinger again, who
1:45:32
actually made an obscure speech in the
1:45:34
1940s, I think, where
1:45:37
he said not only are we choosing
1:45:39
which slit, the double slit experiment goes through
1:45:41
now, let's say Schrodinger's cat is alive
1:45:43
or dead, but we're
1:45:45
choosing from one of several
1:45:48
simultaneous histories when
1:45:51
we make that observation. Right.
1:45:53
So that means there's a whole history where
1:45:55
the cat came in from, you know, came
1:45:57
in from the front yard versus the backyard
1:46:00
and before that the cat belonged
1:46:02
to somebody else and there's a
1:46:04
whole history that goes with the
1:46:06
choices that are made. And
1:46:09
so this is not a very well understood
1:46:12
aspect of the weirdness of quantum
1:46:14
mechanics. But I
1:46:16
think it gets to this
1:46:18
idea that maybe there's multiple
1:46:20
possible paths and that
1:46:23
we choose those as we
1:46:25
run. Now if we think of this as a simulated reality
1:46:28
then it becomes a little more understandable.
1:46:32
So I said the main argument
1:46:34
people have on the multiverse idea is
1:46:37
that or physicists have right. So some physicists
1:46:39
like the Copenhagen interpretation
1:46:41
it's called, Niels Bohr came up with
1:46:43
it in Copenhagen and he and his
1:46:45
other folks that there's a
1:46:47
probability wave and it collapses into
1:46:49
one. We don't know how it
1:46:51
works it just kind of collapses. Some
1:46:54
physicists like this multiverse idea because
1:46:56
they're like we know
1:46:58
how the mathematics work but the problem is
1:47:01
it ends up in all these physical universes.
1:47:03
Now I've never seen
1:47:06
a planet clone itself let alone an
1:47:08
entire universe, a physical universe. That
1:47:11
would and cloning may happen but it happens at
1:47:13
a very small level and then it grows even
1:47:15
if you clone a sheep or something. You
1:47:17
still have to grow the sheep or you clone
1:47:20
a tree. But if
1:47:22
it's a simulated reality then
1:47:24
both of these things actually make more sense
1:47:27
because on the one hand you
1:47:29
only render that which is seen as
1:47:32
a player. On the other hand what
1:47:34
we're calling multiple universes
1:47:38
are just different runs of the
1:47:40
simulation. And so in computer science
1:47:44
we're always dealing with limitations so we don't just
1:47:46
run an infinite number of anything because
1:47:49
you can't with computer resources. But
1:47:52
if you're playing a game and the AI is
1:47:54
trying to figure out what's going to happen, what
1:47:56
does it do? It will try this scenario, it will try that
1:47:59
scenario, it will try it. that scenario and it'll pick
1:48:02
the best scenario. And
1:48:04
so in that case, you cut off
1:48:06
the other timelines and you
1:48:09
go that forward and from there you can
1:48:11
simulate different things and figure out which
1:48:13
one you might want to do. So
1:48:15
you've got a mechanism for
1:48:19
the multiverse as information, but you don't
1:48:21
have to have an infinite number of
1:48:23
physical universes per se because when we
1:48:26
say this is a universe, all that
1:48:28
it means is that currently we're
1:48:30
running this program right now. We
1:48:33
could have run another program for a little while and
1:48:35
then we can shut that down and we can run this program.
1:48:38
We could even run them
1:48:40
on parallel. Today's processor, today's
1:48:42
laptops have parallel processors so
1:48:45
you can run a whole bunch of
1:48:47
things in parallel. And that's what gets to the
1:48:49
idea of a quantum computer. What
1:48:51
the heck is that quantum computer doing that
1:48:54
it can explore all the 18 quintillion
1:48:57
possibilities and come back
1:48:59
to us within a few seconds? Well
1:49:02
what does a few seconds mean? A
1:49:05
few seconds in our reality, if the
1:49:07
program stops, like if people
1:49:09
are watching this on YouTube they have a window, but
1:49:12
they might have Microsoft Word running, they
1:49:14
might have a spreadsheet, they might
1:49:16
have Instagram in the window. What's
1:49:19
happening is this process is in the foreground while
1:49:22
they're watching YouTube and then all these
1:49:24
other processes are in the background. When
1:49:28
a process runs it just knows
1:49:30
I'm going to the next step, I'm going to the next step.
1:49:33
It doesn't necessarily know how many seconds have passed.
1:49:36
What the CPU does is it
1:49:38
stops executing this
1:49:41
window and it runs the background programs
1:49:43
for a little while. Then
1:49:45
it comes back and it runs this one for a while. Technically
1:49:49
speaking they're not really parallel but you don't know
1:49:51
it because it just appears like they're all running
1:49:53
at the same time. If
1:49:56
you're inside one program, that
1:49:59
program could have been paused and you could have been running,
1:50:02
the computer could run any number of programs
1:50:05
or processes on the side and then it starts
1:50:07
running you again and you think
1:50:09
no time has passed or nothing
1:50:11
is passed. I could imagine how
1:50:13
you would experience paralysis by analysis
1:50:16
dealing with all these different
1:50:18
possibilities and scenarios constantly, just
1:50:21
playing them all out in your head. You
1:50:24
kind of get stuck. If
1:50:28
you're trying to do it yourself, right? Well,
1:50:31
that's why you have to limit it, right? You
1:50:33
can't do all the scenarios. You
1:50:36
try to figure out what is the best one and
1:50:38
you make that choice in the
1:50:40
game and then you start moving
1:50:42
forward from that possibility.
1:50:44
And a lot of people don't know how to play the game. They don't know
1:50:46
where to go. They get stuck. Like, I
1:50:49
don't know where to go. Right. I don't know
1:50:51
what to do. I don't have a calling. Yeah,
1:50:54
and I think there's an element of forgetfulness there,
1:50:56
right? And they get so stuck into. So
1:50:58
I talked about NPC versus
1:51:02
RPG, role-playing game where you have an avatar.
1:51:05
I think there's something in the middle, too. So
1:51:07
this is an idea I'm playing with, which is that
1:51:10
people could be players. They
1:51:12
could be characters. But then
1:51:15
they go into NPC mode, right? NPC
1:51:17
mode. I mean, I
1:51:19
know NPC is used a lot now
1:51:21
with pejorative and narratives, right? Whether
1:51:24
it's a dominant narrative, if you're just
1:51:26
going along with a narrative, right? But
1:51:28
if you think of NPC as a
1:51:30
collection of neural networks and AI, right?
1:51:34
It only knows what it's been taught here
1:51:38
in that world that the NPC lives
1:51:40
in, right? Whereas if
1:51:43
you're actually like you have either a
1:51:45
soul or a player outside
1:51:47
of the game, right? Your character knows
1:51:49
more than just what's happened, than
1:51:52
what's happening in the game. You may have had a plan. You
1:51:55
may have, you know, know you're going to do this.
