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RPPR Actual Play

Ross Payton

RPPR Actual Play

Claimed
A weekly Games, Hobbies and Other Games podcast
 2 people rated this podcast
RPPR Actual Play

Ross Payton

RPPR Actual Play

Claimed
Episodes
RPPR Actual Play

Ross Payton

RPPR Actual Play

Claimed
A weekly Games, Hobbies and Other Games podcast
 2 people rated this podcast
Rate Podcast

Episodes of RPPR Actual Play

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The agents confront chaos deep underground in an ancient and forgotten bunker! As the war rages above them, the agents look for a way to end the influence of Nurgle on the region. They'll have to deal with traps and a powerful demonic spirit. W
The Muse Squad is sent on a mission to defend a town from an army of mercenaries. They can't fight off the mercenaries personally, so they'll have to raise a militia, fortify the town, and set up traps. Will it be enough to stop the mercenaries
The agents face a deadly ambush in the archives and a Nurgle cult in the village of Wheatblood! They'll have to find the source of corruption, which appears to be an ancient and forgotten bunker hidden outside of the town. What horrors lurk bel
The Muse Squad finds themselves trapped in the realm of Children's Music, and Steve suffers from a terrible curse! They'll have to reach the heart of the realm to save the muse and put an end to the crisis. They have a long road ahead of them t
The agents head out to the agricultural sector to capture their second target, a psyker named Gideon. This time, the psyker is under the protection of a tank company, so brute force won't work. The company is guarding a town, Wheatblood, which
The Muse Squad heads into the Orchestra, a massive pre-Rifts underground facility used by the American military for scientific research. It is the birthplace of the Muses and the origins of the Symphony of the End. Due to the rifts, it has expa
The agents have to capture their first target, a psyker currently trapped in a fortress under siege! They'll have to travel to the frontlines, find a way into the fortress and then capture Nova the psyker. Not an easy task, especially for a psy
The Muse Squad makes a road trip! They have to reach the 102.3 FM classic rock radio station before the Federation of Magic if they want to rescue the DJ from the nefarious villains! Up next...Radioactive by Imagine Dragons.News: We have a ne
The agents arrive in Damnadon, the hive city capital of Castum 2, a Knight world currently embroiled in a civil war. The team must secure a base before they can begin capturing psykers. They'll have to navigate the bureaucratic hell of the city
The Muse Squad heads down south to Florida, now known as Dinosaur Swamp, to recruit a blues musician. They'll have to face dinosaurs, big game hunters, and a tribe of barbarians and a dangerous trip across the Gulf of Mexico.NEWS: Don't forget
On the world of Dao Teyras, a powerful member of the Adeptus Administratum assembles a special team of agents for a mission. The team is tasked with capturing three psykers on Castum 2, a planet currently embroiled in a civil war, and returning
The Muse Squad helps a techno wizard named Emeline secure precious pre-Rifts technology on a special side mission! They'll have to brave the dangerous wilderness of the Federation of Magic and then deal with a powerful necromancer in his underg
The Tomorrow Legion muse squad heads into the Vaporwave Realm to gain crucial intel. Three Coalition mind melters are assaulting the realm. The team has to help vapor dolphins, navigate the vapor maze and save vapor Tokyo from a kaiju! Can they
It’s a huge and dangerous world out there, and it does not look kindly on a small mouse. But if you are very brave and very clever and just a bit lucky, you might be able to survive. And if you survive long enough, you might even become a hero
I have been thinking about making a second edition of Base Raiders. Back in October 2022, I ran a playtest to try out some ideas before I focused on the night clerk zine. I recently remembered that I had this epsiode, so here it is. Tom and Chr
The Coalition has imprisoned a person imbued with a Muse spirit, although they don't know the person has the Muse. The Tomorrow Legion Muse Squad has to break her out of Neo Folsom Prison before they discover her unique power. Some of the team
The Prayerbooks of Lethe is a dangerous tome. It contains the knowledge of an obscure cult, the Drowners of Lethe, connected to dozens of murders and disappearances in the last century. The book has surfaced in the listing of an estate auction.
The Tomorrow Legion heads to the Colorado Baronies to rescue the Mallsoft muse before the Coalition attacks! The muse lives in a shopping mall turned enclave. A nuclear missile from the pre-rifts era became self-aware and lives in the mall as a
The FBI agents are now in charge of the case, as they look for a killer on the looser. The suspect, a former special forces soldier, is an expert in wilderness survival and it won't be easy to find him. Even if they take him down, the agents kn
The Tomorrow Legion heads into the Federation of Magic to fight an evil wizard named Eddie the Dead! They're on a mission to rescue a person bonded with a Muse spirit, but can they reach her before Eddie destroys her?Tom as Steve the Grackle T
Thirteen people have vanished along Highway 70 in the Arizona desert. That stretch of road—the press already calls it the “Devil’s Highway”—runs through the San Carlos Apache Indian Reservation. Tribal police and state investigators are at a lo
The Tomorrow Legion sends in a team to investigate the extradimensional realm known as the Symphony. The Muse of Classical Music has a realm that is under siege by evil forces. The team has to stop the evil so they can find leads to the locatio
After a mysterious courier took over New Vegas, the new government needed all the help it could get. They've launched an experimental program to give felons on parole a chance to redeem themselves by investigating minor crimes. Of course, they
Centuries after a nuclear war devastated Earth, new factions arise from the ashes to build a new world. The Tomorrow Legion wants to make a peaceful civilization for everyone, human, D-Bee, and all other sentient beings. A newly formed team of
Vermis is a mysterious lost video game, with no known copies left in existence, until two friends find one. They set out to livestream the game to show it off to the world when a strange mist surrounds their house. Can they navigate the strange
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