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S&S Episode 23 - Ghouls Gone Wild

S&S Episode 23 - Ghouls Gone Wild

Released Thursday, 25th April 2024
Good episode? Give it some love!
S&S Episode 23 - Ghouls Gone Wild

S&S Episode 23 - Ghouls Gone Wild

S&S Episode 23 - Ghouls Gone Wild

S&S Episode 23 - Ghouls Gone Wild

Thursday, 25th April 2024
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Episode Transcript

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0:02

T Hey

0:35

everybody and welcome back to the hideous laughter podcast episode

0:37

23. You're

0:41

on land for now

0:43

for the second time. This campaign. Big

0:47

surprise. Well, some

0:50

pretty wet land. Yeah. It's not really dry

0:52

land. We're in the wetlands. Oh

0:55

yeah. You're somewhere in between land and

0:57

sea. Are we sure

0:59

it's a wetlands or a bog though?

1:01

Because there's a very specific soil composition

1:04

and parameters therein that defined a swamp

1:06

or a bog versus a wetland. That

1:08

is correct. And in the state of Ohio,

1:10

if you need to displace a wetlands for

1:13

any sort of construction product project, you need

1:15

to recreate a wetlands in another area. Fun

1:18

fact that I found out in

1:20

my job because we had to do that. Oh

1:23

man. How do you get the job of wetland maker?

1:25

How do you make the ground wet enough? Got

1:27

to go ahead and roll back. They call it the bog standard. I

1:32

made that up. I don't know if that's right. Oh,

1:35

mine is absolutely true. In the state

1:37

of Ohio, you are legally required to

1:39

recreate wetlands. If you've displaced

1:41

them, I moved them. Again, my question is

1:43

how do you get the job as the

1:46

guy creating the wetlands? Spoken like someone who

1:48

displaces wetlands on a regular basis. No,

1:50

but we did have to displace what was

1:53

categorized as a wetlands. We didn't, we

1:55

didn't know. We thought it was a Poor

1:57

runoff. I

2:01

really really small area with lakes series

2:03

and then spit or with poor run

2:05

off because we also have like one

2:08

of those drainage ponds on the land

2:10

or thought the trees ponds. Assists it

2:12

didn't only way that with the wetlands we recreate

2:14

is it we also to make sure there are

2:16

none of these. Incredibly endangered in the and

2:18

along your that. So we had a

2:20

whole survey to make sir and had to

2:23

like net all the trees to capture

2:25

in and. Track. Of you have

2:27

any of the idiot a long haired bats

2:29

which are super integers. We did none, but

2:31

we did have to recreate. Bless. Him as

2:33

in the pic of learns you have

2:35

a few were willing creator of here

2:38

on my five ah hello hi fi

2:40

ready to do this with the it

2:42

would with the top of the high

2:44

hurdles say they do you Perforation tried

2:47

to displace about the whole make another

2:49

wetlands and is a success. And

2:52

credible. I think it's other requirements that you

2:54

need a creepy will swap monster in there

2:56

somewhere if it's a Barbara Walk wetlands that

2:58

one. but a bog does cause I just

3:01

googled. How to create a wetlands? Go!

3:03

I don't actually know how about was not my job.

3:05

My job was. To. The in the

3:07

building that to deliver a wetland yeah I'm

3:09

a with a wetland for me built for

3:11

under fifty two dollars per month will suffer.

3:15

With. One a garden hose. There's

3:17

a build your own rise Lands

3:19

pdf and as from the National

3:22

Association of Wetland Managers. That's.

3:24

What I've been on the My Lower Cars

3:26

Hills. Trust. To Richmond

3:28

Hill, their own land land for the

3:30

low prices fifteen hundred dollars you could

3:32

be and owner. What was the weird

3:35

which is hotter than that? We saw

3:37

me d I y Wetlands kids slot

3:39

slight the leftovers and as far as

3:42

I used it up when they oh.

3:44

And. The toss the packaging of the oceans

3:47

I sent out believes in specific with

3:49

your needed to his as a burglar

3:51

tone of next run out of debt.

3:55

As. the starter and

3:57

wetlands years Oh,

4:01

you were just at a baby shower. You didn't get

4:03

her a baby's first wetland. You have

4:06

to wait until there

4:09

are at least one for that. You don't want

4:12

them to fall. We don't want to buy a

4:14

bunch of newborn clothes at the baby shower, right?

4:16

You got to buy some stuff that grows with

4:18

the baby. Yeah, you can grow into a wetland.

4:20

Yeah, equally as cool as buying a star and

4:23

naming it after somebody, you could buy a

4:25

wetland and name it after somebody like that.

4:28

A little bit more local. Well, you

4:30

can have a square foot

4:32

of a bug in Scotland. I think they

4:34

call it. Yeah, they do. I

4:37

feel like there's a very direct pipeline

4:39

to Wetlands Manager from the kids that

4:42

made a manufactured slime growing up. There's

4:44

just a clear career path there.

4:46

You understand how to get stuff

4:48

wet. Oh, yeah. You

4:51

don't mind fair. It's wet with

4:53

dry, but the real dry. This

4:55

kid's got a real goop hobby.

4:57

This is perfect for wetland management.

5:01

Ooh. They have those high school career scoring

5:04

tasks that they grade you on. Any

5:08

of them that just are visibly soggy, they route

5:10

right to wetland management. Look at

5:13

that kid of handshake. His palms are sweating.

5:15

Listen, I think this kid's going to know

5:17

how to deal with quicksand. He's

5:20

based in the tub of Mars mud before. I

5:26

did have a question, and I think

5:28

it might be pertinent to this episode.

5:34

What's Calypso held together with? What

5:37

are you talking about? It's magic, obviously.

5:41

So you can like discombobulate. Correct.

5:43

At any point in time, I can just take –

5:46

because I have extra bones too. I'm

5:48

curious where this is going. Well, like – so

5:52

Calypso hasn't gone in yet, right? Yeah.

5:54

But like, you know, if You

5:57

step in really deep mud, like you're losing that

5:59

boot. Com

6:02

of what is what is your

6:04

foot coming and all of us

6:06

considering. Ah, collapsing and seen as a

6:09

New England put my bones in the backpackers?

6:11

something. All so she.

6:14

Deserves like I've always tissues like there's a

6:17

neck. Romantic likes. Do we have

6:19

the plasma substance or be something that it's blame

6:21

them a little out of that given of your

6:23

it but if that's your had ten it or

6:25

not. but no. I don't they can do and.

6:27

Bone. So things are you hurt

6:29

your inbox every was big must

6:31

present something so them. As

6:34

it always pictured it like. If there

6:36

was a really like if there was a

6:38

piece of paper that angle just right it

6:41

could just. Sit. right? Syria

6:43

which would be super fucking cool. I

6:45

always just like get in the head

6:47

space of imagining these characters going through

6:49

the world's and like it's kind of

6:51

like a movie in my mind and

6:53

I calypsos just city Cdr has to

6:55

visit. Us

6:57

at the As a result of

7:00

the the bones were really fine.

7:02

We drilled through and there's this

7:04

really sin wire. Connecting

7:06

her and Clips has not actually the character.

7:09

There's just an invisible character. Marion adding her.

7:11

All right, right? Yeah, and I'm like a

7:13

bit of my version. We had like a

7:15

guy in a green suit was covered in

7:17

time. as long of. It.

7:19

But as Benedict Cumberbatch is yellow holes, you're

7:22

going to want to go to the swamp

7:24

who knows what wall creatures my weasel her

7:26

way and in our home. With

7:29

a why. It's not. Might. Not

7:32

be just giant fraud

7:34

fleets. Also encounter something

7:36

a little creepy are

7:38

like land lead says

7:40

so. No elitist or

7:42

in father Emily, Emily, not

7:44

all of them in very

7:47

flat environment like the well

7:49

like in Australia. if you're

7:51

walking through the forest. You're.

7:54

Less worried about getting tips, but

7:56

more worried about land. Lead says

7:58

they'll crawl on your boots. up

8:00

to your leg and then

8:03

attach themselves to your legs. Is

8:05

this just another one of the many

8:07

horrors that only exist in Australia? I

8:10

think so. I'm not sure if they're only in

8:12

Australia, but it is one of the other things

8:15

you have to watch out for. The

8:17

other thing. I don't like that. So many. Yeah,

8:20

they would do it all. They're only in Australia. Yeah, they're

8:22

only in Australia. You think? Yeah,

8:26

I don't like that, Emily. Land leech. Yeah,

8:28

they are common on the ground or

8:31

in low foliage in wet rainforests. I

8:33

want you to guess how many eyes.

8:38

How many eyes do you think these leeches have? None.

8:41

I would first think. How many?

8:44

Yeah, that's my... None for you, bro? I'm

8:47

going to say 16. I'm going

8:49

to go way high because I know

8:52

leeches have wild anatomy. Okay. Emily?