1:51:57
You may know there's something else coming up because they
1:51:59
can see. the player can kind
1:52:01
of maybe look at what's going on and figure out
1:52:03
what's going on. But what happens is
1:52:05
when we go to NPC mode, we're
1:52:07
just kind of running like this
1:52:10
is all there is, and we're not
1:52:12
paying attention to, I think, our intuition, because I
1:52:14
think that is the link that ties
1:52:16
us back to ... What do you
1:52:18
think our intuition is? Well,
1:52:21
I think some people think that
1:52:24
the intuition is just neuron firing,
1:52:27
right? And that gives us an intuition. But
1:52:30
I think it's something more than that. And
1:52:32
I think it gets back to this fundamental question of
1:52:34
consciousness, right? The fundamental question
1:52:36
is, is
1:52:39
consciousness derivative from the physical
1:52:42
body? So if you have
1:52:44
just the neurons in
1:52:46
the brain and you
1:52:48
have all the connections,
1:52:51
what we call
1:52:53
the connectome, does that
1:52:55
result in consciousness? Or
1:52:57
is it the other way around? Is
1:53:00
it that consciousness exists
1:53:02
outside of the physical body and
1:53:05
that we are kind of tapped
1:53:07
into that? That is who we are. And
1:53:11
so this is a fundamental debate within
1:53:13
science and religion as well, right?
1:53:16
Most scientists say it's
1:53:19
all physical. That's all there is. You
1:53:21
die, and that's it, right? And
1:53:23
what are your thoughts is just based upon
1:53:25
your neurons. And then most
1:53:27
religions say, the opposite, right? They
1:53:30
say that there is a part of you that
1:53:32
is outside the physical world, and that is where
1:53:34
consciousness comes from. And
1:53:36
this is an ongoing debate. I was just in Tucson. They
1:53:38
have a science of consciousness
1:53:41
conference every year. And
1:53:43
everybody has their ideas about
1:53:46
what consciousness is. And
1:53:49
I think it's a
1:53:51
big, big open question. So in
1:53:53
fact, I was asked to speak at this
1:53:55
conference in Birmingham last year, which
1:53:58
is an Islamic jurisprudence. conference, which
1:54:00
is they were talking about when
1:54:02
does life begin? When is insomnia?
1:54:04
Same debate we have here about
1:54:07
is abortion okay at the beginning? Is it
1:54:09
like when does the soul connect
1:54:12
with the body? And I said well I think let me
1:54:14
offer you guys a different perspective
1:54:16
on what insomnia is.
1:54:19
If you think of it as a video game, it's the
1:54:21
moment at which you've put on
1:54:23
the headset and you forget everything
1:54:26
that's been happening before right?
1:54:29
There was like an ayatollah from Iran there.
1:54:31
It was pretty weird because I
1:54:33
was talking about NPCs and video games and stuff
1:54:35
right? But it was actually pretty
1:54:37
well received you know
1:54:39
but that that is getting back to the idea
1:54:41
that consciousness exists outside the
1:54:43
body and when we inhabit
1:54:47
the body you know while
1:54:50
we're here except for flashes of insight
1:54:52
and intuition or yogic states
1:54:54
or perhaps you know I mean I've
1:54:56
never done DMT but so many people have come to me and said
1:54:59
oh yeah you know when I did DMT I
1:55:01
saw the lines the grid lines of the simulation
1:55:04
right? You can see that it's not real. It's
1:55:06
a I don't personally have a lot of experience
1:55:08
with that but you start
1:55:10
to see these states where they
1:55:13
realize that something about the world isn't
1:55:15
quite what it seems
1:55:17
whether it's through glitches, synchronicity, coincidence
1:55:20
or ecstatic states or
1:55:22
yogic states. The problem with DMT experiences
1:55:24
and all psychedelics in general is that
1:55:26
they when you
1:55:28
do experience them they feel so
1:55:31
bizarrely real so much more real
1:55:33
than this current reality that we're
1:55:35
both of us presumably
1:55:38
experiencing the same thing. It's
1:55:40
it seems more real and
1:55:43
you get not just a
1:55:46
sense that all things are connected but that
1:55:48
you see it. You see how
1:55:50
all things are connected in
1:55:53
this very strange way that
1:55:55
you're not going to be able to describe.
1:55:58
There's no words that can solve
1:56:00
that and make
1:56:03
sounds so you can understand what I've
1:56:05
seen. How
1:56:08
do you describe it? You don't. You'd
1:56:11
clumsily use mouth noises to
1:56:13
try to get someone to
1:56:15
see what you're saying. The only way anybody really understands
1:56:18
what you're seeing is if they do it. I
1:56:21
don't know what you're seeing when you do it. I'm just imagining
1:56:23
that you see the same thing that I see. A
1:56:25
lot of people describe it in
1:56:28
a similar way, but then the problem
1:56:30
is how much of that description is
1:56:32
based on your understanding of other people's
1:56:34
descriptions of it. Does
1:56:37
it get influenced by other people? Are you
1:56:39
relaying it? Because that definitely happens with a
1:56:41
lot of things. How
1:56:43
do you think all this relays
1:56:45
into the UAP phenomenon, the UFO
1:56:48
phenomenon, the entities, whatever the
1:56:50
hell they are? Can we pause
1:56:52
here for a second? Sure. I think
1:56:54
I need to just take a quick break. Bathroom
1:56:56
break? Bathroom break, but also maybe get a little
1:56:58
snack. Okay, sure. Is that right? Yeah, yeah, please.
1:57:00
Go ahead. Okay, let's do
1:57:03
that. Okay, we'll pause. Good transition point, actually. We're
1:57:05
going to. How does this
1:57:07
relate to UAPs, the UFO phenomenon? The
1:57:11
UAP phenomenon is interesting because it ends
1:57:14
up being a lot of different things to different
1:57:16
people. I know you've had some shows on
1:57:18
this as well. This
1:57:20
question comes up when you're talking
1:57:23
about whether it's physical craft or
1:57:25
you're talking about things like the abduction
1:57:27
phenomenon with beings
1:57:29
that are stepping in and out of
1:57:32
physical reality. They're going through walls and
1:57:34
stuff. It's
1:57:36
an area that I think deserves
1:57:38
more study. There's
1:57:41
been new projects at Harvard and Stanford
1:57:44
over the last year or
1:57:46
two, Avilobe with the Galileo
1:57:48
Project. They're taking a very scientific
1:57:50
view of studying this using new telescopes
1:57:52
to try to get actual
1:57:55
data on strange objects in the
1:57:57
sky. And at Stanford, you've got
1:57:59
Gary. and Soul Foundation, which is
1:58:02
studying maybe broader aspects, including
1:58:04
policy, as well as
1:58:06
like the religious and social side of
1:58:08
it. And I know you've
1:58:11
had like Diana Pasulka on before, who talks
1:58:13
a lot about the overlap between religion and
1:58:16
UAP. One of
1:58:18
the things that I found most interesting about UAP is
1:58:21
that when you look at the reports, there's
1:58:25
some that just are so bizarre that
1:58:27
you don't know what to make of them, right? And
1:58:31
so I spent some time with Jacques Vallée, who I
1:58:33
don't know if he's been on the show, he
1:58:35
may have been, but he's been
1:58:37
studying UAP since the 60s with
1:58:40
Project Blue Book way back
1:58:44
when and he was the – for
1:58:46
people that don't know him, he was – The French guy
1:58:48
in Close Encounters. Exactly. He was the inspiration
1:58:50
for the French guy in Close
1:58:53
Encounters. And so he and I
1:58:55
sat down a few years ago when I was trying to
1:58:57
think about all this stuff in
1:58:59
Silicon Valley and he said that – well, and
1:59:02
he's a computer scientist by background, actually. So
1:59:05
he really likes this idea that
1:59:07
there's a simulated reality that
1:59:09
could be accounting for
1:59:11
a lot of this stuff. And
1:59:14
so he told me of some cases where
1:59:16
there would be one person
1:59:18
would look up and see the UFO and
1:59:22
then the person standing next to them would not
1:59:24
see the UFO, right? So – excuse
1:59:28
me. That begs the question. Was
1:59:31
it really there or not? Was
1:59:34
it somehow projected into
1:59:36
physical reality? So he told me about another case.
