Episode Transcript
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0:00
Hey you glorious hogs, for
0:02
the past 5 years we've been tooling
0:05
away working on a board game based on a campaign
0:07
that's dear to our hearts, Jaren's Outpost.
0:10
And it's finally almost done. We
0:13
spent way too long on getting the feel
0:15
of the game right, the artwork looking impeccable
0:18
and it being both complicated enough for
0:20
multiple games but easy enough
0:22
that anyone can pick it up in about 10 or
0:25
so minutes that, well, we
0:27
forgot about the marketing. So now let's
0:29
tackle that together.
0:30
Take my hand and come
0:33
with me on this journey. JarensOutpost.com
0:37
has all the information you need
0:39
to help us make this game. It's
0:42
got our social links, there's Facebook,
0:45
Instagram, I had to make a new Twitter account,
0:48
or X, or Roman10, whatever it's called,
0:50
and it was help. It asked me multiple times
0:52
if I was a robot and I had
0:55
to manually request it to send
0:57
out the verification email it said
0:59
it had already sent out, which I think
1:01
is also another test to see if I was a
1:03
robot
1:04
because Elon is the dumbest man
1:06
alive and paranoid that no one likes him
1:08
because no one likes him. So don't
1:11
make me have had to have done that for no reason.
1:14
You can sign up to the Jaren's Outpost newsletter
1:16
for periodic announcements, especially when we
1:18
start crowdfunding
1:19
this bad boy, and if you
1:21
have Tabletop Simulator you can
1:23
play this bad boy right
1:25
now. Once again, all that information
1:28
is at JarensOutpost.com, that's
1:30
J-A-R-E-N-S-O-U-T-P-O-S-T
1:35
dot com. You can download the rulebook,
1:37
play with your mates online, or hot seat
1:39
it if you have friends next to you, or at the very
1:42
least look at the incredible artwork and
1:44
all the characters from Jarens Outpost come
1:46
to life. There's even a blog where we'll
1:48
be letting you know about all the variations
1:51
and changes we made getting this game
1:53
to this point. So head to JarensOutpost.com,
1:55
sign up for the newsletter, download
1:58
the digital version for Tabletop Simulator. And
2:00
hey, buy a goddamn mug while you're at
2:02
it. Marketing! Finally gonna get
2:04
good at it, I reckon. I can feel it in my bones.
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You're listening to the Sandpant Network.
3:55
Alright, here's the score. We're
3:57
trapped here in Barovia, right? Because even though...
3:59
Also there ain't a drop of water around, it's
4:02
like an ocean in here. These bloody mists
4:04
surrounding us are like walls. And
4:07
bloody is right, cause our jailer? None
4:09
other than Strahd von Zarovich himself.
4:13
But don't go concerning yourself with that
4:15
just yet, cause if we don't kill him,
4:18
things are gonna get even more pear
4:20
shaped.
4:22
Lushin,
4:25
what need you have I? A wizard
4:27
supreme! The
4:30
darkness over there, um... It is magical
4:33
darkness, peace over only
4:35
by a wizard supreme! Oh,
4:38
a wizard supreme, gonna look through
4:40
it. Gorob punches Lushin in the stomach.
4:43
Ooooh! Gorob looks at you and
4:45
says, I know a method of
4:48
dispelling darkness. The first
4:50
barbarian method! It
4:53
requires a barbarian
4:56
scream! Gorob.
5:03
The darkness begins to recede.
5:06
Oh my god it's working. Ok well uh,
5:08
let's head down this distance. Ok.
5:12
Uh he's screaming Gorob leading the
5:14
way? Yeah yeah. He can lead the way
5:16
if you want. Well the darkness is receding right? When
5:19
he gets to yell, does he scream? Does
5:21
he need to be in proximity to it? What do
5:23
you mean? As in how close does he need to be to the darkness
5:25
to start yelling? Well let's imagine his voice is
5:27
a torch. Ok I see. I
5:29
imagine Piv bringing up the rear. Is
5:32
it like as we go down the stairs the darkness
5:34
like recollects behind us? It's
5:36
like imagine his voice is like
5:38
a torch. There's a 30 foot space
5:41
around Gorob Lushin where
5:43
you can exist. Ok cool cool. Scary.
5:45
Yeah. Alright. Fun
5:48
times. Well yeah I guess we'll keep descending down the stairs
5:50
into the basement. Are you gonna keep Gorob Lushin in the center of your
5:52
formation? I assumed he was. Yeah.
5:55
Yeah I guess. Center of the formation.
5:57
Yeah center of the formation I guess.
6:00
and I know parents not gonna like it but up the front
6:03
well here and looking for Hearing definitely
6:05
should be coached into the dungeon period
6:08
sorry You've
6:16
just taken the wind out of salmon sales some
6:19
of my desolvage become closed like a dead All
6:30
right Here
6:34
in needs to be coached in but
6:36
when he realizes it's gonna be either
6:39
go in with you or Peering on his
6:41
own outside off he decides to
6:43
come in with you cool. Well. Yeah,
6:46
I guess the front Me apparently like
6:48
yeah parent the front I guess making sure that there's
6:50
no Interrupts or whatever the
6:52
stumble upon me behind him Shield
6:56
and spear at the ready top off
6:58
behind you maybe Probably
7:01
a garb and lush and the gore of lush
7:03
and then you and top off yep. Yeah, sounds good Yeah,
7:07
good marching order Pure and leads the way
7:09
when you're all down at the bottom of the stairs parent
7:12
turns to your formation and says there's
7:15
a a Door
7:17
of sorts in this direction, and
7:20
then there's a corridor in that direction.
7:22
I don't know if you can hear it, but There's
7:25
something wet down the corridor
7:28
you can strain your ears to hear if you want please Both
7:32
of you can hear it could
7:35
be it could be water dripping
7:37
or it could be a footstep on Puddle
7:41
it's hard to tell and just sort of just
7:43
a one that even rhythm yeah It
7:46
could be the yeah footstep in water, or
7:48
it could be a dress a heavy drip
7:50
water from where I Can't
7:54
if I like can I roll to like recognize
7:56
that there's anything I mean I know this is
7:59
a tricky of Kind of. Yeah.
8:01
No, not really. You can't place it. In
8:05
terms of what it would be, we dealt with the the
8:07
crone, we dealt with the
8:10
Nadens. Could it be the mother? That's
8:12
true. I forgot about the mother. Always
8:14
forget about the mother. Could be. What
8:18
is she tapping? How
8:23
close was the door to us? The door?
8:26
Oh, sorry, the door in here. I thought you meant the door
8:28
back the way you came. The door in here,
8:30
it's just at the edge of your
8:33
light. So it'd be about 30 feet, I
8:35
suppose. Let's move
8:37
up a little bit more, see if we can see. If
8:39
we get a little closer. All right. Ah,
8:41
let's not forget all the noises. It's crazy we
8:44
can hear the dripping water over that. We're
8:47
really strange. OK.
8:49
Will you? You approach the
8:51
door. You can see it's
8:54
a heavy set wooden door. There's
8:57
iron hinges and reinforcing
8:59
struts on it that are heavily rusted.
9:02
When you step into this part of
9:04
the basement, you
9:06
realize you're standing in water. You
9:09
look down and you can see that the floor is wet beneath
9:11
you. Oh, weird. Is Tapos
9:13
walking on it? What
9:15
do you mean? I got the ring of water
9:18
walking. Yeah, I suppose.
9:20
Yeah, she would be standing on top of it, but it's
9:22
not like Yeah, it's not like an inch or whatever.
9:25
Yeah, it's not even. She's going next to
9:27
me.
9:28
Can I find the source of the water
9:30
that's coming
9:30
into this room? You
9:32
track it onto the walls. You
9:35
can see it appears to be seeping
9:38
out from the bricks on this wall. That's
9:40
weird. We don't hear any. I
9:42
don't know. I mean, we haven't
9:44
really moved that far. Not from
9:47
underneath. You're maybe 10 feet from the bottom of the stairs
9:49
and. That
9:51
can't be good. So
9:54
it probably wasn't water dripping then. It
9:57
was someone walking.
9:59
A door closes
10:02
somewhere in the darkness Okay,
10:05
it is something maybe we need some light
10:07
in here Topos could you cast
10:09
sunlight you have a better idea of where we
10:12
are yes Topos can
10:14
yes, okay? Well, maybe that's a good
10:16
idea bring some light to this dark place all
10:18
right I could stop screaming you'll be happy
10:21
We'll take that'll get rid of the magical dark The
10:24
daylight spell immediately bathes
10:26
this entire space in light you can see
10:28
properly now All of the luscious stops screaming
10:30
okay, no I'd scan around see if I
10:33
can see what the air force this room is
10:35
big Okay, it's about
10:39
60 feet across and then it's maybe
10:41
a hundred and twenty feet deep it
10:43
goes very deep underground You
10:46
can see up the other end where you were hearing that
10:48
yeah Noise
10:50
you can see that there is a chair That
10:54
is blood stained and then there
10:56
is a big heavy door not
10:58
dissimilar to the one that you that
11:00
you see here In addition you
11:03
can see there are several chains Dangling
11:06
from the ceiling and on the chains stuck
11:09
to them are Parts of
11:11
people okay no entire corpses,
11:14
but bits and pieces can we see what was making
11:16
the dripping noise? You cannot
11:18
see that there are two doors in this room That's
11:20
the door that you're right next to now And then there's
11:22
the other door you can see that all
11:25
of the walls in this room appear
11:27
to be seeping water out onto
11:29
the floor Mmm, I
11:31
wonder if this is where they make the new hags.
11:34
Maybe or no the outside bury them
11:37
Weird all right well. They got this door that
11:39
door. You know whatever was over there
11:41
was walking to that one, too Well, let's find
11:44
out who's down here with us So
11:46
you're going to the other door not the one that you're currently at yeah
11:48
you approach that other door You can see
11:50
that there is a little little
11:53
metal Split you can want
11:55
where you can open and look through well. I'm here
11:57
and go to and
12:01
I don't want to like look through and get my eyes closed. Yeah, that
12:03
seems like a great way to get your eyes plucked. Piren
12:05
checks it, he turns to you and he says, look,
12:09
I don't know. I
12:11
mean, it's got to be a trap, right? But
12:14
I can hear sobbing on the other side of the
12:16
door. Yeah, that's got to be a trap. Right,
12:18
that's got to be, um. Ah,
12:21
let's open up a knock. Uh,
12:24
can I use, I guess it's so
12:26
useful. So I was gonna say primeval awareness
12:29
to, I think that takes some time, doesn't
12:31
it? Yeah, I think it might actually. And it also will
12:33
just tell me within like a mile, it's not like, it's
12:35
not acute enough. Are there any puppets
12:37
little guys around? Yeah. Yeah,
12:41
no, actually maybe I won't. I just want to, uh,
12:44
I want to be able to detect what's, what's around
12:46
us. I don't really have that ability though.
12:49
You could knock, you could knock, but I
12:51
don't know what it would do. I'll cast Divine
12:53
Sense, see if, uh, yeah, Undead,
12:56
Slice, Jill, Fiend, all of that.
