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and advertisers, brands big and small. Tony!
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You've been after a special someone for a while now.
1:47
You think they're into you. I mean, you
1:49
share the same interests, both passionate about the
1:51
same stuff. Why wouldn't they be? coming.
1:55
Yeah, thanks for clearing your schedule and hopping in with us.
1:58
Of course, of course. I appreciate it. it
2:02
for anybody unfamiliar with yet Tony
2:17
just comes in frame like
2:20
we got a full stack crew
2:22
Lego Watts TV ill physics me
2:24
and in between all
2:26
that briars like anyway
2:28
so any and
2:33
a giant blue like a
2:35
marcarina comes like straight out of
2:39
cotter so unreal sit
2:42
in the tone for the evening got Briar oh
2:44
I was like heckin jealous all
2:46
of a sudden there's a tiki
2:48
this is the tiki episode hey
2:50
backpack I figure
2:53
it was time to celebrate you know all
2:55
right sorry that is true needed to
2:57
set that up for those only listening if
3:01
somebody gift that for us please anyway
3:06
ill physics man thanks for
3:08
being on like for people unfamiliar with you
3:10
like what do you do like kind of
3:12
like like why
3:15
people know you like um
3:17
what's your thing yeah my name is ill
3:19
physics aka Tony and you know I am
3:21
a content creator
3:36
for destiny to prior primarily we dabble
3:38
a little bit in some variety similar
3:42
to friend with probably friend you know dabbles a little bit
3:44
more than I do I stick
3:46
mostly to d2 pvp
3:49
of course A
3:51
large part of my content a large
3:54
part of my community is focused around
3:56
improving in Pvp, Helping people improve in
3:58
Pvp. You
4:00
know, giving guidance, encouragement You know
4:02
a main piece of my content
4:04
is our community scrim that.been running
4:07
for several years now called labs
4:09
and.is just another avenue that I
4:11
have available to you know provide
4:13
that that mentorship that one on
4:16
one hands on you know for
4:18
on for whatever mentorship to have
4:20
you know anybody with in my
4:22
community that is looking to improve
4:25
on in a space that is
4:27
yeah as low toxicity as possible.
4:30
A moderate, it pretty heavily armed
4:32
and is encouraging and sportsmanship is
4:34
is a large part of it
4:36
as well. But Saab or yeah,
4:38
I'm. You. Know other people was
4:40
I supposed know me from be? My footprint
4:42
on Twitter is. well I try to be
4:45
in an active and responsible community member. There
4:47
is always growth to be had in that
4:49
area. So am. I. Tiger.
4:52
I've been wrestling just let it out later.
4:54
Labs things are for to add them are
4:56
your sales Really cool experience to to see
4:58
how that operates in and out how everybody
5:01
else that's really cool set up in. This.
5:03
Allows around as he sees a thing and
5:06
ends with the structure recently. but last of
5:08
us they you had two teams that way
5:10
as six people so much that three he
5:12
was you know all the perspectives and then
5:14
gave feedback at the end of the mascara
5:17
watching what through the list with everybody called
5:19
it's into the good things They did point
5:21
out some things that could have improved on
5:23
and then shuffle things up having go again.
5:25
So it's a really cool you know way
5:28
for people to get some of their hands
5:30
on one on one tailor made feedback for
5:32
their gameplay, about the deadline. So valuable. You
5:34
know exactly how many people just put in
5:36
like on the hours begging the head against
5:38
the wall like be up Here is my
5:40
hand air act. Totally.
5:42
Some ideas are just put in a put in the
5:44
reps but I don't know how to practice. You know?
5:47
I mean like I don't know how to. I don't
5:49
know actually how to get better. I'm just. You
5:52
know, A lot of times
5:54
we will say you know if you practice
5:56
perfect to get perfect but if if you
5:58
practice poorly you're just stay put. right?
6:00
And in and I feel like that's what
6:02
I do when I play as like I
6:05
just. I continue to make the same mistakes
6:07
over and over again. So to have somebody
6:09
who have knowledge and skills that can actually
6:11
tell me what I'm doing wrong and how
6:13
to improve their be really valuable? You know?
6:15
Yeah, I'm better at a large part of
6:17
it. So so. Our Tv
6:19
was talked about. what I had see beyond.
6:21
you know he blessed us with some time
6:23
a while back and that was the precursor
6:26
to labs was community customs what we call
6:28
that when Tv came on and he's exactly
6:30
right. You know we ended up having folks.
6:33
Play in a match you know, folks
6:35
around the same level arm folks that
6:37
were looking for that improvement or and
6:40
they ended up com and on our
6:42
in three be three, the format and
6:44
then we would spectator each person in
6:46
the discord as they streamed on the
6:48
gameplay. And then just like Tv said,
6:50
you know I would go first with Tv
6:52
the go first arm and we eat. We
6:54
point out things you know that maybe they
6:57
could have done little it better in the
6:59
circumstance but also equally important and if not
7:01
more important to a degree, point out things
7:03
that they should doubled down on and that
7:05
they did well and that they should be
7:07
encouraged for as well. Because we all know
7:09
you know that P B P a lot
7:11
of times can be kind of a demoralizing
7:13
experience, especially for awful to that. Or maybe
7:15
just come in and or maybe less experience
7:18
and to speak to. What a rabbit was
7:20
saying by rabbit was saying yeah Ah A
7:22
large part of if me and I see
7:24
it all the time is I want people
7:26
to get better at the game and and
7:28
realize their Pdp goes fast and an idea
7:30
because you know you know it's not as
7:32
if I was. Banging. My head
7:34
per se it a wall like because you
7:37
know like I come from in environments like
7:39
of of improvement light that play basketball like
7:41
you know all through high school and stuff
7:44
like that and you know I know how
7:46
that goes But I will say that I
7:48
didn't watch any videos I've played the game.
7:51
I play the game you know and so
7:53
all of that experience that I've gained over
7:55
the years that are playing the game arm
7:58
and just kind of looking to myself. Or
8:00
you know that, guidance and maybe some close
8:02
friends? But. But.
8:05
To experiential, you know, learning I
8:07
can just give that. You.
8:09
Know and Yang give a very tailored viewpoint
8:11
to folks. I'm you know based on the
8:13
gameplay them seem from them and people say
8:15
that it's a it's a great help to
8:17
get them get them good. They're much more
8:19
much more quickly so that they're not adding
8:21
in their head every time they jump into
8:23
the crystal that are like a difference between
8:26
gone to the driving range, spy yourself for
8:28
two hours, you don't thing about golf. your
8:30
friday going to get any better. The major
8:32
discoveries, the three, the club as he spent
8:34
twenty minutes a third two hours with a
8:36
seasoned golfer. Then we'll give you more value
8:38
or god forbid. Get a lesson. That's
8:41
right, so much more value our that
8:43
because you're going to know exactly where
8:45
to focus your efforts exactly exactly and
8:47
you know just the a very brief
8:49
example fifteen seconds is somebody will literally
8:51
be in your engagement and I'll just
8:53
assume back in Tv with their mood
8:55
on this it will design back to
8:57
that particular engagement and will say this
8:59
right Here is what you should have
9:01
been looking for. This is what you
9:03
did great that you were looking for
9:05
and you are responsive to arm and
9:07
this is exactly what you can do
9:09
better to angle yourself. Into a better
9:11
position to to to give yourself the
9:13
best outcome or the best chance about
9:15
com in that engagements. So yeah it's
9:17
a. It's it's it's cool. I enjoy it
9:19
and it's been a blessing and rewarding to do. A
9:22
lot less fat, Girl had very
9:24
good a real fast on that topic.
9:26
How do you think like ours was,
9:28
it takes someone to come to see
9:30
some improvement and give a fair buddy
9:33
fight. Related to that like log in
9:35
in per week hours to gotta just
9:37
stay relatively fresh, how you view and
9:39
a. Bike. Point of. Reference.
9:41
Here is like then I love games like
9:43
Apex Tone or we've played Printer and I'll
9:45
yourself but like. I.
9:48
He takes me a long time top in
9:50
and get my improvement and sent enjoy a
9:52
good improve it back to save mess at
9:54
his work. And. If you know law
9:56
gets obvious, here's what you guys perspective is already
9:58
sort of reach a point where. You
10:01
played enough that you don't have to stay sharp. Blade
10:03
Two questions Their. Senior. Prom and
10:05
how often they can to keep it.
10:08
Will you know Apex and Destiny Two definitely
10:10
very different. different in that regard. You know
10:12
I don't play Apex. I used to play
10:15
a Tax I played it took a break
10:17
from Destiny two plate for like four months
10:19
straight and and saw a great deal of
10:21
improvements are playing that but Apex is definitely
10:24
the type of game at least for me
10:26
on Mm Kay. I can't speak to you
10:28
know like other input methods controller for that
10:30
but I can only speak to my experience
10:32
with Mk is I had to stay on
10:35
top the i Don't Play It Anymore simply
10:37
because I can't just. It has really
10:39
play Apex Legends Destiny two on easier,
10:41
much easier to get back into for
10:43
sure. If I'm not playing it, it's
10:45
it's It's more like riding a bike
10:47
for sure. And and if I'm not
10:50
playing anything, say for example, for a
10:52
month or not Apex not not any
10:54
other shooter in particular. ensure it takes
10:56
some some warm up period. But nothing
10:58
you know, I can actually come back
11:00
and enjoy myself like day one, day
11:02
to or what not as opposed to
11:04
Apex Very difficult to do that for
11:06
me personally. And
11:08
with regards to your improvements question I
11:10
assume that you're talking about within the
11:12
context our I see we talk about
11:14
within the context of of of maybe
11:17
if you're doing lad sir or something
11:19
like focused improvement type stuff ah how
11:21
yeah how quickly words if you play
11:23
T V P n you feel you're
11:25
okay but you're not good because like
11:27
good as considered as I said like
11:29
to kind of. Everybody. I
11:31
would say having done it myself and
11:33
watch people. You. Can get better. But.
11:35
Like to sort of silly that for like a
11:37
mere okay. but are you making mistakes? You're not
11:40
focused. Is. Out how long as they
11:42
normally take you think when you watch people. That
11:44
will wouldn't. Oh yeah, I
11:46
mean as if if if if they're
11:49
giving given the framework. On.
11:51
my because there is a framework for
11:54
which you know you can learn to
11:56
play with intention and you can be
11:58
mindful come off as that autopilot
12:00
basically and start giving your
12:02
space to make better decisions
12:04
and engagements as you see
12:06
them come up, processing information
12:09
faster. Everybody can do
12:11
that. Everybody can do that. Not everybody
12:13
has the same ceiling or the same growth trajectory
12:16
and that sort of thing, but that's
12:18
completely irrelevant, completely irrelevant. Everybody
12:20
can make some degree of improvement in their gameplay in that
12:22
regard. Now, if they have that framework,
12:24
if they're working, if
12:26
someone has or they've learned that
12:29
framework, then after that, it
12:31
really is just about getting in reps,
12:34
right? And continuing to, I mean, outside of
12:36
the obvious of continuing to stay on top
12:38
of your build crafting, because that's a large
12:40
part of things now, even in PvP. But
12:44
if we're just talking about the actual gameplay
12:46
experience, it's really just getting
12:48
in reps and ensuring that you're continuing
12:51
to be mindful of that framework of
12:53
intention, that framework of improvement that
12:56
continues to guide you
12:58
approaching your PvP goals. So
13:00
for example, in labs, some
13:02
folks come through for labs, I
13:05
would say a month, month
13:08
and a half, and they're there almost
13:10
every stream, almost every stream that
13:12
I'm doing labs. And I do labs with
13:14
my community two, three times a week.
13:17
So they're there maybe once, twice a week, and they
13:19
get in maybe two,
13:22
three series, which is six games. Month
13:25
and a half, in particular,
13:28
they will come back and say
13:30
something that they've seen some significant
13:32
gains. Because even if they're
13:34
not playing labs, like I said, it's about the
13:36
framework. It's
13:38
about understanding how you can improve even on
13:41
your own. And if you're not playing
13:43
labs, but you're still taking that framework
13:45
with you when you go to the wider
13:47
pub crucible, right? You're still improving and
13:49
you're still utilizing those lessons. And
13:52
you're still figuring, you're still, you know, when
13:54
you become mindful of like, when
13:57
you know that framework and you're becoming more mindful
13:59
of how You approach and engagements. Then
14:01
you start seeing stuff on your own.
14:05
You as much about what you could have
14:07
done better in that engagement. you're already looking
14:10
back. thinking. Back and looking back.
14:12
At your gameplay to recognize what you could have
14:14
done better in that situation. To give you better
14:16
give yourself a better chance. So yeah I would.
14:18
The really it's It's a very quick quick turnaround.
14:20
Yeah, Yeah I only brought up because like
14:22
I think there's a lot give you hop in
14:24
a B V P they can to get crushed
14:27
and you feel like a potato and I've been
14:29
there I've got like slightly better more you know
14:31
beyond the and just casual but it really just
14:33
take the focus and grabs me. I think people
14:35
get discouraged they trying out new mouse course one
14:37
hundred percent aka in and you're like bad A
14:39
for me but. It. Does take some
14:41
of this so yeah I think it was good but out
14:43
there that oh. Yeah. Just just put it
14:45
out there part as he went when flawless that
14:47
you know shortly after how much you've allowed in
14:49
a ball hindu and now they're. Not
14:53
gonna go Paul bit it. You don't say like
14:55
anybody can do it you know a bad and
14:57
you got hired now up and I are They
14:59
have no idea of his big Eleven Bbb with
15:01
as funny. For.
15:06
Yeah yeah. I
15:09
wanna do it was that I feel
15:11
like it's so necessary to have a
15:13
place like Glad Now like it so
15:15
needed because there is nothing else out
15:17
there like that like serve you tube
15:19
and tv. You could talk about this
15:21
I'm sure but like you tube like
15:23
P V P improvements is a very
15:25
hard subject. yeah talk about now the
15:28
has the interest is so low for
15:30
that way of doing it but when
15:32
you happy and ball did it and
15:34
it's like a process like that I
15:36
can't tell you how many times I've
15:38
seen. On Twitter somebody talking about labs
15:40
and be in like. Yeah.
15:42
I did. This is where I was out
15:45
before. This is where I am now and
15:47
nothing but great being so just to add
15:49
onto that, if you're looking for a place
15:51
to improve like go check out Ill physics
15:53
his twitter, go check out labs. It's like
15:55
not been the great things and there's no
15:57
other resources out there that's really doing anything.
16:00
like that right now. Now, I want
16:02
to see somebody make you a infomercial,
16:04
like one of those like old little
16:06
league, like learning VHS
16:08
tapes. Do you guys remember those? Like
16:10
the fundamentals of EVP. Yeah.
16:18
Low fi tape on that would be
16:20
really good. Well, he gave it like
16:22
the old school aerobics. Yeah.
16:26
He's got the headband. He's got the headband
16:28
like Olivia Newton. John, like, like, like Fran
16:32
favorite Olivia Newton. John. Yeah.
16:35
And the leotard. You're
16:38
doing it. That
16:40
is, I think I only know that because
16:43
like my mom had something from Olivia Newton.
16:45
John. You don't have
16:47
to hide your friends. Yeah.
16:50
You could be, you could be the
16:52
spokesperson. Yeah. Right there. Got it. Done.
16:54
And now I can't stop
16:56
thinking about Fran and the leotard. Sweating
16:58
to the goldies. That's
17:01
right. Yeah. Yeah. Yeah.
17:04
But so much about labs is, you know,
17:06
you've got the TVs out there, of course,
17:09
you know, you've got the ascended nomads and,
17:11
and, you know, that space is
17:13
a great space for folks to,
17:15
you know, glean improvement
17:17
from. And labs
17:19
really is about the way that I
17:21
learned, which is not as
17:23
much through that, but just through experience. And
17:25
I feel like, you know, that is something
17:27
that it's a very difficult thing
17:30
to do. I just want to go ahead and say
17:32
to continue to maintain and moderate, you
17:34
know, this type of community. That's the reason
17:36
why it doesn't exist really,
17:38
you know, especially for a long period of time.
17:41
Nomad used to do it, for example, it's
17:43
really difficult to monetize, you know,
17:45
as far as content and it's
17:47
extremely, extremely difficult or
17:49
challenging, I should say, to moderate.
17:52
And so, Sure, you know, I'm
17:54
always blessed when folks give it great
17:57
reviews, but it's certainly, you know, sometimes
17:59
not all. You. Know flowers in
18:01
Pc gaming? You know sometimes I'm on
18:03
stream like uni. I literally assumes it's
18:05
like oh look at you you are
18:07
hard cedar. You just hit thirty one
18:09
out of thirty one steeper shots. Get.
18:12
Out. There
18:14
are gonna face. is it out that molecules
18:16
the gas? We have kids. I was young.
18:18
I don't really either. It's sad it's I
18:20
have a job. I
18:22
get to that kid says like that's that's
18:24
like be that the worst of it you
18:26
know. So that's the type of stuff I
18:28
would catch within. like literally two three games
18:30
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18:32
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there needing them. I'm
20:27
sorry. I mean it is. We all got
20:29
our issues. I'm inclined to agree. Don't cheat.
20:32
I mean, yeah, you've got...if you're cheating, for
20:34
real. You've thought about cheating, you've tried to
20:37
seek some therapy with your friend and
20:40
or a therapist because something's going on
20:42
there. That's not normal. My
20:44
thing is people are people. I try to give people
20:46
room to...not that person. But
20:51
I do try to give people room to make
20:54
mistakes, and sometimes it's necessary to
20:56
call people out, hard ban people
20:58
immediately or after one thing. And
21:02
I correct them on it. Sometimes there's something
21:04
the other day where somebody had kind of a poor attitude,
21:06
and I didn't even mention the name. But I did say
21:09
something about it because it's important
21:11
for me again to
21:14
give some people... People
21:17
are good people, but sometimes we
21:19
make mistakes. Sometimes we get frustrated. Sometimes we
21:22
had a tough day. Sometimes we had family
21:24
stuff going on. And it's not
21:26
something that I'm going to continue to put up
21:28
with or that anybody in my community should, but
21:30
it is something where I'm just vocal and I
21:32
just try to give people a little bit of
21:34
grace. But just one grace, people. Take
21:38
some pain. Just a single grace. Just
21:40
one. A single grace. I'm sorry. I
21:43
don't have time for all that. What were
21:45
you going to say before, by the way? I
21:47
have no idea. Probably nothing of a boring...
21:49
The painting being good and the way we
21:51
cut jobs with the cheaters. I don't know.
21:54
Well, I suppose that might actually be
21:56
a good launching platform, Phoenix,
21:58
to get some of your... thoughts on this as
22:01
we're talking about giving grace to people. How
22:05
do you feel about the timeline between
22:08
this map pack and
22:11
the last time we
22:13
actually got a pack of maps?
22:16
Which is correct if I'm wrong.