8:58

I don't know,

9:00

like five? Yeah, I

9:04

was going to take four on that bit. Five

9:07

pairs of eyes. There's

9:09

10. All right, price is right, rules

9:12

I lost, but I'm pretty close. I'm

9:14

closer than I thought I would be. I'm

9:17

picturing my head. The analogy is

9:19

shark to boulette or boulette, the water

9:21

leech to land leech thing. If

9:24

the land leech had little feet running

9:26

around, I would hate that. It's like

9:28

a jawed caterpillar. Oh, gross. I

9:32

assume they do the same thing as regular leeches, right?

9:34

They just latch on and suck your blood. Yeah,

9:37

I think there are differences.

9:41

You can't just throw a water leech

9:43

on land. I think there are differences

9:45

between them, but yeah, they do a

9:47

similar thing. It's like

9:49

a mud kipper or whatever, like the

9:51

fish that can go in mud. Oh

9:56

yeah, I know what you're talking about. The fish that

9:58

can be outside of water for a long time. Like

10:00

a while. Who?

10:03

According to the Encyclopedia

10:05

of Alabama, you can

10:07

find terrestrial leeches throughout

10:09

North America include a

10:11

Alabama. Well where Marxist of

10:13

them are? you know what

10:15

that actually? Bomb. So

10:18

we have a swamp.

10:20

right? Next to our house to the cause of

10:22

enjoy most. About

10:26

a person adroitly. I didn't cost

10:28

us anything to move via so

10:30

I think I think I know

10:32

of. My retirement plan is to

10:35

start a land leads farm in

10:37

mid. Oh I thought I thought

10:39

you were gonna start throwing the

10:41

swamp. Supply and Demand curve

10:43

for us. I am. Fleets. The

10:47

same as a modern bloodletting.

10:49

I doubt that was also

10:51

your was I mean in

10:53

Minnesota as fishing bait. It's

10:56

not a bad, not bad.

10:58

The. Supply and

11:00

demand? maybe? I. Know, I know

11:02

it sounds good. Books by one really costs

11:04

new here because he had this country. the

11:07

laws heavily saber away and leeches like if

11:09

they are get attached. He doesn't stay there

11:11

for like up to a year by harder.

11:14

Than that, it's really hard to evict them.

11:16

Les quatre lives that are also I was

11:18

sorry a documentary on cereal squatters and I

11:21

had a fucking panic attack. Truthfully, I was.

11:23

If I I, I can't think about this.

11:25

I can't think about images showing up in

11:27

my house and living there for a year.

11:30

And. Just doing that. Really

11:32

only concern is you like. To.

11:35

Leave your house on! Lived in for

11:37

a long period of time. Know

11:40

it happens a lot with people

11:42

that I'm that like either. I.

11:45

Yeah, I guess have like a

11:47

room mate that just stops paying

11:49

rent. Ah yeah, that type of

11:51

thing or mail forwarded to your

11:53

address and they're living there. They'd

11:55

technically have some rights and can't

11:57

be as it did. And

11:59

it's. It's

12:02

only if you break vampire rules and like

12:04

let them in. Yeah, that's the biggest thing.

12:08

Yeah, I guess where does

12:10

the line stop between trespassing

12:12

and squatting? Because

12:15

like you would think like, hey, you were you

12:17

moved in here. Opportunally, the

12:19

week I went on vacation and I've been

12:21

living here for a week. I

12:23

still have the right to call someone because

12:25

you're trespassing. It's a

12:27

little bit more nuanced, yes, and I

12:30

watched this documentary like a year ago,

12:32

but it is something that can happen

12:34

and it is bad times. Well,

12:36

you guys are currently squatting on potentially

12:38

someone else's island. Mmm. Yeah.

12:42

What is squatting on a log as well too? I

12:44

just want to point it out. Curling right now where

12:46

we're picking up you. Yeah, there's a frog on a

12:48

log and a bog on the

12:50

island in the middle of the sea. Dear Liza.

12:55

So I got to give out a hero point. This

12:58

one's going to Atlas. This

13:01

one comes from Jason25north. According

13:03

to the magical treatise of famed Rahidumi

13:05

Wizards, Ken and Peller, luck

13:08

is a statistic taken personally. So

13:10

take this hero point personally and change

13:12

your statistic maybe. Well, thanks,

13:15

babe. I appreciate it. I

13:17

will do my best. But in the short

13:19

term, I have three hero points

13:22

that are about to kick over to four, so I

13:24

got to get rid of those three. Griff,

13:26

hit me with the card. All

13:29

right, let's see what you got. Ooh,

13:31

you got the Rabbit Prince, the chaotic

13:33

neutral card of dexterity. Awesome.

13:39

So that is a neutral hero card. Feels

13:43

nice knowing you can still get cards at this phase in

13:45

your life, you know? Yeah. Yeah, that's a

13:47

good one. All right. Yeah, you

13:49

go. Good, good, good. I

13:51

get carded quite frequently still. Some

13:59

of us have dealt with a stroke. of life worse than others,

14:01

I guess. Well,

14:04

one last we left our heroes. The

14:07

man's promise ran aground and

14:10

the water barrel broke,

14:12

but you also noticed several of

14:15

your crewmates had gone missing, presumably

14:17

from the Grindie Loaf attack the

14:19

night prior. Probably

14:22

that was Tam Narwhal Tate, Sandy

14:25

Quinn, and Crimson

14:27

Cog Cogsworth. So

14:31

you all wanted to head to the

14:33

island to look for your friends and

14:35

as luck would have it you were

14:38

sent anyway by Scourge to replenish the

14:40

water for the rain barrel. Now you

14:42

have 48 hours before the boat's fixed

14:44

and sails away without you. And

14:48

upon reaching the island you

14:50

found an abandoned fishing village

14:53

and a path leading to

14:55

the interior. You followed

14:57

it and it descended into a swamp.

15:00

Now you're looking at a destroyed

15:03

bridge down to the pilings

15:07

and you've just defeated several

15:09

giant frogs but

15:11

must cross this obstacle to continue on

15:13

this path. Just

15:15

about halfway through the pilings everyone else

15:17

is on the shore, on the

15:20

wrong side of the bridge so to speak, in

15:23

order to continue. You had noticed

15:25

last time that there is a canopy

15:28

above of vines

15:31

and stuff that looks like it

15:33

could either be crossed itself or

15:36

you could maybe swing from it

15:38

across or you could

15:40

do what Whit's doing which is kind of

15:42

just hopping between the pilings. Okay,

15:46

the frog's just being killed, Atlas

15:48

will shout over to Vitt. Vitt,

15:51

are you alive out there? It

15:53

all seems good here. I

15:57

would like to continue my ways. And,

16:01

uh, well, avoid

16:03

any other of these giant problems.

16:06

He'll keep an eye out for you. If you can keep bringing

16:08

the rope across, it's going to make it a lot easier for

16:10

the rest of us. I'll hold it

16:13

on the other side. Alright. I

16:15

think Kaia still has the rope. Mm-hmm.

16:18

So, Whit, if you want to

16:20

continue across, that's gonna be another

16:22

acrobatics check. And a 25 total.

16:27

25, you're definitely good to go. You hop deftly

16:29

between the pilings and make it to the

16:32

other side. And

16:34

I believe you guys had 50 feet

16:36

of rope if you're kind of, you

16:39

know, crumbling part of the

16:41

bridge to crumbling part of the bridge. You

16:44

definitely have the space to kind of

16:46

hold that rope tight. But

16:49

is there any way to tie it? Um,

16:52

you could tie it to

16:54

the existing part

16:56

of the bridge, but

16:58

I would need a crafting check for that.

17:02

Movified. I

17:04

just can't do the rope. The

17:06

last person is not gonna have anything.

17:11

Alright. Let me see if I can tie this thing off. Okay.

17:16

So, you're looking around, you're assessing the situation. You

17:19

think you could tie it off to the bridge, but

17:22

you would definitely have to go one at a time

17:24

if you did that. Mm-hmm. Because

17:27

in the state that it's in, you think

17:29

Kaia's about the heaviest, you know, you and Kaia

17:31

are probably the heaviest things that it can hold.

17:34

Mm-hmm. Whit had

17:36

no problem getting across it on the

17:38

other side, but you probably assume the

17:40

bridge on their side is in roughly

17:42

the same condition. Okay. The

17:45

structure of this bridge has failed long ago.

17:48

I don't think we should all charge across it once.

17:51

We'll just have to take this one at a time. It will be

17:53

okay. Alright. So, you tie it

17:55

off. What I'll do there is I'll give you

17:57

guys a plus two item bonus to your acrobat.

18:00

Check to cross with the rope firmly tied

18:02

as long as you were going one by

18:04

one All

18:07

right, geez acrobatics is still weak

18:10

It's better than athletics for me.

