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Vampire Infested Barovia II #30 Tongues (Season Finale)

Vampire Infested Barovia II #30 Tongues (Season Finale)

Released Saturday, 25th November 2023
 1 person rated this episode
Vampire Infested Barovia II #30 Tongues (Season Finale)

Vampire Infested Barovia II #30 Tongues (Season Finale)

Vampire Infested Barovia II #30 Tongues (Season Finale)

Vampire Infested Barovia II #30 Tongues (Season Finale)

Saturday, 25th November 2023
 1 person rated this episode
Rate Episode

Episode Transcript

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0:00

Hey you glorious hogs, for

0:02

the past 5 years we've been tooling

0:05

away working on a board game based on a campaign

0:07

that's dear to our hearts, Jaren's Outpost.

0:10

And it's finally almost done. We

0:13

spent way too long on getting the feel

0:15

of the game right, the artwork looking impeccable

0:18

and it being both complicated enough for

0:20

multiple games but easy enough

0:22

that anyone can pick it up in about 10 or

0:25

so minutes that, well, we

0:27

forgot about the marketing. So now let's

0:29

tackle that together.

0:30

Take my hand and come

0:33

with me on this journey. JarensOutpost.com

0:37

has all the information you need

0:39

to help us make this game. It's

0:42

got our social links, there's Facebook,

0:45

Instagram, I had to make a new Twitter account,

0:48

or X, or Roman10, whatever it's called,

0:50

and it was help. It asked me multiple times

0:52

if I was a robot and I had

0:55

to manually request it to send

0:57

out the verification email it said

0:59

it had already sent out, which I think

1:01

is also another test to see if I was a

1:03

robot

1:04

because Elon is the dumbest man

1:06

alive and paranoid that no one likes him

1:08

because no one likes him. So don't

1:11

make me have had to have done that for no reason.

1:14

You can sign up to the Jaren's Outpost newsletter

1:16

for periodic announcements, especially when we

1:18

start crowdfunding

1:19

this bad boy, and if you

1:21

have Tabletop Simulator you can

1:23

play this bad boy right

1:25

now. Once again, all that information

1:28

is at JarensOutpost.com, that's

1:30

J-A-R-E-N-S-O-U-T-P-O-S-T

1:35

dot com. You can download the rulebook,

1:37

play with your mates online, or hot seat

1:39

it if you have friends next to you, or at the very

1:42

least look at the incredible artwork and

1:44

all the characters from Jarens Outpost come

1:46

to life. There's even a blog where we'll

1:48

be letting you know about all the variations

1:51

and changes we made getting this game

1:53

to this point. So head to JarensOutpost.com,

1:55

sign up for the newsletter, download

1:58

the digital version for Tabletop Simulator. And

2:00

hey, buy a goddamn mug while you're at

2:02

it. Marketing! Finally gonna get

2:04

good at it, I reckon. I can feel it in my bones.

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You're listening to the Sandpant Network.

3:55

Alright, here's the score. We're

3:57

trapped here in Barovia, right? Because even though...

3:59

Also there ain't a drop of water around, it's

4:02

like an ocean in here. These bloody mists

4:04

surrounding us are like walls. And

4:07

bloody is right, cause our jailer? None

4:09

other than Strahd von Zarovich himself.

4:13

But don't go concerning yourself with that

4:15

just yet, cause if we don't kill him,

4:18

things are gonna get even more pear

4:20

shaped.

4:22

Lushin,

4:25

what need you have I? A wizard

4:27

supreme! The

4:30

darkness over there, um... It is magical

4:33

darkness, peace over only

4:35

by a wizard supreme! Oh,

4:38

a wizard supreme, gonna look through

4:40

it. Gorob punches Lushin in the stomach.

4:43

Ooooh! Gorob looks at you and

4:45

says, I know a method of

4:48

dispelling darkness. The first

4:50

barbarian method! It

4:53

requires a barbarian

4:56

scream! Gorob.

5:03

The darkness begins to recede.

5:06

Oh my god it's working. Ok well uh,

5:08

let's head down this distance. Ok.

5:12

Uh he's screaming Gorob leading the

5:14

way? Yeah yeah. He can lead the way

5:16

if you want. Well the darkness is receding right? When

5:19

he gets to yell, does he scream? Does

5:21

he need to be in proximity to it? What do

5:23

you mean? As in how close does he need to be to the darkness

5:25

to start yelling? Well let's imagine his voice is

5:27

a torch. Ok I see. I

5:29

imagine Piv bringing up the rear. Is

5:32

it like as we go down the stairs the darkness

5:34

like recollects behind us? It's

5:36

like imagine his voice is like

5:38

a torch. There's a 30 foot space

5:41

around Gorob Lushin where

5:43

you can exist. Ok cool cool. Scary.

5:45

Yeah. Alright. Fun

5:48

times. Well yeah I guess we'll keep descending down the stairs

5:50

into the basement. Are you gonna keep Gorob Lushin in the center of your

5:52

formation? I assumed he was. Yeah.

5:55

Yeah I guess. Center of the formation.

5:57

Yeah center of the formation I guess.

6:00

and I know parents not gonna like it but up the front

6:03

well here and looking for Hearing definitely

6:05

should be coached into the dungeon period

6:08

sorry You've

6:16

just taken the wind out of salmon sales some

6:19

of my desolvage become closed like a dead All

6:30

right Here

6:34

in needs to be coached in but

6:36

when he realizes it's gonna be either

6:39

go in with you or Peering on his

6:41

own outside off he decides to

6:43

come in with you cool. Well. Yeah,

6:46

I guess the front Me apparently like

6:48

yeah parent the front I guess making sure that there's

6:50

no Interrupts or whatever the

6:52

stumble upon me behind him Shield

6:56

and spear at the ready top off

6:58

behind you maybe Probably

7:01

a garb and lush and the gore of lush

7:03

and then you and top off yep. Yeah, sounds good Yeah,

7:07

good marching order Pure and leads the way

7:09

when you're all down at the bottom of the stairs parent

7:12

turns to your formation and says there's

7:15

a a Door

7:17

of sorts in this direction, and

7:20

then there's a corridor in that direction.

7:22

I don't know if you can hear it, but There's

7:25

something wet down the corridor

7:28

you can strain your ears to hear if you want please Both

7:32

of you can hear it could

7:35

be it could be water dripping

7:37

or it could be a footstep on Puddle

7:41

it's hard to tell and just sort of just

7:43

a one that even rhythm yeah It

7:46

could be the yeah footstep in water, or

7:48

it could be a dress a heavy drip

7:50

water from where I Can't

7:54

if I like can I roll to like recognize

7:56

that there's anything I mean I know this is

7:59

a tricky of Kind of. Yeah.

8:01

No, not really. You can't place it. In

8:05

terms of what it would be, we dealt with the the

8:07

crone, we dealt with the

8:10

Nadens. Could it be the mother? That's

8:12

true. I forgot about the mother. Always

8:14

forget about the mother. Could be. What

8:18

is she tapping? How

8:23

close was the door to us? The door?

8:26

Oh, sorry, the door in here. I thought you meant the door

8:28

back the way you came. The door in here,

8:30

it's just at the edge of your

8:33

light. So it'd be about 30 feet, I

8:35

suppose. Let's move

8:37

up a little bit more, see if we can see. If

8:39

we get a little closer. All right. Ah,

8:41

let's not forget all the noises. It's crazy we

8:44

can hear the dripping water over that. We're

8:47

really strange. OK.

8:49

Will you? You approach the

8:51

door. You can see it's

8:54

a heavy set wooden door. There's

8:57

iron hinges and reinforcing

8:59

struts on it that are heavily rusted.

9:02

When you step into this part of

9:04

the basement, you

9:06

realize you're standing in water. You

9:09

look down and you can see that the floor is wet beneath

9:11

you. Oh, weird. Is Tapos

9:13

walking on it? What

9:15

do you mean? I got the ring of water

9:18

walking. Yeah, I suppose.

9:20

Yeah, she would be standing on top of it, but it's

9:22

not like Yeah, it's not like an inch or whatever.

9:25

Yeah, it's not even. She's going next to

9:27

me.

9:28

Can I find the source of the water

9:30

that's coming

9:30

into this room? You

9:32

track it onto the walls. You

9:35

can see it appears to be seeping

9:38

out from the bricks on this wall. That's

9:40

weird. We don't hear any. I

9:42

don't know. I mean, we haven't

9:44

really moved that far. Not from

9:47

underneath. You're maybe 10 feet from the bottom of the stairs

9:49

and. That

9:51

can't be good. So

9:54

it probably wasn't water dripping then. It

9:57

was someone walking.

9:59

A door closes

10:02

somewhere in the darkness Okay,

10:05

it is something maybe we need some light

10:07

in here Topos could you cast

10:09

sunlight you have a better idea of where we

10:12

are yes Topos can

10:14

yes, okay? Well, maybe that's a good

10:16

idea bring some light to this dark place all

10:18

right I could stop screaming you'll be happy

10:21

We'll take that'll get rid of the magical dark The

10:24

daylight spell immediately bathes

10:26

this entire space in light you can see

10:28

properly now All of the luscious stops screaming

10:30

okay, no I'd scan around see if I

10:33

can see what the air force this room is

10:35

big Okay, it's about

10:39

60 feet across and then it's maybe

10:41

a hundred and twenty feet deep it

10:43

goes very deep underground You

10:46

can see up the other end where you were hearing that

10:48

yeah Noise

10:50

you can see that there is a chair That

10:54

is blood stained and then there

10:56

is a big heavy door not

10:58

dissimilar to the one that you that

11:00

you see here In addition you

11:03

can see there are several chains Dangling

11:06

from the ceiling and on the chains stuck

11:09

to them are Parts of

11:11

people okay no entire corpses,

11:14

but bits and pieces can we see what was making

11:16

the dripping noise? You cannot

11:18

see that there are two doors in this room That's

11:20

the door that you're right next to now And then there's

11:22

the other door you can see that all

11:25

of the walls in this room appear

11:27

to be seeping water out onto

11:29

the floor Mmm, I

11:31

wonder if this is where they make the new hags.

11:34

Maybe or no the outside bury them

11:37

Weird all right well. They got this door that

11:39

door. You know whatever was over there

11:41

was walking to that one, too Well, let's find

11:44

out who's down here with us So

11:46

you're going to the other door not the one that you're currently at yeah

11:48

you approach that other door You can see

11:50

that there is a little little

11:53

metal Split you can want

11:55

where you can open and look through well. I'm here

11:57

and go to and

12:01

I don't want to like look through and get my eyes closed. Yeah, that

12:03

seems like a great way to get your eyes plucked. Piren

12:05

checks it, he turns to you and he says, look,

12:09

I don't know. I

12:11

mean, it's got to be a trap, right? But

12:14

I can hear sobbing on the other side of the

12:16

door. Yeah, that's got to be a trap. Right,

12:18

that's got to be, um. Ah,

12:21

let's open up a knock. Uh,

12:24

can I use, I guess it's so

12:26

useful. So I was gonna say primeval awareness

12:29

to, I think that takes some time, doesn't

12:31

it? Yeah, I think it might actually. And it also will

12:33

just tell me within like a mile, it's not like, it's

12:35

not acute enough. Are there any puppets

12:37

little guys around? Yeah. Yeah,

12:41

no, actually maybe I won't. I just want to, uh,

12:44

I want to be able to detect what's, what's around

12:46

us. I don't really have that ability though.