22:18
The last time we got a pack of
22:21
new maps, not reprised Destiny 1 maps, was
22:23
Forsaken, was it not? I
22:25
believe so, yeah. After that we got... I believe
22:27
so. We got drip
22:29
fed, a couple of reprisals, and a couple of
22:32
single... we got fragment, which I actually
22:34
don't dislike fragment. I think it's an
22:36
IK map. I think it's solid. Fine.
22:40
Yeah. Multiplex. But
22:42
yeah, so how do you feel about... We don't
22:44
mention... notice how you didn't mention the other one.
22:47
You're right. Good call. Don't mention the other one.
22:49
We'll talk about that one, baby. But
22:52
yeah, I still
22:54
think it's kind of crazy. I'm certainly grateful, don't
22:57
get me wrong. I think this map pack is
22:59
amazing. I'm feeling very positive feelings towards this map
23:01
pack. But before we dive into the map pack
23:03
itself, do you think
23:05
that the Destiny 2 PvP community
23:07
has had to give a little bit of
23:10
grace and have some patience with Bungie when
23:12
it comes to the way that they've handled
23:14
new development of new PvP spaces? Yeah.
23:18
Oh, 100%. And I think
23:21
it's important to do so.
23:23
I think that it's... it's
23:25
tough because I don't expect
23:28
everybody to be following all the news
23:30
with regards to the gaming industry, specifically
23:33
Bungie, if you want to look at it there as
23:35
well. I will
23:38
say that when you do
23:40
that, it's easier to give
23:42
grace. It's at least been that experience for
23:44
me. Whether
23:47
people give grace or not, I
23:49
think it's fairly straightforward to
23:52
be grateful for it. We didn't ever
23:54
have to get it, period, right?
23:57
In one or in three. I
24:03
give grace simply because I know what's going on
24:05
in the industry. I know what's
24:07
going on with Bungie I've seen and been following
24:10
the recent news for it. I
24:12
also know both personally
24:14
and also just through
24:17
osmosis a little bit through our community,
24:20
the passion of our devs, the
24:23
commitment of our devs to make
24:25
a better game, objectively make a
24:27
better game, not something that
24:29
is solely for them individually, not something
24:31
– they are listening. And
24:35
those ground floor devs are
24:37
doing an incredible job. You see
24:40
when Bungie just let them
24:42
rock, right? This is
24:44
the result. And
24:47
we're getting Final Shape and we're getting so
24:49
much great content. And it's
24:52
the little things in
24:54
the smallest of timeframes, turnaround
24:56
timeframes that we're getting that are greatly
24:59
impactful on our experience, especially with
25:02
individual activity onslaught, for example, and
25:05
the turnaround time with some of the
25:07
changes. The same
25:09
thing with – I mean us PVP
25:11
people, hands up, it's
25:13
like PVE is much more likely
25:15
historically to get those sorts of
25:18
turnaround times versus PVP. And PVP
25:20
has been getting them just as
25:22
fast, I would say. So
25:27
we've been here long enough to
25:30
keep perspective, I would hope. And so
25:32
yes, I feel like gratitude and grace
25:34
are great. It'd be great to respond
25:37
in that manner. That doesn't mean we
25:39
can't continue to be – to
25:41
give great feedback and be constructive with
25:43
it, but it's equally important to give
25:45
that praise and to give that
25:48
recognition, and specifically to our ground
25:50
floor devs that have been trying to put this
25:52
together for us for a long time, it seems. I
25:55
feel like even as a
25:58
PVP player – In
26:00
the recent weeks, we've been eating pretty
26:02
good. I think Into the Light
26:04
has delivered a much needed
26:06
reprieve from the downtime. And I've never
26:09
been lacking for stuff to do in
26:11
the last several weeks, even before the
26:13
maps came out, and that's as a
26:15
PvP player. So I'm
26:17
not even like a huge horde mode guy,
26:19
but I've been playing a lot of onslaught,
26:21
driving a lot of rolls. I feel rewarded
26:23
for my time investment. Taking those things into
26:25
PvP and trying out because I mean, these
26:27
guns have incredible perk combinations we've never seen
26:30
before. Like there's clearly a lot of foresight
26:32
in, you know, just
26:35
getting the updated perk pools in there. They were
26:37
really thinking about how are players going to be
26:39
creative? What can they do with these combinations? How
26:41
do we want to even like take one perk
26:43
that's usually in the second call and move it
26:45
to the first call in this time? What
26:48
kinds of new interactions do we have? And I really
26:50
appreciate that because it has opened up the game to
26:53
a lot of people like me who like
26:55
to search for those cool combinations. LEGO as
26:57
well is known for doing the same thing.
26:59
So the mad scientists in the community gets
27:01
to sort of come out of their caves
27:03
and really enjoy the content lately. So I
27:06
was already feeling like pretty
27:08
good before the maps even dropped. So I
27:10
feel like now that we even have the
27:12
maps, I'm like, man, this is like the
27:14
magic that I used to really feel with
27:17
Destiny. It's coming back a little bit, I
27:19
agree. Yeah, where you're like, I am
27:21
looking forward to logging in. It's not I need
27:23
to log in because I feel obligated to do
27:25
these things and stay up to speed with these
27:27
things. It's more like, oh, I have that anticipation.
27:29
I'm looking forward to it. Yeah,
27:32
totally, totally. And for me, that is
27:34
displayed in the fact that, you know,
27:36
generally you'll never see me online if
27:38
I'm not streaming. And that's not to
27:40
say that, you know, I don't
27:42
enjoy the game because I, you
27:44
know, for me, I play the game because I
27:46
enjoy it streaming or otherwise. But
27:49
if you you're seeing me playing like jumping on
27:51
to play on slot, you know, off stream, jumping
27:53
on to play a couple of Crucible games, you
27:55
know, like off stream, usually
27:58
when I'm off stream, Literally just trying to
28:01
get away from all my screens. Period. Just because
28:03
you know I'm streaming so much and like a
28:05
week or something like that, I'm not a be
28:07
in front of this at all. And
28:10
so for me to come back through? End
28:12
of it, you know. Jump on in an
28:14
elegy. I'm not far team find her as
28:17
crazy. Tony, the party wider like ah, like
28:19
run an Onslaught trying to pick up this
28:21
weapon and and in in the East book
28:23
about Onslaught as well. I think what I
28:25
love about Onslaught as a P player is
28:27
we get so much like I'm. Like.
28:30
Don't mean you know, like like hit up
28:32
her second, you know? Yeah, no doubt in
28:35
Npv P rom and that's what onslaught like
28:37
triggers for me. Because it's you know, The
28:39
horde mode aspect of it is just like
28:41
enemy up enemy wave after wave after wave
28:44
and you're constantly in the mix. And and
28:46
that similar to you know, like how I
28:48
feel when I jump into Pv P trying
28:50
to just get too into from engagement engagement
28:53
to engagement as quickly as possible. So yeah,
28:55
yeah, yeah, totally. I really like
28:57
that to me about ah like logging in
28:59
for the like for the first of. it's
29:01
just for the fun of it and an
29:04
idyllic even. It's like a site like a
29:06
perk. scientists you know, like usually that's what
29:08
keeping engages like. Okay I need to go
29:10
get this thing like I'm always either online
29:13
to get a thing or to use that
29:15
thing to do what's right civic thing that's
29:17
like right now and for the first seven
29:19
affair like I can remember other than light
29:21
maybe some rumble games like I, I actually
29:24
like want to jump in. You
29:26
just place in threes. The. As to
29:28
play like with a normal set up. not trying to
29:30
do anything crazy but just. Like. Hit
29:33
some hand cannon shots and play with my
29:35
team You know? and I. I.
29:37
Yeah, that that just brings up a
29:39
really interesting point for myself. As someone
29:41
who continually plays a game, it enjoys
29:43
it for entirely different reasons. like it's
29:45
hitting back that oh gee, destiny feel
29:47
and I'm so glad as a mass
29:49
back down. Near. Will.
29:52
Speak about the Mavs on.
29:55
what's your like favorite so far
29:57
yeah durango best know weren't and
30:00
What tier would you put them at? Even the worst
30:02
one? Where's that at? Where's your best one at? Okay,
30:04
let's start with the worst one, right? The worst, quote-unquote.
30:06
I'm so curious. Lay it on me. We'll see how
30:09
we do it. We're probably going to be different. So
30:12
this is week one, less than one
30:14
week, right? So grain of salt, initial
30:17
impressions, likely to
30:19
change within the next month, I
30:21
would say. Not
30:23
change too much. You've helped out about
30:25
it quite a bit, but likely to change a little
30:28
bit. Dissonance is probably on the lowest for me. It's
30:34
not like it's a bad map. I would say it's
30:36
still an above-average map. Dissonance
30:39
does what Citadel and
30:41
Disjunction do but better. It's an
30:43
evolution of that. You still have
30:45
some kind of deep spawns, but
30:47
fighting in those spawns doesn't
30:50
feel like a team can hold that spawn, number
30:52
one. But it's an open
30:54
space. It's a spawn, but it doesn't feel like a spawn. It
30:58
moves you out of it. By design, it wants you
31:00
to leave. It
31:04
does want you to leave. It gives you enough
31:06
space to work around it as well. If a
31:08
fight ends up happening back there, it feels like
31:10
it's the map. It
31:12
doesn't feel like it's some narrow corridor where
31:14
you're trapped or where you can just set
31:16
up either. There's still angles. And that leads
31:18
me to the larger part of the map
31:21
as well. I
31:23
feel like the sight lines, you could
31:25
just get popped from so many different angles on that
31:28
map. You really have to pick
31:30
your spots. That's
31:35
not a bad thing. I feel like it's
31:37
the map that requires the highest level of
31:39
game sense out of the three, simply
31:42
because you can't break line of sight
31:45
as easily on that map as
31:47
you can on the others. It
31:49
isn't as easily readable,
31:52
but it still is. As far
31:54
as an objective improvement on the
31:57
map, it's still not like... The
32:00
report to navigate the especially as you continue
32:02
to get used to it. Will.
32:06
I think I think what, or maybe
32:08
don't like about it a little bit,
32:11
is that the center of the map
32:13
is like all low it, and so
32:15
if you. If you start
32:17
out in the spawned, you start out at a higher
32:19
level elevation. Arm and so therefore you
32:21
have sight lines in the people that are proud
32:23
to be an aggressor. It,
32:25
You know it. It may be a little bit
32:28
nitpicky or whatnot, but. Let. Me just say
32:30
the dissonance is probably still like at least a
32:32
high be at least the high be tier. If
32:34
I was in a put it somewhere it's still
32:36
an above average map. It's still a great i
32:39
would say. A great evolution on
32:41
citadel and disjunction. Ah, so that's where
32:43
outputs are The lowest map is maybe
32:45
and like a high be. Com.
32:48
Serious. Plaza. Help.
32:52
At. The next up. And.
32:55
This one actually might flip it. When.
32:57
I say that Ah, you know if the
33:00
things my changed my ranking might change over
33:02
the next month or some that Series Plaza
33:04
may become my favorite. Why? We. Don't
33:06
have a map like this. Will. Have
33:08
a mad lies. It'll clean and readable.
33:10
It's clean. It's readable. You've got the
33:13
two areas on the side. You.
33:15
Know and their their own little bunker areas
33:17
where you could have some really interesting for
33:19
me to back there. Really interesting fight. You
33:21
could have your your primary fights you know
33:23
any been somewhat range by somebody, could be
33:25
back there in a particular angle and that
33:28
in those center rooms or whatnot. Restaurant and
33:30
arcade is what is called arm and you
33:32
could still be back there with the pulse
33:34
rifle. Outside of like one Forty
33:36
Hand Cannon range you know? And and if
33:38
you have that sideline, you could still put
33:40
in work back there as that to say
33:43
this is a pulse rifle map. It's not,
33:45
but I'm just simply saying it's super interesting
33:47
and we don't really have something like that.
33:49
It's going to be interesting and trials out.
33:51
This is the first trials map because the
33:54
things that you can do with regards to
33:56
just break and line of sight and duking
33:58
people going through the vents. You know, go
34:00
and buy. You know, like. It down
34:02
by you know Chandelier beat arm that the
34:04
rotation that you can make it is it's
34:07
gonna make it is gonna make it a
34:09
tough that but it's going to be upon
34:11
map and an interesting map and were call
34:13
interesting is that you have a a large
34:16
variety of the types of engagement. Says you're
34:18
gonna get into Uniqlo, see the same type
34:20
of engagement as often as you may see
34:22
on the next map that I'll discuss Witches
34:24
even Even Tide is my favorite map right
34:27
now. It's very. Classic. Map
34:29
Innocence On the way that I
34:31
would describe it. It's very easy
34:33
to read, it's very easy to
34:36
navigate, and it's small. It's very
34:38
small. And so. You
34:41
know you can get from one side to the other
34:43
to try to like flip those photos. Like.
34:46
Relatively easy. it's kind of like an endless veil
34:48
in that sense as far as like be either
34:51
will size of it's ah I agree. But.
34:53
The elevation life got verticality in it. Some
34:55
nice verticality, but it's not the type of
34:57
verticality that you're gonna get stuck on. So
34:59
it's like wide areas up top and you
35:02
can easily like dropdown go underneath. You
35:04
know you're not gonna get stuck. It's got clean features
35:06
and a point where you're not like it stopped honest
35:09
on a pebble or whatever else which is a large
35:11
part for me as well as you know we can
35:13
all lights. In a relate to that the
35:15
fact that you're you try to make something happen
35:17
in trousers. How to make something happen you slide
35:19
the corner, you roll over a pebble and you
35:21
get slide lot you know or you just like
35:23
get bumped up down left right out. Niki s
35:25
it's he gets as lightning moment of in their
35:28
accuracy penalty in the middle of your do all
35:30
as just throw the whole day. I take that
35:32
as yourself met his say it's it's incredibly frustrating.
35:34
So I think that actually even on dissonance they've
35:36
avoided that for the most part I have not
35:38
me. You see a lot of like little little
35:40
textures on dissonance that may be seen as much
35:43
on the other maps and particular spot and super
35:45
clean bizarre but even then I didn't find myself
35:47
really running into that that much and we've been
35:49
playing is quite a bit both like I before
35:51
like I'm glad that me I want to do
35:54
it in general but it was kind of serendipitous
35:56
that we had this to night instead of like
35:58
next week because I made sure. Not
36:00
only did I played like several hours
36:02
of it in pubs, the new what
36:04
is it New something playlist. What is
36:07
accordion? As. The
36:10
territories was called territory. They. Had that
36:12
make sense of? That's right the new
36:14
Territory playlist on but also we played
36:16
like a high level screams and also
36:19
mostly just like mixed mixed lab mix
36:21
level community screams yesterday just a like
36:23
really drill those maps as all have
36:25
been on said last like two days
36:27
and of a celtic like yeah it
36:29
feels really good so I'd put serious
36:32
plaza definitely like an eight year and
36:34
maybe man like a may come up
36:36
into like the low as honestly arm
36:38
and even tied I'd I'd put ah
36:40
I put I put him on even
36:43
footing. Honestly because I just want answers. Posilac So
36:45
interesting. I think that a lot of people will
36:47
find at the same once they get in there
36:49
for trials in particular. After like once or twice,
36:51
it'll be cover okay for it. Sounded.
36:53
Interesting for cydia. While. You
36:55
this essay just before we went
36:58
live the. Destiny. The game
37:00
twitter account did tweet out that I'm
37:02
even tie lads will be the first
37:04
trials map owner rotated says it's not
37:06
the morrow by a week from tomorrow
37:08
Ray Charles back with even side lads
37:10
I thought was going to be serious
37:12
I did see I would have been
37:14
out of money on I'll be there
37:16
to look so clean and different a
37:18
that other candidates. Save. In it. But.
37:22
Something is known as a better way to do.
37:24
Things like been them in your home
37:26
and auto insurance at all since oh
37:28
I'm going to the grocery store for
37:30
males instead of buying own cow. Is
37:34
an easier and better way to. Save.
37:37
Us a twenty five recent when you find
37:39
a home and auto last. Sonos
37:41
I do vary by state and are not available in every
37:44
state, saving up to twenty five percent of the country by
37:46
dapper to the maximum available savings at the home policy also,
37:48
vehicle and property insurance company to fill. It's not like Illinois.
37:52
Something like is no the best way. for
37:54
you as a rate based on you
37:57
with all the salary based on heavy
37:59
use It makes
38:01
the car behind them. Oh
38:04
no, they're about to save
38:07
with DriveWise and the Allstate app and only
38:09
pay a rate based on you. Not
38:13
available in every state, subject to terms and conditions, rating factors and
38:15
savings vary and in some states your rate could increase
38:17
with high-risk driving. Allstate Fire and Casualty Insurance Company
38:20
in affiliates Northbrook, Illinois. Yeah. And
38:22
honestly, if I was going to do that, it's either
38:25
Cirrus Plaza like first or Cirrus Plaza last. I
38:27
think that's going to end up being like a fan
38:29
favorite for trials. No
38:34
doubt. I agree. It's super interesting. We literally
38:36
do not have a map like this in
38:39
Destiny 2 for PvP. So get
38:41
in there and practice everybody. It's fun.
38:44
It takes, now don't get me wrong people, it takes a little
38:46
bit to ease into it because it does
38:49
feel kind of claustrophobic when you start
38:51
playing that map. But
38:53
once you get in there and you're able to like process
38:55
the layout a little bit more and that
38:57
sort of thing, feel free to look at of course the call
38:59
outs and just the map layout in general. But
39:01
you'll get used to it, trust me. And you'll
39:03
find the spaces that you best operate in. But
39:06
there's a lot of ways to move around that map and
39:09
it's fun. It's definitely fun. Watch out
39:11
for Flowdy Warlocks by the way. Watch out for Flowdy
39:13
Warlocks. Just for clarity,
39:15
your ranking is still good, B+,
39:17
or whatever. Dissonance, then Cirrus, then
39:19
even Tides your favorite. Is that
39:21
right? Yep. Yep.
39:24
Yep. Nice. I
39:27
think that's a good reason to rest.
39:29
Alright. Yeah, I'll go. So
39:31
for me, if I'm going last place
39:33
and I want to as
39:35
a disclaimer just say I like all these maps.
39:38
There's not any of them that I dislike. And
39:41
I feel very grateful to have each and every one of
39:43
them added into the rotation because I think they're going to
39:45
play well. I would say
39:47
for me, last place is probably even
39:49
side. I
39:52
do. I flipped it. I
39:54
do actually like the map. I like the space.
39:56
I like the aesthetic. Especially the
39:59
outside area looking up. the catch that's up
40:01
there and the air misses a catch in
40:03
the paint. I actually think the paint schema
40:05
is really vibrant. It's just a cool skybox.
40:07
I know a lot of people don't even
40:09
pay attention to stuff like that. I do.