18:13

You do think I mean This

18:16

is maybe a little bit meta gamey, but You

18:19

know given the situation You

18:21

have a snake tail jumping between you're still

18:23

gonna have to do some jumping between these

18:26

pilings The

18:30

other scenario would be climbing

18:32

which you know if you're better at that Might

18:35

be easier for someone without

18:38

legs to jump. Yeah It

18:41

would be a little bit better for me. It's

18:43

not like I have any specific climbing feats or

18:45

anything But it would be a plus five versus

18:48

a plus four And

18:50

who knows maybe there's a cool plant up there that could

18:53

kill you I

18:55

wish that wouldn't happen. The leeches learn

18:58

to climb too Oh,

19:02

yeah next you're gonna say that there

19:04

are air leeches flying Let's

19:08

just do the mosquito Air land and sea

19:10

leeches unite We're

19:14

gonna dangerously close to just large tube to

19:16

mosquitoes. Oh god oh,

19:18

I think kulepso is gonna take a step

19:20

up and then

19:24

Just get ready to go I'd

19:26

be the next one in case My

19:29

bones are scattered They

19:31

need someone to help collect Uh,

19:36

and I will do my acrobatics, okay That

19:40

is 19 Night

19:42

did you add the item bonus? Yeah, okay

19:45

19 is good. So you're able to all the way

19:48

Uh, yeah, because a frog is not attacking you you're

19:51

able to make it all the way across Uh,

19:53

look at me. I'm over here with the frog

19:56

and I didn't lose any bones Nice

20:00

I think I'll do the acrobatics check of

20:02

them just because it's one difference and I

20:04

did set up this or of I think

20:06

it just makes the matic science I use

20:08

it. What did you say that? The item

20:10

bonus for sale? Yes. Okay cool. Now here

20:12

we go. Oh

20:16

no, that's a nine. Okay, with

20:18

and nine, you don't really make

20:20

a ton of progress. You maybe

20:23

make it to like the first

20:25

filing and I realize that jumping

20:27

really is not your forte. Well

20:31

if I didn't fall in quicksand I guess

20:33

I just gotta try again. My

20:36

take me some time here. At

20:39

for natural on now allows

20:41

business owners you. Jump

20:44

to the next one you missed

20:46

entirely. Falling into the quick sour

20:49

some of us, it is now

20:51

up to your ways. Well.

20:54

If that's the case, then I

20:56

will. I. Told kinetic hand

20:58

out my grappling hooks to shore. I

21:01

for one man Rescue brigade. Okay

21:04

so are you hand and that

21:06

to. Be.

21:09

Yes, I rarely he sees massacres.

21:11

Greedy Kim Kim, grab the rope

21:13

around and help you touch yourself

21:15

out. Okay, well I assume that

21:17

so kinetic saying is. He

21:20

that would be to actions if we

21:22

were thinking about around season so. Our.

21:25

Grady attempt in athletics check to try

21:28

and pull Atlas out and then the

21:30

quicksand as gonna go if he is

21:32

unsuccessful sir. Oh

21:35

twenty four total with a

21:37

I. Know. Man strength. The

21:39

upside is successful. Atlases now kind of

21:42

like prone on this pylon like with

21:44

was when. It's

21:47

appreciated. Mister Packets, this isn't

21:49

my forte. isis

21:51

many men out has a break

21:53

before you're the first snake person

21:56

that system though he tosses like

21:58

a half casual salutes Much

22:00

obliged. Here we go

22:02

again. Remember

22:05

when I just failed for an entire episode

22:07

of trying to grapple my way onto the

22:09

ship? I'm

22:11

kind of thinking about that. You

22:14

have the same life as I do. Here we go. Um,

22:17

that's a 17 on the die, 21. 21,

22:19

yep, you're able to make it across. Uh,

22:22

gingerly this time. Yes. Um,

22:25

you know, burned once. Okay,

22:27

great. You can go next. How are we

22:30

getting candy across too? I

22:32

don't know if candy is intelligent enough to use

22:34

the rope. Well... Do

22:37

they climb trees? Is climbing the vines

22:39

an option for a water wraith? She

22:42

does not have a climb

22:45

speed. Is the rope...

22:47

The rope is tied off on... I

22:50

guess gray side, right? I

22:53

mean, it doesn't really matter what side. It's tied off

22:55

on the bridge. Well, as

22:57

long as candy isn't the

22:59

very, very last, you

23:02

could at least tie it to... to

23:05

her claw... or

23:08

yes, claw... leg.

23:11

So you can have... We would at least... Do

23:14

you guys have another rope? Yeah, I've got

23:16

a climbing kit that has rope in it. So you could... You

23:19

could tie candy off in

23:22

the event that she falls in. But

23:25

I'm gonna say she can't get the item

23:27

bonus from the rope crossing. It's

23:30

a creature without hands. But

23:33

yeah, if you want to save like someone besides candy

23:35

for last, that's fine. But great, if you want to

23:37

go now. Well, let's just have candy go. So in

23:39

case something happens, there's two of us here on the

23:41

ride to help out. Alright.

23:44

I'm getting the inklings. There could be tragedy ahead

23:47

of us here. So, wait commands

23:49

candy to start crossing. Give

23:52

me candy's acrobatics. Alright,

23:56

candy. Don't chew on the rope

23:58

now. It's... you all

24:00

good and a 17 total 17

24:03

is enough to get candy to the

24:05

other side nice she

24:08

hops across with her eight legs

24:11

Grady is going to try to shuffle

24:13

across now using acrobatics he

24:15

looks a little wobbly on his feet he's been

24:18

drinking kind of he's been swinging on the on

24:20

the the flask ever

24:23

since we got on the island we'll

24:25

see we'll see how this goes also

24:28

a 17 alright Grady makes it

24:30

across Kai is the

24:32

last one on this

24:34

side of the bridge so she'll

24:36

grab the rope tied around her

24:39

waist and

24:41

then make her way across so

24:44

I guess I wouldn't get the bonus anymore because

24:46

I've untied it to

24:48

bring it back across yeah

24:51

so essentially what you guys were doing

24:53

tying it across was giving yourself a

24:56

firm handhold to jump across the pilings

24:58

so untie it to tie it to

25:01

yourself to save yourself from the quicksand it's not

25:03

going to give you that like right

25:06

but you know that if you don't get the

25:09

item bonus and you fall in we're holding the

25:11

other end of the rope we'll just start dragging

25:13

so here's the thing is we have to cross

25:15

this way back presumably oh so might as well

25:17

just leave one of the ropes here set up

25:19

for that eventuality that's a good

25:22

point all right so never mind Kaya leaves

25:25

the rope alone but we'll use

25:27

it to cross okay smart

25:30

oh only a 16 with that

25:33

item bonus okay a 16 is

25:35

still enough to make it across awesome

25:38

sweet so you all

25:40

make it across the kind of brackish

25:43

salty water and on

25:46

to firmer ground and

25:48

the path continues into the jungle

25:51

this is kind of still swampy and

25:53

gross but you can at least walk

25:55

here and so you

25:58

can continue following the path Or

26:00

you can veer from the past if you

26:02

want to try your

26:04

luck at your own survival. I

26:08

don't know why we would veer from the past at

26:10

this point. Pass. No, there's a freshwater source here.

26:12

Can we do a bit of healing? Oh

26:14

yeah, yeah. Grady can spend some time with

26:17

some preserved fish skin wraps he has patching

26:19

up your wounds. Perfect.

26:22

And Kaya can lay on

26:24

hands if we're intermixing some

26:26

resting as well. Take

26:28

points of healing from Grady for the first 10

26:30

minutes. Or I might only be

26:32

able to do that for the first... Oh no, I have to

26:34

do no recovery. Okay. Witt

26:37

is only down 4, so

26:41

they could even just use their own

26:44

healing tools and

26:47

do that. Okay. Let's

26:49

see, are we thinking another 10 minutes?

26:51

Because I can... I'll do another... Kaya's

26:54

only down 1 hit point after she heals

26:56

herself with the lay on hands, so I

26:58

think we're probably good. Okay. As

27:01

Grady's patching this up, he's gonna just remark. If

27:05

there is a source of fresh water on this island,

27:08

you would assume the villagers would have been... Visited

27:10

in that spot pretty frequently enough that a path

27:12

might be carved out to it. I

27:15

think following the path is our best bet

27:17

likely. I think that there's

27:19

a fair assessment, Mr. Packett. If anybody

27:21

lived here at any time, they would

27:23

need access to regular fresh water. It

27:25

is likely similar. That would

27:28

be previously explored. I

27:30

vote to continue on to that. Okay.

27:33

So, you continue down

27:35

the path for

27:38

about another half

27:40

mile or so, and it's somewhat

27:42

slow going because this area is

27:45

still... It's kind of as

27:47

you traverse the path, becoming

27:49

more jungly, but you

27:51

can tell that you're like still

27:54

in this swamp, kind of. But

27:57

the path does a good job of keeping you

27:59

at the high... point, I guess. And

28:01

so you don't run into any more

28:04

standing or flowing like brackish water like

28:06

this. Making a perception check

28:08

as you continue down the path. Ooh.

28:11

24 for Atlas. Oh.

28:18

21 for Eclipse. 16

28:20

for Eighty. Our Eclipse. Wow.

28:23

22 for Kaya. We're all getting

28:25

our wires crossed the nave. Oh,

28:28

I mean, we got this eclipse coming

28:30

up in real life, of course. Yeah,

28:32

true. Yeah. 15 for Wit

28:35

and 18 for Candy. Atlas

28:38

definitely. Kaya as

28:40

well. Calypso.

28:44

And you'll have to tell me, Brooks,

28:47

does Candy have scent? No.

28:51

I didn't think so as an aquatic creature, but you never know.