12:59
Any kind of that miasma? Yeah. You
13:01
get Undead. Okay. A lot of Undead.
13:04
Oh no. Ah,
13:07
there's a lot of Undead. I whip
13:09
around. In 60 feet. Yeah. There's
13:11
a lot of Undead around us.
13:14
Can, maybe I pull out a manual. Do
13:16
I, is it, do I get a direction
13:19
of where it is? I
13:21
think so, yeah. You can see it's on the
13:23
other side of the door. It's a presence so powerful
13:26
that it's radiating through the door. You
13:29
can see a lot of the corpses hanging here.
13:32
They have the after effects of necromatic magic
13:35
applied to them. So, um, Necromancy
13:38
has been, Ludenilla has been here. Whatever
13:41
is behind that door is very powerful Undead. Thank
13:43
God it's behind that door then. If
13:46
it
13:46
went through the door, it opened the door.
13:48
Oh yeah. Oh
13:50
yeah. Well,
13:54
you detect nothing from the other door?
13:56
I'd have to go back. Right.
13:59
I'd go back.
13:59
Yeah, I checked before the
14:02
door you detect no necromancy
14:04
here No, no necromancy just
14:06
behind that door right yeah, or an
14:09
aura that isn't powerful enough to penetrate the door yeah
14:13
Is there so those are the only two doors out of this room
14:15
really
14:16
solving?
14:17
Yeah, but sobbing is a trap I say
14:20
Everything sobs in bro. Because it's the best way
14:22
to get you to walk into the dark woods everyone
14:26
So willy wispy's number one move could
14:28
be willy wispy could be a willy wispy.
14:30
They are undead How powerful
14:33
was it though? There's a sort of pedaling in terms
14:35
of undead monstrosities It
14:38
would be more than what I would imagine
14:40
a will a wispy would give off right yeah
14:43
Unless it's a lot of them it could be a lot of
14:45
individual signatures that are all together
14:50
We did though see a willy wispy go
14:52
to the vestani caravian And it
14:55
is delivering perhaps the
14:58
results of a bargain struck
15:00
with the morrow hags And maybe it is willy wispy's
15:02
in which case just they opened
15:04
the door can willy wispy's open door They
15:07
don't have hands I guess if they could open
15:09
doors. They wouldn't need to lure you into the forest They'd
15:11
just come into your house did Pierhen
15:14
peer through the slot there was
15:16
no keyhole. Oh, no actually in the one
15:18
for start. Oh the slot Sorry,
15:20
yes, I thought you were talking about peering through a keyhole
15:23
There is a keyhole, but there's also the slot peering did not
15:25
know okay I'm
15:28
going to do something stupid and look through
15:30
the slot all right you open
15:33
the slot and Staring
15:35
inside you can see a long corridor.
15:37
Maybe another 50 feet ish,
15:40
and you can see that there are cells In
15:42
here. Oh god. She's a jailer There
15:46
are several jail cells you can't see
15:48
into any of them all of them are all experiments And
15:51
appear to be barred you can see there's another
15:54
share on the at the end
15:57
of the hallway here
15:59
When... yeah, unfortunately
16:02
you don't catch what it is, but when you open the slot
16:05
you see it looks like rat-sized
16:08
creatures scurry into the darkness. Oh
16:10
no. Whatever they
16:13
are, you have no... it looks like they kind
16:15
of roll and bobble away. Is
16:18
that... the undead presence stays? The
16:20
undead presence, yeah. Do you continue your
16:22
divine family? Yeah, yeah, yeah. One
16:25
solid divine entity falls
16:28
apart into all those little bops that
16:31
hide in the corners. Right. Um... closing
16:34
it. You can also when you open
16:36
it, you hear sobbing inside. So... it's
16:39
a jail cell, I believe something
16:42
quite similar to the werewolf in
16:44
the past. Oh right. Because Ludemiller's,
16:46
I guess, experimenting on all kinds of things. So...
16:49
um... what... undead. A
16:54
lot of them coming together and then would fall
16:56
apart in scurry. Do they
16:58
look like hands? They kind of look like
17:00
rat type. I didn't quite get a good
17:02
look. Could be hands. Good size.
17:05
They're rat size. I only kind
17:08
of got a glimpse of the size. I didn't see a
17:10
hand that's kind of the size of a rat. Well, if
17:12
you've made that connection, you look at all of these corpses
17:15
hanging from the roof. None of
17:17
them have hands.
17:18
How many did you say there were? Quite
17:20
a lot. Talking...
17:22
ten? Fifty? There
17:24
was... enough to make a... person... size.
17:30
That's not something I've ever come across, have I? That's a one.
17:33
The idea of a bunch of animated hands coming
17:35
together to make a being. No. No,
17:38
that is not something you can't do. Well, that's sort of a perversion
17:40
of the crawling hands
17:42
or animated object comma hands sort
17:45
of modus operandi, really. Typically,
17:47
they recreate the sort of crimes
17:50
of the person they came from, not become
17:53
a man. Well,
17:55
if it is animated hands, here's
17:58
some information. The
18:00
animated hand is easily spotted as it is a
18:02
hand that crawls and attacks attempts
18:05
to recreate the crimes of the owner It is from
18:08
also with a fine villains corpse shallots
18:10
be handless I like point up to the corpses
18:13
hanging from the ceiling an animated hand
18:15
feels no love Tiredness
18:17
or illness and it cannot be slain with necromantic
18:19
or cold damage Well the animated
18:21
hand may be undead point to you
18:24
Hector. It is also not I Just
18:27
look into the middle So
18:30
the turning of the holly feel not holy. Sorry
18:33
will not bother it They
18:36
they can as so many things in the dark places
18:38
do They
18:40
have a venom they will infect
18:43
you with murders victim I'm
18:45
rubbing my nose and here's the
18:47
the best thing about this one Victims
18:50
of murders victim will know thyselves for
18:53
their tightening of thy throat until constriction
18:55
occurs and air ceases end
18:57
of sentence So I
18:59
don't I don't if you get bit by
19:01
the hand I don't know
19:04
what to do if it is indeed
19:06
animated hands were dealing with Will
19:09
you detecting necromantic magic or undead
19:11
from the cells? Was I from
19:14
the cells? I mean it's just
19:16
the aura shifted. It looks
19:18
like they're just trying to stay out of sight It's hard
19:21
to tell it is I don't know if it was
19:23
anything was coming from the cells or just the hands themselves Yeah,
19:26
I'm just wondering if you check out that other
19:28
door and then let's do that first you go
19:30
to the other door and Piran
19:32
checks up for traps Piran says hmm.
19:35
Well I've got good
19:37
news and bad news. Which would you prefer first? Give
19:40
me the bet the bad news is I This
19:44
is ludmiller's handiwork That
19:47
is bad news. Hmm good news.
19:49
Good news is I know what it does and it's not
19:51
that big a deal he tries to open the door
19:54
and it refuses to budge you see a Magical
19:58
an arcane symbol flares on the face of the
20:00
door. I've seen this symbol before
20:02
in the Cathedral. It's
20:06
just an archa in magical lock. Oh,
20:09
okay. Well, that's not so bad. Yeah.
20:12
It's actually the door is not even stuck itself.
20:14
If you touch the... Please, he
20:16
shows you. You touch the door and you
20:18
realize there's like a force field preventing
20:21
you from actually interacting. It's
20:24
a lot more obvious in the Cathedral. She
20:26
doesn't have a door behind it, but it's just a magical
20:28
barrier preventing access. Can you... No,
20:30
I can't. No. Gorob
20:32
Lushin. A powerful magician might be
20:35
able to. Gorob and Lushin... Phew.
20:38
Phew. He couldn't have said magician. Pits
20:41
in both of his hands and Gorob cries
20:43
out, why did you do that?
20:48
Lushin comes over.
20:50
Everyone might want to stand
20:53
back. Except of
20:55
course, our most powerful
20:57
and liege they bow towards Tarpos.
21:00
You, I'm sure, if anyone can
21:03
withstand the mighty magic
21:06
of
21:06
the wizard supreme.
21:09
He...
21:11
Lushin bathes the door in fire.
21:14
Oh, okay. The door, the magical
21:17
seal flares and then nothing
21:19
happens.
21:20
That usually works.
21:23
The magical seal, Piron,
21:26
is it only where the door is?
21:29
I... Like if we went around to a wall and
21:32
broke that, would that get us through? We could
21:34
try. I looked at Gorob and Lushin, and
21:36
shrug. Gorob
21:38
pushes Lushin's head, like he needs
21:40
to push him out of the way, but that doesn't
21:42
work obviously, and says, stand
21:46
back, let the first
21:48
barbarian be your
21:50
guide. Of
21:53
course, the three of you weak idiots
21:55
might want to step back. Of course, not
21:58
our liege, our leader.
21:59
You, Tarpos! My-
22:02
my- Our liege, Tarpos, do you
22:04
have, um, can you move stone
22:07
or mud or earth? Tarpos not. Tarpos
22:09
can move stone. Best do that then. Could you
22:11
move the stone around the door? Uh, Tarpos
22:15
usually can move stone. Um, magic. The
22:18
magic of wild, exhausted. Right. Nature
22:22
has no magic left. Yes, of course.
22:25
Okay, back to Gorob and
22:27
Lushen. Back to the barbarians. I'm sure,
22:29
of course, had the magic of
22:32
the forest not failed
22:34
you as it did, the stupid,
22:37
slimy idiot Tarpos
22:39
gives them a look. Oh no. And they
22:41
shut up. Oh, thank God. Good.
22:44
Love to hear it. As, uh, as Gorob
22:46
goes to turn- they both very purposely
22:48
turn away. They've pissed her off. Yeah. They
22:51
know that. Gorob spits in both of their hands and it's Lushen's
22:53
turn to get upset.
22:55
But before they're able
22:57
to draw a weapon, Tarpos- only
23:00
maybe the two of you here- Tarpos mutters under her breath, Nature's
23:02
stronger than you. All
23:07
right. Lushen casts Booming
23:09
Blade on Gorob's sword and then Gorob
23:12
swings the sword and
23:13
creates a mighty
23:16
crater in the wall. Yep. They keep
23:18
going like that for a little while
23:21
until eventually they've made a big hole but
23:23
you notice,
23:25
every time they swing, instead of going
23:27
through the hole, the barrier
23:29
flares. Guys, stop.
23:33
They've made
23:35
a window into the next room. We can look in
23:37
at least, I guess. You can see in the
23:39
next room, there is a big
23:42
stone slate? Slat?
23:45
Slab? What you would put a body on. Slab?
23:48
Slab. Yeah. I think I'm- I
23:50
was looking for a different word but slab is also accurate. There's
23:52
a big stone slab and on the stone slab,
23:55
you can see there are several different
23:57
bits and pieces of a person. You
23:59
can see- the arms rather than regular
24:01
human arms are instead the arms of
24:03
a duck hat. It looks like
24:06
this is a thing to be assembled. So
24:08
I think that is the, does it look like the creature
24:10
that attacked us in the past? So
24:12
it got the werewolf head too?