12:49

You could knock, you could knock, but I

12:51

don't know what it would do. I'll cast Divine

12:53

Sense, see if, uh, yeah, Undead,

12:56

Slice, Jill, Fiend, all of that.

12:59

Any kind of that miasma? Yeah. You

13:01

get Undead. Okay. A lot of Undead.

13:04

Oh no. Ah,

13:07

there's a lot of Undead. I whip

13:09

around. In 60 feet. Yeah. There's

13:11

a lot of Undead around us.

13:14

Can, maybe I pull out a manual. Do

13:16

I, is it, do I get a direction

13:19

of where it is? I

13:21

think so, yeah. You can see it's on the

13:23

other side of the door. It's a presence so powerful

13:26

that it's radiating through the door. You

13:29

can see a lot of the corpses hanging here.

13:32

They have the after effects of necromatic magic

13:35

applied to them. So, um, Necromancy

13:38

has been, Ludenilla has been here. Whatever

13:41

is behind that door is very powerful Undead. Thank

13:43

God it's behind that door then. If

13:46

it

13:46

went through the door, it opened the door.

13:48

Oh yeah. Oh

13:50

yeah. Well,

13:54

you detect nothing from the other door?

13:56

I'd have to go back. Right.

13:59

I'd go back.

13:59

Yeah, I checked before the

14:02

door you detect no necromancy

14:04

here No, no necromancy just

14:06

behind that door right yeah, or an

14:09

aura that isn't powerful enough to penetrate the door yeah

14:13

Is there so those are the only two doors out of this room

14:15

really

14:16

solving?

14:17

Yeah, but sobbing is a trap I say

14:20

Everything sobs in bro. Because it's the best way

14:22

to get you to walk into the dark woods everyone

14:26

So willy wispy's number one move could

14:28

be willy wispy could be a willy wispy.

14:30

They are undead How powerful

14:33

was it though? There's a sort of pedaling in terms

14:35

of undead monstrosities It

14:38

would be more than what I would imagine

14:40

a will a wispy would give off right yeah

14:43

Unless it's a lot of them it could be a lot of

14:45

individual signatures that are all together

14:50

We did though see a willy wispy go

14:52

to the vestani caravian And it

14:55

is delivering perhaps the

14:58

results of a bargain struck

15:00

with the morrow hags And maybe it is willy wispy's

15:02

in which case just they opened

15:04

the door can willy wispy's open door They

15:07

don't have hands I guess if they could open

15:09

doors. They wouldn't need to lure you into the forest They'd

15:11

just come into your house did Pierhen

15:14

peer through the slot there was

15:16

no keyhole. Oh, no actually in the one

15:18

for start. Oh the slot Sorry,

15:20

yes, I thought you were talking about peering through a keyhole

15:23

There is a keyhole, but there's also the slot peering did not

15:25

know okay I'm

15:28

going to do something stupid and look through

15:30

the slot all right you open

15:33

the slot and Staring

15:35

inside you can see a long corridor.

15:37

Maybe another 50 feet ish,

15:40

and you can see that there are cells In

15:42

here. Oh god. She's a jailer There

15:46

are several jail cells you can't see

15:48

into any of them all of them are all experiments And

15:51

appear to be barred you can see there's another

15:54

share on the at the end

15:57

of the hallway here

15:59

When... yeah, unfortunately

16:02

you don't catch what it is, but when you open the slot

16:05

you see it looks like rat-sized

16:08

creatures scurry into the darkness. Oh

16:10

no. Whatever they

16:13

are, you have no... it looks like they kind

16:15

of roll and bobble away. Is

16:18

that... the undead presence stays? The

16:20

undead presence, yeah. Do you continue your

16:22

divine family? Yeah, yeah, yeah. One

16:25

solid divine entity falls

16:28

apart into all those little bops that

16:31

hide in the corners. Right. Um... closing

16:34

it. You can also when you open

16:36

it, you hear sobbing inside. So... it's

16:39

a jail cell, I believe something

16:42

quite similar to the werewolf in

16:44

the past. Oh right. Because Ludemiller's,

16:46

I guess, experimenting on all kinds of things. So...

16:49

um... what... undead. A

16:54

lot of them coming together and then would fall

16:56

apart in scurry. Do they

16:58

look like hands? They kind of look like

17:00

rat type. I didn't quite get a good

17:02

look. Could be hands. Good size.

17:05

They're rat size. I only kind

17:08

of got a glimpse of the size. I didn't see a

17:10

hand that's kind of the size of a rat. Well, if

17:12

you've made that connection, you look at all of these corpses

17:15

hanging from the roof. None of

17:17

them have hands.

17:18

How many did you say there were? Quite

17:20

a lot. Talking...

17:22

ten? Fifty? There

17:24

was... enough to make a... person... size.

17:30

That's not something I've ever come across, have I? That's a one.

17:33

The idea of a bunch of animated hands coming

17:35

together to make a being. No. No,

17:38

that is not something you can't do. Well, that's sort of a perversion

17:40

of the crawling hands

17:42

or animated object comma hands sort

17:45

of modus operandi, really. Typically,

17:47

they recreate the sort of crimes

17:50

of the person they came from, not become

17:53

a man. Well,

17:55

if it is animated hands, here's

17:58

some information. The

18:00

animated hand is easily spotted as it is a

18:02

hand that crawls and attacks attempts

18:05

to recreate the crimes of the owner It is from

18:08

also with a fine villains corpse shallots

18:10

be handless I like point up to the corpses

18:13

hanging from the ceiling an animated hand

18:15

feels no love Tiredness

18:17

or illness and it cannot be slain with necromantic

18:19

or cold damage Well the animated

18:21

hand may be undead point to you

18:24

Hector. It is also not I Just

18:27

look into the middle So

18:30

the turning of the holly feel not holy. Sorry

18:33

will not bother it They

18:36

they can as so many things in the dark places

18:38

do They

18:40

have a venom they will infect

18:43

you with murders victim I'm

18:45

rubbing my nose and here's the

18:47

the best thing about this one Victims

18:50

of murders victim will know thyselves for

18:53

their tightening of thy throat until constriction

18:55

occurs and air ceases end

18:57

of sentence So I

18:59

don't I don't if you get bit by

19:01

the hand I don't know

19:04

what to do if it is indeed

19:06

animated hands were dealing with Will

19:09

you detecting necromantic magic or undead

19:11

from the cells? Was I from

19:14

the cells? I mean it's just

19:16

the aura shifted. It looks

19:18

like they're just trying to stay out of sight It's hard

19:21

to tell it is I don't know if it was

19:23

anything was coming from the cells or just the hands themselves Yeah,

19:26

I'm just wondering if you check out that other

19:28

door and then let's do that first you go

19:30

to the other door and Piran

19:32

checks up for traps Piran says hmm.

19:35

Well I've got good

19:37

news and bad news. Which would you prefer first? Give

19:40

me the bet the bad news is I This

19:44

is ludmiller's handiwork That

19:47

is bad news. Hmm good news.

19:49

Good news is I know what it does and it's not

19:51

that big a deal he tries to open the door

19:54

and it refuses to budge you see a Magical

19:58

an arcane symbol flares on the face of the

20:00

door. I've seen this symbol before

20:02

in the Cathedral. It's

20:06

just an archa in magical lock. Oh,

20:09

okay. Well, that's not so bad. Yeah.

20:12

It's actually the door is not even stuck itself.

20:14

If you touch the... Please, he

20:16

shows you. You touch the door and you

20:18

realize there's like a force field preventing

20:21

you from actually interacting. It's

20:24

a lot more obvious in the Cathedral. She

20:26

doesn't have a door behind it, but it's just a magical

20:28

barrier preventing access. Can you... No,

20:30

I can't. No. Gorob

20:32

Lushin. A powerful magician might be

20:35

able to. Gorob and Lushin... Phew.

20:38

Phew. He couldn't have said magician. Pits

20:41

in both of his hands and Gorob cries

20:43

out, why did you do that?

20:48

Lushin comes over.

20:50

Everyone might want to stand

20:53

back. Except of

20:55

course, our most powerful

20:57

and liege they bow towards Tarpos.

21:00

You, I'm sure, if anyone can

21:03

withstand the mighty magic

21:06

of

21:06

the wizard supreme.

21:09

He...

21:11

Lushin bathes the door in fire.

21:14

Oh, okay. The door, the magical

21:17

seal flares and then nothing

21:19

happens.

21:20

That usually works.

21:23

The magical seal, Piron,

21:26

is it only where the door is?

21:29

I... Like if we went around to a wall and

21:32

broke that, would that get us through? We could

21:34

try. I looked at Gorob and Lushin, and

21:36

shrug. Gorob

21:38

pushes Lushin's head, like he needs

21:40

to push him out of the way, but that doesn't

21:42

work obviously, and says, stand

21:46

back, let the first

21:48

barbarian be your

21:50

guide. Of

21:53

course, the three of you weak idiots

21:55

might want to step back. Of course, not

21:58

our liege, our leader.

21:59

You, Tarpos! My-

22:02

my- Our liege, Tarpos, do you

22:04

have, um, can you move stone

22:07

or mud or earth? Tarpos not. Tarpos

22:09

can move stone. Best do that then. Could you

22:11

move the stone around the door? Uh, Tarpos

22:15

usually can move stone. Um, magic. The

22:18

magic of wild, exhausted. Right. Nature

22:22

has no magic left. Yes, of course.

22:25

Okay, back to Gorob and

22:27

Lushen. Back to the barbarians. I'm sure,

22:29

of course, had the magic of

22:32

the forest not failed

22:34

you as it did, the stupid,

22:37

slimy idiot Tarpos

22:39

gives them a look. Oh no. And they

22:41

shut up. Oh, thank God. Good.

22:44

Love to hear it. As, uh, as Gorob

22:46

goes to turn- they both very purposely

22:48

turn away. They've pissed her off. Yeah. They

22:51

know that. Gorob spits in both of their hands and it's Lushen's

22:53

turn to get upset.

22:55

But before they're able

22:57

to draw a weapon, Tarpos- only

23:00

maybe the two of you here- Tarpos mutters under her breath, Nature's

23:02

stronger than you. All

23:07

right. Lushen casts Booming

23:09

Blade on Gorob's sword and then Gorob

23:12

swings the sword and

23:13

creates a mighty

23:16

crater in the wall. Yep. They keep

23:18

going like that for a little while

23:21

until eventually they've made a big hole but

23:23

you notice,

23:25

every time they swing, instead of going

23:27

through the hole, the barrier

23:29

flares. Guys, stop.

23:33

They've made

23:35

a window into the next room. We can look in

23:37

at least, I guess. You can see in the

23:39

next room, there is a big

23:42

stone slate? Slat?

23:45

Slab? What you would put a body on. Slab?