28:54

So you're heading through the jungle

28:56

here. And although

28:58

the swamp stinks, like

29:02

a swamp smells like rotting plant material

29:04

and that kind of thing. And

29:07

it's heavy in the air.

29:09

And then a few of you

29:11

begin to pick up on this more terrible

29:14

smell. It's

29:19

like a mixture of cheap

29:22

perfume and rotting flesh.

29:26

And you smell

29:28

it about a hundred feet before

29:30

you reach this clearing. The

29:33

path opens up here and kind of

29:35

widens out around this huge tree. And

29:40

now that you're in the clearing, you can

29:42

see that the tree is draped with some

29:44

sort of huge tent. And

29:46

there are painted

29:48

faces covering the

29:51

tree trunk and the tent decorated

29:53

with rotting humanoid body

29:56

parts. And

29:58

along the ground. And

30:01

in the dry parts you can

30:03

see like squirming insects among these

30:06

pieces of rotting flesh. Hey,

30:11

can I roll an occultism

30:14

check, which I thought was the right check

30:16

for Grindylow to see if this is like

30:18

what their lodging

30:21

or whatever would be like?

30:24

18 on the dive to 26. Yeah, Grindylow

30:26

are definitely aquatic. And

30:28

so their lodging would be somewhere with water.

30:31

This does not have that. And you

30:34

would know that while they're

30:36

amphibious in the sense that like they

30:38

can come up on your boat and

30:40

attack you, they would never live permanently

30:42

in a spot that would hinder them

30:44

like this. So

30:46

this is definitely not Grindylow. Ooh,

30:48

okay. So,

30:50

so Alice is going, come here, come here. He's

30:53

gonna like kind of bring the group together. Speak

30:56

quietly. We do not want to betray our presence

30:58

here. We have been

31:00

following the Grindylow, yes, but they would not

31:02

be living this far inland. Also,

31:05

I think there is something

31:07

much, much worse here than Grindylow.

31:12

Grady pulls out a couple

31:14

of things we've just found the

31:16

vermin insect repellent or the vermin

31:18

repellent agent saying, I

31:21

see those bugs squirming over

31:23

there. We might want to

31:25

have some people put this on before we go

31:27

any further. Whatever

31:30

creatures are in that tent, in that tree,

31:35

they bring these foul beasts. They can, there's

31:37

nothing good going on there. And

31:39

I'm worried if we don't get our ship out

31:42

to sea quickly, the

31:45

next time these creatures go scout and

31:47

they might come across us. I

31:50

would propose that whoever

31:52

is taking point going into

31:54

this facility would apply

31:56

the vermin repellent. I know we

31:58

don't have enough for everybody and you are most welcome. likely to be

32:00

targeted. I am not leaving. Are

32:04

we going in with stealth

32:06

or just

32:08

going into the attack? If

32:11

it's stealth, I'm not the right

32:13

person. But if we're going in for

32:15

a bowl of soap, I'm

32:17

willing to lead. Whatever

32:20

our tactics might be, we need

32:22

to act quickly before they can guzzle all the

32:24

water they got in there. You

32:27

thirsty dog. I

32:31

don't need no insect

32:33

repellent. I'll

32:36

be in the back and won't be leading the

32:38

way. I'll be right

32:40

behind you, Kai, if you

32:42

want. But I'm

32:45

no stealthy compadre

32:47

either. Mr.

32:49

Packet, you may be the only one

32:51

who has any sort

32:54

of stealth ability. I mean,

32:56

I have stealth too. Oh, but

32:58

you just don't want to go in yet. I

33:01

could sneak up to that tent there, but... I

33:07

feel a lot better with all of you close

33:09

to me if I were doing such a thing. Then

33:12

it's settled. There be no need

33:14

for stuff. Alright

33:17

then. I will

33:19

take the repellent and lead the charge.

33:22

We have two of them as well too, so... You

33:25

might as well take the other. Sounds

33:28

good. Alright, Kai

33:30

rubs it into her feathers.

33:33

Okay. So stealth is

33:35

not what we're doing. No. Then

33:39

as you approach Kai, the clanking of

33:41

your armor is going to alert anything

33:44

in there with no attempts

33:46

to conceal it. So

33:48

before we move... Or

33:51

you guys can obviously put yourself in order

33:53

over there. But

33:55

I'm going to need everybody to

33:57

roll initiative here.

34:00

Let me put you in a state of combat. Whoo-ee!

34:04

As you begin to hear rustling

34:07

coming from within the tent. What

34:10

did everybody get? I got a

34:12

6 on the knife for a 12. 19

34:15

for Grady. I am probably

34:17

taking up the back of this combat

34:19

with a total of a 9. 14

34:23

for Kya. None of us

34:25

rolled a 8 though? No. Oh

34:27

no. Yeah, only an

34:29

11 for Wit. At

34:32

the start of this combat you see emerging

34:35

from the tent a

34:38

ghastly, gray-skinned woman

34:42

dressed in like

34:44

these kind of tarnished,

34:48

like faux, wealthy clothes. She's in

34:50

like a corset and a dress.

34:53

Let me show you guys a picture. Oh

34:55

wow. Oh dear. Oh my goodness. Oh,

34:58

she is terrifying. Foot-tongue. Yeah,

35:02

I think I'm obligated to ask what that 2 foot

35:04

long tongue do. That's

35:07

a ghoul, huh? She'd be a lot prettier if

35:09

she smiled more, I think. Oh no. Wow.

35:15

With one move we'll get

35:18

up to Candy,

35:20

diagonally up from Candy, and

35:23

is going to attack at

35:25

Candy with a

35:27

bite as this, as

35:29

you guys mentioned, this massive tongue lulls out

35:31

of her mouth. It's a 19 to

35:34

hit Candy. Oh,

35:37

that does it. Okay. Candy

35:42

flashes with red. Candy's

35:44

going to take two points of

35:46

damage and I need Candy

35:50

to make two saves with the mini-chat.

35:55

Fortitude save and

35:58

another fortitude save. Let's see. First

36:01

fortitude comes out to a 17. All

36:06

right. Nothing appears to happen with that

36:08

one. And a natural

36:11

20 on the next. And

36:13

again, nothing appears to happen. Next,

36:18

she strikes out with these

36:20

like three inch long

36:22

nails on her hand,

36:25

breaking that candy.

36:29

An 18 on the die for a 23. That'll

36:33

do it. Okay. Candy's

36:36

going to take another two points

36:39

of damage and I need another

36:43

fortitude save. Oh no. Right.

36:48

Relying on chance. And

36:50

only a 10. Fortunately

36:53

because of the incapacitation trait, that

36:55

is a success. That's

36:59

this creature's turn. Another

37:02

ghastly woman appears

37:04

from the tent and rushes

37:07

Grady. Oh

37:09

no. Grady's attacking

37:11

Grady. With

37:14

her jaws. It's

37:17

a 20 to hit. That'll hit. Dealing

37:19

five points of damage. And

37:22

I am going to need two fortitude

37:26

saves. Okay,

37:29

25 on the first one. 21

37:32

on the other. Okay. Grady's

37:35

on phase there. And then

37:37

I think she will attempt to

37:39

bite you again. But with a

37:41

15 will not hit. I

37:44

don't need this attention from strange women. Another

37:49

woman comes out of the tent. This

37:52

one charging in a straight line towards

37:55

Kaya is going to bite at Kaya

37:58

with a 30-20. Oh

38:00

that hits. Dealing five points

38:03

of damage. I need

38:05

Kya to make me two fortitude saves. I'm

38:08

picturing like the simultaneous like zombie rush

38:10

with these three like. Yeah it's like

38:12

it's like. Frezzy. You heard like Kya

38:15

just like kind of clank a little bit and

38:17

then just like a. And

38:20

then all three of these women

38:23

ran out of the tent. Oh

38:25

first one is a nineteen. Okay.

38:30

Second is a twenty five. You

38:32

are all good. She is

38:35

going to bite at you again.

38:37

But with only a

38:39

fourteen we'll miss. And

38:41

now it's Grady's turn. I feel

38:43

bad for you Chris. I rolled two nineteen.

38:45

Because to me they both went ahead of

38:48

you. That's the way the

38:50

cookie crumbles sometimes. Okay so

38:52

there's one right next to Grady. There's kind of

38:54

three all fanned out in front of us. Grady's

38:56

on the left side of the party. Kya is

38:58

taking point. Candy's on the other

39:00

side and everyone else is just middle and

39:02

back. Grady's

39:05

going to look at them and try to

39:07

see if there's anything particular he can recall

39:09

about these creatures in particular

39:13

with an exploit vulnerability. Sure.

39:16

With a three on the die I don't

39:21

think that's a success. No.

39:24

That's not going to do it. Okay. Then

39:26

all he really has is the closest one to him.

39:28

He's got a personal antithesis he can target. And just

39:30

looking at the ghoul and

39:32

her appearance he's going to

39:34

reach into his bag and pull out a lock

39:38

of elven hair from the fairest

39:40

maiden and kyonen that he's saved.