40:11
I caught it. I caught it. I caught
40:13
it. Yep. I like it. But in terms
40:15
of like, um, engagement spaces, my favorite part
40:18
of the map is, is the far inside
40:20
lane where you actually have these like different
40:22
rooms at different elevations. You have the sort
40:24
of snow room where the snow is actually
40:26
like up above your knees and you leave
40:28
tracks in it and then looping all the
40:30
way around to, um, I think the
40:32
opposite spawn that has, it's like these, they're
40:34
very square rooms that sort of like generators
40:36
in them that you can play around. I
40:39
just, I find that space to be really fun and
40:41
dynamic to work through. Um, but
40:43
I do feel it is very,
40:46
uh, hand cannon
40:48
oriented because, because of how many
40:50
spaces you can move in and out of it's
40:52
very peak shot heavy. And then also in the
40:54
very middle of the map, it's kind of humped,
40:56
right? It's a little bit of a, of a,
40:59
uh, you know, I don't know if that's the
41:01
right word for it, but it's kind of like
41:03
a dome shade lane. And so there's
41:05
lots of like kind of head glitchy, you know, depending
41:07
on how far back on that hump you are. So
41:10
I feel like when that thing though, no,
41:12
but I, but I do think
41:14
that it limits. Maybe what you should
41:16
bring to the table in that space. Okay.
41:18
Well, I think the other maps have room for
41:20
just about everything else. And I have played, I've
41:22
been living in that playlist and I have played
41:25
teams that they try to send you. I seen
41:27
you in there. I seen you in there. Hey
41:30
man, I was in the PC. I was in
41:32
the PC playlist for like six hours straight on
41:34
the day they launched. How do I
41:36
say this in this guy's square? Yeah. We've
41:38
got to run into each other, but I have played
41:40
teams that try to play pulses on the outside, they
41:42
go out to where the servitor is and, um,
41:46
and they try to just control the map from out there,
41:48
but the game modes themselves don't really encourage
41:50
you to do that because. I
41:52
mean, you know, you're playing things like king
41:54
of the hill, uh, skirmish. So if you get
41:57
picked out there, then you're going to get split
41:59
spawns in the smart. Team is then gonna go
42:01
bully the guy that spawns by himself. So it
42:03
doesn't really work out. You know what I mean?
42:05
Yeah, yeah tougher and then that's actually
42:07
in sorry to interrupt That's actually what a couple
42:09
of my community members especially, you know folks that
42:11
are a little bit more casual at the game
42:13
We're saying it's super small So it's
42:16
tough actually like if you face a team that's
42:18
trying to split spawn you You know that's trying
42:20
to actually push your spawn and get there pretty
42:22
fast, you know, so so yeah continue. I'm sorry
42:25
to interrupt So anyways,
42:27
I think it is a really good
42:30
map, but I also think that playing
42:32
well on that I think the skill
42:34
difference between teams is gonna get exacerbated
42:36
on on that map specifically So
42:39
if there is a difference in skill levels between the
42:41
two teams I think it's gonna be harder for the
42:43
worst team to make up for that on that map
42:45
specifically just because of the way it plays My
42:48
second place is dissonance which
42:50
on launch day Within
42:52
the first hour or so it was in last place
42:55
for me The more I played it the
42:57
more that I you know experience the map
42:59
and learned the lanes learn the power positions
43:02
Learn the sight lines and I've actually done
43:04
a series this week on YouTube where I
43:06
break down each map Hey, here
43:08
are the key sight lines. Here's why this
43:11
spawn is better and this spawn is worse
43:13
Here's what this one has to offer For
43:15
example the C spawn on dissonance has on
43:17
the if you go to the right side
43:19
of the C spawn That
43:21
long lane looking down to where heavy
43:24
spawns on orbital that circular platform You've
43:26
cleared on a site all the way to it from the
43:28
spawn the right side of the spawn a spawn
43:31
That sight line does not exist It's gonna get
43:33
about halfway down that lane, but you can't actually
43:35
get shots on heavy You can't get shots on
43:37
people controlling orbital space And
43:40
then also if you flip, you know You're
43:42
down in the middle of the map and you've got the
43:44
two opposite sides You've got the side that has the traveler
43:46
side that has the tree The side
43:48
that has the tree is called bloom and
43:50
there's all these flowers all over it. It
43:52
has the B capture point It has a
43:54
little like a ledge that goes
43:57
sort of underneath the map around the flank of
43:59
it There's so many different spaces
44:01
to work with and a lot of
44:03
cover there. Plus that location has direct
44:05
line of sights into the square
44:07
rooms. Communion and mare are the
44:10
names of them. And that's where people congregate.
44:12
So from Bloom's side, you can see into
44:14
those rooms. But on the opposite side, there's
44:16
no cover. You're in a kill box, you're
44:18
fishing a barrel, and you have no line
44:20
of sight on any key parts of the
44:22
map. So once I sort
44:24
of piece together, where should I
44:26
be? Why should I be there? How can
44:28
I leverage this space and get shots on
44:30
people coming through the main thoroughfares? That
44:33
map just came alive for me. And
44:36
now I love it. It
44:38
jumped up from last place to second place
44:40
just barely. And Cirrus Plaza
44:42
takes my first place, mainly
44:44
because it just feels so
44:46
arena shooter nostalgic, but
44:49
also reimagined into a destiny space
44:51
that makes sense. And
44:54
there are a lot of tricky angles
44:57
on the plaza. When you learn it,
44:59
there's some clever stuff you could do
45:01
on that map. Definitely, definitely. And
45:04
that was just always a joy to play.
45:06
And you said be where the flute's being
45:08
four lines. I gotta interrupt just a second,
45:10
I'm so sorry. If you are listening to
45:13
this conversation and you don't recognize the map,
45:15
go back to last week's swab, where Relic
45:17
had the overviews of the map, and
45:20
re-listen to this conversation again, because
45:23
those maps are so good. And
45:25
you guys are killing it with the call outs too. Sorry, go
45:28
on TV. It's just, yeah, I feel
45:30
like appreciating a space means understanding it.
45:34
And if you do wanna elevate your game, understand
45:36
the space, because it's gonna open up tons
45:38
of new avenues for you and PVP is
45:40
gonna come alive in a way that it
45:43
didn't before. But anyways, I
45:45
was gonna say, you said be where the flute's being
45:47
four lines. Also, you could do some
45:49
really tricky stuff in the gap on Cirrus
45:51
Plaza with the Hunter double jump. You
45:55
know the space where heavy is and there's the
45:57
two elevators, they're kinda like clear pillars. You
45:59
can like. Grab heavy run off the
46:01
map and hug like hug one of those
46:03
elevator pillars and Double jump back up and
46:06
clamber and the ways that you can move
46:08
around that space are super creative with I
46:10
agree I agree It's it's
46:12
that it's the the dimensions of that space
46:14
is like perfect for hunter jump like yeah,
46:17
like manipulation right there I completely agree. I
46:19
was doing some of that yesterday as well.
46:21
So very very cool That's
46:23
my ranking. Okay, I like it.
46:25
I like it. And then you know, I'm right there
46:27
with you the serious Plaza just The
46:30
more I play that map the more I I'm
46:32
falling in love with it, honestly, and it's it's quickly
46:34
becoming It's likely gonna
46:36
eclipse even time for me, honestly. Yeah. Yeah
46:39
I mean, I think it's worth noting it's sort
46:41
of obvious but we started off with like well
46:43
best and worst and it's important I think to
46:46
point out there is no worst. It's literally like
46:48
they're all very all best of the best, right?
46:51
Yeah, a very nice place to be
46:53
yes Great. I
46:56
mean, yeah, what I'm hearing I don't know how
46:58
no no no that somebody said Yeah,
47:00
somebody said the same thing yesterday and they'll
47:03
toss it over to my I certainly don't mean to take
47:05
the space But somebody said it yesterday like that You
47:09
know whenever we ask the question, what's your favorite map, you
47:11
know, somebody's always coming up with something different You
47:14
know and I think that bodes well for
47:16
the map pack the fact that it's you
47:18
know, it's not just javelin, right? If
47:20
we end up putting a poll out,
47:23
it's not just gonna be eventides And
47:25
I've heard quite a few people say that
47:28
dissonance for example is their favorite So
47:30
so yeah That's a
47:33
good segue for us. So if you're lit
47:35
if you're not watching you just listening we
47:37
did lose Lego to a hailstorm He got
47:39
taken out by Hale It's
47:43
the Australia of America But
47:53
his favorite is dissonance So
47:56
dissonance that makes sense. He held it. He
47:58
held a quirky that makes it He
48:00
did. That was your least favorite.
48:03
He did. And his least favorite
48:06
is Eventide. So. Okay. Fair,
48:08
fair, fair. Basically pretty much flipped. Flipped
48:11
it, honey. We're alone so far, man. It's okay. I
48:14
think Eventide. We're all alone so far, yeah. I
48:18
think Eventide is the most conventional of
48:20
the maps, you know? So I'm not
48:22
surprised that my quirky brethren would put
48:24
that as a blast. Wait,
48:27
wait. To recap yours again, TV,
48:29
I thought Eventide was your favorite. No.
48:32
The middle. The middle one. Oh,
48:34
no. Eventide laughs. Eventide
48:36
was the last, last, last. Eventide
48:38
is last. Dissonant's a close second
48:40
right behind Cirrus Plaza. I flipped
48:42
it in my mind after you flipped it. Got
48:45
it. I think that'd
48:47
probably go. I think Eventide's probably
48:49
my favorite. And
48:52
then after that, I don't know. It could be
48:54
either or. But like you guys have said, they
48:56
are all very good maps. Definitely the best maps
48:59
we've gotten in a long time. We went for
49:01
a little minute there where every new map that
49:03
was coming out was like, well,
49:06
we lost. A bad duck. You
49:09
know, I'm not great. I'm glad I got this map
49:11
for the first time in two years. Yeah.
49:14
Yeah. So it would have been, I
49:16
think it would have been nice if maybe we had
49:18
one of these maps mixed in with the other maps
49:20
because then you would have like the long range maps
49:22
with a smaller map and that would have made, it
49:25
might have even made you appreciate the larger maps
49:27
more because it wasn't just like, here's a bunch
49:30
of big maps. So
49:32
yeah, I've been happy with all the maps. I think
49:34
they're great. And I think that trials is really going
49:36
to be the thing that's going to make us
49:39
truly understand them and have
49:41
them ranked fully. Yeah.
49:45
I'm with you on that. Yeah,
49:48
for me, I mean, I'm no PvP expert, obviously,
49:50
but I've been playing PvP since the alpha, right?
49:53
So I do play, I went
49:56
from definitely being a seriously uncooked
49:58
potato to. getting
50:00
into trials, getting carried by some very, very
50:02
good folks and just loving the thrill of
50:04
it and the guns that we
50:06
were getting that then I got into like,
50:08
yo, you need to like pay attention and
50:11
get a little better. Like you were all talking about it
50:13
and I managed to, but part of that was switching to
50:15
mouse and keyboard. I mean, I just, I
50:17
can't play PvP stuff on controller. I have
50:19
a lot of trouble doing my 180 and
50:22
my mobility as well as getting the aim
50:24
right. And like, nah, and that's mouse
50:27
acceleration, different topic. But anyway,
50:30
Cirrus for me was obviously the one because of
50:32
the way it looks, but also just the way
50:35
it felt because I love the symmetry. Anytime
50:38
you get symmetry in a map, it's easier in your
50:40
head space to get a pretty
50:42
good sense. Granted, there's some wild little peaks
50:44
and all that,
50:47
but I just love Cirrus because
50:49
like it felt like something just
50:51
so shiny and new. It was
50:53
to me the new shiny toy
50:55
of a PvP map. The other
50:57
ones, absolutely. The Ferrari
50:59
of the group. It's like, I'm beautiful. I'm
51:01
here to look gorgeous. It's got
51:03
the wood paneling, the neon lights.
51:05
Yeah, exactly. The shiny paint job.
51:07
Like I love that it was
51:09
just very bright. And I
51:12
think that's part of it, too, is it
51:14
works in the narrative while also just being
51:16
actually, you know what? I
51:19
don't know if you played Apex TV, but like now I'm
51:21
talking about like, you know, it has a little bit of
51:23
an apex. It kind of does
51:25
have that. Right. Yeah, you're right. The lights.
51:28
Anyway, so just love the feel of
51:30
it. And I like it
51:32
was interesting to like hop in and just
51:34
immediately be like, I don't know this map.
51:36
I thought I was going to get stomped,
51:38
but actually it just like it clicked kind
51:41
of quickly. You could see a lot of
51:43
what was going on. And anyway, Cirrus
51:45
to me, but this is not
51:47
for like a super highly competitive PvP
51:50
player, obviously, but it felt it was a
51:52
feeling. So to me, it was like, number one, I
51:54
couldn't really rank beyond that. But actually, I
51:56
thought I was not going to like this news because,
51:59
yeah, it did remind me of I think
52:01
it was disjunction. Yeah, yeah, yeah. Anything
52:04
with like the organic curves and it's
52:06
dark, it's a cave and I'm like, nah,
52:09
not for me, usually. And part
52:11
of that is just the color
52:14
vibe, I think. But actually,
52:16
as I started playing it, I was like,
52:18
this is kind of interesting. I'm like, especially
52:20
that thing in the center where you're like,
52:22
do this real weird, what's it called? Orbital.
52:26
Orbital. You're doing this
52:28
weird hide and seek in there. People are
52:30
like hiding in the donut or orbital, whatever
52:32
it is. And it's I'd probably
52:35
call it donut. I always like to make call out.
52:37
Okay, we'll change it to donut. We'll sit on
52:40
that one. Bagel? I'm
52:42
looking for, let us know, by the way,
52:45
as you start playing trials this weekend, if
52:47
you have unique call outs, because I love
52:49
official call outs. And based on the map, I think it's
52:52
a way to make it all click. But like, you know,
52:54
Mohawk, what is that banner? Yep, banner.
52:56
Oh, yeah. There are Mohawk
52:58
Mohawk, like all I would love to hear from
53:00
you guys at some point on special call off
53:02
and stuff getting off track. But anyway, dissonance
53:05
actually kind of stood out. And just to
53:07
cap that off, I don't know
53:09
why, but I'm looking at the icy screenshot
53:11
in the link to the map overviews of
53:13
like even tide. And I played, you know,
53:15
a bunch on
53:18
Wednesday. I cannot for the life of
53:20
me remember even tide. I don't know
53:22
why. I can like see it all.
53:24
But for whatever reason, I'm like, so
53:27
whatever that says about even tide, and I'm not saying
53:29
it's bad. That's where I'm at with it. But
53:33
to wrap that up. Wow.
53:35
Yeah, shiny new toy is definitely the way
53:37
I felt. And you know, TV
53:39
you asked it in the beginning and
53:41
Tony you gave a gracious answer. But
53:43
yeah, it's been way too long.
53:46
How do we as a community get to
53:49
supporting the PvP community with this and
53:51
it's not easy. But that's not our
53:53
problem if you're spending money and time
53:55
in the game. Right. So obviously, and
53:57
I'm not saying that you're presenting it
53:59
that that way, but like
54:01
we know the PVP community is
54:04
going to like this. I think they needed the reminder.
54:07
And so now they're hopefully right. And that's why
54:09
I think I said it last week. I said,
54:11
get in there and play. Even if you feel
54:13
like you're done with it, if you love listening
54:15
to PVP, you're listening at some point and
54:18
you wanted them to support a more and you dropped out
54:20
and whatever, and maybe there's a lot of reasons you don't
54:22
play, but if you feel like there's a chance, get
54:25
in there and play all this data is going
54:27
to come pouring back in over the next few
54:29
months. And it's probably going to
54:31
decide the future of what does this
54:33
mean? You know, I think they already have plans, but
54:35
as you're budgeting for new years and all that, I
54:37
mean, it's going to, it's
54:40
going to be important. So yeah, I did my part so
54:42
far and got in there for one day. Um, but
54:45
I would also wrap that up by
54:47
saying that I like the
54:49
maps a ton. It felt, yeah, like maybe
54:52
Lego said, it was just so refreshing, um,
54:54
to just feel like, yeah, it feels like PVP
54:56
is kind of back again in a way. But
55:00
because I'm just kind of that I'm more
55:02
of a PVE player now and I hop in and out, I
55:04
try to get burned out. I've been playing destiny PVP for 10
55:06
years. And so unfortunately I was
55:08
sort of like, some
55:11
people just know there's a better way to do things
55:14
like bundling your home and auto insurance with
55:16
all state or going to the grocery store
55:19
for milk instead of buying your own cow.
55:23
You know, there's an easier and better way.
55:26
Save up to 25% when you run the
55:28
home and auto with Austin bundle
55:31
savings vary by state and are not available in every state, saving
55:33
up to 25%. It's the countrywide average
55:35
of the maximum available savings off the home policy, all
55:37
state vehicle and property insurance company and affiliates. Northbrook, Illinois.