23:48

Slab. Yeah. I think I'm- I

23:50

was looking for a different word but slab is also accurate. There's

23:52

a big stone slab and on the stone slab,

23:55

you can see there are several different

23:57

bits and pieces of a person. You

23:59

can see- the arms rather than regular

24:01

human arms are instead the arms of

24:03

a duck hat. It looks like

24:06

this is a thing to be assembled. So

24:08

I think that is the, does it look like the creature

24:10

that attacked us in the past? So

24:12

it got the werewolf head too?

24:14

When did it have like spiky mouth piranhas?

24:17

Oh sorry, I was like when did I establish,

24:19

I don't know how you made that connection, but yes it

24:21

is a werewolf-esque

24:24

head. It looks halfway between

24:26

a transformation, it doesn't look like a true werewolf

24:28

face, but yes it is indeed,

24:31

get a good boy card, I don't think I ever established

24:33

that. Me and damn it figured it out

24:35

at some point. Yeah it's

24:38

halfway between the transformation,

24:41

with the helmet off you can see it properly

24:43

now. That's why it had

24:44

like a flat sort of thing,

24:47

just because it's not got a snout yet. So I'm guessing

24:49

that, so... Oh

24:52

sorry, one more thing. You can see a

24:54

soft blue aura on the

24:56

floor, but it's on the other side of the slab,

24:59

so you can't tell what's making the aura. Okay.

25:01

So I have a guess here

25:04

is that the hag is working, was working

25:06

with Ludmilla, they would come to a deal

25:08

where the hag would deal

25:11

with the townsfolk, assuming

25:14

Ludmilla would give them the townsfolk, but then she would

25:16

get them, perhaps use some of the

25:18

saliva, the bite or

25:20

whatever of the werewolf, she somehow

25:23

managed to replicate that,

25:25

either on an undead or on something

25:28

that was soon to be dead, and then

25:30

they've made... it's just werewolf and

25:32

hag, is there anything else? Well,

25:35

actually now that the hole is opened

25:37

up, you can see that there is a faint necromatic aura,

25:39

you think undead has been thrown into the mech. It's

25:41

the undead,

25:43

werewolf and hag,

25:45

mixed together to make that. That's

25:47

a lot of parts, that's

25:49

a lot of... That's three entries

25:52

in a manual. Yeah. This

25:55

sigil, this barrier, the

25:58

only way to stop it is through a dispel magic. I

26:00

just spell magic could work some sort of disjunction

26:03

type spell but that's magic

26:05

well beyond any sorcerer you have

26:08

access to. Yes. Brute

26:10

Force. You said that very uncomfortable. Brute

26:12

Force is not going to do anything. I

26:15

mean a sufficient amount

26:17

of force might be able to overwhelm the magic but

26:20

that's not my area of expertise. And

26:22

would there be something perhaps in this area that might

26:24

turn it off? No. From

26:27

my understanding it requires a code

26:29

word of sorts. Code word? Yes.

26:32

I don't know what it is. I was looking into it but

26:34

I don't know what it is. Presumably

26:37

Lutmiller herself knows it and I

26:39

don't even know if anyone else does know it. Well,

26:42

any of the things you know about Lutmiller. Bride

26:45

of Strahd. I

26:46

created the

26:47

undead god of Bogmen. Ozzy Mandyus. I

26:51

created the Bogmen. I'd

26:55

like to take some devil's horn. Some

26:59

dragon blood. I got one left. I'll use that for the

27:01

legendary energy. And then what

27:04

else will I... and then water I guess. I'm

27:06

going to try and make a resistance to magic

27:08

potion to see if I can walk through.

27:11

Alright. Okay. You've

27:14

made a fairly strong potion. I maybe

27:16

get down from squatting around my little alchemy

27:19

kit. This potion is a resistance to

27:21

magic. I don't know if this will work but maybe

27:24

where sorcery fails alchemy can come

27:26

through. This is not going to affect all of

27:28

us obviously but if one of us drinks it perhaps

27:31

we can walk through and explore on the

27:33

other side for a time. It'll give you five turns.

27:36

So it's not going to be long but if there's anything in

27:38

there we need to check out even to just step inside

27:40

and have a little examine maybe you could

27:42

do it with this potion. You're the monster

27:45

hunter. Alright. Time

27:47

for you to hunt some monsters I suppose. What

27:49

if I've been... anyway. I'll drink

27:51

the potion. You drink the potion and then

27:53

you try to walk through. Your

27:58

hand... it's like a waterfall. but

28:00

of weird static electricity.

28:03

You put your hand through and it passes

28:05

harmlessly through the barrier. Okay. You can step

28:07

through if you want. I step through and just give the area

28:10

an examine. Stepping through, you're on the other side.

28:13

There's the slab, as you could see before. There's

28:15

a big dusty desk with lots

28:18

of papers sitting on top of it. And

28:20

then there's the blue aura on the other side

28:22

of the slab. What would you like to investigate first? I'll

28:25

get some of the papers and pass them

28:27

back through.

28:30

You

28:30

grab just as many as you can. Just a big handful,

28:33

yeah. Shove them back through the portal

28:35

or the barrier. And

28:38

then what would you like to do next? So

28:40

that was one round? No, no,

28:43

no, no. That would be two rounds. Okay, so I've got three

28:46

left. I'll have a look at the blue aura. All

28:48

right, see if I can see what that is. You walk

28:50

around and there's just

28:52

a blue circle of light on the

28:54

floor. You can't tell its purpose or

28:57

anything like that. That's three rounds. Okay,

29:01

I'll examine the slab. You walk over to

29:03

the slab and there's bits and pieces of the

29:05

chest and legs look

29:08

to be human. Okay. But you can see

29:10

that there's black pus coming out

29:12

of it. It looks distinctly

29:15

necromatic in origin. Like

29:17

I said, it's got the arms of a dustcage

29:20

and then it's got a half-transformed

29:22

human head. Okay. And

29:25

then I'll step back out. All right. Oh, and one

29:27

more thing. You would see that there are little blue

29:29

strings connecting. It's not

29:32

zipped up together, but there are little blue strings

29:34

connecting all the different pieces. Like they've yet to be pulled towards.

29:37

Yeah, yeah, yeah, yeah. Okay. Yeah,

29:39

scary. I step back in. All right,

29:42

you're back through. Okay. It's worn off,

29:44

but I explained what I saw.

29:46

I don't know what that blue thing is, but... Piran

29:49

picks up one of the pieces of paper you brought back, turns

29:51

it over. Well, I can't make Haydn or

29:53

head of this, but he shows you one of

29:55

the pieces of paper and you can see the completed creature.

29:58

Oh, okay. I guess we can assume... What

30:00

these these papers are about in

30:02

the completed creature is it just

30:05

the three? Monsters coming together.

30:07

Okay. Thank God. That's hey, I'm glad it

30:10

looks like her zombie a werewolf

30:12

and a dustcage combined Okay That

30:15

is a new thing We'll

30:17

pick up the paper that we threw and

30:20

as we're I guess walking back to the handle.

30:22

Yeah Scanning

30:24

through the papers if anything of notion of anything It'd

30:26

take you a lot longer than that time to

30:28

know what's going on. I think we guys

30:31

are getting there Just

30:33

anything if anything to kind of thing and they're like it's

30:35

all all of the papers here are too dense You'd

30:37

need yeah a committed amount of time. Okay,

30:40

well, we'll put this in you know packs and

30:43

Go investigate the hand door. I guess okay.

30:45

What would you like to do? So

30:48

they don't they seem to scalper whenever we the sobbing

30:50

appears to have stopped. Okay, right

30:52

Something stopped.

30:55

So

30:56

see your hand

30:57

kill it. Yeah pretty much They're

30:59

not gonna run from holy that

31:01

you know, if you try to turn the undead They're not gonna listen

31:03

because they are like I said undead and not

31:06

yes But the reading

31:08

damage also should do doesn't

31:10

say anything about them being resistant to it. Yeah, so

31:13

you should be right Yeah,

31:16

you're not gonna kill them with No,

31:19

yeah cold damage necromantic

31:22

turning down holy not gonna do it either No,

31:25

love no tiredness no illness That

31:28

means no poisoning charming or exhausting

31:30

them. Otherwise, they're just a hand

31:33

see your hand Stab it I guess. Okay,

31:36

you open the door you hear Scary

31:39

in the darkness and then it stops you step in no

31:43

When you open the door as well actually

31:45

in addition to that you hear a

31:47

From

31:48

one of the cell. Hey, I call it.

31:50

Hello

31:51

Hello

31:54

Why are you down here? What's

31:57

why you

31:58

I my name is Iris

32:00

I was taken from…

32:03

we were travelling through…

32:05

and…

32:06

something happened,

32:09

attacked us in the night,

32:10

and then everyone went crazy.

32:12

I'm scanning for hands. You

32:15

don't see any hands? Can I light a torch, just

32:17

to… Sure. I'd like to hold

32:19

it up to try and light the area. Alright,

32:21

it's not any more lit than it was from Tarpos'

32:24

daylight spell. But

32:28

are you stepping into the room? I guess… look,

32:30

we're gonna have to do it about… So yeah,

32:32

I'll step in. You fool! Oh

32:34

no! You've fallen for my trap! But

32:37

seriously, hands… just… just

32:40

come out from everywhere. You're stepping in,

32:42

you hear that… Yep. Again,

32:45

and you look around, and you can see all

32:48

over the wall that

32:50

you just walked through. There are many,

32:52

many hands clinging to the wall. Let's

32:54

go down the strip. I'm not gonna say you're surprised, because

32:57

you kinda knew… I kinda knew what I was getting into.

32:59

Something like this was about to happen, yeah. But if we're gonna head forward,

33:01

we're gonna fight the hands one way or another. Yep.

33:03

And we can't do any AOE thing in there, because feasibly

33:06

this person, who I suspect is probably

33:09

a monster, or like a Willy Wispy or something.

33:12

Feasibly they could be just a person, and we don't want to

33:14

set them on fire. Yeah. God

33:16

damn it, that puppet used so many of my abilities.

33:19

That fucking puppet. Am

33:21

I about to get hit like

33:24

eight times by eight hands? Yes

33:27

and no. Okay. It's more

33:29

than eight. Uhhhh. Okay.

33:32

Ahh, DME. It's

33:35

a num- it's what it

33:37

is, it's a numbers game. Yeah, yeah,

33:39

yeah. One, two, three

33:42

hits, one critical miss. Okay, that's

33:44

good. Critical miss. You taste awful.

33:46

No. If this attack was a bite,

33:48

it is not a bite attack. Tender, take

33:51

your D6 penalty to your next attack roll. Okay,

33:53

do it. Okay,

33:54

alright. And three hits.