39:42

On an occasion like this. A

39:45

ghoul that was once beautiful in her past life. This

39:48

is technically a manipulative action. Does anything happen

39:50

as he's like ruffling around

39:52

doing this? Okay. Then with

39:54

a chakram drawn, you start to call that

39:57

situation. I think he's going to try to

39:59

throw out the at the

40:01

closest one. That's a 27 to

40:04

hit. 27 is a crit. 18 on

40:06

the die, here comes some crit damage.

40:09

Max damage, 22 points of

40:11

slashing plus the weakness that the

40:14

hair gives. Because of

40:17

the weakness, she

40:21

drops to the ground motionless.

40:23

So the first blade,

40:26

potentially something magic

40:29

with that strike takes that one

40:31

down. Then without pausing, he reaches in

40:33

to grab a ship

40:35

nail and fling it out towards the

40:37

one that is targeting

40:39

candy. Now, I don't have the

40:41

weakness anymore on anything

40:43

else. There's a feat later that if they're

40:45

all identical I can get the weakness on everything even if

40:48

it's personal. But I don't have that yet. Comes

40:50

out attack. A 13 to hit.

40:52

A 13 will miss. Ship nail with us off into

40:55

the distance. Another

40:58

one of these dressed

41:00

up women comes screeching

41:03

out of the tent towards

41:05

Calypso. For bones?

41:10

Doub. You got any

41:12

gristle on there? No. The

41:16

marrow. They're not exactly thinking

41:19

straight. I

41:22

wasn't targeting you, but does a 28 crit. Oh,

41:26

you were targeting me and yes it does. Okay.

41:31

Massive bite. That's going

41:33

to be 10 points of damage.

41:36

And I'm going to need fortitude saves.

41:38

If you roll on these, it should

41:40

apply all of your benefits. Silly.

41:44

How about the second one? Critical save.

41:47

Okay. Nothing happens. That's

41:50

worse. Oh. I'm

41:55

already undead. It

41:57

had to move twice to hit you. Kaya,

42:00

you're up. Kaya was surprised

42:02

by what came out of this tent,

42:05

but that doesn't hold her back for

42:07

long. She stabs out with her boarding

42:09

pike at the one right in front of her.

42:12

That is a 23. That's a hit. Awesome.

42:18

Oh, minimum damage, 5 piercing.

42:22

Okay. Alright,

42:24

and let me strike

42:26

out again. Only a 13. Yeah,

42:29

that's a miss. I

42:31

like to think it's because you're using this long pike

42:34

against a fast creature that's like

42:36

right up at you and you're

42:38

like kind of unwieldily stabbing out.

42:40

She just kind of weaves.

42:43

Kaya then moves around to the other

42:46

side of this creature right up against

42:48

the tent, getting

42:50

ready to set up

42:52

a flank for wit. Okay,

42:55

it's Clipsa's turn. Okay,

42:58

and Clipsa is directly next to the school,

43:00

which is not a great place to be

43:02

in, but I don't.

43:06

I'm not an attacker, so

43:08

I'm going to do what

43:10

I do best, which is help my friends

43:12

attack, so I'm going to cast Inspire Courage

43:14

and then try to make that linger. And

43:17

let me do that performance check now to

43:19

see if I like linger. Oh,

43:23

I do want to die. I don't think it lingers. No, it

43:25

does not linger. So,

43:28

that in mind. I

43:31

will now cast Phase

43:34

Bolt at this one directly

43:36

next to me and hope

43:38

that someone can start to take it down. She's

43:42

a greaty do some good damage. Grady's right

43:44

next to her, so. Oof,

43:46

that is a two on the die.

43:50

Absolutely atrocious. Yeah, natural two. You're not

43:52

going to do it. My rolls are bad,

43:54

all right? All right. Whip

43:58

is your turn. Girl

44:01

just because you were prettier than another

44:03

lifetime don't mean that we're gonna take

44:05

it easy on you now. Candy

44:08

get around so we flank. First action command candy.

44:18

Next action take

44:21

a stride

44:23

up to flank with

44:26

candy. Sorry Kaya. She

44:29

ruffles her feathers

44:31

saying this. I do

44:34

not have the action economy to use

44:36

hunt prey and strike

44:40

so I am

44:42

going to just just strike

44:45

and so is candy against

44:48

the... Sure. Oh that

44:50

is that is terrible

44:52

with a natural one

44:54

start not gonna do

44:56

it and we'll see if

44:58

candy can do any better. Candy

45:02

after taking

45:04

these fortitude saves flashes

45:08

waves of green

45:11

from these strikes and

45:14

a 17 I don't

45:16

think the

45:19

flank bonus is is that

45:21

being added in or yes

45:23

it is oh okay well I

45:25

can see it okay perfect

45:28

what a 17 hits okay

45:32

candy biting claws clawing.

45:40

I don't want to chuck this flash in your mouth. No

45:45

don't want to be the land leech in this scenario. That's pretty

45:47

much it. That's eight damage.

45:50

Yeah candy slashes at

45:52

the side of

45:54

this woman and

45:57

her claws hit true. along

46:00

like the side of her torso,

46:03

slashing the ribbon

46:06

holding her corset together and

46:09

as if like under pressure.

46:11

Oh God. It releases

46:14

releasing the ghouls

46:16

bowels with it as it

46:18

snarls at you and trails

46:20

hanging down past its knees.

46:22

Oh, John. That's

46:25

my turn? Atlas, you're up.

46:27

Marinated in the jungle heat too. Oh

46:29

my God. I

46:31

didn't need to hear that. Any

46:33

of that actually. Atlas

46:36

is not currently threatened by any of

46:38

these creatures. So he wants to

46:40

take just a brief second to analyze

46:42

them a little bit and

46:45

I wanna roll a knowledge check.

46:47

Okay. Religion I'm assuming, undead.

46:49

Yes, it's gonna be religion. My

46:52

best mental score here. That's

46:55

a nine total, that can't be anything. Yeah, you're

46:57

right. You don't

47:00

really know much. No, I didn't think so. All

47:02

right, well, what Atlas is going to do, he's

47:04

going to with his remaining two actions, look at

47:06

the one that is threatened by

47:08

Grady and Calypso as well as the one

47:10

that is threatened by Kaya and Wit,

47:14

even if Wit is not targeting that

47:16

one. He's gonna point it both. I'm

47:19

gonna amp up my telekinetic rend and

47:21

try and rip them apart.

47:24

I'm gonna need some fortitude

47:27

saves there, Griff. Okay, the

47:29

one by Kaya and Wit

47:31

only gets an 11. All right. The

47:34

one by Grady and Calypso

47:37

only gets a 10, so also fail. That's

47:40

what we like to do. Nice. Love to see

47:42

it. Nice. That's gonna be nine points

47:44

of damage. Yeah, as

47:46

you shred them, parts of their

47:48

rotting clothes fly into

47:50

the air and you just smell

47:53

the perfume mixing with rotten blood.

47:56

Gross. This tornado of...

48:00

viscera you're creating. All

48:03

those intestines gotta

48:05

be good now. Back to

48:07

the top of the round, it is the

48:09

ghoul that is flanked and it

48:14

will step down to

48:16

flank wit and bite

48:19

at wit, but with a

48:21

four on the die will miss and it will

48:23

attempt one more bite and

48:25

a five on the die also misses. Next

48:31

will be the stimulating ghoul between

48:33

Kaia and wit. I think it's going to now

48:35

that it's in the flank start

48:38

attacking wit as well with a

48:41

jaw strike. That

48:43

makes sense. 17

48:45

looks like a hit. Yep,

48:48

I'll do it. Kaia

48:51

is going to use her liberating

48:55

step reaction. Okay.

48:58

I'm just calling at this ghoul as

49:00

it hits wit so you

49:04

are going to be resistant to

49:08

some damage here. Oh yeah.

49:11

But you're resistant to four. So

49:13

it only takes three of that damage and

49:18

as she like chomps down on you, you

49:23

see like you're normally

49:25

like seep that poison and you

49:27

see it just drip down through

49:30

her like now empty stomach

49:33

cavity. And,

49:37

Brooks if you would like, wit can

49:39

step as a free action as

49:42

part of my reaction. If

49:45

you would like to... Probably want to get

49:47

out of that flank. And

49:49

her reach. But before

49:51

you make that step you still need to make me

49:54

two saves to see if you even

49:56

can. Oh

49:58

boy. that

50:01

with a three on the die from

50:05

the first roll and

50:07

a nine on the die for the

50:09

second and the 11 and 17 totals.

50:13

Nothing happens that would impede you taking a

50:15

step if you'd like to take one. Alright

50:18

this is almost...

50:21

this is kind of a strange

50:23

spot because Kaya

50:25

could take a step

50:28

and be flanking with weight but it

50:30

would also... I don't know what to

50:33

do. I

50:35

think she still has two more attacks so if you

50:38

step out of her range then she won't

50:40

be able to... You could step out

50:42

of her range or you could step into the

50:44

flank for Kaya. This is a big two option.

50:46

Let's do that. Okay

50:50

this ghoul now seeing the opportunity

50:53

granted by her partner being

50:56

diminished will turn on Kaya

50:58

and just whirling snarl at

51:01

her. Somehow

51:03

your magic like is

51:06

noticeable to these undead creatures

51:08

and she like realizes that

51:10

you protected your friend.