24:14
When did it have like spiky mouth piranhas?
24:17
Oh sorry, I was like when did I establish,
24:19
I don't know how you made that connection, but yes it
24:21
is a werewolf-esque
24:24
head. It looks halfway between
24:26
a transformation, it doesn't look like a true werewolf
24:28
face, but yes it is indeed,
24:31
get a good boy card, I don't think I ever established
24:33
that. Me and damn it figured it out
24:35
at some point. Yeah it's
24:38
halfway between the transformation,
24:41
with the helmet off you can see it properly
24:43
now. That's why it had
24:44
like a flat sort of thing,
24:47
just because it's not got a snout yet. So I'm guessing
24:49
that, so... Oh
24:52
sorry, one more thing. You can see a
24:54
soft blue aura on the
24:56
floor, but it's on the other side of the slab,
24:59
so you can't tell what's making the aura. Okay.
25:01
So I have a guess here
25:04
is that the hag is working, was working
25:06
with Ludmilla, they would come to a deal
25:08
where the hag would deal
25:11
with the townsfolk, assuming
25:14
Ludmilla would give them the townsfolk, but then she would
25:16
get them, perhaps use some of the
25:18
saliva, the bite or
25:20
whatever of the werewolf, she somehow
25:23
managed to replicate that,
25:25
either on an undead or on something
25:28
that was soon to be dead, and then
25:30
they've made... it's just werewolf and
25:32
hag, is there anything else? Well,
25:35
actually now that the hole is opened
25:37
up, you can see that there is a faint necromatic aura,
25:39
you think undead has been thrown into the mech. It's
25:41
the undead,
25:43
werewolf and hag,
25:45
mixed together to make that. That's
25:47
a lot of parts, that's
25:49
a lot of... That's three entries
25:52
in a manual. Yeah. This
25:55
sigil, this barrier, the
25:58
only way to stop it is through a dispel magic. I
26:00
just spell magic could work some sort of disjunction
26:03
type spell but that's magic
26:05
well beyond any sorcerer you have
26:08
access to. Yes. Brute
26:10
Force. You said that very uncomfortable. Brute
26:12
Force is not going to do anything. I
26:15
mean a sufficient amount
26:17
of force might be able to overwhelm the magic but
26:20
that's not my area of expertise. And
26:22
would there be something perhaps in this area that might
26:24
turn it off? No. From
26:27
my understanding it requires a code
26:29
word of sorts. Code word? Yes.
26:32
I don't know what it is. I was looking into it but
26:34
I don't know what it is. Presumably
26:37
Lutmiller herself knows it and I
26:39
don't even know if anyone else does know it. Well,
26:42
any of the things you know about Lutmiller. Bride
26:45
of Strahd. I
26:46
created the
26:47
undead god of Bogmen. Ozzy Mandyus. I
26:51
created the Bogmen. I'd
26:55
like to take some devil's horn. Some
26:59
dragon blood. I got one left. I'll use that for the
27:01
legendary energy. And then what
27:04
else will I... and then water I guess. I'm
27:06
going to try and make a resistance to magic
27:08
potion to see if I can walk through.
27:11
Alright. Okay. You've
27:14
made a fairly strong potion. I maybe
27:16
get down from squatting around my little alchemy
27:19
kit. This potion is a resistance to
27:21
magic. I don't know if this will work but maybe
27:24
where sorcery fails alchemy can come
27:26
through. This is not going to affect all of
27:28
us obviously but if one of us drinks it perhaps
27:31
we can walk through and explore on the
27:33
other side for a time. It'll give you five turns.
27:36
So it's not going to be long but if there's anything in
27:38
there we need to check out even to just step inside
27:40
and have a little examine maybe you could
27:42
do it with this potion. You're the monster
27:45
hunter. Alright. Time
27:47
for you to hunt some monsters I suppose. What
27:49
if I've been... anyway. I'll drink
27:51
the potion. You drink the potion and then
27:53
you try to walk through. Your
27:58
hand... it's like a waterfall. but
28:00
of weird static electricity.
28:03
You put your hand through and it passes
28:05
harmlessly through the barrier. Okay. You can step
28:07
through if you want. I step through and just give the area
28:10
an examine. Stepping through, you're on the other side.
28:13
There's the slab, as you could see before. There's
28:15
a big dusty desk with lots
28:18
of papers sitting on top of it. And
28:20
then there's the blue aura on the other side
28:22
of the slab. What would you like to investigate first? I'll
28:25
get some of the papers and pass them
28:27
back through.
28:30
You
28:30
grab just as many as you can. Just a big handful,
28:33
yeah. Shove them back through the portal
28:35
or the barrier. And
28:38
then what would you like to do next? So
28:40
that was one round? No, no,
28:43
no, no. That would be two rounds. Okay, so I've got three
28:46
left. I'll have a look at the blue aura. All
28:48
right, see if I can see what that is. You walk
28:50
around and there's just
28:52
a blue circle of light on the
28:54
floor. You can't tell its purpose or
28:57
anything like that. That's three rounds. Okay,
29:01
I'll examine the slab. You walk over to
29:03
the slab and there's bits and pieces of the
29:05
chest and legs look
29:08
to be human. Okay. But you can see
29:10
that there's black pus coming out
29:12
of it. It looks distinctly
29:15
necromatic in origin. Like
29:17
I said, it's got the arms of a dustcage
29:20
and then it's got a half-transformed
29:22
human head. Okay. And
29:25
then I'll step back out. All right. Oh, and one
29:27
more thing. You would see that there are little blue
29:29
strings connecting. It's not
29:32
zipped up together, but there are little blue strings
29:34
connecting all the different pieces. Like they've yet to be pulled towards.
29:37
Yeah, yeah, yeah, yeah. Okay. Yeah,
29:39
scary. I step back in. All right,
29:42
you're back through. Okay. It's worn off,
29:44
but I explained what I saw.
29:46
I don't know what that blue thing is, but... Piran
29:49
picks up one of the pieces of paper you brought back, turns
29:51
it over. Well, I can't make Haydn or
29:53
head of this, but he shows you one of
29:55
the pieces of paper and you can see the completed creature.
29:58
Oh, okay. I guess we can assume... What
30:00
these these papers are about in
30:02
the completed creature is it just
30:05
the three? Monsters coming together.
30:07
Okay. Thank God. That's hey, I'm glad it
30:10
looks like her zombie a werewolf
30:12
and a dustcage combined Okay That
30:15
is a new thing We'll
30:17
pick up the paper that we threw and
30:20
as we're I guess walking back to the handle.
30:22
Yeah Scanning
30:24
through the papers if anything of notion of anything It'd
30:26
take you a lot longer than that time to
30:28
know what's going on. I think we guys
30:31
are getting there Just
30:33
anything if anything to kind of thing and they're like it's
30:35
all all of the papers here are too dense You'd
30:37
need yeah a committed amount of time. Okay,
30:40
well, we'll put this in you know packs and
30:43
Go investigate the hand door. I guess okay.
30:45
What would you like to do? So
30:48
they don't they seem to scalper whenever we the sobbing
30:50
appears to have stopped. Okay, right
30:52
Something stopped.
30:55
So
30:56
see your hand
30:57
kill it. Yeah pretty much They're
30:59
not gonna run from holy that
31:01
you know, if you try to turn the undead They're not gonna listen
31:03
because they are like I said undead and not
31:06
yes But the reading
31:08
damage also should do doesn't
31:10
say anything about them being resistant to it. Yeah, so
31:13
you should be right Yeah,
31:16
you're not gonna kill them with No,
31:19
yeah cold damage necromantic
31:22
turning down holy not gonna do it either No,
31:25
love no tiredness no illness That
31:28
means no poisoning charming or exhausting
31:30
them. Otherwise, they're just a hand
31:33
see your hand Stab it I guess. Okay,
31:36
you open the door you hear Scary
31:39
in the darkness and then it stops you step in no
31:43
When you open the door as well actually
31:45
in addition to that you hear a
31:47
From
31:48
one of the cell. Hey, I call it.
31:50
Hello
31:51
Hello
31:54
Why are you down here? What's
31:57
why you
31:58
I my name is Iris
32:00
I was taken from…
32:03
we were travelling through…
32:05
and…
32:06
something happened,
32:09
attacked us in the night,
32:10
and then everyone went crazy.
32:12
I'm scanning for hands. You
32:15
don't see any hands? Can I light a torch, just
32:17
to… Sure. I'd like to hold
32:19
it up to try and light the area. Alright,
32:21
it's not any more lit than it was from Tarpos'
32:24
daylight spell. But
32:28
are you stepping into the room? I guess… look,
32:30
we're gonna have to do it about… So yeah,
32:32
I'll step in. You fool! Oh
32:34
no! You've fallen for my trap! But
32:37
seriously, hands… just… just
32:40
come out from everywhere. You're stepping in,
32:42
you hear that… Yep. Again,
32:45
and you look around, and you can see all
32:48
over the wall that
32:50
you just walked through. There are many,
32:52
many hands clinging to the wall. Let's
32:54
go down the strip. I'm not gonna say you're surprised, because
32:57
you kinda knew… I kinda knew what I was getting into.
32:59
Something like this was about to happen, yeah. But if we're gonna head forward,
33:01
we're gonna fight the hands one way or another. Yep.
33:03
And we can't do any AOE thing in there, because feasibly
33:06
this person, who I suspect is probably
33:09
a monster, or like a Willy Wispy or something.
33:12
Feasibly they could be just a person, and we don't want to
33:14
set them on fire. Yeah. God
33:16
damn it, that puppet used so many of my abilities.
33:19
That fucking puppet. Am
33:21
I about to get hit like
33:24
eight times by eight hands? Yes
33:27
and no. Okay. It's more
33:29
than eight. Uhhhh. Okay.
33:32
Ahh, DME. It's
33:35
a num- it's what it
33:37
is, it's a numbers game. Yeah, yeah,
33:39
yeah. One, two, three
33:42
hits, one critical miss. Okay, that's
33:44
good. Critical miss. You taste awful.
33:46
No. If this attack was a bite,
33:48
it is not a bite attack. Tender, take
33:51
your D6 penalty to your next attack roll. Okay,
33:53
do it. Okay,
33:54
alright. And three hits.
33:56
So, Pip, you
33:58
take... Barely
34:00
anything yeah, but what did they give me? Murders
34:03
victim oh yeah, that's what I'm scared
34:05
of that's trouble
34:07
you take nine points of damage
34:09
That's normally would be nothing Adam
34:12
But we're running The 16
34:15
hit points, and you need to make three saving throws
34:19
We just fought poppets pass Plus
34:23
five right pass pass what's your cons
34:25
saving? Two seven
34:28
oh by the hairs of your chinny chin chin
34:30
my friend my throat feels it Is it my throat
34:32
already fucked up actually yes, it is yeah,
34:35
you can only talk in a whisper. That's true. I fucked
34:37
it Pip was in yeah
34:39
the puppets he was forcing
34:41
it And drop down
34:44
on you pip and then roll out from
34:46
several of the cells There's six
34:48
cells here in total of the six
34:51
four of them hands just start
34:53
spilling out my It's
34:56
pure instant sneak attack them hands
34:59
pure in I don't think there's enough room
35:01
actually I don't think parent could get to
35:03
them. Oh
35:04
Piran fires a bow
35:07
twang he hits one of the hands and
35:10
Yeah, he kills one of the hands. Okay.