33:56

So, Pip, you

33:58

take... Barely

34:00

anything yeah, but what did they give me? Murders

34:03

victim oh yeah, that's what I'm scared

34:05

of that's trouble

34:07

you take nine points of damage

34:09

That's normally would be nothing Adam

34:12

But we're running The 16

34:15

hit points, and you need to make three saving throws

34:19

We just fought poppets pass Plus

34:23

five right pass pass what's your cons

34:25

saving? Two seven

34:28

oh by the hairs of your chinny chin chin

34:30

my friend my throat feels it Is it my throat

34:32

already fucked up actually yes, it is yeah,

34:35

you can only talk in a whisper. That's true. I fucked

34:37

it Pip was in yeah

34:39

the puppets he was forcing

34:41

it And drop down

34:44

on you pip and then roll out from

34:46

several of the cells There's six

34:48

cells here in total of the six

34:51

four of them hands just start

34:53

spilling out my It's

34:56

pure instant sneak attack them hands

34:59

pure in I don't think there's enough room

35:01

actually I don't think parent could get to

35:03

them. Oh

35:04

Piran fires a bow

35:07

twang he hits one of the hands and

35:10

Yeah, he kills one of the hands. Okay.

35:13

That's good excellent excellent So

35:15

you don't have time they move too quickly and

35:17

you don't have time to count how many hands there are so

35:20

rather than tell You how many hands there are I'm gonna

35:22

give you a bloodied equivalent for when you've killed

35:24

half of them Okay, awesome. It's

35:26

your turn. Okay. Can I get

35:29

into a Place fighting

35:31

the hands where I can fire off. I want to use

35:33

the spell lightning arrow But

35:35

can I fire it off so that I won't be affecting

35:37

anybody? Near me you

35:40

take out essence of lightning run

35:42

it'll You

35:45

drink essence of lightning then put the

35:47

bolt in your mouth It

35:49

requires a bit of saliva to activate yeah,

35:52

and then you cost lightning arrow you make

35:55

is that a bonus action Yeah, you make

35:57

an attack

35:58

kind of a

35:59

Honestly, I mean you hit good it. Oh,

36:02

honestly. Yeah is irrelevant you will

36:05

I'm assuming unless you get

36:07

minimum damage Mm-hmm. You're gonna kill

36:09

a whole swathe one. Yeah, you didn't get minimum damage

36:11

before you needed Good job.

36:14

Hell. Yeah, they're not bloodied with

36:16

the clothes. Yeah, but you gave them a year.

36:18

Yeah, you did hurt him Hell yeah. All

36:20

right.

36:21

That was Pip's turn heck heck

36:24

it was right. Can I Heck

36:27

it is Can I get into the room?

36:29

How many you you can?

36:31

Yep, you will take attack the ball Okay, how many

36:34

hands can I see that are

36:36

in five feet of me of you right

36:38

now? Yeah, they'd be like eight I'll

36:40

be sick. All right. Cool. Well, I will

36:42

do word of radiance and get all eight nice

36:46

kill these hands Four

36:50

of them are destroyed in a flash

36:52

of holy light sweet By

36:55

doing that can I then step in without taking attacks

36:57

of up or take fewer attacks of off? Oh,

36:59

I think no attacks of all Okay frustrating.

37:03

No, I'll currently on the front line

37:05

and he's the only one yeah,

37:07

I pretty rich

37:09

you mean in here as a bit of a give and

37:11

take though because Obviously if you

37:13

move right now they can only attack pip But

37:16

there's sorry all attacks are directed towards

37:18

pip, but there are fewer attacks that they can

37:21

make but if

37:23

you step in obviously pip isn't the only

37:25

one who's gonna take damage, but The

37:28

enemy is gonna be able to make more attacks a turn. Okay,

37:31

cuz there's more surface area Yeah,

37:34

yeah surface area if that makes sense, right?

37:37

Okay. Okay. I in

37:39

that case It's

37:41

up to you Now I'll say where I'm say

37:44

we are. All right, then that

37:46

was Hector It's top losses turn top

37:48

off is straight up out of magic.

37:51

Oh, we know they do have some Well, I'm going

37:53

to be asking them to cost. I don't know why

37:56

I thought they were out of magic.

37:57

Um, well, anyway, they're

37:59

gonna cast

38:02

a spell and you see

38:05

there is a at the other end

38:07

of the room there's a window a jail

38:10

like a barred window outside

38:13

that window wasn't there before it's there now actually

38:16

in fact you realize that this logically

38:18

doesn't make sense that a window in that

38:20

position would not lead outside but

38:22

there is one now and through it it's

38:25

not nighttime through it moonlight

38:27

bathes the room hell

38:30

yeah four are

38:32

extinguished in holy

38:34

moonlight and more dissimilar

38:37

or it seems quite similar to penny

38:40

is magic in a way but it feels older

38:44

somehow than penny oh

38:47

like maybe what did you do with

38:49

that nature magic

38:52

was gone but is not think

38:54

about it there are no

38:57

alright I was tough off it's going to be luscious

38:59

turn going to be luscious don't

39:01

have your reservation they charge in

39:03

and you know what

39:06

gorg's going to rage or I'm

39:08

sorry gorg's gonna

39:10

hey gorg's gonna go baby alright so

39:14

luscious car oh no

39:16

luscious definitely out of magic it's

39:20

not even it's day the end of day

39:22

to or on Jesus

39:25

Christ or a bit luscious destroyed

39:27

two more hands okay good and

39:30

then as they

39:32

pop oh no sorry they take several attacks bought as

39:34

they blaze away past you hit

39:36

hit

39:37

hit

39:39

three

39:43

they've been they're fucking in the wars these

39:45

two did they like up by like four

39:47

levels of exhaustion currently eleven

39:51

eleven points of damage they're gonna need to make three saving

39:53

throws all of which are at disadvantage

40:00

I don't know why I rolled off to the

40:02

first one. Yeah. Gorb and Lush

40:04

scream. AHHHHHHHHHH!

40:05

Oh, oh, oh, oh, oh,

40:08

oh! They turn around, eyes, all four

40:10

eyes bulging out of their sockets, and then they point

40:13

to one of the unoccupied jail cells,

40:15

and lightning strikes them

40:18

from that jail cell. What?

40:20

Huh? You know, it's a willy wispy. Oh,

40:23

fucking hell. Heh heh heh heh heh heh.

40:25

Course willy wispies. I forgot they're full electricity.

40:27

Jesus Christ.

40:29

A willy wispy floats

40:32

out of that cell. Jesus Christ.

40:34

And yeah, it, uh, fires

40:37

a bolt of electricity at them.

40:39

That's a hit. Mm. They take...

40:42

Mm.

40:43

...eleven points of lightning damage.

40:45

Gorb and Lush are on two hit points.

40:47

Uh oh. And then it is the hands

40:50

turn. Oh, I even haven't even had to fucking

40:53

go, god damn it. Oh boy. Fuck,

40:55

it's willy wispy. You

41:00

get hit twice, Pip. Uh oh. I

41:02

don't know how to fix this. Hands

41:05

deal five, sorry, six

41:07

points of damage to you. There is no way to deal

41:09

with it. You just gotta hope you make the saving

41:11

throw. Jesus Christ.

41:13

You get a new saving throw every turn, but there's

41:16

no way to cure it otherwise. Unless you want to make an impromptu

41:18

alchemical thing. Yeah, no, no, I'll

41:20

let you, you know, so long

41:23

as you've got ingredients that should be in the right

41:25

place. Alright, so,

41:28

that, uh, yeah, you take two points of damage,

41:30

you need to make two saving throws, Pip. Yep.

41:32

Pass both times. Okay, thank god, thank

41:34

god. A mountain of

41:36

hands attacks Gorb and Lush. Here

41:40

it is. That is... ...hit.

41:43

One hit. Mm, good for them. And

41:47

half damage is still enough

41:49

Gorb and Lush can fall. Okay.

41:53

Okay. Oh, oh, oh, oh, oh.

41:54

Boom. They fall backwards. You

41:57

hear, behind you, Hector, Tarpos

41:59

give a...

41:59

strangled cry and

42:03

then in shock and disbelief

42:05

and fear

42:06

and then it is Pyrrhon's turn. Pyrrhon,

42:14

you can hear a Pyrrhon disappearing behind

42:16

you. He fires

42:19

his bone arrow and

42:22

somehow, fifth edition, somehow

42:25

allows this. He sneak attacks

42:28

the Willy Wispy. Oh that's good. That's

42:31

good, that's good, that's good. That was Pyrrhon's

42:34

turn. Pip, it's yours. Can I

42:36

remember, can I... so we

42:38

heard a voice. Mm-hmm.

42:40

That voice, what, could we tell what

42:42

cell it was coming from? No. What,

42:45

oh fuck, what name did they

42:48

give? They said their name

42:50

was... I'm just

42:51

gonna

42:53

have to let Pyrrhon deal with it. I

42:56

can't remember enough to be able to fight

42:58

back. I will cast,

43:01

not cast, sorry, I'll do a spray shot

43:03

on the, whatever hands I can see. Sure,

43:06

absolutely, you can do a spray shot for the day, but

43:08

I'll do it. I'd say you can hit six

43:10

of them. Yeah, great. And I'll call

43:13

out, if anybody can remember the name that suffering

43:15

person gave us, somebody say it. You

43:18

miss one of the six

43:21

and minimum damage is enough for these hands,

43:24

so you deal, you destroy five

43:26

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45:18

Then it is, that was Pip's turn. Hector,

45:21

it's your turn. You're down to half the amount

45:23

of hands. Do I remember that person's

45:25

name? It started with an I, I think. It

45:27

did. Ione? No,

45:30

Ione is the other one. I don't remember

45:32

their name. If

45:34

I was to cast a... I'll

45:37

give you a hint. I'll give you a hint, but I get

45:39

to draw a bad boy card. That's alright. Damn

45:42

it. It's a funny hint. I'll

45:44

give it to you anyway. Goo Goo Dolls. Oh,

45:48

Iris. What

45:51

happens if you know the name? If you know the name, it goes.

45:54

Why would I give it to another name though? I

45:57

don't know, maybe it's stupid. I

46:00

don't know. Yeah. Well, maybe. Well, um,

46:03

so how many, um, hands

46:06

do you, do I think I could get in a say 10

46:09

foot, uh,

46:12

sphere, the maximum amount of hands you

46:14

could get is a, okay. Okay.

46:16

Okay. Like,

46:19

do I use a shadow spell? Oh,

46:21

damn. Try

46:24

and really hope that there isn't actually

46:26

a little girl in here. Yeah,

46:28

true. Um, the, if

46:31

I was to go into the room now, uh,

46:33

would I get, you didn't got, and if I

46:35

cast my, um, uh,

46:38

uh, uh, uh, uh, my cantrip, word

46:40

of radiance. Yes. You wouldn't, that wouldn't reach

46:42

into the cells. Okay. Okay. Would you

46:44

could get six hands

46:46

with that hands. Okay. Um,

46:50

Iris, fuck off. And

46:52

then I cast, what you

46:54

hear a voice from one of the cells. My

46:57

bad. My bad. Sorry,

47:00

Iris. That was spent. I thought you were the weirdy, nevermind.

47:03

Uh, word of radiance. All

47:05

right. Are you getting, if you want to get six, sorry,

47:07

I don't know if I said this, but if you want

47:10

to get all six, you're going to have to take some attacks. I

47:12

guess I gotta go in there and stop

47:14

them from strangling now idiot friend.

47:17

It's a critical hit. God damn

47:19

it. That sucks, dude. It's a numbers

47:21

game, baby. Throw as many enemies

47:24

as you can. Oh, no.