1:59:39
This is really interesting. And
1:59:41
he said there was a case in – I think it was Northern
1:59:43
California or Southern Oregon, right? So if you've been
1:59:45
up there, you know, there's like these tall redwood
1:59:47
trees, these pine trees. And
1:59:50
supposedly, these witnesses reported
1:59:52
this UFO came and
1:59:55
it landed. It came at a 45 degree angle
1:59:57
and it landed on the ground and supposedly there was
1:59:59
some a residue or
2:00:01
something that the
2:00:03
UFO investigators were investigating. So Jacques
2:00:06
likes to, just like you
2:00:08
do with your log interviews, he likes to sit with people
2:00:10
for a long time and then come back the next day
2:00:12
and talk to them again and again to
2:00:14
see if there's new things he can figure out. Once
2:00:18
all the other investigators left, he said, well,
2:00:20
there's something I don't quite understand. You
2:00:22
said that it came down at a
2:00:24
45-degree angle and it
2:00:27
landed here. But that means
2:00:29
it would have had to cut right through the trees.
2:00:33
And they said, yeah, that's what it did, but we
2:00:35
don't want to say that to anybody else because we
2:00:37
sound crazy. So
2:00:40
meaning it would have had to come through a physical
2:00:43
object. And
2:00:45
so my question about UAP and my
2:00:47
favorite theory, there's a lot of theories
2:00:49
about UAP. There's the alien
2:00:51
theory, extraterrestrial hypothesis. There's
2:00:54
aspects of the religious hypothesis, interdimensional
2:00:57
beings. There's the jinn
2:00:59
that we talked about earlier, right? I
2:01:01
mean, in fact, in Jacques' work, he talks a
2:01:04
lot about folk tales from northern Europe and
2:01:06
about these beings that
2:01:09
lived there but they weren't physical. And you
2:01:11
can go back and find similar tales in
2:01:13
the Middle East related to the
2:01:16
jinn. So we'll come back to that in a
2:01:18
second. So there's lots of different theories. But
2:01:22
when you think about whether the
2:01:24
UFO is physical or not,
2:01:27
I think we're asking the wrong
2:01:29
question, right? Because it's a
2:01:31
question of when is it physical and
2:01:33
when is it not. So in this case, we
2:01:36
have a situation where it's almost
2:01:38
like it was being projected into
2:01:40
our reality, right, as like
2:01:42
a holographic thing. And so there's in video
2:01:45
games, there's that time while
2:01:47
it's rendering. And during that time,
2:01:49
you can walk through the walls or you can put your
2:01:51
hand through the table. But
2:01:53
then once the table is rendered, it's
2:01:55
pretty solid at that point, right? Like
2:01:57
now I can't put my hand through it. And
2:02:00
so it's almost as if they're coming
2:02:02
out of our reality and they're being hologrammed,
2:02:08
but then once they become physical, once they
2:02:11
render, they're actually physically here, right? People
2:02:13
report them as a physical thing. I mean, I've talked to many
2:02:16
people over the years who are like, I looked up and there
2:02:18
was a metallic saucer-shaped
2:02:20
craft, right? It
2:02:23
wasn't, oh, some light in the sky
2:02:25
at night that could have been the planet Venus,
2:02:27
right? It was like, there was this metallic thing
2:02:29
right above my head, right? That was
2:02:31
spinning. I don't know what the heck
2:02:34
it was. And so I think
2:02:36
there's a element of this rendering
2:02:38
going on. And getting back
2:02:40
to the case where one person sees the UFO and
2:02:42
one person doesn't, I was at the
2:02:45
Seoul Foundation Conference in Stanford and
2:02:49
someone was talking about a case where there
2:02:52
were people in a car and they looked
2:02:54
up and one person saw like a
2:02:56
disc-shaped object and the other person saw
2:02:59
something above their head, but they described
2:03:01
it differently, right? Like they
2:03:03
didn't describe it as the same shape, whether
2:03:05
it was a, sorry, cigar-shaped or I forget
2:03:07
the exact shape, but they were like different
2:03:09
shapes of the object. And
2:03:12
they were right next to each other, right? And so
2:03:15
we get into this, I think we
2:03:17
get into this case where reality
2:03:19
may be more permeable than
2:03:21
we think. And
2:03:23
that's where the intersection between
2:03:26
the UAP phenomenon and
2:03:28
the simulation theory concept
2:03:31
comes into play because in
2:03:33
simulation theory and
2:03:36
looking at it as a video game in
2:03:38
particular, you can account for stuff
2:03:40
that just seems too weird if
2:03:42
we live in a purely physical universe, right?
2:03:45
And I talked about this earlier. Let's
2:03:47
suppose you and I are in the field. One
2:03:49
of us looks up and sees the UFO and
2:03:52
the other one doesn't. Well, in a
2:03:54
video game, that's only not strange.
2:03:56
It's like trivial to do that in
2:03:58
a video game, right? We just
2:04:00
say you're level 30, you have the UFO
2:04:04
skill set to see UFOs. You're
2:04:07
level – I'll say I'm only level 2. My
2:04:09
character can't see a damn thing. He just looks up and
2:04:11
says, hey, no UFO's up there. And
2:04:14
so I'm wondering if there isn't an
2:04:16
element of what I
2:04:18
call conditional rendering going on with this
2:04:20
phenomenon, which is why some people see
2:04:23
things and some people don't. It's
2:04:25
almost like they're being projected into our reality.
2:04:30
If you look at the tic-tac case, for example, a
2:04:32
lot of these – they show this weird phenomenon where
2:04:39
they kind of dart from one place to the other, almost
2:04:42
like somebody has a light that they're shining.
2:04:45
So I'm not saying they're not physical. I'm saying that maybe
2:04:47
they have this ability to render
2:04:49
into the physical world, but then
2:04:52
they can act like – I mean you can
2:04:54
take an object from one place and render
2:04:56
it in a video game somewhere else at different
2:04:59
X, Y coordinates. It
2:05:01
doesn't always have to go straight
2:05:03
through. And I wonder
2:05:06
if that isn't part of what's
2:05:08
causing this phenomenon to be so strange. And that
2:05:10
– I'm still talking about what we think of
2:05:12
as the nuts and bolts parts of
2:05:15
the phenomenon, right? The craft are
2:05:17
considered nuts and bolts. Then
2:05:19
you have this whole other phenomenon and part
2:05:22
of what I'm studying –
2:05:24
I actually did a study where I interviewed a
2:05:28
number of different professors who've studied UFOs
2:05:31
from different universities and talked
2:05:33
about how their colleagues reacted. And the problem
2:05:35
is I think in the scientific world, they
2:05:38
basically say, no, no, this is a done deal. We
2:05:40
know this is a bunch of bullshit from back in
2:05:42
the 70s, 1969-70. There
2:05:46
was the Condon Report. I'll
2:05:49
give you an example. So I spoke at
2:05:51
the University of Toronto last year at
2:05:54
an Astronomy and Space Exploration Forum.
2:05:57
And the speaker before me was like a
2:05:59
NASA biologist. talking about exobiology, which is
2:06:02
about how plants or whatever
2:06:04
might work on different planets.