51:14

Ah they don't like the divine. She's

51:16

going to claw at you Kaya with

51:20

a natural three will not

51:22

succeed and then will move

51:26

down to flank Grady with

51:28

her last action. Ooh it's

51:32

Grady's turn. Grady's now

51:34

threatened by two of these creatures. His mind

51:36

is racing through all the old

51:39

pirate's tales he's heard of ghouls and what

51:41

to do against them. The first round blindsided

51:43

not able to think of anything but

51:45

he wants to try again. Another

51:48

attempt at seeing if there's a

51:51

vulnerability to exploit from them. Okay.

51:55

This time an eighteen total. An

51:57

eighteen will succeed. Okay. I

52:00

am saying they do not have any

52:02

weaknesses. They do not. Potentially. I

52:05

have a question to ask, potentially? Yes, you do.

52:07

What would you like to know? I

52:10

would like to know... I mean, this might

52:12

be a given for the fresh pros here at the table, but

52:14

for listeners, I'd like to know what

52:17

afflictions they might have. Sure.

52:20

So... That club's definitely not them. You

52:22

know this is kind of twofold. The

52:24

bite of a ghoul can be very

52:26

deadly, even if you dispatch a ghoul.

52:29

If you've been bitten, it's

52:32

possible to contract ghoul fever, which

52:35

will slowly whittle away your life

52:37

force before killing you after a

52:39

few days. Then, the

52:42

afflicted person will rise again

52:44

as a ghoul themselves, potentially

52:46

devouring their friends in the

52:48

process. Oh. You

52:53

also know that both their

52:55

bite and their claws have

52:58

the potential to lock

53:01

up someone's muscles, paralyzing

53:03

them. However, none

53:06

of you have been afflicted by this so far. You

53:08

think it did. It

53:11

may be a weak effect for these creatures.

53:14

You know what I'd call it? You ought to

53:16

step away from their biting paws, unless

53:18

you want to end up like them in a fear tonight.

53:20

So that was an N-Action. Grady

53:23

initially is going to try to lob another ship's nail

53:25

point and blink at this one. Next to him is

53:27

called Selah. This is the one that I was. I

53:30

made a mistake by not targeting this one. Although, especially this

53:32

one I do want to target. Two

53:35

on the die, though, is going to miss.

53:38

Grady is then going to step to be

53:41

flanking this one that he has that

53:44

same kind of elven hair,

53:46

personal vulnerability with flanking that

53:48

with Kalypso. Do

53:51

you still have that one? I thought you killed that

53:53

one outright the first turn. I did. I just had

53:55

to do another action to start

53:57

at this turn to exploit again. Oh,

54:00

sorry, sorry, I thought you were, um, I

54:02

thought you were targeting the top one with

54:04

that antithesis. I was initially, but that was,

54:07

I was, I wanted to target the bottom

54:09

one with that. I was mistaken in what

54:11

I was targeting. You're all good. It

54:14

is the flank

54:16

ghouls turn and

54:19

she's going to run

54:21

up to flank wit. Oh,

54:24

nice. They want some of them frog legs.

54:28

They are going to bite at

54:30

them. There's some chaotic

54:33

movers. I wonder if they've eaten some

54:35

of the frogs in the area and have a penchant for them.

54:38

However, 13 won't hit, so she'll attempt it again

54:40

and an 11 won't hit either. Go

54:47

to witt, nimbly dodges the

54:49

jaws and it's Kai's turn. Kai's

54:52

strides up to flank with

54:55

wit, standing over the body

54:58

of one of these ghouls and

55:01

she strikes out with her

55:04

boarding pike. It's

55:06

time for you to rest now. A

55:09

two on the die for a 12. That

55:12

won't do it. She

55:14

tries one more time. She

55:16

strikes out again, but this time

55:18

only a 13. She's

55:21

been doing Calypso. You're up. All

55:24

right. First things first. I'm going to

55:26

inspire courage again because that ran

55:29

out before. Definitely going

55:32

to inspire courage and then I think

55:34

I'm actually going to be a very similar term where

55:36

now it's going to be Facebook at the

55:39

one, the

55:42

one closest to her by Atlas. Nat

55:45

20. Yeah. Critical

55:47

hit. Nice. All

55:50

right. And that's going to be seven points

55:52

of regular damage for 14 points of courage

55:54

damage. 14 points

55:57

of damage. The ghoul shrieks.

56:00

as you send

56:02

this eerie ghostly bolt of energy through

56:04

her. Amazing.

56:08

Collapses to the ground. I

56:10

needed that after last turn. It's

56:14

Wit's turn. All right,

56:17

Wit is going to

56:19

target the ghoul between

56:25

themselves and Candy, making

56:29

her their prey. Next

56:33

Candy will step

56:35

up and attack to complete

56:38

the flank and

56:40

strike out with her claws. Oh,

56:45

that's a 17 total. That's

56:47

a hit. Remember to give me an

56:49

extra D8 damage here. I

56:52

see the rangers that prey together slayed

56:54

together. I guess they're coming. The common

56:56

saying, price lay love. Yeah.

56:59

I accidentally have it labeled as

57:02

acid damage, but that's not correct.

57:05

It's just normal. What

57:08

a seven total. The creature doesn't

57:10

resist death, so I should be able to apply

57:12

this. That's

57:15

a sneaky way of learning resistances.

57:17

You just want to throw random

57:19

damage. That was a person

57:21

that came off. Oh, sorry, let him escape.

57:25

Does it all go through though? It's not going

57:27

through though, it's just curious. I split my static

57:29

damage accidentally out into four different damage types. All

57:33

right. Okay, the ghoul is still up.

57:36

Okay, Wit

57:40

has their attack next in

57:43

a 16 total. You

57:45

got it. With off guard,

57:48

with inspiring courage. Teamwork.

57:52

Oh yeah, with 12 total damage. Yeah,

57:55

this strike skewers the ghoul and she flies.

58:00

down motionless. Hell

58:03

yeah. It's Atlas's turn.

58:05

Alright, with one ghoul remaining on

58:07

the board that sandwiched in between

58:10

Wit and Kya, Atlas is going

58:12

to look at this creature,

58:14

reach up over his shoulder, a little

58:16

chunk of reality cracks off and he's

58:18

gonna try and sling it at

58:21

her as I

58:24

do a little telekinetic projectile.

58:27

What's your slang in? Oh, that can charge

58:30

a glass, of course. Absolutely, baby. I

58:32

default to slashing

58:34

because... Yeah, Steve got around the,

58:36

you need an object to sling

58:39

technicality because of flavor description, I

58:41

guess. If you fling the fundamental

58:43

building block... Okay, no, no, no,

58:46

no. All flavor description. Yeah. Oh, is there

58:48

a broken plate on the ground I can

58:51

sling? I'll do that. Like, everyone just makes

58:53

up bullshit, so at least I'm being a

58:55

plus about the bullshit. I like the idea

58:57

of Atlas, like... Well,

59:01

this isn't really the requirement of the spell,

59:03

but I want it to look like you

59:05

just have a stack of plates and you're

59:07

like, yeah, I don't know, it's just like,

59:09

it's a slight of hand so nobody notices.

59:13

That's amazing. A shot of reality. There's

59:16

actual glass. There's just a

59:18

couple panes of glass. The

59:22

ship plates are like seriously

59:24

missing every single meal time.

59:28

That's like the rogue build, at least in one year, I

59:30

don't know if it exists in two year, where you're like,

59:32

pretending to be a wizard. Yeah, you're a rogue bullshit. After

59:37

all of that, it sails wide as my

59:39

friends are kind of getting in his way

59:41

a little bit. That's a 12 total ahead,

59:43

I'm sure that's not doing that. Nope. And

59:46

then with the remaining action, he

59:49

is going to whisper down into

59:51

the collar of his garment here.

1:00:01

Alright, it

1:00:03

is the ghouls turn

1:00:05

and with no one to flank

1:00:08

is just going to attack at

1:00:10

Kaia with a Jaws Strike. Natural

1:00:13

20. Oh no. That's

1:00:17

a critical hit. It's

1:00:20

8 points of damage and I need 2 Fortitude

1:00:24

Saves. First

1:00:26

one a 13 and second one a 16. Nothing

1:00:36

happens. Okay. Kaia, don't let

1:00:38

him bite you. It's

1:00:42

not exactly on purpose. I

1:00:46

think she will break the

1:00:48

flank moving down around Grady and bite

1:00:50

out at Grady. Oh

1:00:52

no. 16 to hit

1:00:54

will miss. Yep. That

1:00:57

is her turn. Grady's up. Okay.

1:01:01

I think Grady is just going to draw

1:01:03

a Chakra and

1:01:05

just try to throw it.

1:01:09

14 on the die, 24 to hit. That's

1:01:11

a hit. Come

1:01:14

on. 11 points of damage. You

1:01:16

have this rate. Nice.