47:27

Terrifying slash maximum damage and the target must

47:30

make a DC 16 wisdom saving throw on

47:32

a failed save. The target is frightened of you

47:34

for 3d4 rounds. Oh fuck.

47:37

Oh no. You better make this save. Maximum

47:39

damage would be five points of damage. Uh-huh.

47:41

First off, then you need to make a wisdom saving

47:43

throw. You post. Okay.

47:46

So five points of damage and then you need to make a

47:49

constitution saving throw. I

47:51

don't think, I don't think you can actually fail that

47:53

though, unless you get like a one, you've got some fucking

47:56

dude's corn up the wazoo. Yeah.

47:59

All right.

47:59

You move in and you're getting six

48:02

of them with word of radiance. Your

48:06

save is 17. Fail, fail,

48:08

fail, fail. All of them fail. Nice. What's

48:10

the damage? 2d6. 2d6. Doesn't

48:12

matter. Minimum damage is enough. You destroy

48:15

six of them. Hell yeah. And

48:18

Pit, you no longer have to worry about hands.

48:20

Oh, that's awesome. All of them, ones near you were

48:22

destroyed. There's just ones kind of at the

48:24

back of the cell.

48:26

Alright, then it's Tarpos'

48:28

turn. Tarpos maintains that spell.

48:31

Another four of them are going to need to make saving

48:33

throws. Four more are destroyed.

48:37

You're making neat work of them. That's Tarpos.

48:39

Oh, and then Tarpos gets the... Tarpos puts

48:42

a hand on your shoulder pip and says, You

48:45

fight well. Oh, thank

48:47

you. She casts a

48:49

spell.

48:52

She casts healing word. She

48:55

kneels down next to Gorban Lushan, grabs

48:57

their hand with her hand and says, Rise

48:59

my knight. You're

49:02

not 100% sure if she actually did magic, you understand? Hearing

49:06

that is enough to pull about. Yes,

49:11

my lady! I guess it is

49:13

receptacle now. I suppose. She

49:15

got... She rolled maximum hit

49:17

points, so I'm saying that's what she said. Gorban

49:21

Lushan around nine. Alright,

49:24

it's Gorban Lushan's turn. Yes,

49:28

we will kill for you, my lady.

49:30

No need to kill. Yes,

49:34

we will slay for you, my

49:36

lady. Not what

49:38

I want. God damn it, Gorban Lushan. They

49:41

kill another two.

49:44

Alright, it's the Willy Whispy's turn. Uh

49:46

oh. Yeah.

49:48

Oh, fuck.

49:50

Just missed out as well.

49:52

The

49:53

Willy Whispy could have just straight up killed.

49:55

Gorban Lushan. Oh my god. thing.

50:01

Call out friends of ours.

50:04

It's going to hit them with another lightning

50:06

attack. It wants their fucking soul.

50:10

It misses. Unfortunately, that's a Willa Whispy's turn. It's

50:13

the hands turn. Uh-huh.

50:16

Alright. Who's exposed? They

50:18

begin crawling along the ceiling and drop down

50:20

onto you. Excellent. Oh no.

50:23

Getting under your armor. Scary. So, Pip,

50:26

you got attacked four times. Okay. I

50:28

no longer needed to worry about the hands. They moved,

50:30

unfortunately. I

50:34

did a little DM trick that I like to call

50:36

lying. Yeah, yeah, yeah. You get

50:38

hit twice. You take

50:41

five, six, seven points of damage.

50:43

You're on three hit points. Oh boy. And

50:46

you need to make two con saving throws. At

50:49

least I'm next to you now. You pass

50:51

both of them. Okay, that's good. That's good. Four

50:54

attacks. Hit, hit, hit. Three hits.

50:57

Uh-oh. Heck, you take

51:00

nine points of damage and you need to make three

51:02

con saving throws, which you're insanely

51:04

good at. Yeah, you're fine. And

51:06

then... Tarp. Tarp

51:09

off, get the duck four times. Hit,

51:13

miss. Hit critical miss. Oh

51:15

nice, nice, nice. Snap out of it. No,

51:18

no. It's not transformed.

51:21

Yeah, you know what actually? One of

51:23

the hands swaps. What?

51:27

It remembers. It

51:30

remembers what's happened to it. That

51:34

hand scurries into

51:37

where you've been hearing that girl's voice. Uh-oh.

51:40

Uh-oh. It's grim. And

51:42

Tarpos takes four points of damage and is going

51:45

to need to make two saving throws. Okay.

51:48

Okay. You hear that little girl scream. Yeah,

51:50

fair enough, because I hate going to order.

51:53

That is with your plus. Two policies.

51:55

All right. And then Gorgobeloshin get attacked four

51:58

times. And that's it.

51:59

And that's everyone.

51:59

That's the hand for another day. Only one hit on Gorban Lushan.

52:06

Five points of damage to Gorban Lushan.

52:09

They are still standing but it's touch

52:11

and go. Alright, that was the hand. It's

52:13

Pirren's turn. He fires again

52:15

at the Will-O-Whispy. He hits the Will-O-Whispy. Nice.

52:18

Once again D&D allows her sneak

52:21

attack to do full damage and allows sneak attack.

52:24

Is he about to fucking...

52:26

Murder this. Oh my god. Yeah,

52:28

he does. I don't need to roll the rest of the damage. Okay,

52:31

so Will-O-Whispy in a puff

52:33

of smoke and a little

52:35

bit of static charge disappears. Awesome.

52:38

You know, that's a Will-O-Whispy dance. Fantastic. Alright.

52:40

It's got Pirren's turn. You hear... Yay! And

52:46

then it's Pip, your turn. I'll wheel

52:48

around and just fire two shots at the crawling

52:51

away hands. Just regular ones. Alright. Hit,

52:54

hit. You don't need to roll. Two down.

52:56

Great. And it is

52:59

heck, your turn. Can I still get a

53:01

good chunk of them? You can get eight of them with

53:03

Will-O-Radium if you're willing to take two attacks of

53:05

all. I mean last time I

53:07

got a crit. Yeah, yeah. What's

53:09

the stats on that one?

53:12

All right, it's two hits, but they're both 19. Imagine.

53:17

Oh my god. That's just fucked. Alright,

53:19

six. Eight points of damage to you. What's your total

53:22

right now? Oh boy. I'm on 18. I'm

53:24

on three. Three. And you

53:27

need to make two consuming throws, but one

53:29

is the only thing that you fail and there's a 20. Yeah,

53:31

you're fine. Alright, then... And then

53:34

I will... Word of radiance. Thank

53:36

you, Penny, for your strength in this... Trying

53:39

time. Forgive me father for what they do.

53:42

Pass, pass, pass. Three passes,

53:44

five

53:45

failures. Five

53:48

more dead. You're so... you can count

53:50

them now. There's five left. Oh, that's awesome.

53:53

Alright, that was... Hektor, that was

53:55

your turn. It's top hustle's turn. She

53:57

continues to maintain her spell.

53:59

One passes, one fails, she kills

54:02

another one, there's four left. That's including the one

54:04

that went after that girl, by the way. Tarpos

54:06

looks into that cell, and you can see she

54:08

has a very, very serious

54:11

expression on her face. Then in his Goroban

54:13

Lushan's turn, they're not paying

54:15

attention to anything, they fucked it up

54:17

twice. Oh no. Oh wait, no,

54:19

that's disadvantage. That was just one attack. They

54:22

hit... somehow

54:24

do better. No? Thankfully,

54:27

one of their roles, they really whiffed

54:29

it, but that allowed a second attack, which

54:31

they hit. Hey! So you're down to three,

54:33

and then it is... the hands' turn.

54:38

One attacks Hector. Miss.

54:41

One attacks, let's say, Goroban Lushan. Miss.

54:44

Alright. It's Pirin's turn.

54:47

Oh no, Pirin. Oh no, critical fumble.

54:49

Critical fumble. Yay. Wind her up

54:51

and let her go. If this attack was made with a ranged

54:54

weapon, it travels to the opposite end. Fun

54:56

intended. Oh no, Pirin

54:58

maybe hits himself. You

55:03

hear a string snapping

55:05

from somewhere in the next room, and Pirin

55:07

cries out in pain. Pirin takes. Oh

55:10

no. He attacks himself. Well,

55:13

he wasn't surprised. Yeah, he didn't expect

55:15

it. Yeah, he was expecting that. He

55:17

takes... Oh, that's

55:19

what that is. That's what I've been doing

55:22

to people? Oh my god. He takes 25 points of damage. Oh

55:24

my god. Wow. That's bad

55:26

for him. Pirin, no. It

55:32

like fires a crossbow. Well, that's just... And

55:34

then the crossbow embeds in it. Go,

55:36

whoa. Well, that just simply

55:39

is not cricket. He says, Pip,

55:41

it's your turn. Uh, I'll just plug

55:43

away the last two hands.

55:47

Miss. Hit. There's two

55:49

hands left. Oh, that's right. There's

55:51

one in the... I'm kind of ignoring that one for the moment. Yeah.

55:54

Okay. One hand left. It's fighting you. All

55:56

right. Um... Grab

55:59

it like that. like this with your hands

56:01

being cloth-banged and then cross it.

56:04

I'll attack it once with- I don't fly, you know

56:06

that, right? Yeah, yeah, yeah. I'll just grab a gift,

56:08

beer, and- Hup! Stab it once. Fish

56:10

kebab! That's a hit. Cool.

56:13

Don't need to roll. Yeah. Destroy that. And then I

56:16

whip my head around to where Tarpos

56:18

was looking. There is a little

56:21

girl chained up in this

56:23

cell. Mm-hmm. You can see that

56:26

her arms and legs are

56:28

unnaturally long, and

56:30

her hands finish in

56:33

claws. You can see she is

56:35

past dusk hag, presumably

56:38

partway through the process of being turned

56:41

into a dusk hag. The hand,

56:43

the remaining hand that remembers what it was,

56:45

is up against her throat. Oh,

56:48

no. Is it like it's choking

56:50

her? No, it looks- When you-

56:53

I'll say we're out of initiative. When you look

56:55

at it in the cell, it gestures

56:58

to the exit

56:59

while still wrapped around her throat.

57:01

Right. Do you think it's- you think it's taken

57:03

a hostage? Iris? Yes,

57:08

the little girl says. Right. Um,

57:11

are you- I'd look at Pip, and

57:13

I'm just- hey, this is above my pay

57:15

grade, man. What? You hear a jangling from

57:17

behind you. You look around and Piran has taken a set

57:19

of keys from next to the door. He

57:23

hands them to you. I

57:25

think, in this one instance,

57:28

my- what I would do,

57:30

and what the right thing to do perhaps

57:32

is are the same thing. Let's

57:35

just let them go. I

57:38

think you're right. Iris,

57:40

where were you from?

57:42

Fis- Fisstani

57:44

Caravan! Okay.

57:46

She's dressed as a Fisstani. Yeah. Right.

57:49

Uh, do you know where they would be? I

57:51

start unlocking the cage. She shakes

57:53

her head. No! Hunk- Hunk- Hunk-

57:55

Hunkle!

57:56

Hunkle is bad now! He

57:59

made it!