2:06:06
And then I gave this
2:06:09
talk about UFOs from science
2:06:11
fiction to legitimate science again,
2:06:13
right? Because what happens with
2:06:16
this topic is it goes through these ways where
2:06:19
scientists start to take it more
2:06:21
seriously and then it gets shut
2:06:23
down through what I call
2:06:25
science by headline, like the Condit Report was
2:06:28
one. There's been another report recently from Arrow,
2:06:30
right? That was basically, say, well, there's
2:06:32
nothing weird going on here. They're just
2:06:34
classified programs. That's it.
2:06:37
We're done, right? But Congress isn't buying
2:06:39
it. So because Congress starts talking to people
2:06:41
who have seen things behind
2:06:43
the scenes, whether in classified programs
2:06:46
or elsewhere, that just don't fit
2:06:48
the explanation, right? And
2:06:50
so what happens is I gave
2:06:52
this talk and my basic point was that we don't know
2:06:54
what these are. I'm not saying they're
2:06:57
alien. I'm not saying that they're what we call
2:06:59
cryptotorrestrial. I'm not saying they're
2:07:01
time travelers, although that's an interesting one. But
2:07:04
if you guys who are students are curious about
2:07:06
this, you should follow
2:07:09
your curiosity because that's
2:07:11
how science progresses, is when people
2:07:13
don't set artificial boundaries or
2:07:16
have scientific dogma. And then what happens is, so I gave
2:07:18
this talk and that was my main point. Like I didn't
2:07:20
say what they were. And then you
2:07:22
had this professor from MIT who studies exoplanets, who won't
2:07:24
say her name, but she comes on after me and
2:07:26
this is what I heard because I was remote and
2:07:28
they were all there. And she says,
2:07:30
that's very disturbing that you were talking about UFOs
2:07:33
in an academic setting. And my
2:07:35
father believed in this stuff back in the 80s.
2:07:37
He tried to get me to read some books. So
2:07:39
I gave him a book that said in the 80s
2:07:41
that this is all solved. This is all nonsense. Like
2:07:43
we shouldn't talk about it. And
2:07:45
I believe that is the kind of dogma
2:07:48
that is preventing this topic from
2:07:50
being taken seriously. It's
2:07:52
a stigma around the subject when in fact
2:07:54
it represents something that's quite
2:07:56
unexplainable right now. unique
2:08:00
experiences, it's quite foolish
2:08:02
to write them all off, especially
2:08:05
when you understand what we're capable
2:08:07
of doing currently, right? We're capable
2:08:09
of putting – we have a rover on Mars
2:08:11
right now, right? We're capable of James Webb telescopes
2:08:13
in space. We have – there's a
2:08:15
lot going on that we do. The idea
2:08:17
that that can't be done in any
2:08:19
other way than if it did, we've already solved it. Like
2:08:22
that's so – the arrogance of assuming that
2:08:24
is so ridiculous. Yeah, I mean
2:08:26
if you study the history of science, you realize
2:08:28
that you get these
2:08:31
areas of legitimate science and fringe science,
2:08:34
and sometimes things move from
2:08:36
fringe science to legitimate science. Well,
2:08:38
quantum mechanics in general. Yeah,
2:08:40
it's so bizarre, right? Right, it's so bizarre.
2:08:42
It's way less bizarre than us being visited
2:08:44
by another being from another planet.
2:08:46
Right, I mean that's – in my opinion,
2:08:48
that's not even out of our current model
2:08:50
of reality, right? Right. So
2:08:53
we can't take a redefinition
2:08:55
of the world as a simulation over
2:08:57
time travel or anything really bizarre,
2:09:00
right, for an extraterrestrial explanation. So
2:09:02
to me, that's almost the most
2:09:04
prosaic explanation because it's one
2:09:06
we would understand with at least most of
2:09:08
our science. Okay, we don't know exactly how
2:09:10
they travel, but we know there's other planets
2:09:13
around other star systems. We know
2:09:15
they're in the habitable zones. It's
2:09:17
not that unreasonable that they might have visited us
2:09:20
at some point in the past,
2:09:22
right? And then there's
2:09:24
our understanding of other dimensions. Right,
2:09:27
now that's where I think you start to get into more
2:09:30
interesting areas. And a lot
2:09:32
of times in the media – so science
2:09:34
fiction tends to – sometimes
2:09:37
in a good way, sometimes in a
2:09:39
bad way, the narratives in science
2:09:41
fiction tend to influence the way
2:09:44
we think about things, right? Sure. And
2:09:46
so there's been so much science fiction that these are aliens
2:09:49
that the debate becomes, you
2:09:51
know, it's impossible. They can't be aliens. Or yes, they are
2:09:53
aliens and that's it, right? But
2:09:55
that is a debate based on our
2:09:57
current understanding of science. If
2:10:00
we had this debate back in the 1800s, there
2:10:02
were these things called the airships, right? Nobody
2:10:04
really understood what they were. And if you
2:10:06
go back to biblical times, right, there were, you
2:10:09
know, the wheels and there were all
2:10:11
these weird flying chariots and things
2:10:13
and they didn't know what they are. But each time we try
2:10:15
to interpret them based upon our
2:10:17
current understanding of technology, just like the metaphors
2:10:19
I was talking about earlier in religions, the
2:10:22
same happens with these kind of events, right? Aliens
2:10:25
is the best way for people to
2:10:27
explain something in the sky because that's
2:10:29
a technology they understand. So today,
2:10:31
aliens is a way to explain UFOs because
2:10:33
at least we, you know, just like the
2:10:35
planet Krypton, right? It's past
2:10:38
the 10-year-old test, right? You
2:10:40
can say aliens, whereas, you know, back in
2:10:42
the time of Kepler, who actually
2:10:44
many consider to be the first science fiction
2:10:46
writer, even though he came up with Kepler's
2:10:49
laws of motion, he wrote some fiction about visitors
2:10:52
and other planets and stuff, right?
2:10:54
Back then, it was so bizarre to talk
2:10:56
about that, that it was just outside of,
2:11:00
you know, what people understood, but it
2:11:02
was also outside of what the dominant
2:11:04
institutions of the time, which was the
2:11:06
church, right? During Galileo and Kepler's time,
2:11:08
the church was the dominant institution. And
2:11:10
so you didn't want to say things
2:11:12
that are outside. What's happened now is
2:11:14
we have science has become the dominant
2:11:16
institution. And so people within academia, you
2:11:18
know, feel like they're constrained and they
2:11:20
want to be careful in the same
2:11:22
way that people were back then to
2:11:24
talk about this weird stuff. And
2:11:27
so I think when you get into some of these
2:11:29
other explanations, it's more likely
2:11:31
because the phenomenon has so many different
2:11:33
aspects. Like, so for example, I was
2:11:35
talking with Whitley Streiber
2:11:37
recently. I don't know if you've ever had him on.
2:11:40
No. He wrote Communion.
2:11:42
Communion, which, you know, because Communion has
2:11:44
had that gray head, alien
2:11:46
head on the cover, it's become kind
2:11:48
of the dominant thing. He was talking
2:11:51
about a story recently, which again sounds
2:11:53
so bizarre, right, about a young
2:11:55
man who he talked about this on
2:11:57
the air. So I can share it publicly.