35:13
That's good excellent excellent So
35:15
you don't have time they move too quickly and
35:17
you don't have time to count how many hands there are so
35:20
rather than tell You how many hands there are I'm gonna
35:22
give you a bloodied equivalent for when you've killed
35:24
half of them Okay, awesome. It's
35:26
your turn. Okay. Can I get
35:29
into a Place fighting
35:31
the hands where I can fire off. I want to use
35:33
the spell lightning arrow But
35:35
can I fire it off so that I won't be affecting
35:37
anybody? Near me you
35:40
take out essence of lightning run
35:42
it'll You
35:45
drink essence of lightning then put the
35:47
bolt in your mouth It
35:49
requires a bit of saliva to activate yeah,
35:52
and then you cost lightning arrow you make
35:55
is that a bonus action Yeah, you make
35:57
an attack
35:58
kind of a
35:59
Honestly, I mean you hit good it. Oh,
36:02
honestly. Yeah is irrelevant you will
36:05
I'm assuming unless you get
36:07
minimum damage Mm-hmm. You're gonna kill
36:09
a whole swathe one. Yeah, you didn't get minimum damage
36:11
before you needed Good job.
36:14
Hell. Yeah, they're not bloodied with
36:16
the clothes. Yeah, but you gave them a year.
36:18
Yeah, you did hurt him Hell yeah. All
36:20
right.
36:21
That was Pip's turn heck heck
36:24
it was right. Can I Heck
36:27
it is Can I get into the room?
36:29
How many you you can?
36:31
Yep, you will take attack the ball Okay, how many
36:34
hands can I see that are
36:36
in five feet of me of you right
36:38
now? Yeah, they'd be like eight I'll
36:40
be sick. All right. Cool. Well, I will
36:42
do word of radiance and get all eight nice
36:46
kill these hands Four
36:50
of them are destroyed in a flash
36:52
of holy light sweet By
36:55
doing that can I then step in without taking attacks
36:57
of up or take fewer attacks of off? Oh,
36:59
I think no attacks of all Okay frustrating.
37:03
No, I'll currently on the front line
37:05
and he's the only one yeah,
37:07
I pretty rich
37:09
you mean in here as a bit of a give and
37:11
take though because Obviously if you
37:13
move right now they can only attack pip But
37:16
there's sorry all attacks are directed towards
37:18
pip, but there are fewer attacks that they can
37:21
make but if
37:23
you step in obviously pip isn't the only
37:25
one who's gonna take damage, but The
37:28
enemy is gonna be able to make more attacks a turn. Okay,
37:31
cuz there's more surface area Yeah,
37:34
yeah surface area if that makes sense, right?
37:37
Okay. Okay. I in
37:39
that case It's
37:41
up to you Now I'll say where I'm say
37:44
we are. All right, then that
37:46
was Hector It's top losses turn top
37:48
off is straight up out of magic.
37:51
Oh, we know they do have some Well, I'm going
37:53
to be asking them to cost. I don't know why
37:56
I thought they were out of magic.
37:57
Um, well, anyway, they're
37:59
gonna cast
38:02
a spell and you see
38:05
there is a at the other end
38:07
of the room there's a window a jail
38:10
like a barred window outside
38:13
that window wasn't there before it's there now actually
38:16
in fact you realize that this logically
38:18
doesn't make sense that a window in that
38:20
position would not lead outside but
38:22
there is one now and through it it's
38:25
not nighttime through it moonlight
38:27
bathes the room hell
38:30
yeah four are
38:32
extinguished in holy
38:34
moonlight and more dissimilar
38:37
or it seems quite similar to penny
38:40
is magic in a way but it feels older
38:44
somehow than penny oh
38:47
like maybe what did you do with
38:49
that nature magic
38:52
was gone but is not think
38:54
about it there are no
38:57
alright I was tough off it's going to be luscious
38:59
turn going to be luscious don't
39:01
have your reservation they charge in
39:03
and you know what
39:06
gorg's going to rage or I'm
39:08
sorry gorg's gonna
39:10
hey gorg's gonna go baby alright so
39:14
luscious car oh no
39:16
luscious definitely out of magic it's
39:20
not even it's day the end of day
39:22
to or on Jesus
39:25
Christ or a bit luscious destroyed
39:27
two more hands okay good and
39:30
then as they
39:32
pop oh no sorry they take several attacks bought as
39:34
they blaze away past you hit
39:36
hit
39:37
hit
39:39
three
39:43
they've been they're fucking in the wars these
39:45
two did they like up by like four
39:47
levels of exhaustion currently eleven
39:51
eleven points of damage they're gonna need to make three saving
39:53
throws all of which are at disadvantage
40:00
I don't know why I rolled off to the
40:02
first one. Yeah. Gorb and Lush
40:04
scream. AHHHHHHHHHH!
40:05
Oh, oh, oh, oh, oh,
40:08
oh! They turn around, eyes, all four
40:10
eyes bulging out of their sockets, and then they point
40:13
to one of the unoccupied jail cells,
40:15
and lightning strikes them
40:18
from that jail cell. What?
40:20
Huh? You know, it's a willy wispy. Oh,
40:23
fucking hell. Heh heh heh heh heh heh.
40:25
Course willy wispies. I forgot they're full electricity.
40:27
Jesus Christ.
40:29
A willy wispy floats
40:32
out of that cell. Jesus Christ.
40:34
And yeah, it, uh, fires
40:37
a bolt of electricity at them.
40:39
That's a hit. Mm. They take...
40:42
Mm.
40:43
...eleven points of lightning damage.
40:45
Gorb and Lush are on two hit points.
40:47
Uh oh. And then it is the hands
40:50
turn. Oh, I even haven't even had to fucking
40:53
go, god damn it. Oh boy. Fuck,
40:55
it's willy wispy. You
41:00
get hit twice, Pip. Uh oh. I
41:02
don't know how to fix this. Hands
41:05
deal five, sorry, six
41:07
points of damage to you. There is no way to deal
41:09
with it. You just gotta hope you make the saving
41:11
throw. Jesus Christ.
41:13
You get a new saving throw every turn, but there's
41:16
no way to cure it otherwise. Unless you want to make an impromptu
41:18
alchemical thing. Yeah, no, no, I'll
41:20
let you, you know, so long
41:23
as you've got ingredients that should be in the right
41:25
place. Alright, so,
41:28
that, uh, yeah, you take two points of damage,
41:30
you need to make two saving throws, Pip. Yep.
41:32
Pass both times. Okay, thank god, thank
41:34
god. A mountain of
41:36
hands attacks Gorb and Lush. Here
41:40
it is. That is... ...hit.
41:43
One hit. Mm, good for them. And
41:47
half damage is still enough
41:49
Gorb and Lush can fall. Okay.
41:53
Okay. Oh, oh, oh, oh, oh.
41:54
Boom. They fall backwards. You
41:57
hear, behind you, Hector, Tarpos
41:59
give a...
41:59
strangled cry and
42:03
then in shock and disbelief
42:05
and fear
42:06
and then it is Pyrrhon's turn. Pyrrhon,
42:14
you can hear a Pyrrhon disappearing behind
42:16
you. He fires
42:19
his bone arrow and
42:22
somehow, fifth edition, somehow
42:25
allows this. He sneak attacks
42:28
the Willy Wispy. Oh that's good. That's
42:31
good, that's good, that's good. That was Pyrrhon's
42:34
turn. Pip, it's yours. Can I
42:36
remember, can I... so we
42:38
heard a voice. Mm-hmm.
42:40
That voice, what, could we tell what
42:42
cell it was coming from? No. What,
42:45
oh fuck, what name did they
42:48
give? They said their name
42:50
was... I'm just
42:51
gonna
42:53
have to let Pyrrhon deal with it. I
42:56
can't remember enough to be able to fight
42:58
back. I will cast,
43:01
not cast, sorry, I'll do a spray shot
43:03
on the, whatever hands I can see. Sure,
43:06
absolutely, you can do a spray shot for the day, but
43:08
I'll do it. I'd say you can hit six
43:10
of them. Yeah, great. And I'll call
43:13
out, if anybody can remember the name that suffering
43:15
person gave us, somebody say it. You
43:18
miss one of the six
43:21
and minimum damage is enough for these hands,
43:24
so you deal, you destroy five
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Then it is, that was Pip's turn. Hector,
45:21
it's your turn. You're down to half the amount
45:23
of hands. Do I remember that person's
45:25
name? It started with an I, I think. It
45:27
did. Ione? No,
45:30
Ione is the other one. I don't remember
45:32
their name. If
45:34
I was to cast a... I'll
45:37
give you a hint. I'll give you a hint, but I get
45:39
to draw a bad boy card. That's alright. Damn
45:42
it. It's a funny hint. I'll
45:44
give it to you anyway. Goo Goo Dolls. Oh,
45:48
Iris. What
45:51
happens if you know the name? If you know the name, it goes.
45:54
Why would I give it to another name though? I
45:57
don't know, maybe it's stupid. I
46:00
don't know. Yeah. Well, maybe. Well, um,
46:03
so how many, um, hands
46:06
do you, do I think I could get in a say 10
46:09
foot, uh,
46:12
sphere, the maximum amount of hands you
46:14
could get is a, okay. Okay.
46:16
Okay. Like,
46:19
do I use a shadow spell? Oh,
46:21
damn. Try
46:24
and really hope that there isn't actually
46:26
a little girl in here. Yeah,
46:28
true. Um, the, if
46:31
I was to go into the room now, uh,
46:33
would I get, you didn't got, and if I
46:35
cast my, um, uh,
46:38
uh, uh, uh, uh, my cantrip, word
46:40
of radiance. Yes. You wouldn't, that wouldn't reach
46:42
into the cells. Okay. Okay. Would you
46:44
could get six hands
46:46
with that hands. Okay. Um,
46:50
Iris, fuck off. And
46:52
then I cast, what you
46:54
hear a voice from one of the cells. My
46:57
bad. My bad. Sorry,
47:00
Iris. That was spent. I thought you were the weirdy, nevermind.
47:03
Uh, word of radiance. All
47:05
right. Are you getting, if you want to get six, sorry,
47:07
I don't know if I said this, but if you want
47:10
to get all six, you're going to have to take some attacks. I
47:12
guess I gotta go in there and stop
47:14
them from strangling now idiot friend.
47:17
It's a critical hit. God damn
47:19
it. That sucks, dude. It's a numbers
47:21
game, baby. Throw as many enemies
47:24
as you can. Oh, no.
47:27
Terrifying slash maximum damage and the target must
47:30
make a DC 16 wisdom saving throw on
47:32
a failed save. The target is frightened of you
47:34
for 3d4 rounds. Oh fuck.
47:37
Oh no. You better make this save. Maximum
47:39
damage would be five points of damage. Uh-huh.