55:40
Yeah, it's work. Um, and
55:42
I've already played a lot of this. I'm definitely
55:45
more of a hop in and out of halo
55:47
infinite type PVP player these days. No, I'm not
55:49
a totally fair PVP main. And I think that's
55:51
super important. I'm not hating on it. But
55:53
I literally could feel after about three or four
55:56
hours, I was like, I've played
55:58
this game before a lot. And
56:00
I'm gonna go run Warlords Ruined and more
56:02
in that later. Watch,
56:09
did you talk about your favorite yet? Yeah,
56:12
I mean I honestly I
56:14
played for I played for a
56:16
while. I didn't play for super long cuz I
56:20
Don't want to be a negative Nancy
56:22
when everyone's super happy, but definitely doesn't
56:24
spark joy for me anymore And it's
56:26
not really bungees fault That
56:29
bungees been killing it recently. I think onslaught is really
56:31
good That's definitely the most that I've played in probably
56:33
like three or four months I
56:36
think the maps are really good. They've
56:38
got the raid gauntlet, which is great
56:41
Currently you can get pretty much everything
56:43
for free until the final shape comes
56:45
out And then they're also
56:47
adding you can now do beyond light
56:49
and shadow keep for free forever Um,
56:53
so yeah bungees been doing really well recently
56:55
So I don't think there's necessarily anything bungee
56:57
can do it's just been playing the
56:59
game for ten years And there's like 20 amazing
57:02
games coming out a day. No doubt Doesn't
57:06
mean that it's a bad game right? No, I
57:08
don't think it's yeah, I just I
57:10
think it's probably What says
57:13
bad game? Yeah,
57:18
they've been doing nice stuff funny
57:20
I had that question for you So
57:24
we know the answer now, but I had one more
57:26
quick one on the yeah I don't know if prior
57:28
you're moving on for that or anybody else had stuff,
57:31
but what do you guys think? Especially
57:34
the TV and physics who are so in
57:37
What's the map rollout frequency plan
57:39
beyond new territory, right? Cuz I'm
57:41
like, oh my god, they got
57:44
that mode set up What do
57:46
they do after you're starting to
57:48
burn these maps out your mainlining
57:50
the new toy? We
57:52
in trouble if we don't do so, you know, how do
57:54
you? Keep it fresh. Like
57:57
what's the plan? I
58:00
think they haven't given us go ahead go
58:02
ahead TV Yeah, I guys need what do
58:05
you yeah my preference would be at least
58:07
two to three brand new maps a year
58:09
Would would I think keep people? Appeased
58:12
oh wait wait before we get to that
58:14
one that's sorry that wasn't I should be
58:16
more clear I was saying how do you
58:18
integrate these with all the old maps in
58:20
just control in whatever? How
58:23
in other words when you're gonna get tired of
58:25
just playing these three maps? And
58:27
then you want to integrate and then you get really
58:30
play them in control like now They're
58:32
in this yeah, it's just you know who knows
58:34
how long you have to play for it That's what I'm asking
58:36
is do they need to keep this mode up forever No,
58:40
you need you need to get rid of any old
58:42
maps. That's what no I think We're
58:53
gonna get new maps for probably
58:55
many years I feel
58:57
like this map pack was a dear lord
58:59
We have to do something and they
59:02
were like okay. Let's just get someone on it. Just get
59:04
them to do it I don't think No
59:09
big they brought people back
59:12
Who had their hands on the
59:14
launch maps for desi to the maps
59:16
of the community universally love love everybody's
59:19
like oh? We love javelin for oh,
59:21
we love endless veil Even
59:24
like Midtown is still pretty People
59:27
are like yeah sure okay and
59:30
the maps that they dislike are the maps where
59:33
Those people who a lot of those people had their
59:35
hands on launch maps were no longer at bunchy and
59:38
then they dedicated some PVE Artists
59:41
and stuff like that to designing these new spaces And
59:44
helping out with that and we didn't really
59:46
like those maps. We didn't really like this
59:49
junction. We didn't I'm
59:51
I don't know how do you how do you feel about
59:53
multiplex Tony? I know that that was sort of a Kind
59:57
of debated some people love it some people hate it You
1:00:00
know, multiplex is interesting. I'm glad you brought that up because I
1:00:02
was going to bring that up earlier. I,
1:00:04
after trials on multiplex, of which we
1:00:06
only had it once, actually
1:00:08
came to like a little bit more. Because
1:00:11
it was the first
1:00:13
time in, man, that
1:00:15
I can remember that I actually didn't
1:00:17
have a hand cannon and a shotgun on. And
1:00:20
it's not as if I don't enjoy other
1:00:23
archetypes. Everybody knows me for a hand cannon and
1:00:25
shotgun. But I
1:00:27
put on a Mida and a
1:00:29
Mida Mini, and that was, that shit was
1:00:31
fun, bro. I think it
1:00:34
was fun if you were in
1:00:36
trios though because one spawn
1:00:39
has actually a shorter route to
1:00:42
the main lane. So unfortunately, if you
1:00:44
were planning against a team that knew that, they
1:00:46
would send everybody down the lane as quickly as
1:00:48
they could get there. And then you wouldn't, you
1:00:50
would literally not be able to make it out
1:00:52
of your spawn without having a firing squad there
1:00:54
to shoot. So
1:00:56
that made it challenging. But all this to
1:00:58
say, they did actually hire
1:01:01
some people back who were there for
1:01:03
the launch maps of DC. I didn't
1:01:05
know that. Specifically, I'm thinking of Cooley,
1:01:09
who I really appreciate his work that
1:01:11
he's done for the PPP community. He's a
1:01:13
great guy. And he
1:01:15
had his hand in the new map
1:01:17
pack. So that was his first
1:01:19
time back on Destiny maps. And
1:01:22
this is what we got. I
1:01:24
feel like they wouldn't hire people
1:01:27
like Cooley and then just
1:01:29
immediately say, okay, we're done with you. Thank you for
1:01:31
your work. I mean, maybe.
1:01:33
I mean, we've seen stuff like that
1:01:36
happen before. But the optimist in me
1:01:38
is saying there's more work for them to do. Most
1:01:41
definitely, especially after I'm sure that – I mean, these
1:01:43
maps have been – at
1:01:46
least the sentiment that I've seen so far
1:01:48
have been pretty well received overall. So
1:01:51
one thing I'll mention as well is, do you
1:01:53
remember the – it
1:01:56
was either the artist
1:01:58
sketches for Javelin, the early – sketches or
1:02:00
it maybe was like an early but
1:02:04
there was actually supposed to be kind of like a
1:02:06
pit in javelin that I
1:02:08
can't remember whether you could actually like
1:02:11
drop down into the middle like the
1:02:13
rocket was actually like yeah like almost
1:02:15
the exhaust area underneath exactly yeah and
1:02:17
I think you were able to navigate
1:02:19
that in like the initial or an
1:02:22
earlier version of that map and I
1:02:24
think about that often especially seeing sir
1:02:26
Esplaza because you know if there's one
1:02:28
of the maps that reminds me of
1:02:30
javelin the most it's sir Esplaza and
1:02:34
the fact that you mean you can't jump down there
1:02:36
and I did and I died but yeah yeah I
1:02:38
thought that was was cool to see
1:02:46
and it just it just called back that
1:02:48
earlier you know version of javelin so but
1:02:51
I do I do
1:02:53
I do agree you
1:02:56
know you know it didn't necessarily ask specifically
1:02:58
this question but of course you know TV
1:03:00
had had mentioned it when we first started
1:03:02
I do agree with the two to three
1:03:04
like per year would be fantastic I
1:03:07
think in order to keep some
1:03:09
freshness or to at least mitigate
1:03:11
the fatigue you
1:03:14
know continuing to double down on
1:03:16
isolating certain maps to certain modes
1:03:19
and then after it has
1:03:21
a certain cycle like that then switch it
1:03:23
up and have that map then in a
1:03:26
different mode right so
1:03:28
if it's if it's controlled or something like that
1:03:30
well okay I'm just putting this out here because
1:03:32
it's the first map that comes to mind obviously
1:03:34
javelin works for pretty much everything but okay you
1:03:36
know you don't see javelin in control anymore you
1:03:38
know and that's for like three
1:03:40
six months or something like that but now you
1:03:42
know like the next six months three six months
1:03:45
somebody that javelin comes in a control and something
1:03:47
else jumps into clash or something like that and
1:03:49
you know I feel like like little things
1:03:52
like that we don't
1:03:54
necessarily have to take any like maps out
1:03:57
especially with the amount of map fatigue that we have
1:03:59
in Right now just in general Disjunction
1:04:02
can stay for rift cool. You know,
1:04:05
I certainly don't mind it there. It's
1:04:07
it's definitely like a quintessential rift map
1:04:10
I don't know if I'd play anything else there
1:04:12
Honestly outside of maybe like mayhem or team scorched
1:04:14
or something like that something kind of casual and
1:04:16
silly But
1:04:18
but I feel like that'd be a good,
1:04:21
you know route to take but I don't
1:04:23
think we can really afford at this point
1:04:25
To like take out, you know maps and
1:04:27
I always want to respect dev time as
1:04:29
well. Honestly So but
1:04:31
I do think that we should continue to incorporate
1:04:33
and you know If we continue to you know
1:04:35
incorporate two three, you know maps a year whatnot
1:04:37
Then of course we could maybe retire, you know
1:04:40
Some some of the least favors or something something
1:04:42
that maybe has been outgrown last thing I'll say
1:04:44
too is, uh, you know fortress The
1:04:47
most underrated sixes map in the game. Nobody ever mentions
1:04:49
it. But that map has stayed
1:04:51
has staying power since like year
1:04:54
one I don't think there's I don't think
1:04:56
there's any map that has the degree of staying power That
1:04:59
allows you to just play whatever, you know weapon you
1:05:01
want however you want for the most part on that
1:05:03
map It's a big map with great rotational symmetry So
1:05:07
we're gonna continue to make big maps bungee.
1:05:09
Let's let's let's follow that blueprint. I think I'm good
1:05:12
Yeah, make it good to yeah Yeah,
1:05:17
I mean the only thing I'll say there is
1:05:20
that it does seem like destiny and
1:05:22
bungee Is in a bit of a
1:05:24
pickle with the like yeah, they they needed to just
1:05:26
get these maps out the community's been
1:05:28
kind of Left behind
1:05:30
in a way right and so they just had
1:05:32
to do it and it is free It's not
1:05:34
like it's part of the final shape, etc. Yeah,
1:05:36
but um, I do have to wonder yeah What
1:05:38
is the solution going forward like me? I'm like,
1:05:41
oh, yeah, I would happily buy a map pack
1:05:43
But I don't think you know, yeah. Yeah,
1:05:45
we spoke about that then
1:05:48
They're not gonna be able to integrate them in
1:05:50
the like expansions or episodes I don't think I
1:05:53
only say that because like I think you're gonna
1:05:55
have trouble proving The value
1:05:57
like they always have of like PDP clear
1:06:00
I mean, what do you guys think the solution is? If
1:06:05
it or it doesn't even need a
1:06:07
solution, right? Like meaning why is it
1:06:09
taking so long? Like is there not
1:06:11
enough money being spent? Like not enough
1:06:14
players? Like what? What
1:06:16
is my guess for it? Because all we're saying is
1:06:18
yeah, we want more maps, but that doesn't really get
1:06:20
to the heart of the problem. Does it? Well,
1:06:22
my guess is that for a while it
1:06:24
seemed like the focus was just on creating
1:06:26
the content that makes the money. So you've
1:06:29
got like we didn't get any
1:06:31
ritual armor sets, right? Like they were like
1:06:33
no, no ritual armor sets, but we have
1:06:35
a bunch of eververse armor sets. They were
1:06:37
making dungeons because that's a dungeon pass that
1:06:39
you buy this raid because it's part of
1:06:41
the yearly expansion. Like the PvE paid content
1:06:43
is what makes them money. So
1:06:45
it kind of seemed like there was
1:06:47
a focus of like let's create the
1:06:49
stuff that directly makes those money and
1:06:51
like crucible maps can make them money,
1:06:53
but it's more of like people are coming
1:06:55
back and staying around for longer and then
1:06:57
they end up buying the stuff. It's
1:07:01
not like a direct way. We make raid
1:07:03
people pay for raid make more money. That's
1:07:06
what I'm getting at aren't we in the same dangerous
1:07:08
waters? How do we yeah,
1:07:10
yeah, say okay, we
1:07:13
made some money here. Bungie and PlayStation
1:07:15
we want to keep doing this. Yeah,
1:07:18
I don't know. I know play time, but
1:07:21
yeah, I mean play time is
1:07:24
a big is a big factor for sure.
1:07:26
If you can be like hey look we
1:07:28
have more players sticking around increase crucible for
1:07:30
longer than we had before and that you
1:07:33
can just showing play time is a
1:07:35
pretty big deal for a lot of investors and shareholders and
1:07:37
all that stuff. But yeah,
1:07:39
of course that we're always in the danger of
1:07:41
slipping into we just have to focus on the
1:07:43
things that make us money and then we focus
1:07:45
on the other stuff later. So
1:07:48
yeah loaded industry-wide
1:07:50
too. I mean that's you
1:07:53
always do the top-down decision-making
1:07:55
that that maybe seems
1:07:57
kind of disconnected from the game.
1:08:00
experience and what the gamer is
1:08:02
actually feeling and doing and engaging
1:08:04
with. I think that's probably one
1:08:06
of the biggest factors in the
1:08:08
news this week with Xbox and
1:08:10
the shutting down studios and consolidating
1:08:13
others and all
1:08:17
that business. Yeah so I mean
1:08:20
I had a little tinder for the fire here
1:08:22
which was I've brought it up before and like
1:08:24
I know that it's complicated and I'll
1:08:26
proceed this by giving away and saying this I
1:08:28
don't like battle passes and season passes a ton
1:08:30
I don't even like the way that it's done
1:08:33
and Destiny in other
1:08:35
words buying it it sunsets on you and
1:08:38
it's got a bunch of stuff in it
1:08:40
that but anyway I do think there's something
1:08:42
there of like a track for
1:08:45
PvP that you can buy
1:08:47
into so that's gotta be
1:08:49
free or part of it
1:08:51
probably free. Like why not launch
1:08:54
something that people can buy into as like
1:08:56
extra content. I mean you made it this
1:08:58
far why not just launch a bunch of
1:09:00
ornaments and what else you guys tell me what else
1:09:02
could be in there that you'd be like I'd buy
1:09:04
that for six bucks
1:09:07
for nine bucks. I would buy
1:09:09
a crucible season pass I know you
1:09:11
say don't like season pass but like having a
1:09:14
yeah I mean you could level it up by
1:09:16
playing PvP specifically or do it turning in PvP
1:09:18
bounties and then there could be ornaments
1:09:21
for guns that people really like in PvP
1:09:23
you can have ornaments for exotics and armor
1:09:26
ornaments you could have a bunch of stuff
1:09:28
in there shaders would appeal
1:09:30
to you shaders so a lot of ornaments shaders
1:09:32
yeah and like gun ornaments as
1:09:34
well not just armor ones right
1:09:37
because we have a lot of gun
1:09:39
ornaments recently that's true and a
1:09:41
lot of the like Eververse shader
1:09:43
packs some of those shaders are
1:09:46
really freaking cool. If you integrated
1:09:48
that into a PvP in
1:09:50
a pass of some kind I
1:09:52
think that would actually get a lot of traction I think you're right
1:09:54
about that. I love the numbers
1:09:56
behind how many people are playing crucible compared
1:09:59
to how many better play in the
1:10:01
rest of the game because I wonder like
1:10:03
how could they justify
1:10:05
spending money on making specific
1:10:07
crucible shaders, specific
1:10:10
crucible armor, like is
1:10:13
that even inside
1:10:17
the realm of possibility? Isn't that usually
1:10:19
about half? Like it's about half the player
1:10:21
base or a little less than half? Usually
1:10:23
you're looking at yeah around 40 percent.
1:10:25
Lately we've been down as low as
1:10:27
I've seen it down like to 18
1:10:30
percent. Yeah, it was about 40
1:10:33
percent before I
1:10:36
was looking at you know the distribution
1:10:38
of players and it was like yeah
1:10:40
there even with bungee doing essentially this
1:10:42
is when bungee was doing literally nothing
1:10:44
new. I was like there's still 40
1:10:47
percent of players playing crucible when
1:10:49
they're not doing anything. And these
1:10:51
aren't official numbers right? These are like tracker API numbers.
1:10:54
Yeah it's public API yeah. Yeah
1:10:57
it's like which accounts have logged
1:10:59
in and played activity.
1:11:02
And it fluctuates of course through the season and
1:11:04
you know when obviously when people are doing a
1:11:06
lot of the new PvE content you know then
1:11:08
PvP is not going to be as big of
1:11:11
a priority for them. I
1:11:13
definitely feel like you know later into
1:11:15
the season you know PvP is what
1:11:17
ends up carrying a lot of you
1:11:19
know the weight of maintaining people yeah
1:11:21
maintaining people you know being here through
1:11:24
the remainder of the season and get them prepped
1:11:26
for you know continuing to play for the you
1:11:28
know when the next season pops up. Something
1:11:32
I'll also mention is pay to win. Don't
1:11:34
move off of this PvP season path yet
1:11:36
though. Oh no no
1:11:39
I'm not. I was mentioning something
1:11:41
that PvP players like value is
1:11:43
quote unquote pay to win ornaments
1:11:47
you know right. So yeah talking about you
1:11:49
know the ornament for Vigey Wing. We're
1:11:51
talking about you know chaperone just clean
1:11:53
sight lines the Hawkmoon
1:11:55
ornament right. I think it was like Oshiraptor
1:11:58
is what it's called. So So
1:12:00
I wouldn't necessarily consider any of them
1:12:02
truly pay to win. But
1:12:06
it speaks to how clean that
1:12:08
reticle is and how
1:12:10
the ease of which people are able
1:12:13
to really get into that gun, the feel of that
1:12:15
gun. So we really do
1:12:17
value that. Yeah, yeah. Sometimes
1:12:19
it can. Yeah. For
1:12:22
example, might have definitely, some of them are
1:12:24
red dots and like some of them are
1:12:26
obviously. Very clean. Yeah.
1:12:30
Let me ask you guys a question.
1:12:33
Would a PVPC's pass be separate and
1:12:35
in addition to the currency's pass? Yes,
1:12:39
I would think it should be. I would
1:12:41
think it would happen. I think it should be
1:12:43
completely separate to prove at this point. So
1:12:47
it would be an additional charge then. Some
1:12:51
people just know there's a better way to do things
1:12:54
like bundling your home and auto insurance with
1:12:56
Allstate or going to the
1:12:58
grocery store for milk instead of buying your own cow.
1:13:02
You know there's an easier and better way.
1:13:05
Save up to 25% when you bundle home
1:13:07
and auto with
1:13:09
Allstate. Bundled savings vary by state and
1:13:12
are not available in every state. Saving up to 25%
1:13:14
is the countrywide average of the maximum available savings of
1:13:16
the home policy. Allstate vehicle and property insurance
1:13:18
company and affiliates north of Illinois. Some
1:13:21
people just know the best rate for you is
1:13:23
a rate based on you with Allstate.
1:13:26
Not a rate based on Terry who keeps driving
1:13:30
and makes the car behind them. Oh
1:13:33
no, they're about to save
1:13:36
the drive-wise on the Allstate app and only
1:13:38
pay a rate based on you. Not
1:13:41
available in every state. Such a
1:13:43
determined conditions, rating factors and savings vary and in some
1:13:45
states your rate could increase with high-risk driving. Allstate fire
1:13:47
and casualty insurance company and affiliates north of Illinois. You
1:14:00
can underestimate like where yeah, where is this season bass
1:14:02
gonna be? How do you make
1:14:04
players understand it? Where does it go gotta have
1:14:06
the team build it in bug test it putting
1:14:08
that aside Why isn't it
1:14:10
here is what I would say and
1:14:13
like just it's like we see players spend
1:14:15
20 bucks on like a ridiculous Thing
1:14:17
and so it just feels like for if 999 is
1:14:20
the magic number or whatever it is Yeah,
1:14:22
like a couple ornaments some emblems
1:14:24
like a reactive shader Whatever
1:14:27
and even Halo Infinite's doing some interesting stuff
1:14:30
where they basically have I think it's their
1:14:32
own version of bright dust But you do
1:14:34
five bucks actually just for a
1:14:36
single shader That's exclusive for
1:14:38
that season. I think
1:14:40
like I'm sure I guarantee
1:14:43
you bungee's thought of this We're not the first
1:14:45
but I'm sitting here thinking to me. This
1:14:47
is the solution. I just wanted to Like
1:14:51
I see where you're coming from and I kind of
1:14:53
like it cuz you showed your support for PvP but
1:14:56
I'm like do I want to pay for
1:14:58
two season passes for destiny like That's
1:15:01
what may not it may not it may not be
1:15:03
it may not may not necessarily for you though You
1:15:09
know like All I'm saying
1:15:11
what I will say is like the amount of
1:15:13
PvP like centric players That
1:15:16
would pay pay for it just because
1:15:18
a dope emblem is up there just
1:15:20
even just one dope emblem is insane
1:15:23
You know Really
1:15:26
well for PvP too because you
1:15:28
can be a PvP player in destiny and
1:15:30
be totally free because you can access it
1:15:32
for free besides trials So having something that
1:15:35
you can buy into that is giving you
1:15:37
stuff that you care about like a reactive
1:15:39
ornament for a gun would be Incredible right
1:15:41
that changes when you go on certain killstreaks
1:15:44
people go crazy for that. Yeah Yeah,
1:15:47
I think I think it would be good. I'll pay
1:15:49
for it. Yeah, like you could give a discount
1:15:51
if you buy both Yeah,
1:15:53
yeah, you can have like a bundle deal. Yeah. Yeah
1:15:56
and keep in mind Yeah,
1:16:02
but you're looking at it like the wrong way.