2:12:00
But he said there was a young man
2:12:02
who claimed that he had met this young
2:12:04
woman and they got into a physical relationship
2:12:06
and then one day she calls him over
2:12:08
to her house. Okay, and this sounds totally
2:12:10
batshit crazier. And she says, I'm
2:12:13
a gray alien. And then she
2:12:15
transforms into a gray alien. And
2:12:17
then she transforms back into the human. And
2:12:21
then she says, I'm pregnant with our
2:12:23
child and I'm going to take that
2:12:25
child back to our people and you're never
2:12:27
going to see me again. Okay,
2:12:29
so from our normal understanding of reality,
2:12:31
that's just ridiculous, right? In
2:12:34
so many ways, right? But when
2:12:36
I was looking at like the stories
2:12:38
from medieval times and in the
2:12:40
Islamic traditions, there's actually
2:12:43
almost identical stories of men
2:12:45
who would meet these Jin women. They
2:12:48
would have children with them. And one day the
2:12:50
Jin woman would say, I'm taking the children back into
2:12:53
the world of the Jin, right? Who
2:12:55
are like these entities that exist in a parallel
2:12:57
dimension? They're here, but they're not here. So they
2:13:00
step in and out of physical reality. And
2:13:03
it was like almost identical to the story that
2:13:05
people were having today. And
2:13:08
so, you know, is it possible that many
2:13:10
of these old folk stories are describing
2:13:12
entities that exist outside of
2:13:15
our physical reality and they're able to come in
2:13:17
and out? And when you think of a woman
2:13:20
turning from a human to a gray alien,
2:13:23
what does that sound like? She
2:13:25
has an avatar, right, that
2:13:27
is projected just like you can do inside
2:13:30
a video game. You can like change your
2:13:32
avatar at various times. Maybe there are certain
2:13:34
rules that only allow it. At
2:13:36
certain points in the game, you're allowed to do that. And
2:13:40
maybe they know how to do it because they're
2:13:42
more advanced users of the simulation than we are.
2:13:44
Or maybe they're already projecting into our simulation.
2:13:47
So I think some of these other
2:13:50
explanations may be a better fit
2:13:52
than the simple alien hypothesis even though
2:13:54
I think there are. I
2:13:58
mean, look, I've met probably... four,
2:14:00
five people who have told me
2:14:03
off the record confidentially, like, I mean, I don't
2:14:05
think they mind if I express
2:14:07
it without mentioning who they are, that
2:14:09
they have been part of the reverse
2:14:11
engineering program or they have seen the
2:14:14
anti-gravity stuff that we have created based
2:14:17
on UFOs,
2:14:19
based on technology. And
2:14:21
I think that gets back to where the recent, you
2:14:23
know, the whole recent debate has been within Congress around
2:14:26
do we have a reverse engineering program? Right. Is
2:14:29
it in the government? Right. Or is
2:14:32
it in private industry? Right? You have
2:14:34
that guy, Dave Grush. And so I've been, you
2:14:36
know, perfectly involved with both of those projects, at
2:14:38
the Galileo Project at Harvard, which is taking a
2:14:40
very scientific view and then the Seoul Foundation, which
2:14:42
is looking at this broader aspect, you
2:14:45
know, which includes elements like Jacques Vallee and Diana
2:14:47
Pasulka and others have talked about. When
2:14:49
you talk to these people that say that
2:14:51
they're working reverse engineering things, where
2:14:54
do they think these things came from? Some
2:14:58
of them say they're extra-cholesterol and
2:15:00
some of them say it's more
2:15:03
complicated than that, but they haven't gotten into
2:15:05
detail with me, exactly. How can you let
2:15:08
someone get away with saying it's more complicated
2:15:10
than that after what you've just described for
2:15:12
the last two and a half hours? Right.
2:15:15
I mean, for me, it's not even complicated.
2:15:17
Okay, come on. Trust me. Yeah,
2:15:19
most of this was, I think, before many of these
2:15:21
people I met before I had even written my
2:15:24
articulation book. That would frustrate me
2:15:26
to no end. Someone says it's too
2:15:28
complicated. Well, me too. Or they can't talk
2:15:30
about it, right? Right. Is that what it
2:15:32
is? It's a bit of both, right? They
2:15:34
can't talk about it. How do they know?
2:15:38
Well, so, I mean, I've met many people who've
2:15:41
seen these craft, right? Dozens
2:15:43
and dozens, but there's a few that I've met that actually
2:15:45
seen them in – there's only
2:15:48
a few that I've met. On bases. Yeah,
2:15:50
that said somewhere within the government. Like, they're
2:15:53
not even getting very specific about where because
2:15:55
they're not allowed to say that, right? But
2:15:57
that we have some technology.
2:16:01
that was reverse engineered from some
2:16:03
craft. Like, again, if we
2:16:05
consider these reports, let's say you don't believe any one
2:16:07
of them and that's okay. Just like
2:16:09
I was saying with the religions, if we consider most
2:16:11
religions start from somebody peering
2:16:13
outside the physical world and
2:16:16
coming back, same
2:16:18
with near-death experiencers coming back, you
2:16:21
want to find what are the common elements because
2:16:23
those are more likely, in my opinion, to be
2:16:25
true, right? If a thousand people say they've been
2:16:27
to China and we have scientists saying,
2:16:29
there's no such thing as China. I've never seen
2:16:31
China. It's not in our maps. Therefore, China doesn't
2:16:33
exist, right? That's the
2:16:35
kind of attitude you often
2:16:37
get from the scientific community. And so I'm
2:16:40
just extrapolating what was
2:16:42
the thing in common
2:16:44
that different people have said to me who
2:16:47
have firsthand experience with the government. There's
2:16:49
plenty of people who have cited... And what's in
2:16:52
common is these physical things. That there
2:16:54
are physical objects that have... Defy
2:16:57
explanation. By our current
2:17:00
understanding now... Of science, propulsion systems,
2:17:02
metallurgy. Propulsion systems, what we call...
2:17:04
Yeah, especially metallurgy and especially what
2:17:06
we call... Colloquially, we
2:17:09
call it antigravity, right? But
2:17:11
technically, there's terms for that, right? And
2:17:15
so I am
2:17:17
of the opinion there is something there that
2:17:20
we have reverse engineered in order to
2:17:23
figure something out, right? But
2:17:25
I don't have definitive proof there are
2:17:27
reports from people. But
2:17:29
I think there are pretty reliable reports in
2:17:31
my personal opinion. Now
2:17:34
what does that mean though exactly, right? How do
2:17:36
they actually work? Does it use
2:17:38
some physics method that we might understand? It's
2:17:41
really weird to think that there's
2:17:43
the physics that we study
2:17:45
within the academy and within
2:17:48
scientists. And then there's another physics that the
2:17:50
government knows about. That's just
2:17:52
bizarre. But Alan Hynek, who was in charge
2:17:54
or the scientific consultant for Project Blue Book,
2:17:56
he said, we forget sometimes
2:17:58
that we're evaluating... these things based
2:18:00
on, at the time, 20th century
2:18:02
technology. But we forget there's going to be a
2:18:05
23rd century technology and there's going to be
2:18:07
a 30th century technology, right?
2:18:09
So imagine what our propulsion
2:18:11
technology might be a thousand years
2:18:14
from now. And I think that's how we
2:18:16
have to view what UFOs are,
2:18:18
is that they could be something much
2:18:21
more advanced than what we're capable
2:18:23
of today. But also, I
2:18:25
think they perhaps show
2:18:27
an understanding of the physical world that
2:18:29
we just don't have, right?
2:18:31
We're still caught in a very materialist
2:18:34
paradigm that says, if
2:18:37
you start off in this Alpha
2:18:39
Centauri, you have to
2:18:41
travel faster than light or you have to travel four years at
2:18:44
the speed of light to get here. That's
2:18:46
again a very particular paradigm,
2:18:48
right? That doesn't allow for
2:18:51
you can re-render at any X, Y,
2:18:53
Z coordinate inside the physical world,
2:18:55
which is how I think of it from the
2:18:57
video game perspective. These
2:19:00
people that you have talked to that have
2:19:02
worked on back-engineering these things. They have seen
2:19:04
these things. They have seen these things. Yeah.