1:01:18

Nice. And you are out

1:01:20

of combat. Two down. Immediately

1:01:23

after the last one drops he starts checking himself

1:01:25

for like bite wounds or anything like that on

1:01:27

his body. Quick. Who

1:01:30

was bitten? I was. But

1:01:32

I don't feel any fit.

1:01:39

I took a few bites as well but

1:01:41

I also feel fine. Grady

1:01:43

draws his hatchet. Well

1:01:46

this is where your road ends, friends.

1:01:50

Mr. Tackett. Every

1:01:54

pirate tale I've ever read that encounters

1:01:56

ghouls where one gets bit. They

1:01:58

quickly put the lad down. and

1:02:00

went on their merry way. I

1:02:03

would appreciate if we make this easy for three of you.

1:02:06

I make that... Except expect

1:02:09

your faith with dignity. I

1:02:12

think we outnumber you right now. Make

1:02:15

that four bit in candy.

1:02:19

Oh, I want to. Oh.

1:02:23

That truly is futile, I think. But

1:02:25

pardon me, it was just making a jest

1:02:27

in light of the traumatic circumstances. We

1:02:30

just experience. Yes, of

1:02:32

course, humor from you as well.

1:02:34

Let me try that. Some

1:02:37

of you are. Atlas famously known for

1:02:39

their humor. No

1:02:42

concept. So

1:02:45

I think Grady will go

1:02:47

up to... I guess he can treat Kaia

1:02:49

first with his treat wounds and then he'll

1:02:51

give Calypso a sip of his flask to

1:02:54

try to restore six. The

1:02:57

flask will be six? Yep, flask is

1:02:59

six and it's 2d8 over

1:03:01

10 minutes for the people he's healing

1:03:03

after that. Oh,

1:03:06

13 points of healing for Kaia. Thank

1:03:10

you. She's down one.

1:03:14

Wit is going

1:03:16

to treat themselves,

1:03:18

but if someone

1:03:20

could help Candy out,

1:03:22

wouldn't I? Yeah,

1:03:25

that first 10 minutes. Kaia's

1:03:27

got to lay on hands as well. Yeah,

1:03:29

Kaia walks over to Candy

1:03:32

and gives her a coup so

1:03:34

you get six points of healing. I

1:03:38

agree he's not down too much either now, so as

1:03:40

we spend time he'll just be sipping the flask and

1:03:43

passing it to other people to heal up the remainder.

1:03:45

So I understand I'm only done by four, but that's 14% of

1:03:47

my health if I could. You

1:03:50

guys have time. Okay. Yeah.

1:03:53

You think the threat's gone for now,

1:03:55

so walking for an hour. Grady's

1:03:58

doesn't require any focus. So, you

1:04:00

can just... I just, everyone was

1:04:02

talking about how they're healing themselves, and I can't

1:04:04

heal myself. So, I was like, hang on, hang

1:04:07

on. One drink is not enough. Nice. The

1:04:09

flash refills itself. Don't ask questions about

1:04:11

it. It's a perfectly

1:04:13

natural process. I'll

1:04:15

pass it to you when it's full enough to drain. Is

1:04:18

there anything on these women worth taking?

1:04:20

Oh, not on them, but there is

1:04:23

this whole tent, and you'll find that

1:04:25

although it's walled off on

1:04:27

the map, you can walk right through it.

1:04:30

Okay, um, actually

1:04:32

what we might want

1:04:34

to think about what

1:04:37

we can do to heal this ghoul... Is

1:04:44

there something ghoul fever that

1:04:47

we could do now? Actually, you

1:04:49

know what? I'm sorry, I took that back. I

1:04:52

mean, Grady's rolled a check on it. Yeah, it knows it's a

1:04:54

thing. Grady's rolled a check and knows that ghoul fever is a

1:04:56

thing transmitted by the bite. I would

1:04:58

allow another check if you want to

1:05:01

know more about the disease itself. But

1:05:03

Grady probably learned just like the general,

1:05:05

like, I know this is what ghouls

1:05:07

can do with their bite and their

1:05:09

claw. Here's what I'm thinking.

1:05:12

We don't dally on the water gathering.

1:05:15

Once we find fresh water, we take it back quick

1:05:17

as we can to the ship. Get

1:05:19

you looked at by the doctor there. If

1:05:21

we... I forget if the doctor made it over, but...

1:05:25

Ghoul fever, days and days it

1:05:27

transpires over. You're gonna need medical attention that

1:05:29

we can't give you here. You

1:05:31

do think the best doctor

1:05:34

for this is currently a

1:05:36

Grendie Lowe captive? Because

1:05:38

you don't have the Stitch Man, but

1:05:40

you do have a cleric. The

1:05:43

Stitch Man became that much more dire. Kai

1:05:47

is not a cleric. Oh, even...

1:05:50

I mean, I knew that, but... Sandy

1:05:53

can help us out. Kai can only

1:05:55

lay on hands, and that only gets us so far. So

1:05:58

I would allow a religious... general medicine check

1:06:00

if you want to know more about the disease

1:06:02

itself. I know that.

1:06:06

Kaya thanks for a moment, a

1:06:09

natural one for a five. Oh

1:06:11

no. I'm trapped with a 14 total, 18

1:06:13

for Grady. Yeah,

1:06:16

so Grady, I think being the one

1:06:18

that detected their ability

1:06:22

to transmit an affliction, you

1:06:25

would know a little bit more about this

1:06:27

disease, thinking on it for a little bit.

1:06:31

I'm not sure where you picked up this knowledge.

1:06:34

Perhaps fighting ghouls in some past life.

1:06:37

I don't have experience myself with ghouls,

1:06:39

but one of the ports I stopped and

1:06:41

had a ghoul outbreak recently and I heard

1:06:43

all about it at the tavern

1:06:45

there. So you think ghoul

1:06:48

fever generally progresses over

1:06:50

several days. So

1:06:56

anyone that is afflicted likely

1:06:59

won't be in any immediate peril, but

1:07:03

there's a bit of a conundrum

1:07:05

here. You think anyone that is

1:07:07

afflicted will

1:07:09

likely feel the effects of it tomorrow.

1:07:12

Oh. One way or another, but

1:07:16

you know that ghoul

1:07:18

fever drains the

1:07:21

life essence of people and

1:07:24

brings them closer to undeath. So

1:07:28

you're not sure whether Calypso

1:07:30

can be affected by it or

1:07:32

if she can, you're not sure how that

1:07:35

will manifest. So she might

1:07:37

not be symptomatic, but

1:07:39

could end up dying? Perhaps.

1:07:42

Potentially. Weird. That's

1:07:45

scary. I got good news for Calypso at

1:07:47

least, and that I'm not quite sure how

1:07:49

the disease propagates about her. But

1:07:52

for everyone else, I'll tell you, tomorrow you'll be

1:07:54

feeling it. But

1:07:56

before you have a chance to die due to

1:07:58

this fever, if we We don't get back

1:08:00

to the ship within two days. It'll take off and

1:08:02

leave us stranded, and we'll all be dead by that.

1:08:05

So the school fever is not the most pressing of

1:08:08

our issues at this point in time.

1:08:11

So mechanically you think it'll

1:08:13

start with dealing a bit of void

1:08:16

damage, and Calypso

1:08:18

obviously can't take that. Oh,

1:08:20

interesting. Yeah, yeah. Gotcha. You

1:08:23

might know Calypso

1:08:25

is suffering after a certain point, because

1:08:28

after a certain point, people with ghoul fever can

1:08:30

no longer benefit from healing of any kind. And

1:08:34

then if it progresses much further than

1:08:36

that, they will die and become a

1:08:38

ghoul. Oh, okay. Okay.

1:08:42

Well. It sounds like I should be treated

1:08:45

whether I have symptoms or

1:08:47

not, Stan. Aye, and if

1:08:49

you ever can't feel the healing that

1:08:52

my flask gives you, let

1:08:55

us know, and we'll

1:08:59

think about what to do from there. I

1:09:01

was just looking at your hatchet. There

1:09:04

is one last tidbit, and I don't

1:09:06

know if Grady shares this or keeps

1:09:08

it to himself for now, but

1:09:12

if anyone dies with ghoul fever

1:09:15

before the disease runs its course,

1:09:18

they still reanimate as a ghoul.

1:09:21

Oh, that is scary. So

1:09:24

right now, all you know

1:09:26

is some people have been bitten. You don't know

1:09:28

who's actually afflicted, but

1:09:32

it could be a bad situation if somebody

1:09:34

goes down. Okay.

1:09:37

Okay, yep. Grady, I think, is going to think

1:09:40

on that for a bit. Of

1:09:42

course, if the time, mentally he's

1:09:45

thinking, if the time happens when that

1:09:47

becomes a reality, he's letting people

1:09:49

know. But for now, he's like, don't

1:09:52

cross that bridge till you come to it. Maybe

1:09:55

hypervigilant if anyone goes on

1:09:57

car shift at this point.

1:10:00

And to clarify, it's not goes

1:10:02

unconscious, it's mechanically dies. Yeah. So

1:10:06

stepping into the tense though,

1:10:08

it grizzly in here. So

1:10:13

once you kind of lift that flap and

1:10:15

cross the threshold, there are

1:10:17

still body parts strewn around

1:10:20

this area, but

1:10:22

you notice like piles

1:10:24

of cloths and garments and

1:10:28

also like pillows and

1:10:30

just various knickknacks. I'm

1:10:35

gonna need a perception check here. Okay.