47:41
First off, then you need to make a wisdom saving
47:43
throw. You post. Okay.
47:46
So five points of damage and then you need to make a
47:49
constitution saving throw. I
47:51
don't think, I don't think you can actually fail that
47:53
though, unless you get like a one, you've got some fucking
47:56
dude's corn up the wazoo. Yeah.
47:59
All right.
47:59
You move in and you're getting six
48:02
of them with word of radiance. Your
48:06
save is 17. Fail, fail,
48:08
fail, fail. All of them fail. Nice. What's
48:10
the damage? 2d6. 2d6. Doesn't
48:12
matter. Minimum damage is enough. You destroy
48:15
six of them. Hell yeah. And
48:18
Pit, you no longer have to worry about hands.
48:20
Oh, that's awesome. All of them, ones near you were
48:22
destroyed. There's just ones kind of at the
48:24
back of the cell.
48:26
Alright, then it's Tarpos'
48:28
turn. Tarpos maintains that spell.
48:31
Another four of them are going to need to make saving
48:33
throws. Four more are destroyed.
48:37
You're making neat work of them. That's Tarpos.
48:39
Oh, and then Tarpos gets the... Tarpos puts
48:42
a hand on your shoulder pip and says, You
48:45
fight well. Oh, thank
48:47
you. She casts a
48:49
spell.
48:52
She casts healing word. She
48:55
kneels down next to Gorban Lushan, grabs
48:57
their hand with her hand and says, Rise
48:59
my knight. You're
49:02
not 100% sure if she actually did magic, you understand? Hearing
49:06
that is enough to pull about. Yes,
49:11
my lady! I guess it is
49:13
receptacle now. I suppose. She
49:15
got... She rolled maximum hit
49:17
points, so I'm saying that's what she said. Gorban
49:21
Lushan around nine. Alright,
49:24
it's Gorban Lushan's turn. Yes,
49:28
we will kill for you, my lady.
49:30
No need to kill. Yes,
49:34
we will slay for you, my
49:36
lady. Not what
49:38
I want. God damn it, Gorban Lushan. They
49:41
kill another two.
49:44
Alright, it's the Willy Whispy's turn. Uh
49:46
oh. Yeah.
49:48
Oh, fuck.
49:50
Just missed out as well.
49:52
The
49:53
Willy Whispy could have just straight up killed.
49:55
Gorban Lushan. Oh my god. thing.
50:01
Call out friends of ours.
50:04
It's going to hit them with another lightning
50:06
attack. It wants their fucking soul.
50:10
It misses. Unfortunately, that's a Willa Whispy's turn. It's
50:13
the hands turn. Uh-huh.
50:16
Alright. Who's exposed? They
50:18
begin crawling along the ceiling and drop down
50:20
onto you. Excellent. Oh no.
50:23
Getting under your armor. Scary. So, Pip,
50:26
you got attacked four times. Okay. I
50:28
no longer needed to worry about the hands. They moved,
50:30
unfortunately. I
50:34
did a little DM trick that I like to call
50:36
lying. Yeah, yeah, yeah. You get
50:38
hit twice. You take
50:41
five, six, seven points of damage.
50:43
You're on three hit points. Oh boy. And
50:46
you need to make two con saving throws. At
50:49
least I'm next to you now. You pass
50:51
both of them. Okay, that's good. That's good. Four
50:54
attacks. Hit, hit, hit. Three hits.
50:57
Uh-oh. Heck, you take
51:00
nine points of damage and you need to make three
51:02
con saving throws, which you're insanely
51:04
good at. Yeah, you're fine. And
51:06
then... Tarp. Tarp
51:09
off, get the duck four times. Hit,
51:13
miss. Hit critical miss. Oh
51:15
nice, nice, nice. Snap out of it. No,
51:18
no. It's not transformed.
51:21
Yeah, you know what actually? One of
51:23
the hands swaps. What?
51:27
It remembers. It
51:30
remembers what's happened to it. That
51:34
hand scurries into
51:37
where you've been hearing that girl's voice. Uh-oh.
51:40
Uh-oh. It's grim. And
51:42
Tarpos takes four points of damage and is going
51:45
to need to make two saving throws. Okay.
51:48
Okay. You hear that little girl scream. Yeah,
51:50
fair enough, because I hate going to order.
51:53
That is with your plus. Two policies.
51:55
All right. And then Gorgobeloshin get attacked four
51:58
times. And that's it.
51:59
And that's everyone.
51:59
That's the hand for another day. Only one hit on Gorban Lushan.
52:06
Five points of damage to Gorban Lushan.
52:09
They are still standing but it's touch
52:11
and go. Alright, that was the hand. It's
52:13
Pirren's turn. He fires again
52:15
at the Will-O-Whispy. He hits the Will-O-Whispy. Nice.
52:18
Once again D&D allows her sneak
52:21
attack to do full damage and allows sneak attack.
52:24
Is he about to fucking...
52:26
Murder this. Oh my god. Yeah,
52:28
he does. I don't need to roll the rest of the damage. Okay,
52:31
so Will-O-Whispy in a puff
52:33
of smoke and a little
52:35
bit of static charge disappears. Awesome.
52:38
You know, that's a Will-O-Whispy dance. Fantastic. Alright.
52:40
It's got Pirren's turn. You hear... Yay! And
52:46
then it's Pip, your turn. I'll wheel
52:48
around and just fire two shots at the crawling
52:51
away hands. Just regular ones. Alright. Hit,
52:54
hit. You don't need to roll. Two down.
52:56
Great. And it is
52:59
heck, your turn. Can I still get a
53:01
good chunk of them? You can get eight of them with
53:03
Will-O-Radium if you're willing to take two attacks of
53:05
all. I mean last time I
53:07
got a crit. Yeah, yeah. What's
53:09
the stats on that one?
53:12
All right, it's two hits, but they're both 19. Imagine.
53:17
Oh my god. That's just fucked. Alright,
53:19
six. Eight points of damage to you. What's your total
53:22
right now? Oh boy. I'm on 18. I'm
53:24
on three. Three. And you
53:27
need to make two consuming throws, but one
53:29
is the only thing that you fail and there's a 20. Yeah,
53:31
you're fine. Alright, then... And then
53:34
I will... Word of radiance. Thank
53:36
you, Penny, for your strength in this... Trying
53:39
time. Forgive me father for what they do.
53:42
Pass, pass, pass. Three passes,
53:44
five
53:45
failures. Five
53:48
more dead. You're so... you can count
53:50
them now. There's five left. Oh, that's awesome.
53:53
Alright, that was... Hektor, that was
53:55
your turn. It's top hustle's turn. She
53:57
continues to maintain her spell.
53:59
One passes, one fails, she kills
54:02
another one, there's four left. That's including the one
54:04
that went after that girl, by the way. Tarpos
54:06
looks into that cell, and you can see she
54:08
has a very, very serious
54:11
expression on her face. Then in his Goroban
54:13
Lushan's turn, they're not paying
54:15
attention to anything, they fucked it up
54:17
twice. Oh no. Oh wait, no,
54:19
that's disadvantage. That was just one attack. They
54:22
hit... somehow
54:24
do better. No? Thankfully,
54:27
one of their roles, they really whiffed
54:29
it, but that allowed a second attack, which
54:31
they hit. Hey! So you're down to three,
54:33
and then it is... the hands' turn.
54:38
One attacks Hector. Miss.
54:41
One attacks, let's say, Goroban Lushan. Miss.
54:44
Alright. It's Pirin's turn.
54:47
Oh no, Pirin. Oh no, critical fumble.
54:49
Critical fumble. Yay. Wind her up
54:51
and let her go. If this attack was made with a ranged
54:54
weapon, it travels to the opposite end. Fun
54:56
intended. Oh no, Pirin
54:58
maybe hits himself. You
55:03
hear a string snapping
55:05
from somewhere in the next room, and Pirin
55:07
cries out in pain. Pirin takes. Oh
55:10
no. He attacks himself. Well,
55:13
he wasn't surprised. Yeah, he didn't expect
55:15
it. Yeah, he was expecting that. He
55:17
takes... Oh, that's
55:19
what that is. That's what I've been doing
55:22
to people? Oh my god. He takes 25 points of damage. Oh
55:24
my god. Wow. That's bad
55:26
for him. Pirin, no. It
55:32
like fires a crossbow. Well, that's just... And
55:34
then the crossbow embeds in it. Go,
55:36
whoa. Well, that just simply
55:39
is not cricket. He says, Pip,
55:41
it's your turn. Uh, I'll just plug
55:43
away the last two hands.
55:47
Miss. Hit. There's two
55:49
hands left. Oh, that's right. There's
55:51
one in the... I'm kind of ignoring that one for the moment. Yeah.
55:54
Okay. One hand left. It's fighting you. All
55:56
right. Um... Grab
55:59
it like that. like this with your hands
56:01
being cloth-banged and then cross it.
56:04
I'll attack it once with- I don't fly, you know
56:06
that, right? Yeah, yeah, yeah. I'll just grab a gift,
56:08
beer, and- Hup! Stab it once. Fish
56:10
kebab! That's a hit. Cool.
56:13
Don't need to roll. Yeah. Destroy that. And then I
56:16
whip my head around to where Tarpos
56:18
was looking. There is a little
56:21
girl chained up in this
56:23
cell. Mm-hmm. You can see that
56:26
her arms and legs are
56:28
unnaturally long, and
56:30
her hands finish in
56:33
claws. You can see she is
56:35
past dusk hag, presumably
56:38
partway through the process of being turned
56:41
into a dusk hag. The hand,
56:43
the remaining hand that remembers what it was,
56:45
is up against her throat. Oh,
56:48
no. Is it like it's choking
56:50
her? No, it looks- When you-
56:53
I'll say we're out of initiative. When you look
56:55
at it in the cell, it gestures
56:58
to the exit
56:59
while still wrapped around her throat.
57:01
Right. Do you think it's- you think it's taken
57:03
a hostage? Iris? Yes,
57:08
the little girl says. Right. Um,
57:11
are you- I'd look at Pip, and
57:13
I'm just- hey, this is above my pay
57:15
grade, man. What? You hear a jangling from
57:17
behind you. You look around and Piran has taken a set
57:19
of keys from next to the door. He
57:23
hands them to you. I
57:25
think, in this one instance,
57:28
my- what I would do,
57:30
and what the right thing to do perhaps
57:32
is are the same thing. Let's
57:35
just let them go. I
57:38
think you're right. Iris,
57:40
where were you from?
57:42
Fis- Fisstani
57:44
Caravan! Okay.
57:46
She's dressed as a Fisstani. Yeah. Right.
57:49
Uh, do you know where they would be? I
57:51
start unlocking the cage. She shakes
57:53
her head. No! Hunk- Hunk- Hunk-
57:55
Hunkle!
57:56
Hunkle is bad now! He
57:59
made it!