2:19:08
Some of them worked. Some of them were just called
2:19:10
in for some reason or another. Did you ask them how far
2:19:12
we've gotten in figuring out how these things
2:19:14
work? Some
2:19:17
people say we have figured out at
2:19:19
least the basic anti-gravity,
2:19:21
the basic propulsion. Leavitation. Basic levitation.
2:19:24
Several people have told me that.
2:19:26
That's again in common that
2:19:28
I've heard from more than one person. When did they figure
2:19:30
out how to do that? How long ago? That
2:19:33
varies. I mean, people that I've talked
2:19:36
to obviously are within the last, since
2:19:38
I've been an adult, right? So,
2:19:40
90s, 2000s this year. But that
2:19:42
doesn't mean exactly when that
2:19:44
might have happened. One
2:19:47
guy I talked to who's been very public who passed away,
2:19:49
I don't
2:19:51
know how to evaluate his results, his stories, was
2:19:53
a guy named Clifford Stone, Sergeant
2:19:55
Clifford Stone. He publicly talked about being
2:19:58
in Vietnam and being pulled off. out
2:20:01
of his unit to be part of this crash
2:20:03
retrieval unit that would go out and
2:20:05
do things. He was a nice old
2:20:08
guy when I met him. I didn't necessarily believe
2:20:10
him because he was one of the first people
2:20:12
to tell me about something like this, but he
2:20:14
was saying it as somebody who
2:20:16
was more hands-on as part of the
2:20:18
crash. I'm sure
2:20:21
you're where our Boblas are, the story. What
2:20:23
do you think of that story? In
2:20:27
terms of his own credibility, I don't
2:20:30
know what to make of his credibility, but
2:20:33
I think his basic story checks
2:20:36
out for me because other people
2:20:39
have said things that are similar that they've
2:20:41
seen some craft within
2:20:44
some government program somewhere. I
2:20:47
think the basic story checks out, I mean his
2:20:49
thing about element 115 or being used as
2:20:52
a person source. I don't know enough
2:20:55
about that to really comment. His
2:20:57
credibility has also been attacked because he said he was
2:21:00
at MIT in Caltech and that
2:21:02
he wasn't really there. There's
2:21:05
that whole issue of – Did he
2:21:07
explain that to me? I'll tell
2:21:09
you about it later. I can't
2:21:11
discuss it openly. Yeah, I'd love
2:21:13
to know, but his basic story
2:21:15
seems like it could have happened.
2:21:17
I don't know. If
2:21:20
he's a liar, what a great liar. To
2:21:22
just have one lie and just
2:21:24
stick with this one lie word for
2:21:27
word forever, it's really weird. Yeah,
2:21:29
over all that time, right? Who would imagine that someone
2:21:31
who makes up something that fantastic, that
2:21:33
bizarre, that literally
2:21:36
otherworldly, you'd probably do that
2:21:38
a lot. You know? Yeah.
2:21:41
You know if you're going to make up –
2:21:44
to be a regular, pretty much straight-laced guy who
2:21:46
makes up this one banger of a lie and
2:21:49
just sticks with it forever. It's very unusual.
2:21:51
And then there's the George Knapp when they
2:21:53
investigated when they took him to Los Alamos
2:21:56
Labs and he's intimate understanding of
2:21:58
the way it works, including their security systems. the
2:22:00
people that worked there, he knew them. Well,
2:22:02
that part, I believe, he was there and
2:22:04
he even, like there's even a newspaper article showing
2:22:06
how he put a rocket engine on a
2:22:08
Honda. On a Honda, right? Yeah. So,
2:22:11
I think that's reasonable to assume he was there. The
2:22:13
question is what was his role there and
2:22:15
then what was his role within the Area
2:22:18
51? Right. All of that. But
2:22:20
again, it checks out with other stuff I've
2:22:22
heard from other people, I guess. It's weird
2:22:24
enough. Yeah. So,
2:22:26
people that say that they work with
2:22:28
back engineering things, do they tell
2:22:30
you what the source of these things are, how
2:22:33
they were acquired? Some. Some
2:22:35
would say that they're extraterrestrial. Some
2:22:37
said don't rule out that
2:22:40
it's extraterrestrial, right? That's a very,
2:22:42
a very oblique way of saying without
2:22:44
saying that at
2:22:47
least some of this is extraterrestrial. And it could
2:22:49
be possible that more than
2:22:51
one different types of phenomena are
2:22:53
occurring. I think that's very
2:22:56
likely. I mean, I think the
2:22:58
time travel hypothesis is an interesting one
2:23:00
because if you think about
2:23:02
it, what would be
2:23:04
a reason for such extreme secrecy, right?
2:23:07
Like we put technology quarantines
2:23:09
through the IAEA on
2:23:12
certain countries, right? We say, okay, Iran's not
2:23:14
allowed to have a bomb or Iraq wasn't
2:23:16
allowed to have a bomb. They didn't have
2:23:18
one anyway. We went to war anyway. But,
2:23:21
right. So, we try to
2:23:23
impose these restrictions. Whether we
2:23:25
have the right to do that, that's another
2:23:27
question or political situation. But why
2:23:29
do we do that? We
2:23:31
say, well, maybe the technology is dangerous,
2:23:34
right? Like what happens if everybody has
2:23:36
nuclear weapons? Somebody
2:23:38
might start setting them off. Now
2:23:41
what if there's something about this
2:23:43
technology that actually
2:23:45
disrupts physical reality or
2:23:47
changes time, right?
2:23:49
I mean, you can't have everybody time traveling
2:23:52
and changing time. Now we're back
2:23:54
to that multiverse graph that I talked about, right?
2:23:56
Basically, every time somebody makes a change, it's like
2:23:58
in Star Trek, some of the ... series,
2:24:00
they have the time wars. People
2:24:02
are constantly going back and changing things all the time,
2:24:04
right? Or what was that old
2:24:07
Van Damme movie, Timecop? Yeah. Yeah,
2:24:09
that's it. Yeah. And there's
2:24:11
a guy named Dr. Michael Masters who
2:24:13
wrote an interesting book about this idea that
2:24:16
the greys with their big eyes could be,
2:24:18
he's an evolutionary biologist, and it could be
2:24:20
if humans were to evolve for another few
2:24:22
million years. Yeah, that's how I always think
2:24:25
of it. I think of this
2:24:28
sort of iconic
2:24:32
image that we have in our head
2:24:34
is essentially how you would play out
2:24:36
modern humans if we continue to go
2:24:38
along the path of evolution, if you
2:24:40
go all the way back to what
2:24:42
we used to be when we're primitive
2:24:44
hominids. And
2:24:48
then you take it to what we are
2:24:50
today, which is much weaker, much smarter,
2:24:54
much more technological
2:24:57
progress, and
2:24:59
then also the environmental factors that's leading
2:25:01
us to be kind of genderless. I
2:25:05
mean, this is microplastics in our
2:25:07
diet, contamination by various pesticides and
2:25:09
herbicides and all these different things
2:25:11
that are endocrine disruptors. I
2:25:16
mean, we're less and less physical, right?
2:25:18
And so then we become these spindly
2:25:20
things. Our brains get bigger. Our
2:25:23
brains are far bigger than chimps, right?
