Podchaser Logo
Home
Dialogue Portraits

Jonathan Miley

Dialogue Portraits

A weekly Technology podcast
Good podcast? Give it some love!
Dialogue Portraits

Jonathan Miley

Dialogue Portraits

Episodes
Dialogue Portraits

Jonathan Miley

Dialogue Portraits

A weekly Technology podcast
Good podcast? Give it some love!
Rate Podcast

Episodes of Dialogue Portraits

Mark All
Search Episodes...
The Dream Architects recounts stories from Polfeldt’s career over the past 20 years. The Dream Architects is currently available in bookstores, digitally, and as audio. You can find more information in the links below.
Jonathan Miley talks with David Polfeldt, the managing director of Massive Entertainment, about his recent book about his adventures in the game industry, The Dream Architects, which recounts stories from Polfeldt’s career over the past 20 year
Jonathan Miley talks with Alex Amancio, the founder of Reflector Entertainment, about the studio’s upcoming transmedia world, Unknown 9, an interconnected universe told through novels, ARGs, podcasts, and traditional videos games, the first of
Jonathan Miley talks with Ben Ward and Dan Marshall from Size Five Games about their upcoming and most recent game, Lair of the Clockwork God, a comedic point-and-click adventure game with platforming elements that follows the exploits of Ben a
Jonathan Miley talks with Sara Kitamura and Stephen Danton from 2 Ton Studios about their upcoming game, Unto the End, a 2D platformer with an emphasis methodical, reactionary combat, inspired by Limbo, Another World, and (obviously) Mike Tyson
Jonathan Miley talks with Dan Rickard from Big Blue Bubble about their newest game, Foregone, a sidecrolling action-platformer with light roguelike and Dark Souls elements, which recently came out of early access. This is an archived episode o
Jonathan Miley has another chance to chat with Sean Crooks from Ubisoft Toronto, the lead producer on Watch Dogs: Legion, an upcoming open-world hacking game set in a near-future occupied London.This is an archived episode of DarkCast Intervie
Jonathan Miley talks with Tom Kail from Inkle Studios about their most recent game, Pendragon, a tactical roguelike set after the fall of Camelot that forms its story around the moves you make, the locations you visit, as well as the characters
The interview is part of a miniseries on DCI where we talk to several Twitch streamers rather than game developers. Jonathan Miley and talks with Ian Degner, also know as Activater, a streamer and a first-assistant-camera in the film industry.
The interview is part of a miniseries on DCI where we talk to several Twitch streamers rather than game developers. Jonathan Miley talks with Titus Strickland, also known as FyrBorne, a variety streamer and tattoo artist.This is an archived ep
Jonathan Miley talks with Michael Schmidt about his upcoming game, Paradox Vector, a retro-shooter with vector-style graphics and puzzles based on non-Euclidean geometry, taking inspiration from id Software titles and Metroid Prime.This is an
Jonathan Miley talks with Sean Crooks from Ubisoft Toronto, the lead producer on Watch Dogs: Legion, an upcoming open-world hacking game set in a near-future occupied London.This is an archived episode of DarkCast Interviews that originally ap
The interview is part of a miniseries on DCI where we talk to several Twitch streamers rather than game developers. In this episode, Jonathan Miley and talks with Samuel Tucker Young, a variety streamer, musician, and writer.This is an archive
Jonathan Miley and talks with Mathieu Girard and several other developers from Tactical Adventures about their upcoming game, Solasta: Crown of the Magister, a turn-based RPG that looks to replicate an authentic tabletop experience.This is an
Allen Kesinger and Jonathan Miley talk with Sam Barham from Balancing Monkey about his upcoming game, Before We Leave, a real-time, non-violent, city-building game inspired by the likes of Settlers and Anno.This is an archived episode of DarkC
Jonathan Miley talks with Jussi Autio from Resistance about their upcoming game, Company of Crime, a turn-based tactical game that combines XCOM-esque gameplay with an increased focus on melee, set in 1960’s London.This is an archived episode
Jonathan talks with Gian Paolo Vernocchi from DESTINYbit about their upcoming game, Dice Legacy, a strategy game that combines city building and dice with survival and roguelike elements.This is an archived episode of DarkCast Interviews that
Jonathan talks with Nick Scurr from Massive Entertainment about The Division 2: Warlords of New York. Warlords of New York is the upcoming expansion for The Division 2 which sends the titular agency back to New York.This is an archived episode
Jonathan Miley talks with Matthew Hoesterey from Tribetoy about their upcoming game, Bartlow’s Dread Machine, a twin-stick shooter with an early 20th-century art style, couch co-op, and a tale about Teddy Roosevelt’s kidnapping.This is an arch
Jonathan Miley talks with Hans Von Knut and Jakob Hansson about their upcoming strategy game, Broken Lines, a simultaneous-turn set in a fictional country during WWII with a heavy emphasis on story, characters, and choice. This is an archived
Jonathan talks with Dave Longo about his upcoming game, Political Quest. Political Quest is a satirical point and click adventure game inspired by classic Sierra and Lucasarts games and set in the modern world. This is an archived episode of D
Jonathan Miley talks with Jason De Heras and Blair Brown from Respawn Entertainment about Star Wars Jedi: Fallen Order. Fallen Order is an action-adventure game set between Revenge of the Sith and A New Hope.This is an archived episode of Dark
Jonathan talks with Jim Offerman of Codalyn about his upcoming game, Privacy. Privacy is a first-person mystery adventure game set on the dutch villa of a recently deceased billionaire.This is an archived episode of DarkCast Interviews that or
Jonathan Miley talks with Dr. Chris Ferguson from Stetson University about video games and aggressive behavior. Dr. Ferguson is the co-author of Moral Combat: Why the War on Violent Video Games Is Wrong and he recently published his research in
Jonathan Miley talks with Amos Laber from Frolic Labs about their upcoming game, Dune Sea. Dune Sea is a tranquil 2D adventure-platformer where you flying over deserts and wastelands as goose and join other birds along the way. This is an arch
Rate

Join Podchaser to...

  • Rate podcasts and episodes
  • Follow podcasts and creators
  • Create podcast and episode lists
  • & much more

Unlock more with Podchaser Pro

  • Audience Insights
  • Contact Information
  • Demographics
  • Charts
  • Sponsor History
  • and More!
Pro Features