1:16:04
Because you don't play PvP, right Briar? When
1:16:06
I play Deathly, I play more PvP than
1:16:09
I do PvE. Okay, but I'm
1:16:11
not just crediting. I'm just saying, like, I don't
1:16:13
think your desire is there because, like, you don't
1:16:15
care that... I mean, maybe I'm taking
1:16:17
the words out of your mouth on that one, but, like,
1:16:19
I just... As someone
1:16:21
who's, like, lower than what, TV and PvP
1:16:23
or... Sorry. PvP, I like it. I like
1:16:26
it. I like it. I
1:16:28
just resist monetization, like, after
1:16:30
the additional purchase price at video games
1:16:32
so much. You can't in Destiny. It
1:16:34
is one of the most monetized video games
1:16:36
in the video game industry. In terms
1:16:39
of, like, all the different levels and the different
1:16:41
packs and the dungeon pass and the season pass
1:16:43
and the expansion. And there's so much.
1:16:46
But doubling down on season pass is just,
1:16:48
like... Well, I mean, keep in mind,
1:16:50
you know... I do see where you guys are coming from, but, man... Keep
1:16:53
in mind, the Helldivers, for example,
1:16:56
season pass, Apex season pass... They
1:16:58
have one thing. They have one
1:17:00
thing. Destiny has PvP and PvE.
1:17:02
Helldivers doesn't have PvP. Apex doesn't
1:17:04
have PvE. Two season passes doesn't
1:17:06
make... It doesn't sound ridiculous to
1:17:08
me in that sense, you know? Yeah,
1:17:11
I mean, I do get Briar's point, you know? You're
1:17:13
paying all this money... Of course, of course, of course.
1:17:15
...just to buy the game, et cetera. But if
1:17:18
I'm right about this, like, you don't actually
1:17:20
have to buy all that stuff to play
1:17:22
PvP, right? Unless you want all the guns
1:17:25
and the new guns and stuff. You want
1:17:27
all the extra stuff, yeah, otherwise you just
1:17:29
play. Yeah. Exactly. So it's like you just...
1:17:31
Again, I'm trying to look at this from... We
1:17:33
want three new maps a year, at least, right?
1:17:36
How at the minimum can we just get people to
1:17:38
be like, yeah, I'd be down for that and I'll
1:17:40
give you some money. I will support that. Yeah,
1:17:43
and I'm like... I think it does...
1:17:45
To Briar's point, his reaction is like, I'm already spending
1:17:48
money. Maybe it gets him to not spend money on
1:17:50
other things if he's spending it... But look, keeping
1:17:53
it simple, it's just it's missing,
1:17:55
in my opinion, because I
1:17:57
don't know how else we're going to get more PvP maps. like
1:18:00
they got it done and now I feel
1:18:02
like without them telling us in other words
1:18:05
I have very little faith that it won't be
1:18:07
a very long time again and
1:18:10
we're already wondering if there's going to be
1:18:12
another expansion and how episodes are going to
1:18:14
work so far that's the clarity on the
1:18:16
future maybe they'll surprise
1:18:18
us you know but yeah and
1:18:21
pvp players have proven they're not
1:18:23
going anywhere that's another thing too
1:18:25
you know so it's just like you know
1:18:30
you're just gonna have more discontent because
1:18:32
we're not like folks aren't going anywhere
1:18:35
so like i'd rather just pay
1:18:38
let's just have a space for something that's
1:18:40
fine we're not we're not going anywhere you
1:18:42
know like so so i want some content
1:18:44
you know and i want to feel good
1:18:46
about the game and i want to be
1:18:48
glad that i'm playing it and i want
1:18:51
to have a good mental about playing it
1:18:54
and you know so many folks struggle
1:18:57
with that because we
1:18:59
do love the highs of pvp when
1:19:02
the highs are are hitting yeah
1:19:04
and one of the ways that you can
1:19:07
keep people playing obviously is if you have
1:19:09
that pvp pass it's going to give you
1:19:11
more things to acquire along the
1:19:13
way that you might on a day you might
1:19:15
have otherwise chosen not to log in you'll be
1:19:17
like you know what but i think i'm like
1:19:19
maybe three or four matches away from getting that
1:19:21
new ornament on the season pad but i'll go
1:19:23
and log in you know i mean so
1:19:26
right now pvp players have so
1:19:28
few things to play for other
1:19:30
than their own personal enjoyment yeah
1:19:32
you know so you start
1:19:34
giving some more carrots along
1:19:37
the journey it's i
1:19:39
can only see it helping yeah
1:19:42
and and it's a loop too you get people
1:19:44
to play they end up buying the season pass
1:19:46
or whatnot that gives resources to the devs new
1:19:48
content and then you hook them on the new
1:19:50
content because they're playing for the season pass it's
1:19:52
just it's a loop yeah it's
1:19:54
making a lot of sense i can see a
1:19:57
major backlash though like are you kidding me to
1:19:59
use season pass right prior
1:20:05
TV is gonna say what I'm thinking. What
1:20:07
if it's one season pass and
1:20:09
once you get to like 10
1:20:12
or 20 on the on the 100
1:20:14
track. Yeah, it diverges and you can
1:20:16
shoot love that Love that
1:20:18
I'm gonna go down the PvP path and
1:20:20
you can't double back to the PvE path
1:20:22
until you complete the PvP one I love
1:20:25
you know what if you do something like
1:20:27
that and then It gives
1:20:29
the player they're like I'm gonna buy a season pass for
1:20:31
the game one season pass But
1:20:34
I'm just gonna once I get to that that
1:20:36
breaking point where I have to make a choice
1:20:38
I'm gonna choose the PvP path Well,
1:20:41
I mean what if what if you didn't like that? That's
1:20:44
provocative and I love it I
1:20:48
thought you were gonna say this which is like, okay,
1:20:50
you don't like it Briar But
1:20:52
what is your sort of taken solution? It's
1:20:54
not that I don't like it. I just See
1:20:58
so much pushback from like are you kidding
1:21:00
me? You're gonna charge me more money I
1:21:02
think it's good like me I actually I
1:21:04
mean Brian you've been very like outspoken about
1:21:06
not liking microtransactions ever verse and it's funny
1:21:08
cuz I'm right there with you But I'm
1:21:10
out out. I'm out here like give me
1:21:12
a season pass so I can support three
1:21:14
PvP maps every whatever So I'm
1:21:16
not even saying I don't like the idea like I
1:21:18
kind of do like the idea. I'm just like I
1:21:21
don't know Do
1:21:25
you like blue drink it's blue drink
1:21:28
look I'm a couple margaritas deep
1:21:30
here But
1:21:35
like do you have any other thoughts
1:21:37
on like what you expect from if
1:21:39
you buy I guess you're saying you
1:21:41
buy say Destiny expansion every year maybe
1:21:43
some seasons. What's your expectation if you
1:21:45
want? I have no expectations because I
1:21:47
feel like I've been lied to in
1:21:49
the past I've been told that like
1:21:51
my money is going directly toward like
1:21:53
a certain project And then that
1:21:56
project never comes to pass so I'm like oh, what
1:21:59
the fuck I don't care I don't care what you
1:22:01
say because your words mean nothing. But are
1:22:03
you saying you expect these PVP maps with
1:22:05
what you currently pay and get from the
1:22:07
game already? Is that where you're at? Yeah,
1:22:10
I do. I have an expectation. You think
1:22:12
they're just missing. We shouldn't have to pay
1:22:14
more to support that. They should be there.
1:22:18
Yeah, I suppose so. I do
1:22:20
think that we should get PVP maps once a year. I
1:22:24
think three should be the bare minimum. Yeah.
1:22:27
That's what you're paying in the
1:22:29
community's investing already. I'm okay with
1:22:31
paying more for the expansions, honestly.
1:22:35
It isn't an out of... I mean, it's
1:22:37
not out of pocket because Bungie
1:22:39
is the one that set that
1:22:41
standard to begin with. Every
1:22:43
DLC, they're like, here's three,
1:22:45
five, one, seven new PVP
1:22:47
maps. And so I know a
1:22:49
lot of people like the rag on the PVP community because
1:22:52
they're so whining they're not getting their maps. It's like, listen,
1:22:54
that's not something that... That's not an
1:22:56
expectation we impose on Bungie. That's
1:22:58
an expectation that they... That's a standard
1:23:00
they set over years
1:23:02
of development and then suddenly
1:23:04
turn the faucet off with no warning and
1:23:08
no communication. And so I
1:23:12
think they handled that side of
1:23:14
that relationship very poorly, quite honestly.
1:23:16
Definitely. Yeah, they did. I'm
1:23:18
like... I can't keep up with
1:23:20
that. I'd love to see comparison with what other
1:23:23
games do, whether they're paid for, but how often
1:23:25
do we tend to see map
1:23:27
releases from other companies? How many years does
1:23:29
it tend to take? And
1:23:32
like, how far out of line are they? We
1:23:34
are in unprecedented territory
1:23:36
with Dusty. How
1:23:40
long has that game been supported that has... Last
1:23:43
PVE PVP and... Yeah. I'm
1:23:47
not a WoW expert, but there's something going
1:23:49
on there with those two things. Very different
1:23:51
game. Yeah. Yeah,
1:23:53
no, you're right. Like
1:23:56
with COD, if you talk about Call of
1:23:58
Duty... You
1:24:01
know, you get a new game every
1:24:03
year, but it feels almost like a
1:24:05
similar experience where like if
1:24:07
I'm just a PvP guy in cod, like
1:24:10
I expect like a certain number of maps,
1:24:12
a certain number of multiplayer
1:24:14
innovations, a certain number of game modes
1:24:16
per year for my $60. And
1:24:19
I spent a lot more than $60 on Destiny. Yeah,
1:24:22
yeah. The funny thing that caused a good
1:24:24
one to bring up, but it's like, I
1:24:27
think it's safe to say you pretty much
1:24:29
are most people are paying for PvP maps
1:24:32
and guns, etc. And
1:24:34
then they know they get a campaign with it is kind of like
1:24:36
a 100% most
1:24:38
people. Yeah, it's quite awful. Those
1:24:41
zombie crazies. Yeah,
1:24:44
yeah. And like sometimes you get a
1:24:46
zombies mode. Yeah. And then now battle
1:24:48
royale's free. Yeah, it's it's hard to
1:24:50
find a direct. MMO
1:24:52
esque comparison. But
1:24:55
anyway, it needs to be done. And I
1:24:57
think we can all agree. I mean, I would say like, I
1:24:59
don't know what the number is, but I do feel like three
1:25:01
every 12 to 15 months.
1:25:06
I'll even stretch it that far because like
1:25:08
it's like if you did that over the
1:25:10
last 10 years, I mean, Jesus, we'd have
1:25:12
30 some math. Yeah.
1:25:18
So I don't know what the number is,
1:25:20
but in three years, that kind of
1:25:22
where you guys had landed regardless of how it's all.
1:25:24
Two to three a year, I think it would
1:25:27
keep people pretty appeased. Two
1:25:31
to three a year, I think minimum
1:25:34
plus new game modes. Well,
1:25:37
they've not been pumped. Yeah, they've
1:25:40
not been lacking in that department.
1:25:42
They're just a lot different modes.
1:25:45
Yeah, but don't get me started on that because
1:25:47
actually that's the one reason why I don't, like I said,
1:25:50
play a lot of PvP. It's
1:25:52
a lot of new abilities and builds and stuff
1:25:54
like that. But like mode wise, I know
1:25:57
they're trying to figure out what people like best, and
1:25:59
they certainly do. done a lot of work there, a lot
1:26:01
of balance work, etc. But I bring
1:26:03
up stuff like the gun game, you know, and that
1:26:06
what it's called in Call of Duty. Yeah, that's correct. Apex
1:26:09
was called. They stole it. Same
1:26:11
thing. Yeah, what they called it.
1:26:13
But it was bought an apex.
1:26:15
Yeah, we brought it
1:26:18
up. Like imagine that you're just upgrading between
1:26:20
like exotic guns, you know, like getting your,
1:26:22
you know, it's because it was a
1:26:24
fast paced arena shooter. That's why I
1:26:27
think that's why I like the gun
1:26:29
game and Apex because no one makes
1:26:31
those games anymore. Yeah, they may have
1:26:33
tactical flow. Yeah. But anyway, we
1:26:35
are. You know, infinite
1:26:38
a lot and same thing like they got
1:26:40
a lot going on from a modes perspective.
1:26:42
So I just feel like Destiny 2 is
1:26:44
very lacking there, which is why
1:26:46
it hasn't appealed to me. So they need that
1:26:48
to new maps are clearly not enough for me.
1:26:50
Yeah. Yeah. Well, I think, you know, modes
1:26:52
is definitely something that has come up, you
1:26:55
know, quite often. Over the last several years.
1:26:57
So, so I think, you know, maps modes
1:26:59
kind of go hand in hand, all the
1:27:01
expectation wheel. Year
1:27:03
after year, I just need something new.
1:27:07
Okay. That's what I need. You know, there's so
1:27:09
much competition for buying not
1:27:11
even my game in dollar, but my game an hour, you
1:27:14
know, like, I want
1:27:16
to feel something new. I don't feel excited about something new.
1:27:19
And I'm so happy. Destiny has new
1:27:22
maps. So happy. But
1:27:24
they need to keep that consistency up. They
1:27:27
need to pump those numbers. They're
1:27:29
rookie numbers. Rookie numbers. Do
1:27:33
you guys agree that they
1:27:35
need a roadmap in the near future? I'd
1:27:37
say the next several months for
1:27:40
this because I mean, this problem. We,
1:27:42
we know that we're going to be finding
1:27:44
out more about episodes as we get closer
1:27:47
to like, you know,
1:27:49
final shape. Like they've talked about that. But
1:27:51
for PVP roadmap. Yeah,
1:27:53
I think they would have to address it somewhere.
1:27:57
Like do you plan on doing this ever again? Is
1:28:00
it once a year? Is it once every two
1:28:03
years? What are we – what are you thinking? It
1:28:05
feels like there's a confidence problem is what I'm saying. Don't
1:28:08
you think that they have to do it? I
1:28:11
do. I don't care. Yeah,
1:28:14
well, personally, I definitely do care myself. Yeah.
1:28:20
Whether it's something that makes
1:28:23
sense or not, there's so
1:28:25
many things historically over the
1:28:27
last several years that make
1:28:29
sense to benefit the community, to benefit
1:28:31
the game, that haven't
1:28:34
necessarily happened. Then, of
1:28:36
course, like we've all been saying and probably
1:28:38
are going to lean into pretty soon, just
1:28:40
what's been happening in the wider gaming industry
1:28:42
in general and how that
1:28:44
puts pressure on the decision-making
1:28:46
from top down. So I
1:28:51
think that's two different questions, basically. Communication
1:28:53
is very good, I would say. Communication
1:28:56
is always very, very nice to have.
1:28:59
And I think Bungie's been doing a better
1:29:01
job on socials with communication just across the
1:29:03
board. But I would hope that they would
1:29:06
also want to include good communication with their
1:29:08
PvP player base. Now that we've got new
1:29:10
maps, what can you expect going forward? I
1:29:12
think that would be important
1:29:15
to do that at some point. Agreed. I
1:29:17
mean, my take on that was because I
1:29:19
feel like players are more likely to come
1:29:21
back if you're like, wait, this wasn't just
1:29:23
a Hail Mary. That's just my
1:29:25
take, is why I brought it up. TV,
1:29:28
we didn't hear from you on that. You
1:29:31
feel just comfortable now that it's out there? You're
1:29:33
like, no, I'm good for a long while. Or
1:29:35
you're like, please give me a plan. I
1:29:38
mean, like Woz said,
1:29:41
communication is always a good thing.
1:29:43
I certainly would not be upset
1:29:45
to hear a full roadmap, lay
1:29:48
down a new expectation because
1:29:50
that's what I want. I
1:29:52
just want to know what the new expectation is so
1:29:55
that we can get on board with it and
1:29:58
give feedback if we need to. But
1:30:00
I think the new map pack is
1:30:02
is gonna dive people over for at
1:30:04
least a little while. Yeah Yeah,
1:30:07
I I just feel it's a good time
1:30:09
to do it before this like high
1:30:12
of like, whoo. Yeah Those
1:30:14
are good. People are happy before you
1:30:16
get back into like the shattered confidence
1:30:19
And again, that's my take but
1:30:21
I feel like the pvp Community
1:30:23
confidence is shattered that they don't
1:30:25
they're like happy that they got it But I
1:30:27
think if you pull most of them, they're like,
1:30:29
oh, I don't know what they're doing with pvp.
1:30:31
Exactly. Right, right Yeah, yeah guys. Well,
1:30:33
I mean it's we are running out of thursday
1:30:36
here and I really want to talk about france
1:30:38
boy phil spencer I
1:30:41
do too The
1:30:43
twob was huge Might
1:30:47
be go episode episode two tomorrow. Yeah, i'm
1:30:49
not gonna i'm not gonna be awake a
1:30:52
whole lot longer i'm old Oh
1:30:54
Yeah, there was um a tldr they
1:30:57
put out a bunch of video i'll put the
1:30:59
twob in chat if you haven't seen it But
1:31:01
they put out three videos showing out. Um prismatic
1:31:03
for warlock hunter and titan and
1:31:05
then they also went into exotic
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class item perks. So the ones that you're
1:32:13
going to be able to pick based on Warlock
1:32:15
Hunter Titan. If
1:32:18
you are interested, you can definitely go check out
1:32:20
the Twaab and start doing some bill crafting. Maybe
1:32:22
that's what we'll do next week. We'll look at
1:32:24
it and we'll come back with like, here's a
1:32:27
thing with Prismatic that I think I'd be
1:32:29
looking forward to. Oh, that's cool. That's
1:32:31
cool. Yeah. And keep
1:32:33
in mind as well, it's
1:32:35
not like 100% clear, but you know, those are
1:32:37
combinations, you know, with the exotic class items. So
1:32:39
that first column, second column, you can expect it
1:32:41
to be something like what you would see on
1:32:44
the final two columns on a gun, for example,
1:32:46
you know, you could get rapid hits in moment
1:32:48
or rapid hit, you know, kill clip or something
1:32:50
like that. So it's mix and match.
1:32:54
Yeah, it looks very cool. They gave
1:32:56
us a Prismatic demo per class to
1:32:58
check out. Correct. And
1:33:01
then listed yet two columns of perks on these
1:33:03
new exotic. Which one did you guys like the
1:33:05
most, by the way, out of the like
1:33:08
the Warlock Hunter and Titan? Did
1:33:10
you guys check out the videos? Well, I got
1:33:12
to say Hunter, but that new super
1:33:14
looks really fun. Yeah.