57:59

deal right yeah

58:02

yeah that's a shame when he was probably a doll

58:04

and he's probably dead what

58:09

no way uncle won't be able

58:11

to hurt you anymore the

58:14

red pimp yeah well yeah

58:17

hopefully a hand

58:21

the hand you can see it uses one finger

58:23

to kind of gesture around and

58:25

it looks at uses

58:28

that one finger as if it were a head and it not

58:30

that up and down you

58:33

were

58:33

what what is happen you

58:36

want to pen shakes

58:40

okay that no not

58:43

right okay I'm you

58:45

trying to strangle that go

58:50

it doesn't big circular gesture

58:53

points again to the exit you

58:55

want to leave hey

58:58

why not stop and you leaving you go alone you leave

59:00

you're not going to attack us it

59:03

not yeah I just kind of like step

59:05

aside from the door to

59:07

go it tightens

59:10

a little around the girls neck hand

59:14

what have you unlocked the door yeah alright it

59:16

gestures to the girls coughs but

59:19

you want to take the girl with you there's a circular

59:21

gesture I think she's just a hostage

59:24

that if we let the hand go without squashing hand if you're

59:27

not attacking

59:30

us I honestly could not really give two shits about

59:33

you if

59:35

you want help I can try to help you I don't

59:38

know how we can help you but I don't

59:40

think we can help the hand yes we

59:43

can but yes I don't think

59:45

the hand is awkward I'm aware

59:48

but let the hand go to the woods to fight

59:50

the puppets too

59:53

many little things in the woods now alright

59:56

you you convinced

59:58

the hand the hand let's go little girl hits

1:00:00

the ground and then as quick as it can it scurries

1:00:02

past you and out. Hush! Good

1:00:05

luck, Han. Good luck to the Han. Yeah. Yeah,

1:00:07

it'd be best of luck. I

1:00:10

can't wait to read the rest of that man's story.

1:00:13

Sorry, that Han's story. Yeah,

1:00:15

unshackle the Iris. Alright,

1:00:18

yeah. Yeah, you've- She unsteadily,

1:00:21

shakily gets to her feet. Are you feeling okay?

1:00:24

She looks down at her arms and legs.

1:00:26

She's about as tall as you, heck. Okay,

1:00:28

I- But with a, like a child's

1:00:31

body. Yeah. Long arms and

1:00:33

legs. Do you know where they

1:00:35

were going to? We

1:00:37

were going

1:00:40

to Kuchri.

1:00:41

Do I think that she belonged to the caravan

1:00:44

that- It's very possible, yeah. I

1:00:48

describe the man in the tattered things. I'm like,

1:00:51

the tattered cloak. Yeah.

1:00:53

So.

1:00:54

Do I think that

1:00:56

the Vistani are the type of people to-

1:00:58

I don't know. If

1:01:01

she goes back to the Vistani, are they likely to

1:01:03

fix her or at least look after her? Or are

1:01:05

they likely to be like corrupted, stay away?

1:01:08

It depends, to be honest. Okay, okay. There's

1:01:11

a lot of Vistani groups, I guess. Yeah, many Vistani,

1:01:13

all of them act differently. Do they have

1:01:15

different, like, group names?

1:01:17

Like, if she was like, oh, I'm from the, like- Oh,

1:01:20

they- Vespucci clan. I'd

1:01:23

be like- Oh, I know

1:01:25

how the Vespucci would- Oh, the Vespucci clan.

1:01:27

Of course. I love the

1:01:30

Vespucci and the Volkswagen clan.

1:01:33

And the Chioreo clan.

1:01:35

But yeah, would I know the

1:01:38

different groups? Or

1:01:41

is it kind of like the internal politics of the Vistani

1:01:44

are just too complicated and pimped out of a cantaloupe?

1:01:47

There

1:01:47

are two, culturally speaking, there are

1:01:50

two, like, major, shall

1:01:53

we say, like, two major, culturally speaking,

1:01:55

types of Vistani. Yeah, sure. So the

1:01:57

Vistani who travel a lot and the Vistani who don't travel

1:01:59

much. tend to stay stationary like the

1:02:01

ones for example like the ones outside

1:02:03

of Valachai. Yeah sure. Vistani who tends to

1:02:06

stay in one place tend

1:02:08

to do so for a reason. A big

1:02:10

part of that reason is that they are allowed

1:02:13

to because they okay at the Vistani

1:02:15

encampment anywhere either faces

1:02:17

a lot of hostility from local

1:02:19

Baroevians or whatever yeah or they

1:02:22

face hostility from wolves.

1:02:24

Yeah from Barovia itself. Yeah a

1:02:26

lot of them tend to move. Those who

1:02:29

say yeah have a reason to stay and

1:02:31

in Barovia at least that reason

1:02:34

is typically because Strahd pays

1:02:36

them no more. And that will often mean

1:02:38

that a lot of the Vistani within that camp

1:02:41

are like well Strahd's the thing going

1:02:43

right? Yeah yeah yeah. So a lot yeah a

1:02:45

lot of them are like very you just gotta

1:02:47

know who you're talking to. A lot of the traveling caravans

1:02:50

are just kind of whatever.

1:02:53

There's various different groups it's

1:02:55

impossible to tell who you're talking

1:02:57

to until you know them. Okay

1:03:00

all right. Was there anything else in the cell? Maybe

1:03:02

I just did to the others to like

1:03:05

check the rest of the cells. The

1:03:07

rest of the cells contain nothing but rats

1:03:09

and bones. Okay and that was it

1:03:11

for this whole area that was just the

1:03:14

two doors one we can't get into. All

1:03:16

right okay um okay Iris

1:03:20

you okay to walk? She

1:03:23

shakily not. We're

1:03:25

going to go out now. We're going

1:03:27

to maybe try and set up a camp.

1:03:32

Right we're gonna rest. Are

1:03:35

we heading back to Kuchri? Maybe I'm taking

1:03:37

a hand open to try and find

1:03:39

moss or whatever. I think resting

1:03:41

would be a good idea. We're all pretty fucked up. Sorry

1:03:45

F'd up. Nice

1:03:48

child present. She didn't

1:03:51

hear you say fuck. Okay

1:03:53

so um and Jiren eats an

1:03:56

almond. Oh

1:03:58

where'd you get all? a

1:04:00

little bag of them. Oh,

1:04:03

OK. Um, so

1:04:06

we're going to head up

1:04:08

now and then we'll

1:04:10

have a rest and perhaps in the morning

1:04:12

we'll head off and try and reunite

1:04:14

you with your family.

1:04:16

OK. OK, I'm Hector, by the way.

1:04:18

Iris, she says again, she

1:04:21

like in a like in a way that a child might,

1:04:23

if they were taught to do this, she puts out her

1:04:25

hand to shake yours. But when she

1:04:27

does so, she immediately retracts it. She

1:04:30

pulls both of her hands up against her chest.

1:04:32

So, um, do I have any spare

1:04:35

gloves or anything like that? Or my own?

1:04:37

None that will fit around. Yeah. Gloves that would

1:04:39

just fit her. Yeah. Mm. She

1:04:42

thread like, what's she wearing? Like, at least

1:04:44

like, is she warm or she's gibbering? She's

1:04:47

wearing, yeah, like warm clothes, but

1:04:49

they don't extend to her hands or legs. Yeah, yeah,

1:04:51

yeah, but she's not like freezing. No. OK. Um.

1:04:53

Her protect, her extremities are definitely

1:04:55

not protected. Yeah. But her chest. Yeah,

1:04:57

it doesn't sound like her. She needs this. Yeah.

1:05:01

Um. OK, well, I

1:05:03

look at the others. I'm heading upstairs. We'll clean

1:05:05

up down here. Yeah. Let's go. So,

1:05:08

I'll clean up down here. Top

1:05:12

off and if you

1:05:14

want to wait here with people, me

1:05:16

and Perin will get upstairs. Can I search the hands?

1:05:19

Can you? Can I ever?

1:05:22

You? Now, you're not going

1:05:24

to believe this.

1:05:25

Do I find a hounding killer

1:05:28

hand, Adam? Do you? Was

1:05:31

a was a. How

1:05:34

many doses of hounding killer hands you want? Dude,

1:05:36

I'll take as many as I can get. You can get a

1:05:38

sack full. Oh my god. Curkey doses.

1:05:41

Oh my god. You find a bit of treant

1:05:44

poison? Two doses? Nice. And

1:05:47

that will be it. Alright, no worries. Hey, the hands

1:05:49

is good. Cool. I'm happy to have the hands.

1:05:52

And then just about this

1:05:55

room and the previous room, you

1:05:58

find some treasure. Oh

1:06:00

right. Oh yeah. I guess

1:06:02

while I'm searching the hands or whatever

1:06:04

maybe Garvold Lushin and Tarpos are

1:06:06

searching for. Trezier. And

1:06:10

in addition to that you

1:06:12

also find

1:06:13

tucked up

1:06:14

in a Underneath

1:06:17

the chair we'll say here just tucked underneath

1:06:20

It looks like it's almost been just kind of

1:06:22

forgotten about to be honest like it like

1:06:24

it wasn't really even meant

1:06:26

to be here Oh, yeah, you find

1:06:29

a spell scroll. Oh cool It

1:06:32

is do you speak?

1:06:33

Draconic. Yeah,

1:06:35

of course. You're a dragonborn. You

1:06:37

see it's funny that I speak draconic because

1:06:39

i'm a dragonborn But I was not raised by dragonborns

1:06:42

true. I guess it would have been impolite, you

1:06:44

know Wow, a lot of people learn

1:06:46

and speak draconic. There are many reasons. Yeah. Yeah Might

1:06:49

not necessarily have been because it was impolite hell

1:06:52

It could have been pip having a bit of a

1:06:54

gap year and kind of rediscovering Maybe

1:06:56

when pip finally left the monastery being like it's about

1:06:58

time. I actually learned my own language. Yeah.

1:07:00

Yeah Well, it's a scroll

1:07:03

of blight. Oh, okay.

1:07:05

What does blight do? Do I know it's a powerful

1:07:07

necromancy spell It drains the life

1:07:09

force of a person. It's

1:07:12

really powerful against plants. Okay.

1:07:14

Do I know? That like only

1:07:16

like I couldn't use this spell scroll could I? so

1:07:20

There are two there are two different types.