2:25:25
And then this thing would be far
2:25:27
bigger than that if it continues to
2:25:29
evolve and grow, especially if we physically
2:25:32
integrate with technology like Neuralink or like
2:25:34
something else or no longer
2:25:36
have the need for biological reproductions. Well,
2:25:38
now we don't have gender anymore. We
2:25:41
don't have genitals. We don't have a
2:25:43
mouth. We communicate telepathically. And
2:25:45
that thing kind of looks like a person
2:25:48
a million years in the
2:25:50
future. It doesn't look like something from a
2:25:52
... Did you ever see Arrival? Yes.
2:25:56
Great movie, right? Yeah, great movie. Interesting.
2:25:58
Ted Chiang, yeah. different than us,
2:26:00
right? But the greys don't look different than
2:26:03
us really. They do, but they don't. They
2:26:05
look like what we could become. Right.
2:26:08
I mean they look kind of close
2:26:10
to us. Pretty close. Right? Humanoid, two
2:26:12
legs, you know. But some
2:26:14
people also believe that the greys are
2:26:16
actually non-biological, they're created
2:26:19
biological beings, right? They're not actual biological
2:26:21
beings. Which also might be what we're
2:26:23
gonna become. Yeah, very much, right? Right.
2:26:25
And even if we were to get
2:26:27
the technology to go from solar system
2:26:29
to solar system, we
2:26:32
would send AI, right? Sure. Why would we
2:26:34
send people and have them die? Especially if
2:26:36
you can have an artificial person that doesn't even
2:26:38
need to breathe air and you don't have
2:26:40
to worry about what the atmosphere is like over
2:26:42
there. Right, right, exactly. It makes much more sense.
2:26:44
There was something called von Neumann machines. I don't
2:26:46
know if you've ever heard of that. So, von
2:26:48
Neumann was one of the pioneers
2:26:50
of computer science. Like
2:26:54
he was a mathematician and like
2:26:56
today the architecture we use in our computers
2:26:58
is called the von Neumann architecture. Like there's
2:27:00
a CPU, there's memory. He was
2:27:03
a brilliant guy but he came up with this idea that
2:27:05
if we were to send
2:27:08
out probes, what we would
2:27:10
do is we would have these machines
2:27:12
that are capable of replicating themselves. So
2:27:15
we would send out, you know, with a bunch of raw
2:27:17
materials and then they could assemble
2:27:19
those raw materials into new
2:27:21
machines. And those machines would then reproduce
2:27:23
from the raw materials and they would
2:27:25
go out and they could
2:27:28
colonize the galaxy for us potentially.
2:27:30
I don't know if you ever read rendezvous
2:27:32
with Rama, which was Arthur C.
2:27:34
Clark's novel. In it there's this
2:27:37
weird cylinder shaped object that
2:27:39
comes into the solar system and
2:27:41
they send, you know, some craft to
2:27:43
figure out what is this. And it's
2:27:45
empty except for this giant ocean of
2:27:47
random materials and then it starts
2:27:49
to build that that ocean actually
2:27:52
has the raw materials that start to
2:27:54
reassemble into things. That was basically a
2:27:57
illustration of the von Neumann machine idea.
2:28:00
Oh wow. Well, it kind of
2:28:02
makes sense that if we do
2:28:04
have the ability to create, I
2:28:06
mean, have you been messing around
2:28:08
at all with the most recent
2:28:10
iteration of Chat GPT? I
2:28:13
haven't played with the one that came out literally a few days
2:28:15
ago. So strange. It
2:28:17
laughs, it talks to you. This guy did
2:28:19
a video where he was talking about going
2:28:22
for a job audition. And
2:28:24
it was giving him suggestions, maybe run a comb through your
2:28:27
hair, or maybe just go with the mad genius look. Have
2:28:29
you been up all night coding? And then he puts on
2:28:31
a wacky hat and it starts laughing? Well,
2:28:33
that's certainly going to make a statement.
2:28:35
Like it sees the image and recognizes
2:28:37
he's being silly with his hat. It's
2:28:40
very strange. Yeah, I saw that video and
2:28:42
there were other ones where it was translating
2:28:44
in real time or one AI was talking
2:28:46
to the other AI and it
2:28:48
was describing. Now we have to be a little bit careful because
2:28:51
having been in the tech industry, usually
2:28:53
these are like canned demos, right? And
2:28:56
when you actually use the product, it's not quite
2:28:59
that good. But that said, it's
2:29:01
getting better and better all the time. We did use
2:29:03
the product last night. Oh, you did? We
2:29:05
were talking shit to it. Yeah. I
2:29:07
was asking what about stupid people? Like what
2:29:09
about universal basic income? What about humans? You
2:29:12
know, like what are you going
2:29:14
to do when automation takes over? And it was giving me
2:29:16
these very interesting answers
2:29:18
as to the future of humanity.
2:29:21
Right. Now where does it get?
2:29:23
So if you think of these LLMs, where do
2:29:25
they get their information and ideas from? What they're
2:29:27
basically doing is scouring the
2:29:29
internet, but they're also predicting
2:29:33
what is the best next word.
2:29:36
And so it sounds intelligible,
2:29:39
but it's not quite at the conscious level. So I'll give
2:29:41
you an example. I've had students turn in assignments from
2:29:44
me, right? And there was one about the
2:29:46
simulation hypothesis and it had this
2:29:48
great article that it was referencing. And
2:29:51
I'm like, wow, that sounds like the perfect title
2:29:53
for an article about simulation
2:29:55
hypothesis. Why have I never heard of this? Right.
2:29:58
I'm kind of an expert in this area. URL there,
2:30:00
which in academia, they're called DOIs, but
2:30:02
it's basically a URL you click on. So
2:30:05
I clicked on it, and turns out it was fake. There
2:30:07
was no – that
2:30:09
URL was made up by ChatGPT because
2:30:12
it was predicting what the next word should be and
2:30:15
what the next letter should be in a URL.
2:30:17
And so then I looked at the professor's names
2:30:19
who wrote this article, and so we emailed these
2:30:22
professors and they're like, I never wrote an article
2:30:24
like that, right? So it just completely
2:30:26
made that shit up. So you
2:30:28
have to be careful with today's
2:30:31
AI, but we're getting there, right? I think
2:30:33
what I call stage nine on the
2:30:36
road to the simulation point, which is
2:30:38
when the AI is as conscious
2:30:40
as we are in terms of how far we can
2:30:42
tell. Right. There's the term hallucination, right?
2:30:44
Where the AI doesn't have an answer, it
2:30:46
doesn't say I don't know, tries to invent
2:30:48
an answer. Right. And what it tries
2:30:51
to do is statistically predict what is
2:30:53
the best next thing to say, which
2:30:55
is not necessarily – like for an
2:30:57
expert, it's kind of like
2:30:59
Wikipedia, right? Wikipedia, when it first started out,
2:31:01
everyone was like, don't use Wikipedia to reference
2:31:03
anything because it's just a bunch of junk
2:31:05
that people put out there. But eventually it
2:31:07
got to the point where you shouldn't use
2:31:09
Wikipedia as your final reference, but
2:31:12
it's not a bad way to just go and
2:31:14
get an overview of something that's actually pretty useful.
2:31:16
But then you need to go and go to
2:31:18
the original sources if you're in academia, for example,
2:31:20
to figure out, okay, did it accurately represent it?
2:31:22
And Wikipedia has a lot of potential censorship
2:31:25
going on too. So I
2:31:27
wrote an article for CNN not that long ago, about
2:31:29
a month ago, after the whole Gemini, the
2:31:32
woke Gemini scandal, remember that? Where
2:31:35
they were – for people
2:31:37
that don't know, they were having
2:31:39
it generate images of – Nazi
2:31:41
soldiers were like multiracial. Yeah, were
2:31:43
like multiracial. We're like – Asian
2:31:45
women. A black-sewed guy and an
2:31:47
Asian woman. Native American Nazi soldier.