1:33:17
That new super looks very, very fun. Yeah.
1:33:20
Like a blinking arc one. Yeah. Yeah. Yeah.
1:33:24
I'm excited to try that. I mean, so just. Well,
1:33:26
as we pumped is the flaming turret, the mortar like,
1:33:29
yeah, that's going to go over
1:33:39
Titan barricades. I know. I
1:33:41
know. Yeah, it does. Yeah. But
1:33:44
keep in mind that that new like
1:33:46
Tempest strike, like something combo, you know,
1:33:48
on arc is going to go over
1:33:50
Titan barricades as well. Yeah. And
1:33:53
then you're going to go in the air and do a little spin. Exactly.
1:33:56
Yeah. When I was looking at the video, it looked
1:33:58
like you did the normal Tempest strike. It took the melee, but it also. For
1:34:00
the second part it took the Dodge so
1:34:03
it looks like it will be like a wombo
1:34:05
combo type of thing But nonetheless Don't
1:34:07
dance behind that shield on me 100
1:34:11
100 All
1:34:15
right, so anything else on the twit
1:34:17
dude it's so big it's a The
1:34:21
stuff was bringing up before
1:34:23
probably about the free
1:34:26
content right We know that's right
1:34:28
through beyond light Yeah,
1:34:30
they talked about the pantheon a little bit. Oh,
1:34:32
you know what? Here's here's the most important other
1:34:34
thing from the 12 was so first of all
1:34:36
zero hour is next week And
1:34:39
then there's something that's really important is from
1:34:42
May 7th through June 3rd You're
1:34:44
gonna get a guaranteed deep site weapon
1:34:46
drop upon completion of seasonal activities so
1:34:48
you can go Yeah,
1:34:51
each day each day. Yep So
1:34:53
you can go into your defiant battleground
1:34:55
the mission Avalon deep dive salvage like
1:34:57
every day and get a red border
1:35:00
to fill Out those red borders before
1:35:02
this goes. They're trying to get us
1:35:04
like our Everything
1:35:09
at you know everything at the
1:35:11
fridge so yeah, yeah we are
1:35:13
I think we're in for it I
1:35:19
Think that a seasonal team that had two or
1:35:21
three extra months to make sure to
1:35:23
throw as much as possible at the bridge But
1:35:25
no I mean it it's it's a lot of
1:35:27
stuff happening ahead of the final shape Which they're
1:35:29
like power in a sub so for you like
1:35:32
they're giving us every opportunity to get as
1:35:34
powerful as we can And then as
1:35:37
we were in the top like we're gonna get
1:35:39
even more powerful Mm-hmm
1:35:42
Like We
1:35:46
all know I'm just gonna use arbalest and
1:35:49
oh my god Like
1:35:51
fall the entire thing and like you know
1:35:53
no I like to mix it up
1:35:55
for fun, dude I'm a glaze guy, but anyway
1:35:57
outbreak perfected That's
1:36:00
a banger gun. I love that thing. It's a good gun.
1:36:02
It's a good gun. It was a joke that like you'll
1:36:04
be fine if you've played Destiny. You could use
1:36:06
that, but that's the nice part. I think you
1:36:08
could use a lot of old stuff. You'll
1:36:10
be fine, but they are throwing a lot of cool new stuff
1:36:12
to get you in and get the numbers up
1:36:14
is really what it's about. Oh, the only
1:36:16
the other thing was with the whole
1:36:19
prismatic and the class item stuff. You're going to
1:36:21
be able to get it after the raid in
1:36:23
week two, and it's going to come from its
1:36:25
own activity that they haven't told us what it
1:36:27
is yet. So there's a special
1:36:29
activity for the class, the exotic class
1:36:31
items. It's going to be
1:36:34
a game. It's the third. It's going to
1:36:36
be a game. It's a game. It
1:36:40
is. It's game.
1:36:43
I swear to God, I swear to God, I saw it. It's
1:36:47
game game. OK, right.
1:36:50
I know the level. But you
1:36:52
get a guaranteed random roll each time
1:36:54
you complete it. That's the whole point
1:36:56
of these exotic class items. And
1:36:59
they only work when you're using prismatic
1:37:01
prismatic. Yeah. Yeah. But farmable from day
1:37:03
from day one on that drop of
1:37:05
when it releases. And I think it
1:37:07
releases the second week. The mechanic is
1:37:09
second week. Yeah. Yeah. When the raid
1:37:11
is complete. Correct. Yeah. They said when
1:37:13
the raid is complete second week, which
1:37:15
made me go. It's not going to
1:37:18
be completed in one. Right. So
1:37:20
what are you saying? But yeah.
1:37:24
But OK, so that the free expansion content all
1:37:26
the way up through which queen. But if you're
1:37:28
on PlayStation Plus, I believe you can get life
1:37:30
ball. Pretty you can get life
1:37:32
ball. Yeah. Very cool. To
1:37:34
try that stuff if you haven't. So if you're on PlayStation,
1:37:36
you can you can get everything. But
1:37:40
yeah, I think that was most of the twab
1:37:42
update. Right. Yeah. Xbox.
1:37:47
Yeah. Fran, what's your boy? We
1:37:49
got like 15 minutes left. Are you sure?
1:37:51
When you say your boy, you're talking about.
1:37:55
Oh, I'm talking about that friend. Or
1:37:57
do we? But
1:38:01
no, I don't know why you're hearing me. You think
1:38:03
Fran's special friend? I'm Fran's Philly
1:38:05
friend. Oh. Or
1:38:07
maybe Fran's friend is Mr. Booty. Recently
1:38:10
is in Fallout, the TV series.
1:38:14
But yeah, I mean, the big news was
1:38:16
obviously that Microsoft, maybe it's because I wrote
1:38:18
like a big Twitter thing about it, might
1:38:20
be why you say this. But yeah, if
1:38:23
you haven't heard the news, you've probably heard
1:38:25
by now, Microsoft and Bethesda, they
1:38:28
have closed several revered studios.
1:38:30
They've closed Arkane Austin,
1:38:32
who are behind Prey and of
1:38:34
course, most recently Redfall, Studio
1:38:37
Tango Game Works, who made Hi-Fi
1:38:39
Rush, and they also made the
1:38:41
open world Ghostfire Tokyo, Alpha
1:38:44
Dog Studios, and Roundhouse Games. And
1:38:47
then they said they need more games like... So
1:38:50
I have that. So they've
1:38:53
been doing town halls to talk to
1:38:55
press, because people are like, you closed
1:38:58
Tango Game Works, the people who made
1:39:00
the best game for Xbox, like of
1:39:02
last year and won a lot
1:39:05
of awards. And so they
1:39:07
were talking to Matt Booty, and
1:39:09
he said, we need smaller games
1:39:11
that give us prestige and awards.
1:39:14
And another comment was,
1:39:17
they were showing us games that
1:39:19
wouldn't be ready for years. So everyone's just
1:39:21
like, what are you talking about?
1:39:24
First of all, Tango Game Works gave you a game
1:39:26
that was a smaller game that gave you prestige and
1:39:28
awards. Second of all, games take longer
1:39:30
than a couple of years to make. So very
1:39:34
confusing. If I read it correctly
1:39:36
too, they had just pitched the
1:39:38
sequel as well to Hi-Fi Rush.
1:39:42
They had pitched new games to Xbox, yeah, and
1:39:44
they were like, this is going to
1:39:46
take two years? That's crazy. No. Obviously,
1:39:50
that's not what happened, though, right? And I'm
1:39:52
not excusing it. I
1:39:54
just would point out it's extremely complicated. And
1:39:57
like the end of the day, I break it down
1:39:59
more in the like. Like their
1:40:01
Xbox, their goal is cloud,
1:40:03
AI, Microsoft, money, money, money.
1:40:05
They made some $70 billion
1:40:08
in net income
1:40:11
in 2020. Three,
1:40:13
I believe, that's a valued trillion dollar
1:40:15
company. But my point is like, they're
1:40:18
looking at Call of Duty, fallout.
1:40:20
And so to trade off like maybe a
1:40:22
high five rush and a new evil within
1:40:24
and by the way, Ninja, McCommy, McCommy left
1:40:26
the studio a prey. Like meaning this is
1:40:28
one of many things that they'll be, oh,
1:40:31
I'll just spend all that money on a
1:40:33
new Call of Duty spinoff or a new
1:40:35
fallout or like, and I'm not saying we
1:40:37
know is happening. And by
1:40:40
them saying, but we also do need games like high
1:40:42
five rush. I don't think that is untrue
1:40:44
at all. You know, and you'll see that.
1:40:46
But like, it is hard
1:40:48
to understand why are you gutting these studios,
1:40:50
but we don't have all
1:40:52
that info. I totally disagree with it for
1:40:55
just the finish the point. I disagree.
1:40:57
The talent and as complicated as
1:41:00
maybe it feels like they didn't give them enough
1:41:02
time given what's happened
1:41:04
here. And that's what's annoying from a trillion
1:41:06
dollar company. Yeah. So I
1:41:08
think the thing that is getting a lot
1:41:10
of people more annoyed as this goes on
1:41:13
and on and on is they've had these
1:41:15
town halls. They had an interview with Sarah
1:41:17
Bond, who has the head of Xbox. And
1:41:21
all of the answers haven't been
1:41:23
answered. Why did
1:41:25
you close Tango GameWorks, especially because
1:41:27
obviously we know high five rush
1:41:29
was such a well-received game and
1:41:32
just they're not giving answers. The one
1:41:34
answer of like, we need smaller games
1:41:36
that win a lot of rewards. We're
1:41:38
like, okay, well, that was high five rush. And
1:41:40
then Sarah Bond was just like, well, you
1:41:42
know, gaming is an extra
1:41:44
terrestrial experience of creativity and
1:41:47
art. English.
1:41:51
It was, there was not an answer
1:41:53
in there. Like just legitimately not. I've watched
1:41:55
it like four times to see what she
1:41:57
was trying to say. I have no idea. still
1:42:00
have the noise. It's not,
1:42:02
I'm telling you though, it sucks but
1:42:04
it's not complicated which is, you
1:42:06
know, the head of Microsoft and, you know,
1:42:08
the people looking at the bottom line there,
1:42:11
which again, they're looking at open AI and
1:42:13
all this stuff. And like as
1:42:15
we overspent on Activision Bethesda, our numbers that are
1:42:17
coming in, not happy with them, I need you
1:42:19
to cut 15% off the bottom. Yeah.
1:42:23
And so you're staring down the barrel of a
1:42:25
gun. It does not matter how you do it.
1:42:27
I need 15% and they
1:42:29
say we need it by, you know, you got
1:42:31
90 days to do whatever the number was and
1:42:33
that's the crap that happens at corporations. That's right.
1:42:36
And that's just a guess. But
1:42:38
it doesn't excuse it, but I bet you that
1:42:40
I don't think they like, who else
1:42:43
would, who else were they going to get to 15% from?
1:42:45
Again, a number I'm making up, but like, that's probably
1:42:48
what happened. You could take Bethesda away. They just
1:42:50
spent a whole lot of money and time on
1:42:52
Starfield and that was terrible. So there you go.
1:42:54
Even though you do,
1:42:57
I know like
1:42:59
exaggerating, I'm assuming,
1:43:03
but how, you know, yeah, I
1:43:05
just disagree with that. I think the problem, the
1:43:08
point I'm trying to make, the problem is
1:43:10
it's a multi-billion dollar, multi-trillion dollar company, company
1:43:12
that wants to like be more investment safe,
1:43:15
but they were going to cut 15% from somewhere. How
1:43:18
else they were going to do it? The only option
1:43:20
we're presenting is just don't do it because it's stupid.
1:43:23
Look at Nintendo, we say. I think
1:43:25
what's annoying, especially, is like you bought,
1:43:28
you bought Arkane Austin, right? And like
1:43:30
they bought them when Redfall was being
1:43:32
made. Like that Redfall
1:43:34
was already being made. So you knew what the game
1:43:36
was. You knew what the project was. The
1:43:39
devs were there begging you to cancel it because they knew
1:43:41
it wasn't going to go well. And
1:43:43
then you didn't even give, they haven't even
1:43:45
been given time to make another game. Like
1:43:47
there's no time between buying them and Redfall
1:43:50
coming out. That would be more in their
1:43:52
core competency, like another
1:43:54
prey or another, you know,
1:43:56
immersive kind of sim.
1:43:58
Well, and this is why. Why when they were
1:44:01
buying everything, I'm like, this is not good.
1:44:03
Same as Embracer, right? I'm like,
1:44:05
this is no good. It's
1:44:08
no good. But there's your solution,
1:44:10
which I totally agree with that, which is
1:44:12
like, why did you buy Activision if, let's
1:44:14
say this, whom that caused this problem that
1:44:16
led to Tango and Arcane being cut, I'd
1:44:18
be like, don't buy them. I don't care.
1:44:20
It doesn't change for me. You know, again,
1:44:22
it's very different at their level. But I
1:44:24
just wish if, let's say, Call of
1:44:26
Duty and all this caused this problem as
1:44:28
well as Bethesda, it's like, why are you buying all this
1:44:30
stuff if it's going to affect these
1:44:32
really creative studios? You just don't. Studios
1:44:35
that have been around for a long
1:44:37
time. These are not just overnight. And
1:44:40
Tango was like their only Japan
1:44:42
studio. You know, now they don't
1:44:44
have any actual like Microsoft Xbox
1:44:46
Japan studio. So,
1:44:49
you know, it really feels like a very scary
1:44:51
time for the industry as whole, because you just
1:44:53
see layoff after layoff every week, you
1:44:56
see like huge conglomerates buying every studio
1:44:58
they can get their hand on and
1:45:00
then shutting them down. Dissolve, dissolve. Yeah.
1:45:03
And it's just like, you know,
1:45:05
like you hear developers constantly saying, I
1:45:07
can't do this anymore. It's too stressful.
1:45:10
There's no stability. I have to go,
1:45:12
you know, work in another
1:45:14
field like it. You
1:45:17
know, this should be passionate. It
1:45:19
should be fun. And
1:45:21
it's just a fucking. It's
1:45:24
just a doggy dog fight
1:45:26
out there. And it's just
1:45:28
brutal. Yeah. And that's what it's changed
1:45:31
a lot. Yeah. And a
1:45:33
lot of people were saying like it's
1:45:35
not Xbox anymore. It's Microsoft gaming. There's
1:45:39
a shift there. You know, when Xbox
1:45:41
started, it was the passion. It was
1:45:43
three hundred people and now it's thirty
1:45:45
thousand. Yeah. You
1:45:48
know, everybody likes Fran's boy, Phil,
1:45:50
and he says all the right things. But
1:45:53
is he one of those guys that says all
1:45:55
right things, but like nothing ever positive happens because
1:45:58
I certainly feel that way at this point, you know. So
1:46:00
ever since he's been the
1:46:02
head of Xbox, now he's not even the
1:46:04
head of Xbox anymore, right? He's
1:46:07
been promoted past that. But I
1:46:09
don't feel any more positive about Xbox
1:46:11
as a brand or a gaming platform
1:46:14
than when he started, to be honest
1:46:16
with you. Even though he
1:46:18
has consistently said the best, all the
1:46:20
right things, and he's consistently come out
1:46:22
as being the guy who is the
1:46:24
gamer, you know, boss
1:46:27
man. Meanwhile, I got an
1:46:29
Xbox that collects dust because games don't come
1:46:31
out for it. And
1:46:34
now they're canceling, you know, they're closing
1:46:36
down studios. Like that
1:46:38
doesn't make me feel good as an Xbox gamer. Yeah,
1:46:41
yeah, I mean, the strategy, it's Microsoft. You need to
1:46:44
talk to your boyfriend. It's not an Xbox strategy. I
1:46:46
don't know why he keeps saying it, but yeah. I
1:46:49
bet Phil, but he does, I don't have him on my
1:46:51
phone or anything like that. I mean,
1:46:53
yeah. Just, yeah. Just ask
1:46:56
you this though. We
1:46:59
all want it to be Xbox, but
1:47:02
it's so clear it's Microsoft. And
1:47:04
isn't that a problem? You
1:47:07
know what I mean by that? Yeah, absolutely. I hear you,
1:47:09
but I don't care. You
1:47:12
know what I mean? Yeah, I don't care. I
1:47:14
was just saying, I think you're looking at this
1:47:16
from like, wow, why doesn't Xbox care more about
1:47:18
Xbox goals? And I'm like, is Microsoft that cares
1:47:20
about Microsoft goals? The reason
1:47:22
for Game Pass is probably more likely about
1:47:24
the cloud and AI than it is to
1:47:27
get you to buy a new game, so
1:47:30
to speak, right? I
1:47:32
don't know. At this point, what's Game Pass before?
1:47:36
You know, corporations
1:47:38
be corporations. It's
1:47:43
difficult for me to set expectations beyond that,
1:47:46
you know, since we just see the same
1:47:48
thing happening, whether it's the gaming industry or
1:47:51
not, obviously, I certainly don't want to diminish
1:47:53
what's happening in the gaming industry in particular.
1:47:55
It's something in particular
1:47:57
that is affecting it. now.
1:48:01
But you
1:48:03
know I don't want to be a cynical
1:48:08
about it but I don't know it just
1:48:10
hasn't surprised me in that regard.
1:48:12
Anytime you know something gets bought up
1:48:14
it's kind of just like about one
1:48:16
of these large conglomerations these large corporations.
1:48:18
We've seen it so many times
1:48:22
and we're gonna see it again and it's just
1:48:24
unfortunate. So I honestly
1:48:26
just I mean I certainly don't know what the answer
1:48:28
is for the gaming industry. I'm not putting like that
1:48:30
but what I will say is and
1:48:34
it's disheartening to see and of
1:48:36
course it sucks even worse you know for the
1:48:38
folks that are you know in
1:48:40
like actually affected by it you know are
1:48:43
dead so yeah. I
1:48:45
wanted to believe like I kind
1:48:47
of wanted to buy into what Phil Spencer was selling
1:48:50
honestly because he talked the
1:48:52
talk and the
1:48:54
Xbox 3 the Xbox one years
1:48:56
were so bad and the launch
1:48:59
of that console was such an
1:49:01
abysmal disaster. And when Phil Spencer
1:49:03
kind of came to power and he's wearing the
1:49:05
t-shirts with like the games that I loved you
1:49:08
know from earlier in the Xbox life like
1:49:10
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1:50:18
But like, I don't know, like, I mean,
1:50:21
they're still beholden. Still beholden to
1:50:23
the shareholders, still beholden to the higher-ups. Not
1:50:25
to you, Bond, yes. I
1:50:27
hear you. Well, we
1:50:29
also got news today that Game Pass
1:50:31
is doing really bad as well. So
1:50:35
they've been having discussions of
1:50:37
should they put Call of Duty on Game
1:50:40
Pass? Because as it is, you know, like
1:50:42
a Microsoft studio, they're like, well, it should
1:50:44
be on Game Pass day one. But then
1:50:46
they're going to be losing out a bunch
1:50:48
of money. And we found out that every
1:50:51
single game that launches on Game
1:50:53
Pass badly misses its sales goals,
1:50:55
which obviously. Because you
1:50:58
get it for free. Yep.