57:59
deal right yeah
58:02
yeah that's a shame when he was probably a doll
58:04
and he's probably dead what
58:09
no way uncle won't be able
58:11
to hurt you anymore the
58:14
red pimp yeah well yeah
58:17
hopefully a hand
58:21
the hand you can see it uses one finger
58:23
to kind of gesture around and
58:25
it looks at uses
58:28
that one finger as if it were a head and it not
58:30
that up and down you
58:33
were
58:33
what what is happen you
58:36
want to pen shakes
58:40
okay that no not
58:43
right okay I'm you
58:45
trying to strangle that go
58:50
it doesn't big circular gesture
58:53
points again to the exit you
58:55
want to leave hey
58:58
why not stop and you leaving you go alone you leave
59:00
you're not going to attack us it
59:03
not yeah I just kind of like step
59:05
aside from the door to
59:07
go it tightens
59:10
a little around the girls neck hand
59:14
what have you unlocked the door yeah alright it
59:16
gestures to the girls coughs but
59:19
you want to take the girl with you there's a circular
59:21
gesture I think she's just a hostage
59:24
that if we let the hand go without squashing hand if you're
59:27
not attacking
59:30
us I honestly could not really give two shits about
59:33
you if
59:35
you want help I can try to help you I don't
59:38
know how we can help you but I don't
59:40
think we can help the hand yes we
59:43
can but yes I don't think
59:45
the hand is awkward I'm aware
59:48
but let the hand go to the woods to fight
59:50
the puppets too
59:53
many little things in the woods now alright
59:56
you you convinced
59:58
the hand the hand let's go little girl hits
1:00:00
the ground and then as quick as it can it scurries
1:00:02
past you and out. Hush! Good
1:00:05
luck, Han. Good luck to the Han. Yeah. Yeah,
1:00:07
it'd be best of luck. I
1:00:10
can't wait to read the rest of that man's story.
1:00:13
Sorry, that Han's story. Yeah,
1:00:15
unshackle the Iris. Alright,
1:00:18
yeah. Yeah, you've- She unsteadily,
1:00:21
shakily gets to her feet. Are you feeling okay?
1:00:24
She looks down at her arms and legs.
1:00:26
She's about as tall as you, heck. Okay,
1:00:28
I- But with a, like a child's
1:00:31
body. Yeah. Long arms and
1:00:33
legs. Do you know where they
1:00:35
were going to? We
1:00:37
were going
1:00:40
to Kuchri.
1:00:41
Do I think that she belonged to the caravan
1:00:44
that- It's very possible, yeah. I
1:00:48
describe the man in the tattered things. I'm like,
1:00:51
the tattered cloak. Yeah.
1:00:53
So.
1:00:54
Do I think that
1:00:56
the Vistani are the type of people to-
1:00:58
I don't know. If
1:01:01
she goes back to the Vistani, are they likely to
1:01:03
fix her or at least look after her? Or are
1:01:05
they likely to be like corrupted, stay away?
1:01:08
It depends, to be honest. Okay, okay. There's
1:01:11
a lot of Vistani groups, I guess. Yeah, many Vistani,
1:01:13
all of them act differently. Do they have
1:01:15
different, like, group names?
1:01:17
Like, if she was like, oh, I'm from the, like- Oh,
1:01:20
they- Vespucci clan. I'd
1:01:23
be like- Oh, I know
1:01:25
how the Vespucci would- Oh, the Vespucci clan.
1:01:27
Of course. I love the
1:01:30
Vespucci and the Volkswagen clan.
1:01:33
And the Chioreo clan.
1:01:35
But yeah, would I know the
1:01:38
different groups? Or
1:01:41
is it kind of like the internal politics of the Vistani
1:01:44
are just too complicated and pimped out of a cantaloupe?
1:01:47
There
1:01:47
are two, culturally speaking, there are
1:01:50
two, like, major, shall
1:01:53
we say, like, two major, culturally speaking,
1:01:55
types of Vistani. Yeah, sure. So the
1:01:57
Vistani who travel a lot and the Vistani who don't travel
1:01:59
much. tend to stay stationary like the
1:02:01
ones for example like the ones outside
1:02:03
of Valachai. Yeah sure. Vistani who tends to
1:02:06
stay in one place tend
1:02:08
to do so for a reason. A big
1:02:10
part of that reason is that they are allowed
1:02:13
to because they okay at the Vistani
1:02:15
encampment anywhere either faces
1:02:17
a lot of hostility from local
1:02:19
Baroevians or whatever yeah or they
1:02:22
face hostility from wolves.
1:02:24
Yeah from Barovia itself. Yeah a
1:02:26
lot of them tend to move. Those who
1:02:29
say yeah have a reason to stay and
1:02:31
in Barovia at least that reason
1:02:34
is typically because Strahd pays
1:02:36
them no more. And that will often mean
1:02:38
that a lot of the Vistani within that camp
1:02:41
are like well Strahd's the thing going
1:02:43
right? Yeah yeah yeah. So a lot yeah a
1:02:45
lot of them are like very you just gotta
1:02:47
know who you're talking to. A lot of the traveling caravans
1:02:50
are just kind of whatever.
1:02:53
There's various different groups it's
1:02:55
impossible to tell who you're talking
1:02:57
to until you know them. Okay
1:03:00
all right. Was there anything else in the cell? Maybe
1:03:02
I just did to the others to like
1:03:05
check the rest of the cells. The
1:03:07
rest of the cells contain nothing but rats
1:03:09
and bones. Okay and that was it
1:03:11
for this whole area that was just the
1:03:14
two doors one we can't get into. All
1:03:16
right okay um okay Iris
1:03:20
you okay to walk? She
1:03:23
shakily not. We're
1:03:25
going to go out now. We're going
1:03:27
to maybe try and set up a camp.
1:03:32
Right we're gonna rest. Are
1:03:35
we heading back to Kuchri? Maybe I'm taking
1:03:37
a hand open to try and find
1:03:39
moss or whatever. I think resting
1:03:41
would be a good idea. We're all pretty fucked up. Sorry
1:03:45
F'd up. Nice
1:03:48
child present. She didn't
1:03:51
hear you say fuck. Okay
1:03:53
so um and Jiren eats an
1:03:56
almond. Oh
1:03:58
where'd you get all? a
1:04:00
little bag of them. Oh,
1:04:03
OK. Um, so
1:04:06
we're going to head up
1:04:08
now and then we'll
1:04:10
have a rest and perhaps in the morning
1:04:12
we'll head off and try and reunite
1:04:14
you with your family.
1:04:16
OK. OK, I'm Hector, by the way.
1:04:18
Iris, she says again, she
1:04:21
like in a like in a way that a child might,
1:04:23
if they were taught to do this, she puts out her
1:04:25
hand to shake yours. But when she
1:04:27
does so, she immediately retracts it. She
1:04:30
pulls both of her hands up against her chest.
1:04:32
So, um, do I have any spare
1:04:35
gloves or anything like that? Or my own?
1:04:37
None that will fit around. Yeah. Gloves that would
1:04:39
just fit her. Yeah. Mm. She
1:04:42
thread like, what's she wearing? Like, at least
1:04:44
like, is she warm or she's gibbering? She's
1:04:47
wearing, yeah, like warm clothes, but
1:04:49
they don't extend to her hands or legs. Yeah, yeah,
1:04:51
yeah, but she's not like freezing. No. OK. Um.
1:04:53
Her protect, her extremities are definitely
1:04:55
not protected. Yeah. But her chest. Yeah,
1:04:57
it doesn't sound like her. She needs this. Yeah.
1:05:01
Um. OK, well, I
1:05:03
look at the others. I'm heading upstairs. We'll clean
1:05:05
up down here. Yeah. Let's go. So,
1:05:08
I'll clean up down here. Top
1:05:12
off and if you
1:05:14
want to wait here with people, me
1:05:16
and Perin will get upstairs. Can I search the hands?
1:05:19
Can you? Can I ever?
1:05:22
You? Now, you're not going
1:05:24
to believe this.
1:05:25
Do I find a hounding killer
1:05:28
hand, Adam? Do you? Was
1:05:31
a was a. How
1:05:34
many doses of hounding killer hands you want? Dude,
1:05:36
I'll take as many as I can get. You can get a
1:05:38
sack full. Oh my god. Curkey doses.
1:05:41
Oh my god. You find a bit of treant
1:05:44
poison? Two doses? Nice. And
1:05:47
that will be it. Alright, no worries. Hey, the hands
1:05:49
is good. Cool. I'm happy to have the hands.
1:05:52
And then just about this
1:05:55
room and the previous room, you
1:05:58
find some treasure. Oh
1:06:00
right. Oh yeah. I guess
1:06:02
while I'm searching the hands or whatever
1:06:04
maybe Garvold Lushin and Tarpos are
1:06:06
searching for. Trezier. And
1:06:10
in addition to that you
1:06:12
also find
1:06:13
tucked up
1:06:14
in a Underneath
1:06:17
the chair we'll say here just tucked underneath
1:06:20
It looks like it's almost been just kind of
1:06:22
forgotten about to be honest like it like
1:06:24
it wasn't really even meant
1:06:26
to be here Oh, yeah, you find
1:06:29
a spell scroll. Oh cool It
1:06:32
is do you speak?
1:06:33
Draconic. Yeah,
1:06:35
of course. You're a dragonborn. You
1:06:37
see it's funny that I speak draconic because
1:06:39
i'm a dragonborn But I was not raised by dragonborns
1:06:42
true. I guess it would have been impolite, you
1:06:44
know Wow, a lot of people learn
1:06:46
and speak draconic. There are many reasons. Yeah. Yeah Might
1:06:49
not necessarily have been because it was impolite hell
1:06:52
It could have been pip having a bit of a
1:06:54
gap year and kind of rediscovering Maybe
1:06:56
when pip finally left the monastery being like it's about
1:06:58
time. I actually learned my own language. Yeah.
1:07:00
Yeah Well, it's a scroll
1:07:03
of blight. Oh, okay.
1:07:05
What does blight do? Do I know it's a powerful
1:07:07
necromancy spell It drains the life
1:07:09
force of a person. It's
1:07:12
really powerful against plants. Okay.
1:07:14
Do I know? That like only
1:07:16
like I couldn't use this spell scroll could I? so
1:07:20
There are two there are two different types.
1:07:23
Ah, That's right. There are
1:07:26
spell scrolls and then there are
1:07:28
scrolls of spells or something like that
1:07:30
Yeah, yeah now a scroll
1:07:32
of a spell I forget the two different
1:07:34
names, but they got fucking names like that The
1:07:37
scroll of a spell is if
1:07:39
you have the spell you read it
1:07:41
out and it's like you get a free cost Okay. Yeah,
1:07:43
cool. Cool. The other one is just if you speak
1:07:46
draconic, you can read it out It's like the spell
1:07:48
has already been charged. You know, it's every it's
1:07:51
like a Add water make
1:07:53
your own spell sort of thing. Okay. Yeah,
1:07:55
cool. Cool. As opposed to a brew
1:07:57
kit or whatever Yeah,
1:08:00
yeah for sure now the one you get
1:08:03
is the just add water Yeah,
1:08:05
cool cool cool You just need to read the
1:08:07
words on this page and you cast
1:08:09
the spell cool. All right. Oh, yeah I'll
1:08:12
just tuck it into my pack. I guess sure yeah
1:08:14
well once we're done in here We'll head back up to the okay
1:08:16
you reconvene on the surface Did
1:08:19
you end up going over the hags for
1:08:21
it? They had no I'll do that now too No,
1:08:24
you did get you did you ever look them for
1:08:26
treasure did oh sure sure yeah, I might
1:08:28
as well Yeah, well well, maybe
1:08:30
somebody else do that now set up a fire because
1:08:32
I'm good at that kind of shit Yeah, right
1:08:34
you do that. I'll keep them look
1:08:36
at Keep comforting everything
1:08:40
Yeah, you find another
1:08:42
spell scroll Coiled up, you know
1:08:44
how the hags just became dust
1:08:46
and the robe up the
1:08:49
sleeve of that robe You find another
1:08:51
spell locate creature. Do you
1:08:53
speak draconic? I can read all things Well,
1:08:56
yeah, it says locate creature in draconic is
1:08:58
it a everyone can cast or yeah, I
1:09:01
was peering Sounds something.