1:07:23

Ah, That's right. There are

1:07:26

spell scrolls and then there are

1:07:28

scrolls of spells or something like that

1:07:30

Yeah, yeah now a scroll

1:07:32

of a spell I forget the two different

1:07:34

names, but they got fucking names like that The

1:07:37

scroll of a spell is if

1:07:39

you have the spell you read it

1:07:41

out and it's like you get a free cost Okay. Yeah,

1:07:43

cool. Cool. The other one is just if you speak

1:07:46

draconic, you can read it out It's like the spell

1:07:48

has already been charged. You know, it's every it's

1:07:51

like a Add water make

1:07:53

your own spell sort of thing. Okay. Yeah,

1:07:55

cool. Cool. As opposed to a brew

1:07:57

kit or whatever Yeah,

1:08:00

yeah for sure now the one you get

1:08:03

is the just add water Yeah,

1:08:05

cool cool cool You just need to read the

1:08:07

words on this page and you cast

1:08:09

the spell cool. All right. Oh, yeah I'll

1:08:12

just tuck it into my pack. I guess sure yeah

1:08:14

well once we're done in here We'll head back up to the okay

1:08:16

you reconvene on the surface Did

1:08:19

you end up going over the hags for

1:08:21

it? They had no I'll do that now too No,

1:08:24

you did get you did you ever look them for

1:08:26

treasure did oh sure sure yeah, I might

1:08:28

as well Yeah, well well, maybe

1:08:30

somebody else do that now set up a fire because

1:08:32

I'm good at that kind of shit Yeah, right

1:08:34

you do that. I'll keep them look

1:08:36

at Keep comforting everything

1:08:40

Yeah, you find another

1:08:42

spell scroll Coiled up, you know

1:08:44

how the hags just became dust

1:08:46

and the robe up the

1:08:49

sleeve of that robe You find another

1:08:51

spell locate creature. Do you

1:08:53

speak draconic? I can read all things Well,

1:08:56

yeah, it says locate creature in draconic is

1:08:58

it a everyone can cast or yeah, I

1:09:01

was peering Sounds something.

1:09:03

Oh, it is. Um, no,

1:09:06

it's a scroll of a Locate

1:09:08

feature. Well, that could be useful some

1:09:11

point in the future. I found a scroll of blight

1:09:13

I say and I take it out and wave it around good

1:09:15

for killing plants Also

1:09:17

useful in the future plant needs to be

1:09:20

weeded. That's true. Sometimes I'll

1:09:23

let a little fire Are you camping here

1:09:25

for the night? What time is it? Roughly maybe 4

1:09:27

p.m Yeah at the time we would

1:09:30

we'd be able to get back to Kootri actually. No, sorry It

1:09:32

would be way later than yeah, sorry. It would

1:09:34

definitely be sundown at this point I don't

1:09:36

think we're gonna get back. It's dangerous in the woods

1:09:38

at the moment. So we'll make a little

1:09:40

camp. Okay Yeah

1:09:43

picking out any of the best bits of wood

1:09:46

to make a lean to well, you can

1:09:48

kind of use what's left of the cottage

1:09:50

Yeah, yeah, we think you don't mind being in the cottage.

1:09:53

We do Yeah, yeah, it's scary. I mean there's

1:09:55

the most shelter is in the basement. The

1:09:57

darkness spell has gone come. No, it's

1:10:00

Yeah, yeah, yeah, yeah, you would be in

1:10:02

dark. Yeah The amount of hands

1:10:04

that could be just hiding in little crawl spaces

1:10:06

and stuff who knows what? Well,

1:10:11

but we'll use whatever wood we can on the outside

1:10:13

to make enough shelter for us as

1:10:16

you Sit down. It's it's

1:10:18

not bedtime just yet. You've made the fire.

1:10:20

You've had some food It's just like

1:10:23

the closest thing the barovia gets to

1:10:25

a moment of serenity I imagine we're eating strawberries

1:10:27

maybe from the sound of strawberries I bought I'm

1:10:29

gonna work through it before it goes off true true true

1:10:32

each of you quietly munching on strawberries

1:10:35

grateful that you have them and then

1:10:38

Pip slumps face first,

1:10:40

huh?

1:10:41

huh

1:10:43

What he just falls just boom-boom.

1:10:46

Yeah, he just hits the ground face first pip

1:10:48

mix starts making ragged breathing

1:10:51

noises Okay, I

1:10:53

immediately go and cure wounds You

1:10:56

waste the spell nothing happens. He at least gain

1:10:58

some he well. Yeah, sorry. He does

1:11:00

gain hit points. You're right So these least like get

1:11:02

some by the

1:11:05

night 10 hit points.

1:11:07

Okay, nothing. It doesn't stop

1:11:09

him Medicine

1:11:12

check medicine check rabs you by

1:11:14

the shirt Hector and

1:11:16

we'll get to that in just a second Yeah, you

1:11:18

were sitting at the campfire Everything's normal

1:11:21

and then it's like someone stabbed

1:11:23

you in the chest

1:11:24

Oh, no, you feel it feels

1:11:27

like a dagger is working its way into

1:11:29

your chest near your heart All energy

1:11:31

leaves you and you slump forwards.

1:11:34

Does it? Yeah, it remind me of like

1:11:36

the icy feeling in my chest from food

1:11:38

from valley guy. I was just about to

1:11:40

say Usually being stabbed

1:11:43

is a hot feeling it feels even

1:11:45

if the blade is not been, you know

1:11:47

doused in fire The the panic

1:11:50

of it all makes the blade feel hot. This

1:11:52

is not so hard It feels like a shot of

1:11:55

ice in your chest working its

1:11:57

way towards your heart. You are rolled

1:11:59

over by head who's trying to help you, you

1:12:01

grab Hector by the shirt and say,

1:12:04

The geese, the geese. I look around,

1:12:07

looking for a goose. Hahahaha! Valakai

1:12:11

extended its city limits. Hahahaha!

1:12:14

Hahahaha! Uh uh uh uh uh uh uh

1:12:16

uh uh uh uh uh uh uh uh uh uh

1:12:18

uh uh uh uh uh uh uh uh uh

1:12:21

uh uh I shrug. I shrug. I

1:12:24

don't know. I don't know. I don't

1:12:26

know. I don't know. I

1:12:28

don't know. Everyone's standing up. Oh

1:12:31

no. Oh no. I don't know. Maybe

1:12:33

I like reach out with one hand for my alchemy

1:12:35

kit and just start pouring through

1:12:38

it to see if I can make anything. Sure. So

1:12:41

there's a Gurgash. Yeah.

1:12:43

Yeah. Maybe go through who it could be. Yeah.

1:12:46

It's a Gurgash. I mean, he's

1:12:49

a husband of... Cribbit? Mhm.

1:12:52

Cribbit is in the Abbey. Last you saw him. Last

1:12:55

we saw him, it would not be... He could not... He

1:12:58

could not go to the Varka by the hour. And

1:13:00

then there's Yanda. Unless a Gurgash... What happens with Empire's

1:13:02

heart? The heart stops beating. So if a

1:13:05

Gurgash goes in, does this... or

1:13:07

is he no longer part of the... Pip,

1:13:12

the edges of your vision are beginning to get

1:13:14

black. Fuck. And your vision's

1:13:17

beginning to become just a pinpoint. Okay,

1:13:19

fuck. I just don't have anything that affects magic

1:13:22

anymore. I use it to go through that stupid

1:13:24

wall. I

1:13:26

hate that wall! The wall's killed

1:13:29

me. Alright, alright, alright, alright, alright.

1:13:31

Um... Oh my god. You're fine.

1:13:34

Heh, heh, heh. It's

1:13:36

gone. It's gone.

1:13:38

They're out. Whoever it was, they're out. Fuck,

1:13:40

they could go in again at any second. They

1:13:43

wouldn't have gone in willingly, Distantly,

1:13:45

and

1:13:46

moments ago. Oh

1:13:48

no. Valakai is

1:13:51

half a flame. What

1:13:53

the fuck's happening in Valakai? It...

1:13:56

really, Valakai just can't catch a break, right? Yeah,

1:13:58

it really can't.

1:13:59

as Keening and

1:14:02

Erwin Martikov are running their

1:14:04

way through the streets. Erwin

1:14:08

has swung under his shoulder the

1:14:10

heavy crossbow that you saw him using

1:14:13

when Valakai was besieged by

1:14:15

bats and you can see his other arm

1:14:17

is heavily, is just destroyed.

1:14:21

There's a dagger in his

1:14:23

shoulder there but the arm looks like it's been through a thresher

1:14:26

almost. He's clutching it up against

1:14:29

his chest, he

1:14:29

turns around in the distance,

1:14:31

you can hear the ear-splitting

1:14:34

whistling noise of the town

1:14:36

guard trying to close in. He turns

1:14:39

in that direction and just fires the crossbow

1:14:41

bolt into the darkness. Then he drops

1:14:43

the bolt. He starts slowing and

1:14:46

falling behind as Keening picks

1:14:48

him up with his bad arm and just

1:14:51

uses that to support Erwin as they keep

1:14:53

charging their way towards the city gates.

1:14:57

Keening's face is heavily bruised on

1:14:59

one side, his

1:15:02

lips are puffy and his eye won't

1:15:04

close properly. As

1:15:06

he gets to the gates, both

1:15:09

of them are terrified that the plan hasn't worked

1:15:11

and that the gates are going to be still barred

1:15:13

to them. But thankfully, blissfully,

1:15:16

at the last moment that they possibly could,

1:15:21

the port colour starts raising up and

1:15:24

both of them can see just barely

1:15:26

on the other side is Yender gesturing

1:15:29

for them forwards. As

1:15:31

they get closer and closer and closer, Erwin

1:15:34

jerks in Keening's grasp and

1:15:36

then is dragged backwards into

1:15:39

the darkness. Keening turns

1:15:41

to look into the darkness and then turns

1:15:43

to look at Yender. Yender has

1:15:45

a wild-eyed expression, she's not sure

1:15:47

what to do, Keening isn't sure what to do. Then

1:15:50

the same thing grabs Keening, a tongue

1:15:53

rises out of the darkness,

1:15:56

wraps itself around Keening's boot,

1:15:58

Keening is on his face. and being dragged

1:16:01

into the darkness. Yender does

1:16:03

not take that lying down, she sprints

1:16:08

into Valakai, but the second

1:16:10

her first foot steps beyond

1:16:12

the city limits, GRUNK! GRUNK!

1:16:17

Distantly,

1:16:18

Cribbit

1:16:19

bowls forwards. Distantly,

1:16:21

Pip falls nearly face-first

1:16:24

into a fire, but right here, Yender

1:16:27

forces herself to stay standing.

1:16:29

She charges after Keening, being

1:16:31

dragged into the darkness, a

1:16:34

guiding bolt after fire spell,

1:16:37

trying to light up the darkness however she

1:16:39

can. A few of those blasts

1:16:41

illuminate something made

1:16:43

of tongues. She

1:16:46

grabs Keening

1:16:48

by his good and bad hand, and

1:16:50

tries dragging him back

1:16:53

with her. Keening

1:16:56

looks in Yender's face, and

1:16:58

says, just leave. Yender

1:17:01

looks down at him, and

1:17:04

there's a brief moment of consideration, and she thinks

1:17:06

about the people who were suffering just as her, and

1:17:08

she shakes her head and says, mate,

1:17:11

you're worth more than we are. And

1:17:13

she starts driving. Over

1:17:18

her head, behind her back, she puts a

1:17:20

hand on the chest that she carries

1:17:22

with her. She focuses with all

1:17:24

her might, and a light can

1:17:26

be seen through the cracks in

1:17:29

the crate. It's so strong

1:17:31

is the light that it pours out

1:17:33

of the keyholes, that it slips through the

1:17:35

cracks and illuminates the darkness for

1:17:37

a brief moment. Yender closes

1:17:39

her eyes, focuses for a moment, and

1:17:41

when she opens them, light streams

1:17:45

out of them, holy light, as if she

1:17:47

was just skin containing

1:17:49

the energy of the sun. She looks

1:17:51

up at the creature in the darkness,

1:17:54

and it recoils for only a

1:17:56

moment, for only a second.