1:51:01
And the amount of subscribers are not
1:51:03
making up for those sales. A loss.
1:51:05
Yeah. And haven't they plateaued,
1:51:07
like, seriously on the amount of subscribers they're
1:51:09
gaining? Yeah. Yeah.
1:51:12
Like, so they're going to, their only option is
1:51:14
to raise the rate of Game Pass or
1:51:16
stop putting their premium stuff
1:51:18
on Game Pass. Yeah,
1:51:21
it's. Yeah. I think
1:51:23
also the elephant in the room as
1:51:26
well is PC gaming, you know, and
1:51:28
more people moving over like
1:51:30
to PC and it just being, you know,
1:51:32
more games being accessible over here. You know,
1:51:34
I don't know. Like, I just know that
1:51:38
at least from my experience in my community around me,
1:51:40
I see a lot of people moving over to like
1:51:42
PC gaming and the popularity of it. I see, you
1:51:44
know, I look out my window and
1:51:47
I see like the same lights that are, you know,
1:51:50
shining through my neon lights, shining through my window
1:51:52
or whatnot is shining in. Oh, this window right
1:51:54
here, this window and somebody's at their PC, like
1:51:56
playing like at 1 a.m., 2 a.m. or whatnot.
1:52:00
I don't see that so much more often. You
1:52:02
gotta tell me about that man. He got to work in the morning. After
1:52:06
my mom and mommy. I
1:52:09
ain't judging. That
1:52:12
may be probably in the raid with me. Game
1:52:15
Pass has always concerned me. So
1:52:19
anyway, I just think it's sort of
1:52:21
a self-fulfilling prophecy. It was
1:52:23
a huge gambit. I like the idea of why don't
1:52:25
we just throw a bunch of games on there and
1:52:28
be on Netflix I think is finally
1:52:31
right now figured it out most to be
1:52:33
able to fund huge new originals and blah
1:52:35
blah. But it feels to me like that's
1:52:37
what they want for Game Pass but I'm
1:52:39
like man. You really went all in right
1:52:41
away with all that Xbox money but now
1:52:43
we're paying the price is also maybe
1:52:46
part of this problem. And paying a big
1:52:48
price. I don't think we are paying the
1:52:50
price. I think we're going to be paying the price when we're
1:52:53
sitting around in 2028 with no new games to play
1:52:55
because all the studios get closed down. Yeah,
1:52:58
it's probably going to be a bit
1:53:01
but it's from everyone. If you talk
1:53:03
to anyone in the industry, they're like
1:53:05
they've been saying for probably the last
1:53:08
maybe four years especially where it's like
1:53:10
this industry is not sustainable. You've got
1:53:12
all of these massive companies buying the
1:53:15
AA studios. So there's hardly any AA
1:53:17
studios anymore. And those are the ones
1:53:19
that don't have 10 hour 10 hour
1:53:22
10 day dev cycles and trillion dollar
1:53:24
budgets. Those are the ones that are
1:53:26
more sustainable. You just have these studios getting
1:53:29
bought out and then every game is
1:53:31
at least like seven years to make
1:53:33
and takes millions and millions of dollars.
1:53:36
And the Game of the Lovers have been talking about
1:53:38
how Game Pass is paying like it was. Like at
1:53:40
first Game Pass was like that's great. They're going to
1:53:42
give us the money to get on Game Pass. And
1:53:45
now it's like I don't
1:53:47
want to be on Game Pass because then I'm not
1:53:49
going to sell any games on Steam or the Xbox
1:53:52
Marketplace or PS5. Yeah,
1:53:55
like I love the value as a consumer
1:53:58
but as someone who's concerned for that. The
1:54:00
industry's been in the industry for decades. I've
1:54:02
always thought a lot about like buying games
1:54:04
and and in any way you really need
1:54:06
to think about it, It's a weird position
1:54:09
to be in because. It's
1:54:11
an unpopular opinion but people are always ask him he
1:54:13
should I wait till the Von Fail should have I'm
1:54:15
game has I'm like stop asking me that right now
1:54:17
Me: I'm happy to answer that. He. Had a
1:54:19
settlement on this. I'm happy to tell you have this games
1:54:22
Any good or not you. Figure. Out right.that value
1:54:24
because everybody's different, but it really is
1:54:26
something to look at. right now. you
1:54:28
want to sit here and talk about
1:54:30
how you really like pie. I've I
1:54:32
rush love this a mere twenty three
1:54:34
thousand. Turns out years are you if
1:54:36
it's worth it soon as I mean
1:54:38
I've the world. you get your average
1:54:40
as I played it. A plate on
1:54:42
game Paso. I didn't buy it. In. Nice
1:54:44
is one of many things to really look
1:54:46
and think about Years that my fall. By.
1:54:49
That's where we're at with all this. and
1:54:51
you know I tell people everyday. Yeah, I think
1:54:53
I've said it on Buena Faith on a
1:54:55
podcast. Please go play Dead Space Twenty Twenty
1:54:57
Three and not just Resident Evil Four remake you
1:55:00
know, which did really well in any way.
1:55:03
You. Do have to vote with your time as
1:55:05
well. Because. There's
1:55:07
way too many good games out. There is
1:55:09
a very complicated problem. Me we talk seriously
1:55:11
like how many people really blade evil within
1:55:13
two and like all this league and say
1:55:16
how good it was a superior rabbit in
1:55:18
by fall prey to the prominent even to
1:55:20
play it in the it some. It's.
1:55:22
Not that it wasn't good ride. Same with pray and.
1:55:25
It is very. It's. Called kids
1:55:27
all say right? Now
1:55:29
so I played rail were and I bought
1:55:31
he did you did you did player and
1:55:34
phone Sousaphone. It's all about it. I
1:55:37
played on ice. Melissa Leo,
1:55:39
For. You say No way this news
1:55:41
is coming from on. This is Brad
1:55:44
Hildebrand and he's been the senior Public
1:55:46
Relations manager for three, four, three coalition
1:55:48
encompassing Games up until this month, and
1:55:50
he was talking about how Microsoft is
1:55:52
kind of been happy for a game
1:55:54
past to stay where it was and
1:55:57
it wasn't problematic until the big acquisition
1:55:59
spring. And then it was
1:56:01
suddenly. we have to make back seventy. Billion
1:56:04
Dollars. Yeah, so they're
1:56:06
They're. Plaza and are you alone with
1:56:08
this? Get through this little briefs. Why.
1:56:11
Will be are. Yet. So that the problem was
1:56:13
that they expected read Fall and Star Field
1:56:15
to really bump up subscriptions on game Pass
1:56:17
and they just did it. So now we're
1:56:20
in the situation of one I would get
1:56:22
a close up studios who. We.
1:56:24
Bought because we bought we spend this much
1:56:27
money and are gamble didn't pay off and
1:56:29
that's a better thing right? is that people
1:56:31
who have a lot of money, they normally
1:56:33
end up. My. Of people that I've. Met.
1:56:36
Aren't the smartest and a lot of them
1:56:38
fail up. And. They take a bunch of
1:56:40
gambles in this case it on. lot of apple
1:56:43
live that that of has a their
1:56:45
gambling with other people have lost without
1:56:47
other. People's lives rates like you will die, you
1:56:49
will by you and then started going to pay
1:56:51
off and ritual going to be a banger and
1:56:53
will get call of duty and that's gonna be
1:56:55
awesome and then it's like oh it didn't So
1:56:57
we're gonna close our. Smallest it is. Here.
1:57:00
And you know they end up whenever they pants.
1:57:02
You know that that you know that acquisition or
1:57:05
what not you know they end up selling them
1:57:07
on a word you know was bored new you
1:57:09
know word love allow you you creative vision you
1:57:11
know like we we believe in you as a
1:57:13
as a long term investment. It's.
1:57:17
It's so far. It's really
1:57:19
not that yeah and it saw the
1:57:22
gonna we saw when hi virus came
1:57:24
out that all the authors that are
1:57:26
on twitter were like this is that
1:57:28
is so good for us and the
1:57:31
best are investing heavily in To Tango
1:57:33
after This in any. Clear
1:57:36
that didn't happen. Yeah, and
1:57:38
it's it as a success just business,
1:57:40
you know I'm I don't agree with.
1:57:43
The. Way is being handled by like also we
1:57:45
don't. Hear. Would.
1:57:47
Have the details but again I would just add put
1:57:49
in the corner of like Microsoft Goals are very different
1:57:51
than the way we're Think about it and it sucks.
1:57:53
The. To. Be in a place that
1:57:55
the media. A goal is acquire studios. the
1:57:58
shares go up. shareholders a happy. They're
1:58:00
losing money they sell to make the
1:58:02
money back for the shareholders and that's
1:58:04
that's all it is eventually They don't
1:58:07
care about creativity or putting money behind
1:58:09
the creative studios working for happiness.
1:58:12
I think all they care about is Making
1:58:15
money. Yep. Yeah, I mean even look
1:58:17
at bungee, right? It's not just They
1:58:21
they just face like through
1:58:24
the acquisition similar like thank goodness they didn't have
1:58:26
to like close up or something but It's
1:58:29
been happening all over the industry.
1:58:31
Yeah, nobody's safe. Yeah, nobody's safe
1:58:33
That's what must be so terrifying being
1:58:35
in this right? I believe they said there was
1:58:37
more Xbox cuts to be done
1:58:40
Yes, right. They did the leak is
1:58:42
as well there mom Sick
1:58:47
They said what it was 1800 jobs that last
1:58:50
cut like last year something like that. I think
1:58:53
was something similar to that Oh the industry total.
1:58:55
No, I think that was just at Microsoft I
1:58:57
believe if I saw that correctly from like a
1:58:59
verge article, maybe that was Microsoft as a whole
1:59:02
and not just Xbox I don't remember but yeah,
1:59:04
it's all I mean across the whole
1:59:07
industry industry. It's yeah sucks Yeah,
1:59:11
it's been a river breaking through
1:59:13
the dam in the last year and a
1:59:16
half and it's continuing so Yeah,
1:59:18
unfortunate part is we'll be talking about it more Yeah
1:59:22
So, I mean I do as much
1:59:24
as I know I sound like a corpo Sometimes
1:59:27
I think given my background and having a
1:59:29
deal playing so much cyberpunk situations. Yeah
1:59:33
shoes Briar's
1:59:44
gonna derail in folks We
1:59:50
got we're deep into Thursday right now, do
1:59:52
you want to do something like rapid-fire Twitter
1:59:54
question? No, no Before we
1:59:56
do that. It's very important seeing
1:59:58
as we are very all I'm going to
2:00:00
put you all into some indie games
2:00:03
because there were approximately a thousand indie
2:00:05
games that came out today that are
2:00:07
incredible. Little Kitty,
2:00:09
Big City is a game where you play as
2:00:12
a cat and you explore city. 20
2:00:14
bucks. Widely expanding
2:00:16
cat genre. Cat genre.
2:00:19
Yeah. You've got Rabbit and
2:00:21
Steel, which is a rogue-like co-op, but
2:00:23
their idea is that they wanted to
2:00:25
make it feel like you were playing
2:00:27
like a Final Fantasy XIV raid with
2:00:30
your friends, but it's a rogue-like co-op game. That's
2:00:32
super cool. You've got Crow
2:00:34
Country, which is a survival horror third-person
2:00:37
shooter that is very akin
2:00:39
to Resident Evil, Silent Hill, very
2:00:41
much those vibes. Animal
2:00:44
Well came out today, which is a
2:00:46
Metroidvania where people just thought it's a regular
2:00:48
Metroidvania, but turns out there's a ton
2:00:50
of hidden secrets. And that
2:00:52
game is getting like universal praise like
2:00:55
I haven't seen in a while. Very
2:00:57
cool. Oda games, Indica, I say older
2:00:59
like last week. I want to play
2:01:01
Indica. I want to
2:01:03
play Indica too. And it's like
2:01:06
a Catholicism, surreal horror, like puzzle.
2:01:08
It's a bunch of different stuff.
2:01:11
I think look up anything about it.
2:01:13
Just playing. Being a dud and
2:01:15
like having a crisis of faith like, okay, cool.
2:01:17
I'm into this. It's very,
2:01:19
very cool. And then older games,
2:01:22
another crab's treasure. You play as a crab. It's
2:01:24
a souls like, but you play as a crab.
2:01:27
You get different shells and
2:01:29
it gives you different powers. That's
2:01:31
really great. And then of course
2:01:34
we had Hades 2 came out
2:01:36
into early access, which has more confidence
2:01:38
than Hades 1 in early
2:01:40
access, which is crazy. And
2:01:45
Tails of Tenzetta's vow. Go check that out. Sea
2:01:48
Shoot Adventures, imagine Legend of Zelda, Link
2:01:50
to the Past, but it's a twin
2:01:52
six shooter. Interesting.
2:01:54
Yeah. Very interesting.
2:01:57
There's a lot. Indie games are key. I'm sorry.
2:02:00
And there are a lot of indie games
2:02:02
and if you purchase any of these, even
2:02:04
if they have a publisher that like devolver
2:02:07
or something, you are supporting an
2:02:09
indie studio staying independent and not
2:02:12
having to go and be
2:02:14
bought out by Microsoft in order to stay
2:02:16
afloat. Yeah, that
2:02:19
reminds me. Watts was hitting on the point that I was trying to
2:02:21
make, which was like, I know I'm always trying to point out some
2:02:23
of the other things that are going
2:02:25
on on the corporate side. But like my message
2:02:27
has been choose wisely. We only have so much
2:02:29
time and money. So in other words,
2:02:31
if you're going to go out there and play Just
2:02:33
Fortnite, Just Destiny, you're going to spend money in the
2:02:35
store, or you're only going to do
2:02:38
Spider-Man 2 or whatever your choice is,
2:02:40
I mean that's fine. But
2:02:43
just like what do you expect the
2:02:45
corporations to do if you're not buying
2:02:47
Hi-Fi Rush, Evil Within 2, or
2:02:50
Prey as an example here? And so I'm
2:02:52
just saying like really think about where you're
2:02:54
spending your time if
2:02:56
you don't want this type of stuff to happen because
2:02:58
nothing matters more than that. So
2:03:01
I mean I do it sometimes too where I'm like,
2:03:03
yeah, I think I'm spending too much time on this
2:03:06
thing. It could even be held hours. I think held
2:03:08
hours is actually great, but I'm just – you want
2:03:10
to take a moment sometimes and be like, you know
2:03:12
what? I wouldn't mind
2:03:14
spending even eight to ten hours down this game. Maybe you
2:03:17
don't even finish it. So something
2:03:19
to think about, and I would end up by saying
2:03:21
games also need to not be so freaking long. I'm
2:03:23
happy to pay a pretty good price. Yes, please. Seconded.
2:03:27
So that would allow me to support a lot more things
2:03:29
without feeling like I'm never going to get into
2:03:31
this game. Yeah.
2:03:35
Speaking of which, Green Giant says,
2:03:38
hey, y'all. You guys talked
2:03:40
about open world games last week
2:03:42
and how some have a lot
2:03:44
of empty gameplay, towers, collecting, etc.
2:03:47
It feels like studios are just adding this
2:03:49
content to artificially extend the game. I played
2:03:51
Cyberpunk recently, which I thought had a good
2:03:53
balance. Dude, it's totally
2:03:55
to extend the game, right? It's such
2:03:57
a genius. move
2:04:00
like we're not gonna have levels we're
2:04:02
gonna make you walk for 10 minutes
2:04:04
between the levels yeah
2:04:13
I mean I I
2:04:15
so I preferred the way that Elden Ring
2:04:17
did it go Susushima did
2:04:19
it I any game that has me
2:04:22
like more naturally exploring and not just
2:04:24
going to a marker climbing a tower
2:04:26
opening the map going to another marker
2:04:29
I find that that's it feels very empty
2:04:31
I don't play those games anyway I like the
2:04:33
idea Ghost of Susushima but I felt like there was
2:04:35
a lot of empty that like it was not like
2:04:37
a really packed
2:04:40
full like world
2:04:42
I didn't think like there's a lot
2:04:44
of like really repetitive side quests and
2:04:47
stuff like that like it in theory it was
2:04:49
really good right but I'm really
2:04:51
looking forward to what they do with like a
2:04:53
little more time a little more budget that's
2:04:56
what I'm hoping for Ghost of Susushima 2 open
2:04:59
world's done right can be incredible when
2:05:01
everything is tailor-made I mean it's one
2:05:03
of the reasons why Skyrim was so
2:05:06
successful for so long it's an open
2:05:08
world yeah there's locations on the map
2:05:10
to go explore but every single one
2:05:12
of them is tailor-made and every footstep
2:05:14
that you take in that world was
2:05:16
also tailor-made to be a certain environment
2:05:19
are you in the flatlands are you in
2:05:21
the marshes are you in the forest yeah
2:05:23
all of it was handmade down to the
2:05:25
last pebble and now you see a lot
2:05:27
of just procedurally generated stuff or
2:05:30
AI assisted stuff to just
2:05:32
to make a bigger space
2:05:34
yeah yeah yeah
2:05:39
a lot of that too is gonna be just
2:05:41
like do I enjoy this space like does this
2:05:43
right yeah does this space like intrigued me like
2:05:45
Assassin's Creed Odyssey like I thought it was cool
2:05:47
because it was ancient Greece and I thought it's
2:05:50
really cool and I wanted to go find a
2:05:52
minotaur I want to go find Medusa and like
2:05:54
that kind of stuff but we got no interest
2:05:56
in ancient Greece I get to always see you
2:06:00
Like I didn't like Valhalla because I did
2:06:02
not want to explore England.
2:06:05
England's kind of boring. Sorry,
2:06:09
UK listeners. Yeah. Sorry.
2:06:14
Uh, monochrome says first map pack in 25
2:06:16
years. Dusty hasn't
2:06:18
even existed that long. Are you
2:06:21
high? Oh, I
2:06:23
yelled at this person on Twitter. They're real.
2:06:25
They're really stupid. They like doubled down and
2:06:27
was like, I thought it was an estate.
2:06:29
I thought it was a typo. And
2:06:32
then they're like, I shouldn't have, I
2:06:34
should have expected as much from a
2:06:36
Destiny podcast talking about Hades. And I'm
2:06:39
like, you're just really stupid and very
2:06:41
unfun at parties. So that's
2:06:43
great. Get excited in here. I'm
2:06:46
like, it was a joke. It was
2:06:48
an exaggeration because it's been
2:06:50
since shadow, well, forsaken since we
2:06:52
got a map pack. Actually,
2:06:56
that's crazy that somebody believed that
2:06:58
was real, to be honest. Yeah.
2:07:00
They're like, it hasn't been out for 25 years. I
2:07:04
know. Are
2:07:07
we sure? That's why I asked if they
2:07:09
were okay. Yeah. I'd be AI.
2:07:11
Clearly not. Might
2:07:13
be very suspect. Uh,
2:07:17
grimlock says at this point, Destiny's life cycle.