1:09:03
Oh, it is. Um, no,
1:09:06
it's a scroll of a Locate
1:09:08
feature. Well, that could be useful some
1:09:11
point in the future. I found a scroll of blight
1:09:13
I say and I take it out and wave it around good
1:09:15
for killing plants Also
1:09:17
useful in the future plant needs to be
1:09:20
weeded. That's true. Sometimes I'll
1:09:23
let a little fire Are you camping here
1:09:25
for the night? What time is it? Roughly maybe 4
1:09:27
p.m Yeah at the time we would
1:09:30
we'd be able to get back to Kootri actually. No, sorry It
1:09:32
would be way later than yeah, sorry. It would
1:09:34
definitely be sundown at this point I don't
1:09:36
think we're gonna get back. It's dangerous in the woods
1:09:38
at the moment. So we'll make a little
1:09:40
camp. Okay Yeah
1:09:43
picking out any of the best bits of wood
1:09:46
to make a lean to well, you can
1:09:48
kind of use what's left of the cottage
1:09:50
Yeah, yeah, we think you don't mind being in the cottage.
1:09:53
We do Yeah, yeah, it's scary. I mean there's
1:09:55
the most shelter is in the basement. The
1:09:57
darkness spell has gone come. No, it's
1:10:00
Yeah, yeah, yeah, yeah, you would be in
1:10:02
dark. Yeah The amount of hands
1:10:04
that could be just hiding in little crawl spaces
1:10:06
and stuff who knows what? Well,
1:10:11
but we'll use whatever wood we can on the outside
1:10:13
to make enough shelter for us as
1:10:16
you Sit down. It's it's
1:10:18
not bedtime just yet. You've made the fire.
1:10:20
You've had some food It's just like
1:10:23
the closest thing the barovia gets to
1:10:25
a moment of serenity I imagine we're eating strawberries
1:10:27
maybe from the sound of strawberries I bought I'm
1:10:29
gonna work through it before it goes off true true true
1:10:32
each of you quietly munching on strawberries
1:10:35
grateful that you have them and then
1:10:38
Pip slumps face first,
1:10:40
huh?
1:10:41
huh
1:10:43
What he just falls just boom-boom.
1:10:46
Yeah, he just hits the ground face first pip
1:10:48
mix starts making ragged breathing
1:10:51
noises Okay, I
1:10:53
immediately go and cure wounds You
1:10:56
waste the spell nothing happens. He at least gain
1:10:58
some he well. Yeah, sorry. He does
1:11:00
gain hit points. You're right So these least like get
1:11:02
some by the
1:11:05
night 10 hit points.
1:11:07
Okay, nothing. It doesn't stop
1:11:09
him Medicine
1:11:12
check medicine check rabs you by
1:11:14
the shirt Hector and
1:11:16
we'll get to that in just a second Yeah, you
1:11:18
were sitting at the campfire Everything's normal
1:11:21
and then it's like someone stabbed
1:11:23
you in the chest
1:11:24
Oh, no, you feel it feels
1:11:27
like a dagger is working its way into
1:11:29
your chest near your heart All energy
1:11:31
leaves you and you slump forwards.
1:11:34
Does it? Yeah, it remind me of like
1:11:36
the icy feeling in my chest from food
1:11:38
from valley guy. I was just about to
1:11:40
say Usually being stabbed
1:11:43
is a hot feeling it feels even
1:11:45
if the blade is not been, you know
1:11:47
doused in fire The the panic
1:11:50
of it all makes the blade feel hot. This
1:11:52
is not so hard It feels like a shot of
1:11:55
ice in your chest working its
1:11:57
way towards your heart. You are rolled
1:11:59
over by head who's trying to help you, you
1:12:01
grab Hector by the shirt and say,
1:12:04
The geese, the geese. I look around,
1:12:07
looking for a goose. Hahahaha! Valakai
1:12:11
extended its city limits. Hahahaha!
1:12:14
Hahahaha! Uh uh uh uh uh uh uh
1:12:16
uh uh uh uh uh uh uh uh uh uh
1:12:18
uh uh uh uh uh uh uh uh uh
1:12:21
uh uh I shrug. I shrug. I
1:12:24
don't know. I don't know. I don't
1:12:26
know. I don't know. I
1:12:28
don't know. Everyone's standing up. Oh
1:12:31
no. Oh no. I don't know. Maybe
1:12:33
I like reach out with one hand for my alchemy
1:12:35
kit and just start pouring through
1:12:38
it to see if I can make anything. Sure. So
1:12:41
there's a Gurgash. Yeah.
1:12:43
Yeah. Maybe go through who it could be. Yeah.
1:12:46
It's a Gurgash. I mean, he's
1:12:49
a husband of... Cribbit? Mhm.
1:12:52
Cribbit is in the Abbey. Last you saw him. Last
1:12:55
we saw him, it would not be... He could not... He
1:12:58
could not go to the Varka by the hour. And
1:13:00
then there's Yanda. Unless a Gurgash... What happens with Empire's
1:13:02
heart? The heart stops beating. So if a
1:13:05
Gurgash goes in, does this... or
1:13:07
is he no longer part of the... Pip,
1:13:12
the edges of your vision are beginning to get
1:13:14
black. Fuck. And your vision's
1:13:17
beginning to become just a pinpoint. Okay,
1:13:19
fuck. I just don't have anything that affects magic
1:13:22
anymore. I use it to go through that stupid
1:13:24
wall. I
1:13:26
hate that wall! The wall's killed
1:13:29
me. Alright, alright, alright, alright, alright.
1:13:31
Um... Oh my god. You're fine.
1:13:34
Heh, heh, heh. It's
1:13:36
gone. It's gone.
1:13:38
They're out. Whoever it was, they're out. Fuck,
1:13:40
they could go in again at any second. They
1:13:43
wouldn't have gone in willingly, Distantly,
1:13:45
and
1:13:46
moments ago. Oh
1:13:48
no. Valakai is
1:13:51
half a flame. What
1:13:53
the fuck's happening in Valakai? It...
1:13:56
really, Valakai just can't catch a break, right? Yeah,
1:13:58
it really can't.
1:13:59
as Keening and
1:14:02
Erwin Martikov are running their
1:14:04
way through the streets. Erwin
1:14:08
has swung under his shoulder the
1:14:10
heavy crossbow that you saw him using
1:14:13
when Valakai was besieged by
1:14:15
bats and you can see his other arm
1:14:17
is heavily, is just destroyed.
1:14:21
There's a dagger in his
1:14:23
shoulder there but the arm looks like it's been through a thresher
1:14:26
almost. He's clutching it up against
1:14:29
his chest, he
1:14:29
turns around in the distance,
1:14:31
you can hear the ear-splitting
1:14:34
whistling noise of the town
1:14:36
guard trying to close in. He turns
1:14:39
in that direction and just fires the crossbow
1:14:41
bolt into the darkness. Then he drops
1:14:43
the bolt. He starts slowing and
1:14:46
falling behind as Keening picks
1:14:48
him up with his bad arm and just
1:14:51
uses that to support Erwin as they keep
1:14:53
charging their way towards the city gates.
1:14:57
Keening's face is heavily bruised on
1:14:59
one side, his
1:15:02
lips are puffy and his eye won't
1:15:04
close properly. As
1:15:06
he gets to the gates, both
1:15:09
of them are terrified that the plan hasn't worked
1:15:11
and that the gates are going to be still barred
1:15:13
to them. But thankfully, blissfully,
1:15:16
at the last moment that they possibly could,
1:15:21
the port colour starts raising up and
1:15:24
both of them can see just barely
1:15:26
on the other side is Yender gesturing
1:15:29
for them forwards. As
1:15:31
they get closer and closer and closer, Erwin
1:15:34
jerks in Keening's grasp and
1:15:36
then is dragged backwards into
1:15:39
the darkness. Keening turns
1:15:41
to look into the darkness and then turns
1:15:43
to look at Yender. Yender has
1:15:45
a wild-eyed expression, she's not sure
1:15:47
what to do, Keening isn't sure what to do. Then
1:15:50
the same thing grabs Keening, a tongue
1:15:53
rises out of the darkness,
1:15:56
wraps itself around Keening's boot,
1:15:58
Keening is on his face. and being dragged
1:16:01
into the darkness. Yender does
1:16:03
not take that lying down, she sprints
1:16:08
into Valakai, but the second
1:16:10
her first foot steps beyond
1:16:12
the city limits, GRUNK! GRUNK!
1:16:17
Distantly,
1:16:18
Cribbit
1:16:19
bowls forwards. Distantly,
1:16:21
Pip falls nearly face-first
1:16:24
into a fire, but right here, Yender
1:16:27
forces herself to stay standing.
1:16:29
She charges after Keening, being
1:16:31
dragged into the darkness, a
1:16:34
guiding bolt after fire spell,
1:16:37
trying to light up the darkness however she
1:16:39
can. A few of those blasts
1:16:41
illuminate something made
1:16:43
of tongues. She
1:16:46
grabs Keening
1:16:48
by his good and bad hand, and
1:16:50
tries dragging him back
1:16:53
with her. Keening
1:16:56
looks in Yender's face, and
1:16:58
says, just leave. Yender
1:17:01
looks down at him, and
1:17:04
there's a brief moment of consideration, and she thinks
1:17:06
about the people who were suffering just as her, and
1:17:08
she shakes her head and says, mate,
1:17:11
you're worth more than we are. And
1:17:13
she starts driving. Over
1:17:18
her head, behind her back, she puts a
1:17:20
hand on the chest that she carries
1:17:22
with her. She focuses with all
1:17:24
her might, and a light can
1:17:26
be seen through the cracks in
1:17:29
the crate. It's so strong
1:17:31
is the light that it pours out
1:17:33
of the keyholes, that it slips through the
1:17:35
cracks and illuminates the darkness for
1:17:37
a brief moment. Yender closes
1:17:39
her eyes, focuses for a moment, and
1:17:41
when she opens them, light streams
1:17:45
out of them, holy light, as if she
1:17:47
was just skin containing
1:17:49
the energy of the sun. She looks
1:17:51
up at the creature in the darkness,
1:17:54
and it recoils for only a
1:17:56
moment, for only a second.