1:17:58

Yender and Penny are not here.

1:17:59

not powerful enough to stop this for any

1:18:02

length of time. But that moment is all

1:18:04

they need. It lets go of Keening,

1:18:07

and both of them are on their feet again. Yender

1:18:09

is so weak by the time they get back

1:18:11

to the gate, that instead of carrying

1:18:13

Keening, Keening carries her, and

1:18:16

they drag each other out of

1:18:18

Valakai city limits. Pip,

1:18:21

you distantly feel better

1:18:23

again. Valakai,

1:18:26

unbeknownst to you, becomes immersed

1:18:29

in a heavy snowstorm, focused

1:18:32

just around the city limits of

1:18:34

Valakai itself, as with

1:18:37

the full power of Father Limik,

1:18:39

the Burgess Master of Valakai banishes

1:18:43

Strahd. Distantly,

1:18:47

as the last rays of sunlight disappear,

1:18:50

from the peak of Castle Ravenloft,

1:18:53

a shadowy figure looks at the

1:18:56

snow-drenched Valakai. A

1:18:58

smile curls on lips

1:19:00

that can only just be seen in the darkness,

1:19:03

and two figures stand behind him.

1:19:06

It would seem that

1:19:09

Father Limik has come,

1:19:11

how rude, no

1:19:14

invite. Agogash,

1:19:17

one of the figures stands a little straighter. I

1:19:19

want you to go to Valakai,

1:19:23

kill the Burgess Master, bring

1:19:26

me his head, and tell the

1:19:28

King of Tongues I wish

1:19:30

to contract his services.

1:19:33

The figure nods, and then walks

1:19:36

off. Escher steps out

1:19:38

of the darkness, the other figure.

1:19:40

And

1:19:41

Master, what would you have of

1:19:43

me? Now that I have

1:19:45

Agogash, the figure slowly

1:19:47

turns. Why would I need

1:19:50

you? Oh my. Oh

1:19:53

my. Alright, and then we

1:19:55

return to the fire. You're

1:19:58

okay, okay. Something- Something's wrong

1:20:01

in Valachai. Nobody, Yenda

1:20:03

wouldn't go in intentionally if she

1:20:05

wouldn't suffer like I just did

1:20:07

on purpose. Cribbit is

1:20:10

too far away. No way Cribbit could have gotten there

1:20:12

in time. It can be the Laney-el. She

1:20:16

wasn't dragged. Why would have stopped

1:20:18

if she was dragged in and then? Maybe she made it out.

1:20:21

She must have made it out. Or

1:20:23

if she died. Ossetra?

1:20:25

I was going to leave that one unsaid. We

1:20:28

were all thinking it. I pop

1:20:30

a strawberry in my mouth. But

1:20:34

if she's

1:20:35

in trouble then.

1:20:36

I look

1:20:39

to both Tarpos and Garb

1:20:41

and Lushan. Can you scry at all?

1:20:43

Is that something you can do?

1:20:45

No wizard can scry. It

1:20:52

is a magic only theorize.

1:20:54

That's patently not true. I'm

1:20:56

pretty sure I've rescued you. All wizards

1:20:58

put up a hand. Lushan

1:21:01

puts his hand off. I met a

1:21:03

very powerful seer who could scry.

1:21:05

Apolatric, nothing more.

1:21:08

Tarpos, Tarpos, gives

1:21:11

you something you can do? Tarpos shakes her head

1:21:13

slowly and says, no, don't know.

1:21:17

I mean, it could be to do with

1:21:19

the fire we saw. That's true,

1:21:21

something's happening in Valakai. Something's wrong.

1:21:24

Also something happened in Kuchiri

1:21:27

We still need to rest. I looked to

1:21:29

the forest. I don't know if we can. No, no,

1:21:31

no, no, no. You know, we've got to be patient

1:21:33

about this kind of thing or just clever

1:21:36

about it. Just leap in? Yeah, yeah.

1:21:39

It's time. We need a good sleep if

1:21:41

we're going to even begin to deal with any of the

1:21:43

problems we've got. Let's be happy with the

1:21:45

problems we solved. Yes. Well,

1:21:50

I stressed. Pip

1:21:53

knows Keening's down in Valakai. Yeah.

1:21:56

Absolutely on his mind, but not

1:21:59

Pip's voice.

1:21:59

that may be Jendr's dad. But

1:22:02

he won't voice the genic of the world. Yeah, I

1:22:04

was gonna... The

1:22:08

words falling out of Hector's

1:22:10

mouth would be, but if Jendr is in

1:22:12

trouble, she was looking after...

1:22:16

I feel I got a little bit more tact.

1:22:19

So, just keep that to myself.

1:22:21

Follow your tongue, as it were.

1:22:25

As it were. I

1:22:29

guess let's... The forest full of puppets

1:22:31

we should set a watch. Of

1:22:34

course. The

1:22:36

body of the other Vistani that was caved

1:22:39

in around here... The corpse was still

1:22:41

there. Yeah, the corpse was still

1:22:44

there. At some point, we'd be putting it on the

1:22:46

back of the horse with the other one. When

1:22:49

you pick up that corpse,

1:22:51

the little girl, she begins

1:22:54

wailing and crying. I

1:22:59

feel she would have done this before when she was asleep,

1:23:01

I feel. Oh, okay. I just think

1:23:04

that... It stands to reason that more

1:23:06

tragedy is ahead of you. Why

1:23:08

not head that off in the past? I

1:23:10

would assume that... No, it's

1:23:13

a good assumption today. It makes sense. I assume

1:23:15

that the Vistani was the same group.

1:23:20

In the back of my head, I'm like, when she falls

1:23:22

asleep, I will get something to wrap

1:23:25

both of the Vistani that

1:23:27

we have in, so

1:23:30

that she doesn't have to see that. Yeah.

1:23:32

That's a good idea.

1:23:33

Just tracks. Well, so

1:23:36

concerned is your group with

1:23:38

attacks from without, from little puppets

1:23:41

that you don't notice in the night. In

1:23:44

the basement, in the room

1:23:46

protected by Lude Miller's magical

1:23:49

barrier, that blue, faint

1:23:52

aura flares once, and then

1:23:54

Lude Miller is standing in the circle. Of

1:23:57

course. Oh no, maybe

1:23:59

she won't notice. As

1:24:03

soon as she steps out of the summoning circle,

1:24:06

she's about to make for the door, but she looks over

1:24:08

at the desk and she can tell something's wrong. She's

1:24:11

missing maybe 28 of her

1:24:13

documents. She just very quickly sinks

1:24:15

to herself. And a great deal of the wall. That's

1:24:19

a secondary concern, honestly. Unimportant

1:24:22

compared to documents being taken. Very

1:24:25

annoying. Nothing

1:24:27

she doesn't have backups of, but just annoying

1:24:29

that she's going to have to make new backups

1:24:32

unless they're still here. She

1:24:35

walks to the door, opens the door,

1:24:38

and steps out, passing harmlessly

1:24:40

through the barrier into the basement. She

1:24:43

looks around, and then slowly,

1:24:45

completely without any need,

1:24:48

able to see in the magical darkness, she creeps

1:24:51

slowly up the stairs and looks out

1:24:53

at Goroban Lushin arguing.

1:24:57

Is it their watch? Yeah.

1:25:00

S. Naskar.

1:25:03

Both of

1:25:05

them fall asleep. She

1:25:08

walks out into the middle of your little encampment

1:25:10

and looks around at each of you. She

1:25:13

very calmly takes a deep

1:25:16

breath. She wants to hurt you,

1:25:19

but now is not the opportunity. Later.

1:25:21

It'll come later. She collects

1:25:23

her documents, grateful

1:25:27

that she's not going to have to make copies. And

1:25:30

then she goes over to the little pile

1:25:32

of ash underneath the robes.

1:25:35

She collects the ash. Oh no,

1:25:37

that's concerning. And then

1:25:39

returns back to the little temporary study

1:25:41

she has here. She teleports

1:25:44

far away, back to Kuchery, back

1:25:46

where she's finally gotten everything

1:25:48

under control. She knew that only

1:25:51

you fuckers could have done

1:25:53

this to her. Her undead

1:25:56

just decided suddenly they were unlinked

1:25:58

to her magically. A

1:26:02

lot of people are dead. Oh

1:26:04

no. She has once

1:26:06

again however control of her undead. It

1:26:08

was at the very least if nothing else it was a good experiment

1:26:10

to see how they would fare against

1:26:13

adventurers. She had always planned on turning

1:26:15

them loose in Vagabond. This was just

1:26:17

ahead of schedule and it's annoying she's gonna have

1:26:19

to do it again to see the beginning

1:26:21

of the experiment. That's unfortunate.

1:26:26

As she dumps the ashes in the middle of the room,

1:26:28

the halfling working behind one of

1:26:30

the desks gives a little hmm a

1:26:33

hronf. Displeasure that she's dirtying

1:26:35

the workspace but she ignores him. She's

1:26:38

thankfully mercifully able to ignore him for

1:26:40

the most part. He does what he does and

1:26:42

then she gets to reap the benefits. She

1:26:45

reaches her hand into the pile of ash and

1:26:47

then slowly draws her hand

1:26:50

out. As she draws her hand out the ashes

1:26:54

begin kicking up in a little whirlwind,

1:26:56

a little eddy around the ashes and

1:26:58

then an awful gnarled

1:27:01

hand is dragged out of the ash.

1:27:04

As she continues the ash begins to fall lower

1:27:06

and lower and lower and she

1:27:08

pulls the morrow hag further and further

1:27:11

out of the ash until the morrow hag

1:27:13

is once again before her and the ashes are gone.

1:27:16

As she has completed this spell she

1:27:19

dusts what little ash remains

1:27:21

off the shoulders of the morrow hag who

1:27:23

looks very grumpy at the situation

1:27:26

and Ludmilla says I would

1:27:28

like to renegotiate our

1:27:30

contract. Okay,

1:27:33

alright things are changing. Emmanuel

1:27:36

didn't say nothing about getting her back

1:27:38

out of the ash pile. Yeah. Okay,

1:27:41

we kill her once we kill her again. I'd

1:27:44

like to imagine when Ludmilla came to our

1:27:46

camp the notes would have just been in my

1:27:48

hand as I was asleep. So

1:27:51

I was going to be like oh yeah during when we came

1:27:53

down top I'll read them I'll go over them. So

1:27:56

I imagine she'd

1:27:58

never search hard. Right you

1:28:00

get one attempt at trying to decipher the notes

1:28:03

and all you know is their notes on how to make

1:28:05

those creatures Unfortunately, you don't get very

1:28:07

fast. That's fair. That's fair. Big night Yeah,

1:28:10

maybe I'll be able to find out more next

1:28:13

season when we return to vampire

1:28:15

infested Barovia Thanks for listening.

1:28:17

Nip and Hector will return in season 3 of Once Upon

1:28:19

a Time in Vampire

1:28:22

Infested Barovia and in

1:28:24

two short weeks Adam is joined by our very good

1:28:26

friends from the Scaredy Boys podcast Colton

1:28:30

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