In honor of D&D's 50th Anniversary, a whole bunch of Gnomes get on the mics to talk about our history with this venerable game. Prepare for a little nostalgia and musings about this hobby we all love.
Ang welcomes Bridgett Jeffries, Chaosium Community Coordinator to the Stew, where they talk about what that role means to the modern gaming community. Also, horror games and how our tastes change!
Ang has a chat with Bryan Steele about his work with Evil Genius Games and Everyday Heroes, along with all the other things he has been doing as a Professional Nerd for the last twenty-plus years.
Ang, Chris, & Jared talk about using Canon Characters in your games. They touch on their experiences as a GM and player and then give some tips and tricks to make it a little easier for you to make you IP games with Canon Characters work.
We have a 20 year gaming group anniversary to celebrate and Ang does it with her crew by recording a Gnomecast. They talk about how they've kept this group going for 20 years, the changes, and challenges they've delt with, and some pretty good
The gnomes are happy to welcome back Walt to the gnome tree. Walt is one of the original gnomes and an RPG game designer with more writing credits than he can remember. From Cubicle 7s Victoriana to Green Ronin's days of DC adventures. Check ou
Session 0. We're doing it again. Why? Because it's important. Why is it important? Because it helps groups understand who the characters they're playing are, why the characters are doing what they're doing, places them firmly into the campaign
Not every seed that's planted in the ground grows which is why you need to get some fertile soil, space your seeds in the soil properly, water them as needed, and monitor those seeds as they begin to spout and grow. Same thing applies to Plot
The gnomes welcome Alex Thomas from Green Ronin, the line developer for Mutants and Masterminds. Ang might have also Gulliver travelled him to a chain to get this interview. Either way, the conversation is pretty good, filled with super hero ga
The gnomes welcome Alex Thomas from Green Ronin, the line developer for Mutants and Masterminds. Ang might have also Gulliver travelled him to a chain to get this interview. Either way, the conversation is pretty good, filled with super hero ga
We're talking about parties. Not adventuring parties. Masquerades, balls, shindigs, gatherings, formal dances, ragers, raves, and festivals. Chris and Jared want to help you drop that holiday party right in the middle of your game and make it a