1:10:39

I don't think these ghouls were the best hydrated

1:10:42

of the islands inhabitants here. 10

1:10:45

perception, no good. Awful

1:10:49

for wit as well with an 11.

1:10:54

There's Nandi on the other hand, got a 22. Ooh.

1:10:58

As you check

1:11:00

around this tent and search the

1:11:02

contents, Grady,

1:11:05

you find an old like kind of

1:11:07

beat up and

1:11:11

water damaged boudoir.

1:11:15

I have a 25 by the way. And Calypso,

1:11:17

you'd probably notice this as well.

1:11:20

Searching the boudoir, you'd

1:11:23

find two daggers,

1:11:25

but one of them seems a

1:11:27

bit finer than the other as

1:11:30

well as some sort of

1:11:32

potion or elixir and some gold. Okay.

1:11:39

Quite the bounty here. Perhaps

1:11:43

we don't tell scourge and plug that

1:11:45

we came across these valuables here on

1:11:47

the island. It can be take lift

1:11:49

about such a thing. I

1:11:52

don't need to know what we find here except

1:11:54

for the water and our crewmates. Ah,

1:11:59

I agree. But

1:12:02

based on this scene, I

1:12:05

say that we move

1:12:07

on as soon as possible. Find

1:12:09

this water, find Sandy

1:12:12

and that bad boy, Tam,

1:12:16

because you know what they

1:12:18

say, all good boys

1:12:21

go to heaven, but bad boys

1:12:23

bring heaven to you. Moving

1:12:31

right along. I'm glad it was ghouls

1:12:33

we encountered here instead of shades in

1:12:35

this tab. There

1:12:46

could be, I don't know,

1:12:49

50 different shades of... Yeah,

1:12:51

I'm gonna start throwing

1:12:53

shades at all of

1:12:56

them. A

1:12:58

couple of us making quotes, making particular

1:13:00

quotes. Um, Atlas

1:13:02

and Wit recognize

1:13:05

this unusual liquid

1:13:07

as a healing

1:13:10

potion lesser. Ooh,

1:13:14

nice. I'm also gonna

1:13:16

go ahead and distribute the points to all of you.

1:13:19

Oh, a fat sack

1:13:22

for Gamblin. You

1:13:26

gamble right away, they're going to know what

1:13:28

we found. I, oh. I

1:13:31

went to laughter for mutiny in the Pawpockets.

1:13:33

Play the long game. I

1:13:36

see the wisdom in that. You're smart, you're a smart

1:13:39

lad. Moving

1:13:42

around this tent, you do

1:13:45

find pieces

1:13:48

of what you can

1:13:50

only assume are like

1:13:55

the whole and parts of

1:13:58

a ship. Okay,

1:14:00

so... I

1:14:02

did kind of want to... I

1:14:04

don't think I'll have to do this anymore. But

1:14:06

I did kind of want to roll like a

1:14:09

society check or something to see what's going on

1:14:11

here. Because it's like specifically for

1:14:13

semi-fancy women living in a tent

1:14:15

in the middle of an abandoned

1:14:18

island. And I think... I

1:14:20

was trying to figure out what the hell they're doing here. Seems

1:14:23

like shipwreck survivors or something maybe

1:14:26

then? Yeah, that would be the

1:14:28

conclusion you'd likely draw. And Grady,

1:14:31

I'm actually not going to require a check for

1:14:33

this because of your background. You

1:14:36

recognize the garb of these

1:14:38

women and maybe some of

1:14:40

the design of like the...

1:14:42

Especially the boudoir, like the

1:14:44

furniture that was in

1:14:47

this tent as shellish.

1:14:50

I... It

1:14:53

stands to reason the wealth and

1:14:55

the equipment they had here. Because

1:14:59

either these sailors or these affiliates

1:15:01

of sailors stem from

1:15:03

the shellish nation. What I'm quite

1:15:06

familiar with. If

1:15:08

I had to guess, based on the

1:15:10

name of the treasure chest, they were

1:15:12

whores on the ship. Hey!

1:15:15

Oh! Hey, the book named it,

1:15:17

not named. I just

1:15:20

noticed that. I immediately opened it

1:15:22

and went, oh, the

1:15:24

whores got cool fever. Whores

1:15:26

can be sailors too, okay? They're

1:15:29

not mutually exclusive groups.

1:15:33

A different kind of transmitted disease.

1:15:36

Yeah. Yeah. This

1:15:39

is a ghoulish, cool fever that

1:15:41

has been manifesting for years. Ugh.

1:15:46

Well, who wants this

1:15:48

postland dagger? I already

1:15:51

have a plus one weapon. Any

1:15:54

daggers I put in my pouch come out magical when

1:15:57

I draw them, so I have no need for it.

1:16:00

Well, I

1:16:03

mean, with Atlas, with

1:16:05

Slingin' shod

1:16:07

the glass, I don't

1:16:09

mind holding on to it. That's for sure. I

1:16:12

already got two of my own, but somebody

1:16:14

else can take a non-magical

1:16:17

one in case I'm a little

1:16:20

bit more up in the face of one.

1:16:23

You have two plus one, Dyer? Just

1:16:25

one. I'm

1:16:27

sorry. Two

1:16:30

regular daggers. Oh yeah, I've

1:16:33

got a regular dagger. And there's another

1:16:35

regular dagger in here. I thought you were saying I have

1:16:37

two more magical daggers. I have eight

1:16:39

plus one daggers. I got it from my

1:16:41

starter, and I got it back from Grock.

1:16:43

It's in my backstory. Did you read my

1:16:45

backstory? I

1:16:49

deliberately mentioned the eight plus one daggers I picked up. It

1:16:52

says I sabotaged a ship and took all

1:16:54

of their plus one daggers. How to listen

1:16:56

to the prequel episodes, guys? You can't just

1:16:59

start at Skull & Shackles episode one. How

1:17:01

to listen to the intros? All

1:17:05

right. So it sounds like

1:17:07

Wits. We'll take the plus

1:17:09

one. I don't need a

1:17:11

dagger. I've already got one, so we can just throw it

1:17:13

in the stash if somebody really wants it. I actually don't.

1:17:17

Kaya doesn't have a dagger, so... Great.

1:17:20

Now you do. Well, they're

1:17:24

nice ammo to throw if

1:17:26

ever necessary. So you are

1:17:28

more than welcome to take

1:17:31

the one, and someone else

1:17:33

can take as many I

1:17:36

guess as they want from Wits in terms of

1:17:38

the other two. Probably

1:17:40

what? I'll grab the other

1:17:42

one that's in the Whore's Boudoir.

1:17:47

I don't have a dagger, and I probably will

1:17:49

never use it, but it's better to have a

1:17:51

blade on you and not need it than need

1:17:53

it and not have it, you know? Yes. That's

1:17:56

why I've got one on me. And

1:17:59

then we just have the healing. potion lesser because I

1:18:01

like ocean at all I

1:18:04

am on it 2d a plus 5 is nice for where

1:18:06

we're at here I've

1:18:09

got healing on me and I I plan on

1:18:11

like concentrating healing on frontliners and I'll make if

1:18:14

it makes sense for Atlas to have it or

1:18:16

if we think it a frontliner could use it

1:18:18

to I've got two elixir of life miners in

1:18:20

one lesser Oh perfect so I'm in good shape

1:18:23

do you have one minor but

1:18:26

well one of them works on collision

1:18:29

one dozen only the elixir

1:18:31

of life works right so you could trade the

1:18:33

elixir of life lesser to Calypso

1:18:35

and take the

1:18:37

potion on that way both backliners

1:18:40

have a kind of bigger heal

1:18:42

heck yeah now I got two miners two lessers

1:18:45

hell yeah alright

1:18:47

I think we are all distributed

1:18:49

here we know what's going on

1:18:53

is there anything left in the tent if we thoroughly explored it?

1:18:57

you found that everything of value here

1:18:59

after sifting through the kind

1:19:01

of pretty much destroyed clothing but

1:19:04

you do notice that the path continues on

1:19:06

past this tree if they

1:19:08

settle here we can't be

1:19:11

too far from water when they were still

1:19:13

alive they would have needed it let's

1:19:16

keep moving on as you

1:19:19

continue on you find a

1:19:21

fork in the path both

1:19:25

directions leading into dense

1:19:27

jungle and

1:19:29

I need you to finish your actions because we'll see you next week

1:19:32

oh Hideous

1:20:02

Laughter Productions is an officially

1:20:05

licensed partner of Paizo Incorporated.

1:20:07

Skull and Shackles is copyright 2012. Skull

1:20:11

and Shackles and Pathfinder Adventure Path

1:20:13

are trademarks of Paizo. Paizo,

1:20:17

Pathfinder, and their respective logos, characters,

1:20:19

and artwork are property of Paizo

1:20:21

and used with permission. If

1:20:25

you enjoy this show, consider listening to

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our other Pathfinder 2-E show, The Bestow

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