2:07:19
Are you going to play final shape because
2:07:21
you're excited for it or just be to
2:07:24
finish this saga and never
2:07:26
touch Destiny again? Personally, I'm a Destiny
2:07:28
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Same. Same. I'm
2:08:40
here. You know, like, even
2:08:43
though I'm a PVP, you
2:08:46
know, the story fascinates me. And I'll definitely,
2:08:48
you know, of course, play the campaign and
2:08:50
whatever else comes with the DLC, for sure.
2:08:53
It's always entertaining. The finality came from a raid. It's
2:08:56
true. It did. Yeah. And a solid
2:08:58
raid at that. So. I
2:09:02
fall more in line with the, I want to finish
2:09:04
this saga. I'm not going to say I'm never going
2:09:06
to touch Destiny again. But
2:09:09
that's my primary reason for looking forward to this expansion
2:09:11
is I want to finish this saga. I want to
2:09:14
see how this. Some conclusion. And I
2:09:16
really want to see what they're going to, like,
2:09:18
how do you
2:09:20
get players like me who are thinking this way back
2:09:23
in next year? Like, what do you got? What
2:09:26
do you got? Because I haven't seen anything
2:09:30
on that front. What's kind of next
2:09:32
for Destiny? I
2:09:34
think the TLDR way that I like to
2:09:36
put it is that my door is always
2:09:38
open for Bungie to surprise, delight me, make
2:09:40
me go. I want to log back in.
2:09:43
Like, I'm never looking at Destiny with a
2:09:45
negative lens or hoping it's bad or expecting
2:09:47
it to be bad. I always play the
2:09:49
new content. I think Bungie
2:09:51
does incredible campaigns. I'm looking forward to
2:09:53
seeing the raid and prismatic. But
2:09:57
yeah, my door is always open. But
2:09:59
it's. at this point it is more of
2:10:01
a me problem of I don't know if I
2:10:03
really care about live service games anymore I don't
2:10:06
know if I want to play FPS games
2:10:08
anymore at this point because they've all disappointed
2:10:10
me heavily and I'm just really happy playing
2:10:13
Souls games monster hunter the indie
2:10:15
games that come out there's so many that
2:10:17
come out all the time that I'm always
2:10:19
excited for those new experiences like what is
2:10:21
this gonna give me and I think there's
2:10:23
not really much that destiny can do of
2:10:26
like what is this new experience gonna be
2:10:28
that's so exciting because even if it's new
2:10:30
it's I've experienced it before so
2:10:34
I will be playing Final shape will I
2:10:36
be back after the Elden Ringdale see I
2:10:38
don't know run
2:10:43
this says hey Briar you're going to the Hartford
2:10:45
yard goats game on May 30th it's
2:10:48
Crocs night in it and
2:10:50
the first fans receive
2:10:53
free yard goats branded jibbit dude
2:10:55
I'm I'll be you there understand
2:10:57
that comment I'm gonna be I'll
2:11:02
meet you there and you'll be standing next to
2:11:04
the the the Bud Light vendor
2:11:06
I had
2:11:10
jibbit something they act you know Crocs
2:11:12
are the shoes
2:11:14
yeah correct yeah very
2:11:17
very fashion forward they're very popular with
2:11:19
the high fashion right now like a
2:11:21
monologue no I don't like Crocs no
2:11:23
thank you no like the
2:11:25
thing is a jib like
2:11:27
somebody like Crocs jib is the bedazzling
2:11:31
that you can stick in the hole that is I
2:11:33
had no clue what that was yeah
2:11:37
whatsoever I mean those are those
2:11:40
are probably the best version I've yeah I
2:11:47
would agree I would at home you
2:11:50
know but not in public friends
2:11:53
on my barbie-cross he likes them those
2:11:55
were good that's true but you were
2:11:57
going to like it anime forward kind
2:11:59
of Jpop concert, right? I was,
2:12:01
I was at the YOSA concert. It was a
2:12:03
vibe, you know, a little different than just like
2:12:06
going to the gym or the mall in your
2:12:08
Crocs. Yeah, Crocs and socks,
2:12:10
Crocs and socks, by the way.
2:12:13
They all know I hate them, I'll just stop. Yeah.
2:12:17
Crocs and socks is comfy. I'm just
2:12:19
gonna say it, it's comfortable.
2:12:21
I'm about to turn my camera off. I've
2:12:23
got holes in the shoes. Oh,
2:12:28
and it says, do you think we lose
2:12:30
in the final shape like the Avengers did?
2:12:32
Why or why not? It
2:12:34
would be interesting. I hope
2:12:36
so. If we could buy them. Yeah,
2:12:39
yeah, I feel like we always, what's
2:12:41
at stake, you know? They're always hyping
2:12:43
us up as the Guardian as well.
2:12:45
Like, what's at stake, man? Like, I
2:12:47
hope we take the biggest, baddest L.
2:12:50
And then, you know, like we just have something.
2:12:52
I mean, it's not as if it
2:12:54
can't be a great story and still catch an
2:12:56
L. And that would be some
2:12:58
sort of springboard, you know, anticipation for whatever they
2:13:00
do in the future, even if it's a year
2:13:02
later and a new story starts or whatnot. I'd
2:13:05
be totally up for that, honestly. I
2:13:07
gotta say, I would love it if Bungie
2:13:09
switched to, like, what Helldivers
2:13:12
is doing with their live service,
2:13:14
where the community influences what happens
2:13:16
to that map. Like, there's actual
2:13:18
stakes and you can fail. But
2:13:21
the way that Bungie has it with live service in
2:13:23
Destiny, it's like, you wait every week and you get
2:13:25
a story and that story is written, and you do
2:13:28
not change what happens in that story at all. You
2:13:30
can't change it. The only thing that we change is,
2:13:32
like, when does the post-raid
2:13:34
stuff happen? But it's gonna
2:13:36
happen. It's a pre-written story. So I would
2:13:38
love to see them kind of move
2:13:41
towards the community influencing stuff. We can fail
2:13:43
things and that changes stuff. That would be
2:13:45
great. I don't think it will happen, but
2:13:47
I think they have the
2:13:49
more fun live service. I hope they experiment
2:13:51
with having us fail, but I don't think
2:13:53
they're gonna do that with the
2:13:56
final shape just because of
2:13:58
what does it mean if we fail. the
2:14:00
witness wins, it's complete universal
2:14:03
annihilation. It depends on what they have
2:14:05
in store for the future though too.
2:14:09
If the story continues in some way, shape
2:14:11
or form, if it creates a new saga
2:14:13
for us, where we start out at that
2:14:15
point, yeah, it'd have
2:14:18
to be carefully crafted of course. But
2:14:22
I don't know, I'm just, I'm angling
2:14:24
for something different. We always win.
2:14:27
Our guardian is always hyped up in all the
2:14:29
cutscenes. Oh, the guardian can do anything, you know,
2:14:31
the guardian will be by your side, they'll be
2:14:33
watching you. And I'm all about
2:14:36
that. I love feeling powerful or whatnot. But
2:14:38
I love interesting stories too. And I like
2:14:40
a revenge story. And that's one of the
2:14:42
things that helped forsaken was we
2:14:45
are the guardian and we let Cade
2:14:47
die. Yeah, we were Cade's
2:14:50
fire team and we let
2:14:52
Cade die. And you all let that motherfucker back
2:14:54
in the tower. He
2:14:58
shot Cade. Let's not forget. Oh, don't
2:15:01
ask good crows. I
2:15:05
was like, who are we talking about, baby? Listen, crows,
2:15:08
I will say crows arc to being
2:15:10
tolerable took a little longer than I
2:15:13
would have preferred because he was a
2:15:15
little bit we're about to see Cade
2:15:17
again. And I'm gonna say he's gonna
2:15:19
be disappointed in all y'all. He's
2:15:23
gonna get to attach the case.
2:15:25
My feeling. I agree. I
2:15:28
agree with that. I don't think Cade's gonna
2:15:30
be a permanent thing. I think Cade's gonna
2:15:32
be our our our Virgil
2:15:35
for our journey through the traveler. And that's I
2:15:37
think that's gonna be it. Yeah, it's totally gonna
2:15:39
be the like, as far as I
2:15:41
gotta go guardian, you know, what about
2:15:43
this? We take
2:15:45
the L from the
2:15:48
Whisperer. Witness, thank you. And
2:15:52
he banishes us from the solar system.
2:15:56
Now we get a whole new just this. Yeah, late
2:15:58
title screen. I mean, I have
2:16:01
been in hard reset camp for a while now. I
2:16:06
don't mean to shut off the D2
2:16:08
server, don't get me wrong, you can still play
2:16:10
it, keep all your stuff, but I think that
2:16:12
like the path forward for Destiny could really use
2:16:14
a hard reset. Yeah. Star
2:16:19
says I'm gonna do three more, I'm gonna do three more,
2:16:21
I'm gonna do three more. I'm gonna do
2:16:23
three more, I'm gonna do three more, I'm gonna do three more, I'm gonna
2:16:26
do three more. Star
2:16:28
says I'm gonna do three more questions. All
2:16:31
right. Star says who y'all got in the Drake
2:16:34
and Kendrick beef? Kendrick?
2:16:36
Kendrick, sure. I mean, come on, buddy. I'm not
2:16:39
that in it, but definitely in it.
2:16:41
Come on. I know nothing about
2:16:43
this. That last Drake. How do
2:16:45
you know nothing about this? Even
2:16:48
medical teachers know about it. They're
2:16:50
like. This
2:16:52
is one of those ones. It'll happen to you someday
2:16:54
too. I don't know,
2:16:57
man. I don't know if
2:16:59
I'll ever just not be online at all. Yeah.
2:17:05
Kendrick, go for it. There we go.
2:17:08
Five says you can only
2:17:11
play one Hades two or no rest
2:17:13
for the wicked, which do you choose
2:17:15
and why? No rest for the wicked,
2:17:17
because I did not like Hades one and do not expect to
2:17:19
like Hades two. Oh, well, that's
2:17:21
a hot pick. Only play one. Wow.
2:17:25
So if we want to look at it from a, I guess, money
2:17:29
worth wise, Hades
2:17:32
two is definitely more of a
2:17:34
finished project because they're both in early access.
2:17:36
Hades two is definitely more of a finished
2:17:38
project in that it's got more content than
2:17:40
the first Hades. So if you're
2:17:42
jumping into Hades two, you have a pretty
2:17:45
complete package there. They are going to be
2:17:47
adding like some new characters and some other
2:17:49
new stuff, but it's a pretty complete package.
2:17:51
No rest for the wicked is just act
2:17:54
one of the story of I would guess at
2:17:56
least four acts. So
2:17:59
this is definitely. like Moon Studios
2:18:01
first time ever doing early
2:18:03
access and they really
2:18:05
want the community's involvement with crafting
2:18:07
the game from basically the ground
2:18:10
up so it depends what kind of
2:18:12
experience you want also they're very
2:18:14
different games so if you want
2:18:16
more of a Souls like experience you go no rest for
2:18:18
the wicked if you like rogue likes
2:18:20
then you go for Hades but
2:18:23
they're both they're both incredible both
2:18:25
early access no rest
2:18:27
for the wicked was being done by the end of the
2:18:29
year though right they
2:18:32
don't know for sure their their guess
2:18:34
is that it would come
2:18:36
out in 2025
2:18:38
okay I haven't
2:18:40
played any Hades but I've played
2:18:43
several hours of no rest for the wicked and I can
2:18:45
say that I enjoy it and will continue to play it
2:18:47
so it would be my big it's
2:18:50
very very good and they're doing updates if I
2:18:52
had to choose no rest for the wicked just
2:18:54
because like it is a bold new IP it
2:18:56
seems to be getting a lot of good attention
2:18:59
I mean Hades heck yeah but the
2:19:02
Ori team behind something brand new
2:19:04
and again yeah love to
2:19:07
see brand new stuff you know whether it's six
2:19:09
or seven at least you know they tried but
2:19:11
they seemed like they nailed it so easy
2:19:14
yeah it's also like this it's an entirely
2:19:16
different new IP right whereas Hades 2 the
2:19:18
it is a pre-existing IP you could play
2:19:20
Hades 1 you can buy it
2:19:22
for $8 right now you could go
2:19:24
play Hades the first one if you haven't
2:19:26
played it for $8 and then play no rest for the wicked
2:19:29
as well yeah and
2:19:31
my vote would be Hades 2 just because I
2:19:33
do enjoy Hades 1 and was looking
2:19:35
forward to yeah I was looking
2:19:37
forward to the next one game
2:19:40
of the year material right there hmm sifter
2:19:44
health says games these days are so grindy I'm
2:19:46
an adult with a full-time job and baby on
2:19:48
the way would you would you be
2:19:52
into going back to a halo
2:19:54
style linear level but a longer
2:19:56
fleshed out story no power Ryan
2:19:58
set weapons don't build crafting just
2:20:01
campaign story. There's
2:20:03
plenty of games still like that brother. Yeah.
2:20:05
You got a lot of options. They got
2:20:08
a lot of options. They're
2:20:10
great. They're good games. I
2:20:12
am with you though. Even with no rest for
2:20:14
the wicked, I'm like, okay, this game is just
2:20:17
a hair grindy for me. As I'm
2:20:19
in the middle of 20 other
2:20:22
projects in my life that are all taking a
2:20:25
ton of time. I do understand.
2:20:27
As you get older, it feels like you
2:20:29
got more money, but less time as opposed
2:20:32
to when you're a child and you got
2:20:34
less money, but more time. So you prefer
2:20:36
a game that gonna last you fucking a
2:20:38
thousand hours. But as an adult, it's
2:20:41
intimidating to even know that a game is a hundred
2:20:43
hours. Are
2:20:45
you ever thinking stuff like, man, I wish
2:20:48
I could just go back to that old
2:20:50
model where I could still be the grown
2:20:52
up me, but there would be somebody above
2:20:54
me with money that I did that dog. Yeah.
2:20:57
That would buy the games for me. And then
2:20:59
I could just, I'm going to
2:21:01
say this quietly, but sometimes I just bring in a
2:21:03
size about being single again. I had
2:21:05
so much time. Yeah.
2:21:10
So see, I am single by the way,
2:21:12
but I'm looking for a TV solution. So
2:21:14
there's somebody that
2:21:16
doesn't want to be, but wants to fund my sugar
2:21:18
daddy. What about somebody who loves sugar
2:21:21
daddy? That's right. That's totally fine. Yeah. Fran
2:21:30
definitely has people in chat who are willing
2:21:32
to pay big bucks for you eating
2:21:34
certain foods. So I well,
2:21:36
I haven't done a, I need to figure
2:21:39
that out. That'll
2:21:41
do it. That'll
2:21:43
do it. That'll do it. That honestly put me over the
2:21:45
top. I don't know if that
2:21:47
works for everybody, but I did
2:21:49
do a cooking stream last weekend. Maybe we'll do another one in the
2:21:51
future. This time take
2:21:54
your shirt off and just wear the apron and then
2:21:56
that might get you some more. I
2:21:58
will donate for that. I'm gonna have
2:22:00
to try at this point. So it's coming to
2:22:02
that. And maybe peel the carrots too,
2:22:04
by the way this time. Oh man. By
2:22:07
the way, the real beef, I know Kendrick drove
2:22:09
big, but team peeled or
2:22:11
team on peeled carrots, I put it
2:22:13
on my Twitter. Quite the beef.
2:22:19
Is that what they're beefing about? What
2:22:22
am I talking about? That is what they're
2:22:24
beefing about. Not very hip. I was like, peeled
2:22:26
or on peeled carrots, Sam. Last
2:22:29
question of the night. Thank you all. I'm sorry we didn't get to
2:22:31
all the questions. We just had so much to talk about tonight and
2:22:34
it's getting late. Blaine McBlaine-Derson says,
2:22:36
what do you think you'd be
2:22:38
better in? Two
2:22:40
choices. One, a Japanese
2:22:43
game show where you have
2:22:45
to serve food to people, but the floor
2:22:47
of the house is on a steep incline.
2:22:50
Or B, a German game
2:22:52
show where you have to cut food items
2:22:54
exactly in half. Oh,
2:22:57
I'm really bad at portions. Like really, really
2:22:59
bad. I have no idea. But
2:23:02
that may be a little bit better at it now. Probably the
2:23:04
first one. I have surprisingly good balance though, when
2:23:06
I'm not drinking. I'm
2:23:10
gonna say yeah, the steep incline thing would
2:23:12
be fine to make it. Briar's like, you've
2:23:14
got good balance out of me for one
2:23:16
hour out of the day and that's it.
2:23:20
During that one hour. I
2:23:22
mean, the Japanese incline floor
2:23:24
sounds way easier. I question
2:23:26
if Blaine McBlaine-Derson has ever
2:23:28
tried to cut food perfectly
2:23:30
in half. Perfect. And then
2:23:33
wait, good luck. Yeah. Less
2:23:37
is the carrot. He does specify
2:23:39
deep incline. Like how steep are
2:23:41
we talking? And give me
2:23:43
the, what kind of a grade is it? Yeah,
2:23:46
it's true. He didn't specify. Also,
2:23:50
Japanese food, like the rolls could like
2:23:52
roll around a lot on a plate.
2:23:54
I mean, true. I
2:23:57
mean, I'm still going Japanese
2:23:59
game show. I
2:24:02
feel like it's easier. Thank you guys for
2:24:04
listening. We appreciate y'all You
2:24:08
know physics thank you very much for coming on
2:24:10
it was a real pleasure to have you on
2:24:13
tonight Like really likewise likewise like I had a
2:24:15
great time. I appreciate it and Yeah,
2:24:18
I look forward to it. Can you remind people
2:24:20
where to find you like the socials
2:24:22
and on like on everything? Let's
2:24:24
go yeah You
2:24:28
can mainly find me on Twitch
2:24:30
twitch.tv slash ill physics Same
2:24:33
thing on Twitter same thing in the discord if you
2:24:35
want to join for labs Then
2:24:38
you know like all of the
2:24:40
information for that is within the discord. It's
2:24:42
a public discord again discord.gg slash ill physics
2:24:46
You can find me on YouTube as well, but
2:24:48
I don't I don't put out too much content
2:24:50
on YouTube I spend a lot of time community
2:24:52
building on on on Twitch and and of course
2:24:54
in the discord as well So that takes up
2:24:56
the majority of my time, but you know every
2:24:58
once in a while I'll drop something there so
2:25:01
feel free to subscribe there, but but yeah twitch
2:25:03
Twitter discord I'm there every
2:25:05
single every single day on one of
2:25:07
those at the very least usually I'm multiple Yeah,
2:25:12
go get in the labs guys yeah, yeah,
2:25:14
definitely and we had a question let me know
2:25:16
and thank you for having me I appreciate it
2:25:20
Alright, thank you all for listening or for watching.
2:25:22
We'll see you next week Hello
2:25:28
it is Ryan, and I was on a flight
2:25:30
the other day playing one of my favorite social
2:25:32
spin slot games on chumpacaceno.com I looked over the
2:25:34
person sitting next to me, and you know what
2:25:36
they were doing. They were also playing
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