1:17:58
Yender and Penny are not here.
1:17:59
not powerful enough to stop this for any
1:18:02
length of time. But that moment is all
1:18:04
they need. It lets go of Keening,
1:18:07
and both of them are on their feet again. Yender
1:18:09
is so weak by the time they get back
1:18:11
to the gate, that instead of carrying
1:18:13
Keening, Keening carries her, and
1:18:16
they drag each other out of
1:18:18
Valakai city limits. Pip,
1:18:21
you distantly feel better
1:18:23
again. Valakai,
1:18:26
unbeknownst to you, becomes immersed
1:18:29
in a heavy snowstorm, focused
1:18:32
just around the city limits of
1:18:34
Valakai itself, as with
1:18:37
the full power of Father Limik,
1:18:39
the Burgess Master of Valakai banishes
1:18:43
Strahd. Distantly,
1:18:47
as the last rays of sunlight disappear,
1:18:50
from the peak of Castle Ravenloft,
1:18:53
a shadowy figure looks at the
1:18:56
snow-drenched Valakai. A
1:18:58
smile curls on lips
1:19:00
that can only just be seen in the darkness,
1:19:03
and two figures stand behind him.
1:19:06
It would seem that
1:19:09
Father Limik has come,
1:19:11
how rude, no
1:19:14
invite. Agogash,
1:19:17
one of the figures stands a little straighter. I
1:19:19
want you to go to Valakai,
1:19:23
kill the Burgess Master, bring
1:19:26
me his head, and tell the
1:19:28
King of Tongues I wish
1:19:30
to contract his services.
1:19:33
The figure nods, and then walks
1:19:36
off. Escher steps out
1:19:38
of the darkness, the other figure.
1:19:40
And
1:19:41
Master, what would you have of
1:19:43
me? Now that I have
1:19:45
Agogash, the figure slowly
1:19:47
turns. Why would I need
1:19:50
you? Oh my. Oh
1:19:53
my. Alright, and then we
1:19:55
return to the fire. You're
1:19:58
okay, okay. Something- Something's wrong
1:20:01
in Valachai. Nobody, Yenda
1:20:03
wouldn't go in intentionally if she
1:20:05
wouldn't suffer like I just did
1:20:07
on purpose. Cribbit is
1:20:10
too far away. No way Cribbit could have gotten there
1:20:12
in time. It can be the Laney-el. She
1:20:16
wasn't dragged. Why would have stopped
1:20:18
if she was dragged in and then? Maybe she made it out.
1:20:21
She must have made it out. Or
1:20:23
if she died. Ossetra?
1:20:25
I was going to leave that one unsaid. We
1:20:28
were all thinking it. I pop
1:20:30
a strawberry in my mouth. But
1:20:34
if she's
1:20:35
in trouble then.
1:20:36
I look
1:20:39
to both Tarpos and Garb
1:20:41
and Lushan. Can you scry at all?
1:20:43
Is that something you can do?
1:20:45
No wizard can scry. It
1:20:52
is a magic only theorize.
1:20:54
That's patently not true. I'm
1:20:56
pretty sure I've rescued you. All wizards
1:20:58
put up a hand. Lushan
1:21:01
puts his hand off. I met a
1:21:03
very powerful seer who could scry.
1:21:05
Apolatric, nothing more.
1:21:08
Tarpos, Tarpos, gives
1:21:11
you something you can do? Tarpos shakes her head
1:21:13
slowly and says, no, don't know.
1:21:17
I mean, it could be to do with
1:21:19
the fire we saw. That's true,
1:21:21
something's happening in Valakai. Something's wrong.
1:21:24
Also something happened in Kuchiri
1:21:27
We still need to rest. I looked to
1:21:29
the forest. I don't know if we can. No, no,
1:21:31
no, no, no. You know, we've got to be patient
1:21:33
about this kind of thing or just clever
1:21:36
about it. Just leap in? Yeah, yeah.
1:21:39
It's time. We need a good sleep if
1:21:41
we're going to even begin to deal with any of the
1:21:43
problems we've got. Let's be happy with the
1:21:45
problems we solved. Yes. Well,
1:21:50
I stressed. Pip
1:21:53
knows Keening's down in Valakai. Yeah.
1:21:56
Absolutely on his mind, but not
1:21:59
Pip's voice.
1:21:59
that may be Jendr's dad. But
1:22:02
he won't voice the genic of the world. Yeah, I
1:22:04
was gonna... The
1:22:08
words falling out of Hector's
1:22:10
mouth would be, but if Jendr is in
1:22:12
trouble, she was looking after...
1:22:16
I feel I got a little bit more tact.
1:22:19
So, just keep that to myself.
1:22:21
Follow your tongue, as it were.
1:22:25
As it were. I
1:22:29
guess let's... The forest full of puppets
1:22:31
we should set a watch. Of
1:22:34
course. The
1:22:36
body of the other Vistani that was caved
1:22:39
in around here... The corpse was still
1:22:41
there. Yeah, the corpse was still
1:22:44
there. At some point, we'd be putting it on the
1:22:46
back of the horse with the other one. When
1:22:49
you pick up that corpse,
1:22:51
the little girl, she begins
1:22:54
wailing and crying. I
1:22:59
feel she would have done this before when she was asleep,
1:23:01
I feel. Oh, okay. I just think
1:23:04
that... It stands to reason that more
1:23:06
tragedy is ahead of you. Why
1:23:08
not head that off in the past? I
1:23:10
would assume that... No, it's
1:23:13
a good assumption today. It makes sense. I assume
1:23:15
that the Vistani was the same group.
1:23:20
In the back of my head, I'm like, when she falls
1:23:22
asleep, I will get something to wrap
1:23:25
both of the Vistani that
1:23:27
we have in, so
1:23:30
that she doesn't have to see that. Yeah.
1:23:32
That's a good idea.
1:23:33
Just tracks. Well, so
1:23:36
concerned is your group with
1:23:38
attacks from without, from little puppets
1:23:41
that you don't notice in the night. In
1:23:44
the basement, in the room
1:23:46
protected by Lude Miller's magical
1:23:49
barrier, that blue, faint
1:23:52
aura flares once, and then
1:23:54
Lude Miller is standing in the circle. Of
1:23:57
course. Oh no, maybe
1:23:59
she won't notice. As
1:24:03
soon as she steps out of the summoning circle,
1:24:06
she's about to make for the door, but she looks over
1:24:08
at the desk and she can tell something's wrong. She's
1:24:11
missing maybe 28 of her
1:24:13
documents. She just very quickly sinks
1:24:15
to herself. And a great deal of the wall. That's
1:24:19
a secondary concern, honestly. Unimportant
1:24:22
compared to documents being taken. Very
1:24:25
annoying. Nothing
1:24:27
she doesn't have backups of, but just annoying
1:24:29
that she's going to have to make new backups
1:24:32
unless they're still here. She
1:24:35
walks to the door, opens the door,
1:24:38
and steps out, passing harmlessly
1:24:40
through the barrier into the basement. She
1:24:43
looks around, and then slowly,
1:24:45
completely without any need,
1:24:48
able to see in the magical darkness, she creeps
1:24:51
slowly up the stairs and looks out
1:24:53
at Goroban Lushin arguing.
1:24:57
Is it their watch? Yeah.
1:25:00
S. Naskar.
1:25:03
Both of
1:25:05
them fall asleep. She
1:25:08
walks out into the middle of your little encampment
1:25:10
and looks around at each of you. She
1:25:13
very calmly takes a deep
1:25:16
breath. She wants to hurt you,
1:25:19
but now is not the opportunity. Later.
1:25:21
It'll come later. She collects
1:25:23
her documents, grateful
1:25:27
that she's not going to have to make copies. And
1:25:30
then she goes over to the little pile
1:25:32
of ash underneath the robes.
1:25:35
She collects the ash. Oh no,
1:25:37
that's concerning. And then
1:25:39
returns back to the little temporary study
1:25:41
she has here. She teleports
1:25:44
far away, back to Kuchery, back
1:25:46
where she's finally gotten everything
1:25:48
under control. She knew that only
1:25:51
you fuckers could have done
1:25:53
this to her. Her undead
1:25:56
just decided suddenly they were unlinked
1:25:58
to her magically. A
1:26:02
lot of people are dead. Oh
1:26:04
no. She has once
1:26:06
again however control of her undead. It
1:26:08
was at the very least if nothing else it was a good experiment
1:26:10
to see how they would fare against
1:26:13
adventurers. She had always planned on turning
1:26:15
them loose in Vagabond. This was just
1:26:17
ahead of schedule and it's annoying she's gonna have
1:26:19
to do it again to see the beginning
1:26:21
of the experiment. That's unfortunate.
1:26:26
As she dumps the ashes in the middle of the room,
1:26:28
the halfling working behind one of
1:26:30
the desks gives a little hmm a
1:26:33
hronf. Displeasure that she's dirtying
1:26:35
the workspace but she ignores him. She's
1:26:38
thankfully mercifully able to ignore him for
1:26:40
the most part. He does what he does and
1:26:42
then she gets to reap the benefits. She
1:26:45
reaches her hand into the pile of ash and
1:26:47
then slowly draws her hand
1:26:50
out. As she draws her hand out the ashes
1:26:54
begin kicking up in a little whirlwind,
1:26:56
a little eddy around the ashes and
1:26:58
then an awful gnarled
1:27:01
hand is dragged out of the ash.
1:27:04
As she continues the ash begins to fall lower
1:27:06
and lower and lower and she
1:27:08
pulls the morrow hag further and further
1:27:11
out of the ash until the morrow hag
1:27:13
is once again before her and the ashes are gone.
1:27:16
As she has completed this spell she
1:27:19
dusts what little ash remains
1:27:21
off the shoulders of the morrow hag who
1:27:23
looks very grumpy at the situation
1:27:26
and Ludmilla says I would
1:27:28
like to renegotiate our
1:27:30
contract. Okay,
1:27:33
alright things are changing. Emmanuel
1:27:36
didn't say nothing about getting her back
1:27:38
out of the ash pile. Yeah. Okay,
1:27:41
we kill her once we kill her again. I'd
1:27:44
like to imagine when Ludmilla came to our
1:27:46
camp the notes would have just been in my
1:27:48
hand as I was asleep. So
1:27:51
I was going to be like oh yeah during when we came
1:27:53
down top I'll read them I'll go over them. So
1:27:56
I imagine she'd
1:27:58
never search hard. Right you
1:28:00
get one attempt at trying to decipher the notes
1:28:03
and all you know is their notes on how to make
1:28:05
those creatures Unfortunately, you don't get very
1:28:07
fast. That's fair. That's fair. Big night Yeah,
1:28:10
maybe I'll be able to find out more next
1:28:13
season when we return to vampire
1:28:15
infested Barovia Thanks for listening.
1:28:17
Nip and Hector will return in season 3 of Once Upon
1:28:19
a Time in Vampire
1:28:22
Infested Barovia and in
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two short weeks Adam is joined by our very good
1:28:26
friends from the Scaredy Boys podcast Colton
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