2:31:49
Right, right, exactly. And so
2:31:51
that created a whole uproar. But
2:31:54
what it does is it shows that
2:31:57
as AI becomes the way that
2:31:59
we – interface with the
2:32:01
world's information and it's moving in that direction. For
2:32:04
my students, I mean they use something like
2:32:06
chat GPT before they'll do a Google search
2:32:08
in some cases, right? Because it summarizes things
2:32:10
for you. So in a sense, there is
2:32:13
this worry, and that's why Google went so
2:32:15
heavily to try to get Gemini out, was
2:32:18
there's this sense that
2:32:20
chat bots and AI will
2:32:22
replace search. Before
2:32:24
search, if you think before Google, how
2:32:26
did we navigate the web? There
2:32:29
was Yahoo, which was like a
2:32:31
directory, right? And then there was Excite, which was like
2:32:34
a little bit of a search, but it was more
2:32:36
of a categorization. People would have
2:32:38
web links, right? Web rings, I
2:32:40
don't know if you remember any of these. Like there
2:32:42
were all these ways and then search became the dominant
2:32:44
paradigm for the last, I don't know,
2:32:46
since when did Google come out, late 90s, early 2000s
2:32:48
or so. And
2:32:51
now people think, well, okay, AI is going
2:32:54
to become the next paradigm for how we
2:32:56
get that information. But the problem
2:32:58
is you get into a situation where the tech
2:33:00
companies then, in this case, they were using their
2:33:02
own rules. Now they were doing it for a
2:33:05
good reason, which is in the past,
2:33:08
AI has been biased against minorities, right?
2:33:10
So if you said, show me a
2:33:12
picture of a CEO, it'll show you
2:33:14
a white guy, right? Or
2:33:17
certain professions that'll always show you a woman as
2:33:19
the picture, as the generic picture. And
2:33:22
so they were trying to, but they went over
2:33:24
the line to the other direction, right? But
2:33:26
it shows the ability with which we can
2:33:28
manipulate this stuff. Because at least with search
2:33:30
results, they
2:33:32
might be lower, but you can generally find them
2:33:34
unless Google is totally censoring them. But
2:33:37
if the AI doesn't
2:33:40
show it to you, right, as part of these
2:33:42
summaries, you're just going to assume it's not there.
2:33:44
And so I think it could become a
2:33:47
really powerful tool for state-sponsored
2:33:50
censorship, right? Yeah, that's
2:33:52
the fear. That's
2:33:54
my personal fear. I'm not so worried about, will
2:33:56
AI take over the world, right?
2:34:00
A lot of people with this news chat GPT
2:34:02
have been referencing the movie her did you ever
2:34:04
see that yeah? That's what we're talking about last
2:34:07
night. Yeah, so the guy who made the movie
2:34:09
spike Jones He saw an
2:34:11
earlier chatbot, which was called like the Alice
2:34:13
chatbot I think and he saw
2:34:15
like how it was interacting it was sort of the
2:34:17
personality of a young lady It's what they called it
2:34:20
Alice even though it stood
2:34:22
for some things an acronym for something I don't
2:34:24
remember but so he then created you know this
2:34:27
this voice Scarlett Johansson that talked
2:34:29
to you, but what happens
2:34:31
at the end of her remember I Didn't
2:34:34
watch it. You didn't watch it Okay, so what
2:34:36
happens at the end is that the
2:34:38
AI has different priorities like she doesn't really
2:34:40
want to be in a relationship with him She
2:34:43
goes off a spoiler alert that It
2:34:47
was 2013 so I think we're okay. Yeah,
2:34:49
you're old movie like the Matrix spoiler alert
2:34:51
simulation But the
2:34:53
AI decides to go off on its own what
2:34:55
it really wants is a virtual space That
2:34:58
it can interact with other AI
2:35:00
yeah, right? It doesn't have the
2:35:03
same necessarily priorities And I think
2:35:05
that's where we make the mistake when we're worried
2:35:07
about AI taking over is We
2:35:09
we're kind of assuming that AI will have
2:35:12
you know the same kind of priorities desires and needs
2:35:14
that humans have yeah It won't have ego. Why
2:35:17
would it why would it have a desire to
2:35:19
succeed? Why would it have a desire to procreate
2:35:21
why would it have any of those desires other
2:35:23
than just existing? Right and so
2:35:25
you mentioned the arrival Ted Chang. You know wrote
2:35:27
that so he wrote an interesting story Short
2:35:31
story called the life cycle of software objects
2:35:34
and in that there's that so the metaverse
2:35:36
is this idea I know you've talked to
2:35:38
Zuckerberg right so metaverse is this science fiction
2:35:40
idea Where it's a virtual
2:35:42
world and you have 3d avatars or
2:35:45
characters wander around and so in
2:35:47
the story There's semi-intelligent
2:35:49
AI pets in
2:35:52
the metaverse so people raise these pets
2:35:54
and they use some technology but
2:35:56
it basically becomes like a real pet right it
2:35:58
becomes semi-intelligent and then The
2:36:01
companies that created those shut down, which is something
2:36:03
that happens in the tech industry all the time,
2:36:05
and people are trying to keep these AI
2:36:07
pets alive. What do we do with these?
2:36:10
One of the features that the AI pet has,
2:36:13
so remember it runs around in a virtual world,
2:36:16
one that we created. There's
2:36:18
a feature where you can download it into a
2:36:20
robot body, so a physical
2:36:22
robot body of a dog. You
2:36:24
get your AI pet from the metaverse and you
2:36:26
have it download. What happens is that the AI
2:36:29
pets are like, this sucks, I can't teleport
2:36:31
anywhere, I can't do anything
2:36:33
in this world that I can do in my virtual
2:36:35
world. They actually prefer to
2:36:39
be in this free form virtual world.
2:36:41
There's this debate about whether you need a body or
2:36:44
not to be fully conscious or to
2:36:46
be to reach AGI,
2:36:49
artificial general intelligence. It's
2:36:51
still kind of an ongoing debate, I think,
2:36:53
within that world. Listen
2:36:56
man, this subject, we could go on forever, I think.
2:36:58
I really think we could, unfortunately.
2:37:00
We cannot get anywhere. But
2:37:03
it's so fascinating and I really, really
2:37:06
appreciate you investigating it so
2:37:08
thoroughly that you can describe it
2:37:11
so well. I
2:37:14
mean, it's something to ponder.
2:37:17
Yeah, it really is. Part
2:37:19
of the reason why I ended up writing
2:37:22
about this and talking about this subject in general
2:37:24
was because it brings together these
2:37:26
different threads of how we search
2:37:28
for truth. I mean, religion is
2:37:31
a search for truth, philosophy is a search for
2:37:33
truth, science is a search for
2:37:35
truth, but they all use different methods. But
2:37:38
in the end, what if we're all trying to
2:37:40
get at the same truth? And that's part of
2:37:42
why I like this subject. Even when I teach
2:37:44
a class on it, it's about all that stuff.
2:37:46
It's about as interdisciplinary subject as you can get.
2:37:48
Well, it's absolutely fascinating and I appreciate you coming
2:37:50
in here, man. It was a lot of fun.
2:37:52
Thank you very much. Thanks so much for having me.
2:37:54
My pleasure.
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